#Totally Professional Players

29 messages · Page 1 of 1 (latest)

fleet tulip
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The script is based around the play styles and or personalities of people that play on stream.. The Abilities on this script are heavily based on the nominations and voting stage of the game, with other abilities bringing in poisoning during the day or bouncing both demon kills and executions to other players.

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A few changes were made after this was run on the main stream to help both the ST and players. Noor has changed to track nominations, both to help the player and the storyteller. This change allows the Storyteller to place reminder tokens in the Grimoire before running the vote rather than trying to remember who is voting. This cuts down on reminders and any potentially ST mistakes. Milk has changed the setup ability to [At least 1 Outsider] to both tone the ability down and help obscure the Outsider count.

fleet tulip
orchid steeple
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Noor - Should either be "Each night*, tell ..." or "who will nominate today" depending on how the ability works. Should also clarify if it is meant to be everyone who nominated/will nominate or just one guy.
Aggie - Please don't use unspecified terms, say "the length of the longest line of adjacent Townsfolk".
Chiz & George - I don't like this design. Any players who state anything publicly are immediately suspicious and will be executed as if they are minions. Alejo/Richie/Patters dropping hands at least could have a reason to drop your hand without a special ability.
Emma - Should be "...poisoned until dusk"

covert osprey
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Oh shit so these tokens were for a real script 😭

fleet tulip
fleet tulip
fleet tulip
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A few updates have been made.

deft star
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isn't the answer always "yes"

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because they themselves affected it

orchid steeple
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I suppose it's that if the outsider count remained the same due to -1 +1 you learn a no

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Emma still spawns permapoisoned players RAW though

deft star
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It's still been modified tho

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Just been modified twice

quartz dock
# deft star It's still been modified tho

i don’t know any precedent to suggest that, and it’s 100% reasonable to argue that if the base outsider count is 1 and there is 1 outsider in play, it has not been modified

deft star
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I would argue that all outsider mod characters suggest it, but I understand that there is more interpretations

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the bigger discussion is the definition of "Outsider Count" I suppose

covert osprey
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My biggest issue w raj icl is that it’s [-1 Outsider] in a townsfolk ability

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bc it can replace an Outsider in any setup

fleet tulip
covert osprey
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Icl that makes it a bit worse

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Bc the info becomes a lot more arbitrary

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(Theres also the slight problem that giving -1 in base 0 with a Ben means that the Ben doesn’t get a 2ndary ability)

fleet tulip
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it used to be you start knowing how many outsiders were in play and that was so powerful when we tried it out

covert osprey
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Granted, ig, learning the base count being correct is really powerful

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But if you learn a yes then it’s quite rough

gaunt elbow
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it needs some good support for both positive and negative outsider mod