#Character interaction thingy

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weak ingot
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interesting... you have my attention

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do you have a script for it

wary solstice
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If someone dies to execution and no one dies the next night... what do you do?

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Execute no one? Might lose to Vortox!
Execute the prior executed person? Might lose if they were the host!
Execute someone else? Might lose to the Mastermind!

weak ingot
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i‘m just happy mastermind is getting a script use

wary solstice
weak ingot
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i feel like my main pain points with lleech is that so many roles can‘t tell they‘re hosted at all

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how does Minuit a Fond la Caisse use Pacifist⸮

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to me it looks strange with Saint and Damsel too but i can’t tell if it’s because i don’t understand yet

wary solstice
# weak ingot how does Minuit a Fond la Caisse use Pacifist⸮

If someone is Pacifist saved, it prevents triggering the panic that the engine creates, while also forcing a decision for Evil Team later on killing the Pacifist saved person or leaving them to be framed as Lleech or DA saved. If it saves someone twice, it confirms the person as either Lleech or Good saved by Pacifist, so Evil must either keep them alive to be framed or kill them and leave Pacifist confirmed.

Saint adds more worry for executions, since they're an unsafe execution, but also dangerous as a host.

Many of the roles can detect poison or search for hosts as well. Savant can be used by ST to give hints. Math detects the abnormalities. Fisherman can be given advice pointing to the host. General can be warned regarding the quality of the host.

wary solstice
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The basic idea for the engine is that the only reason people die at night is because of the Demon (but an exception is allowed for Tinker), and similar the only reason for no one dying is because the Demon chose to sank OR its Mastermind night (but an exception is allowed for Goon drunk Demon).

So if no one dies, the panic begin, because Town is forced to decide on their move, since each possible choice of execution type could lose them the game.

still sedge
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Atheist

winter bobcat
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well you don't need to save it, it can't die

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duh

late ingot
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lleech needs reasons for "hey guys, i'm a good player with weird info, can we kill me" to not happen

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boomdandy helps some (town is reluctant to execute into those claims). legion helps some (good players don't want to die)

winter bobcat
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what was the djinnlegger for GoD where the demon can steal dead votes or something?

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or only give them to evils?

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that could be interesting with lleech to make goods want to live to keep their voting power

hollow fulcrum
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the river styx

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every night the demon could choose to ferryman and return all DVs

fringe mirage
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11/17: Lord of Typhon lord_of_typhon x Damsel damsel

rose oriole
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did you generate 2 random characters

still sedge
rose oriole
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ah that's true

fringe mirage
winter bobcat
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its also an extra back into bluff for typhon

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if things don't add up

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(say a virgin doesn't proc on a TF claiming/pulling minion)

vale frigate
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I love when TF claim/pull minion

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(i know what you meant)

winter bobcat
steady granite
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oh typhon damsel is really really evil sided

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typhon knows a lot of characters that are out of play which really helps with damsel finding

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and also knows an extra player that is definitely not the damsel due to being evil

winter bobcat
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Plus can add a damsel at any player count

steady granite
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that is not necessarily a problem if you balance town accordingly

winter bobcat
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Typhon could also overwrite your damsel balancers

steady granite
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true

real heron
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Just place the LoT after the rest of the characters go out, nothing could possibly go wrong with that

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Partly genuine and also you should let players know and also avoid any conscious metas etc with your typhon picks

fervent basalt
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11/18: Preacher preacher x Ojo ojo

viscid hazel
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What's the interaction

fervent basalt
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ojo can choose to immediately kill the preacher once they've preached a minion

chilly cedar
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It's an interaction

viscid hazel
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ah yes

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hmm

chilly cedar
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Hehe

viscid hazel
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that certainly is a thing

chilly cedar
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Preacher isn't real anyway

forest spindle
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Its fine, gives preacher pseudo info if they die after picking a player and die

chilly cedar
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It works on specific scripts but Preacher Ojo narrows the types of scripts these two characters can be on

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Like it needs to have good Preacher Minions on a Demon which doesn't give any misinformation

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I think it's cool on paper and can work well with homebrew but with the Minions we have in practice it's actually very narrow

fervent basalt
chilly cedar
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I think the base interaction is strong enough to build a script around

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It's just if you can get it to work

viscid hazel
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it's neat but I think you'll just end up with confirmation bias most of the time

chilly cedar
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I think it's more than neat. Evil having a way to play against the preacher is quite cool

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Also the preacher being annoying enough to sink a kill on it is quite nice

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I could see it on a BMR-like maybe

viscid hazel
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yeah fair enough

chilly cedar
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It's just most misinfo minions aren't that good with preacher

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I am convinced by the idea that the preacher can shine on scripts where knowing "this specific player doesn't have a Minion ability" is useful

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Boomdandy, Scarlet Woman, Devil's Advocate, Mastermind, Witch, Cerenovus, Harpy, Boffin I think all go in that bucket. Perhaps some specific ones will be contested

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Like I'm not convinced Boffin is that important most the time. And I know some who think Cere+Preacher is just fine but not excellent

fervent basalt
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marionette is interesting if you ignore steven medway

chilly cedar
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I think Scarlet Woman can be scripted with Ojo. It's just what other Minions do you put with it

chilly cedar
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But even marionette

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Like what's this good team

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They're being run over by the nefarious Ojo Scarlet Woman Marionette evil team

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I could make them all Stewards and I'm pretty sure evil could lose to that.

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Like yeah I like the idea. Maybe with some homebrew minions that give misinformation but are awesome with preacher, it'll be a cool dynamic

chilly cedar
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Goblin also works yes

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I feel it's a bit direct personally. Like Preacher can counter a lot

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Goblin Preacher is better than Evil Twin Preacher

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But they feel like a similar type of interaction where because the Preacher might know where to look for a Goblin/Evil Twin, it becomes much easier for them to defuse than a boomdandy or scarlet

forest spindle
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yea good point

chilly cedar
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It's less of an issue in practice because the Goblin won't always claim on like D1 or D2. But in the games when it does happen it's a bit sad

frigid flower
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Or its poisoner bad

stuck locust
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not great with Preacher

frigid flower
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Why?

stuck locust
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with Poisoner the Preacher can't really figure out anything from their ability

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it's just "maybe I hit the Poisoner and there's no poison but who knows 🤷‍♂️ "

stuck locust
# stuck locust

and I think Preacher isn't a good character outside of this environment

winter bobcat
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ie heavy on the mechanical roles

stuck locust
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i don't think a good proxy loud poisoner script will ever exist

winter bobcat
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it needs to be stuff like Tinker/Moonchild/Lycan

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where its either mights or there are alternate fail conditions

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Virgin falls into this category too

forest spindle
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11/19 Imp imp Heretic heretic

viscid hazel
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Good

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Very good

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I like that the imp has to plan

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Unless you get 3 evils alive

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On final 3

winter bobcat
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can't they just get executed?

viscid hazel
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I mean yeah but the town has to allow it

stuck locust
winter bobcat
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that's why you double claim heretic as evils (there is no heretic)

real heron
forest spindle
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11/20 Princess princess x Mastermind mastermind

weak ingot
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> be we, princess ruling over a humble fiefdom
> the locals enjoy our company
> an extravagant noble informs us of an individual plotting the demise of the village we are visiting
> such horrendous accusations was concurred by several others
> we query the accursed and perceive them as rather suspicious
> we demand the evil-doer executed immediately
> they are hanged and we are pleased
> there are no victims of crime tomorrow night
> we are satisfied that the threat has been removed and the village members proceed to execute another suspect
> the town immediately engulfs into a blood crimson night
> ???

frigid flower
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Hard counter character for whalebuffet type interaction

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Just like Goblin X Tea Lady.

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But this one is even more rare to proc

weak ingot
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the princess shouldn’t have anything that gets in the way of her ability imo

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your royal highness is a weak character as is and should be pampered

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this doesn’t even support mastermind?

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most of the time it would be rather unlikely

forest spindle
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My idea was that Mastermind could bluff princess and kill their demon 1st day. Dont know if thats a fun or weird interaction

weak ingot
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tldr: i think it‘s bad

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for one: it gets in the way of princess

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princess is already a weak support role

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adding mastermind makes it weaker and risks making princess just a blank token

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while, yes, mastermind needs reasons for no one to die in the night, princess is anti-synergy

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additionally, it is utterly feelsbad for the princess to be the reason why town loses

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not only that but it also sucks on mastermind’s end because it just complicates the normal strategy to execute their demon day 1

tawny haven
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I think this is an interaction that I have thoughts on in theory that are utterly proven wrong in practice

weak ingot
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the princess bluff to specifically target one person is ridiculously hard

tawny haven
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Like, I think I agree with canicao in a vaccuum that a MM bluffing princess is really devastating... but, like, Ride the Cyclone and Climbing the Ladder are two Princess/MM scripts that don't really feel it in practice? Towns have the ability to play around it and while you do get those cheesy D2 wins, there's enough that can tell Princess from MM to make it okay

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RtC in particular leans on the Alhad/MM jinx which makes the interaction a bit better, since on a proposed princess night it's a bit more difficult to get 3 good players to choose life

weak ingot
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oh right ride the cyclone

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that has princess now??

tawny haven
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it's had it for a bit

weak ingot
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i‘ve only played like v5

tawny haven
weak ingot
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oh yeah

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If the Al-Hadikhia dies by execution, and the Mastermind is alive, the Al-Hadikhia chooses 3 good players tonight: if all 3 choose to live, evil wins. Otherwise, good wins.

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that resolves princess al-had

steady granite
weak ingot
steady granite
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im crying now

wild bridge
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11/21 Professor professor X Leviathan leviathan

Think about it for a moment before a negative knee-jerk reaction.

only then consider throwing it into the dustbin of history

weak ingot
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this didn’t elicit a kneejerk reaction

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professor just becomes a public check on whether an execution was good or not

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if good, it‘s confirmed to everyone, if evil, it leaves professor as a frame

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i mean it looks fine to me i don’t see anything particularly awful about it

deft stirrup
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It looks solid

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It limits worlds usefully as everyone knows that ressed player is a Townsfolk and that it was the one good execution they can take.

coral jungle
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Id prefer Virgin to Professor in Leviathan tbh

forest spindle
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You need to sacrifice a good player in a lev game in order to confirm two good players. Its really powerful when it works but comes at a decent cost

real heron
late ingot
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tbf it's pretty difficult to write a multi demon Levi script

fringe mirage
green fiber
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it’s also kinda hard for evil to counter this without boffin

winter bobcat
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Does it have to be bluffable?

wary solstice
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They don't quite need to counter it, since the cost for this to have been done is a Good player being executed usually, so Good has only one more real shot at getting the Levi.

winter bobcat
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Using one of two executions. Making sure it's a townsfolk. Just for 2 people to not be Levi

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You still have at best 1 in 5 shot

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Unless it's a teensy but teensy are a different beast anyway

fringe mirage
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But one character who hard confirms itself at a cost & with failstates is fine

winter bobcat
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Ntm there would only be one legit target, so evil can still double claim it

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The only concern being doubling up on powerful OPG like artists who get two uses late into the game bc evil has much more limited counterplay than usual

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Especially with the artist being confirmed townsfolk

deft stirrup
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Yeah, counterplay to the confirmed Townsfolk might be tricky. Would needs something on script to prevent them from getting confirmed useful info.

chilly cedar
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like poisoner

winter bobcat
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or Widow

chilly cedar
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widow doesn't know who is gonan be revived on n1]

deft stirrup
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True

winter bobcat
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but you can poison bad confirmed townsfolk like artist

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or just poison the prof

chilly cedar
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the true solution is poisoner+spy

winter bobcat
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  • Recluse
deft stirrup
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Oh, Spy is interesting because of misreg

winter bobcat
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and yk what, lets just put drunk on too

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and if we're adding drunk, we gotta add baron...

chilly cedar
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and then add professor and leviathan...

winter bobcat
chilly cedar
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of course

winter bobcat
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If we already have 7

deft stirrup
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Including Imp too ofc

chilly cedar
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and shabaloth

winter bobcat
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oh if we have levi/imp we might need to add assassin

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and maybe switch out saint to luna/moonchild

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or maybe mutant?

winter bobcat
deft stirrup
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Shab is meh to cover for it

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Boffin though

chilly cedar
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gotta love being evil

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and getting our spy executed only to revive them with the boffin professor ability

winter bobcat
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do yall count Spy as a good levi exe?

chilly cedar
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no

winter bobcat
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what about recluse?

chilly cedar
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yes

deft stirrup
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Spy - no
Recluse - always yes

winter bobcat
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what if you want them to be the frame?

deft stirrup
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They can be a frame without registering as Evil to Leviathan's wincon.

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Framing Recluse by misreg doesn't matter if not doing so just results in Evil win.

winter bobcat
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but but but, but if you let evil win early, how do you get to a final 3? Doesn't that make you a bad ST? /s

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This is why I always include boomdandy in my leviathan scripts

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to make sure there's a final 3

winter bobcat
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[11/22]: Pacifist pacifist x Saint saint

fringe mirage
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I haven’t seen the combo much myself, but it’s kinda cool

You still should be careful about barreling towards the Saint. If evil was bluffing Pacifist instead of Saint, you’re fucked

sudden drift
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TIL the Saint's losscon is "die by execution," not "get executed"

Cool interaction

chilly cedar
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?

weak ingot
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contrary to popular belief i think this is a mid interaction

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for one, if you prioritise pacifist townsfolk, it heavily neuters the outsidery-ness of the saint

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so i honestly prefer prioritising saint outsider in this case?

winter bobcat
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however, even if you prioritize paci, if its not super public that you do, the saint still has to behave like a saint. like they can't automatically trust you'll save them

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or if they do, they still have to believe the pacifist is in play

coral jungle
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Pacifist is a townsfolk, but you're the saint. It's your job to stay off the block.

still sedge
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I'm saving the saint

stuck locust
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remember town still has to trust fall on the Paci here

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I'm always saving the Saint

weak ingot
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to me it feels kinda like a Storyteller judgement thing

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if the Saint is really not pushing themselves off the block i might execute them for not interacting with the game

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if the Saint was pushed on by all the evils and they really didn’t want to be up there then i‘d save them

chilly cedar
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Pacifist can and should save players who, if executed, would instantly lose the game.

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I think most of us are on the prioritise pacifist side of things. Prioritising Saint is interesting, but I feel is unfair to the pacifist if they're executed

winter bobcat
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it, ofc, i think does also depend on whether the paci has saved anyone yet this game; not all of it, but some

chilly cedar
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Saint is very unlikely to be willing to be Pacifist science. Even with a confirmed Pacifist, their ability going wrong can make the saint worried.

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I think it's a a cool interaction but it's a bit unlikely to be seen because Saint's incentives to not be executed are stronger than Pacifist's incentives

weak ingot
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generally my thoughts are that the saint should be scared. the first few times i‘ve run paci-saint involved “well my Storyteller saves with pacifist regularly so i should be fine if i think it‘s in play”

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(this might just be a me problem)

stuck locust
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it's a where is the saint getting this blind trust problem

chilly cedar
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I don't think it's a problem

winter bobcat
stuck locust
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I'm very happy with Saint being happy to be executed if they think there's a paci in play

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because they still have to trust the Paci

weak ingot
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my idea for a good Saint-Paci is with either Lycanthrope or Hermit Recluse

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well it makes it the paranoia more obvious

chilly cedar
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That is interesting that Saint's are happy to be executed

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Did evil ever bluff pacifist on this script?

weak ingot
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shit‘s weird i think i need to make them go back to TB therapy

chilly cedar
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And get a win off a Saint exe?

winter bobcat
twilit wedge
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Assuming the script is built with an alternative to pacifist saves (which is probably just DA) that evil can bluff I would be fine saving a saint

winter bobcat
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which may just be paci going into the bag too often

twilit wedge
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Plus using a town ability to confirm a town and an outsider is way less helpful than confirming two town

weak ingot
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cough please ignore my nickname i‘ve gotten better

twilit wedge
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So while preventing a saint loss does also prevent the loss of the game

winter bobcat
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so solving whether they're a demon can be huge

twilit wedge
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It also doesn’t help town as much in solving the game as getting another town confirmed good

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Yeah but that’s more meta and script dependent to be fair

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My group rarely bluffs saints so it wouldn’t be as helpful as a group that does so often

chilly cedar
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Another thing which might be meta dependant is that a Saint doesn't get info so doesn't clear worlds

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But also really wants to be killed at nighg

weak ingot
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yeah i don’t actually play with pacifist and saint enough together so i don’t entirely have an opinion yet

chilly cedar
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So by paci saving the saint you're making an incentive for evil to kill an Outsider who gets no info at night.

twilit wedge
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I do think that aside from the obvious “we lose the game” side of saint, confirming a town as pacifist is generally more useful because it makes less worlds viable (their info is true, or somehow they’ve been influenced)

winter bobcat
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another factor is how many other survive execution roles there are on script

chilly cedar
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Rather than paci saving an info role who now has an extra big target on their back

twilit wedge
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Where there are other roles that confirm saint better and for less risky plays

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Like librarian

weak ingot
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from what i see i‘d always paci save saint unless the saint is really just not pushing off themselves at all

twilit wedge
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That’s true generally a paci saved target will die in the next few nights

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Especially off of BMR where there’s usually less reasons for an exe survival to happen

chilly cedar
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And saint is a pretty miserable thing to kill if you're evil

twilit wedge
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Oh for sure

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I think there’s enough merit to both options to make it an interesting interaction

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I generally probably would avoid risking it even if I don’t think my storyteller would let the game blow up like that with a real pacifist

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But it’s still an interesting interaction to consider the results of

weak ingot
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i don’t mind not saving saint honestly but my mental checklist defaults to saving saint

twilit wedge
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I’d probably save the saint in most scenarios but I don’t think it would be a 100% thing

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If town was testing under the assumption that a pacifist would save I probably would 100% of the time

chilly cedar
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I think I always save a saint. I also have another reason I just thought of

twilit wedge
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I might less so if the pacifist was not involved in the execution because I think the intent of saint is for town to knowingly risk a loss on the role generally

chilly cedar
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When Pacifist is on script you get info from not only who is saved, but who isnt.

twilit wedge
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So if town cumulatively agrees on the risk without an expected backup I could see not saving, but it would depend a lot on the specific game

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Though if I had the two on a script together I’d probably include a few ways for the pacifist to end up not sober and healthy

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Which in that case I’d almost always save because the risk comes from the pacifist not functioning even if in play

chilly cedar
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Sometimes even if there is a good Townsfolk, the Storyteller can think "this player is such a big frame that people will think they are DA protected, and we need to remove this world for good to have a chance"

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Saint takes away that option from the ST

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They can't go

weak ingot
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y‘all are so agreeable i love it

chilly cedar
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"if I don't save then I'll remove that world"

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Because not saving them loses the game

weak ingot
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maybe i don’t need to finish that pacifist writeup after all 😂

chilly cedar
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Saint takes away an option from the Storyteller to use the pacifist save or miss in a way which best removes worlds

winter bobcat
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they just likely won't

chilly cedar
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I'm saying that even if I am of the camp that saint is always saved by the pacifist, as long as the Saint can be built as evil with a DA, this isn't as big of an upside as it sounds

tawny haven
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pinging @wary solstice for this since paci+saint is an interaction on Minuit and i wanna know what he thinks 👀

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but I'm personally big on the "paci-save the Saint" train

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i'd have to think more about saving the Saint a second time in a row

wary solstice
tawny haven
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still leaning toward yes but there's definitely nuance there

wary solstice
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Pacifist is meant to be a savior in the game which also hard avoids the engine from proccing (since Mastermind is only a fear if someone dies to execution, and Vortox can't exploit a non-death execution). If the Saint is executed though, regardless of however the Pacifist has been used: Save the Saint (if not the host)

viscid hazel
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It's a more extreme version of slayer / saint in a way

winter bobcat
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no, the st doesn't get a choice with slayer

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slayer cant kill the saint

weak ingot
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[11/23] pacifist Pacifist / fool Fool

winter bobcat
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is this supposed to be the interaction for today?

weak ingot
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yes

winter bobcat
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i mean it's a homescript interaction?

weak ingot
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can confirm

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this is true

still sedge
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yes?

winter bobcat
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i would not really recommend paci saving the fool

still sedge
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Paci save the fool if unspent

winter bobcat
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depending on the circumstances

weak ingot
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actually, the wiki does

winter bobcat
weak ingot
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(you can save the unspent fool)

still sedge
winter bobcat
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ah yeah makes sense

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I did kinda do that once

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but the fool (grandchild) also happened to be DA protected that same day

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so it didn't really make a material difference

weak ingot
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always* execute the spent fool because it is information

*ignoring circumstances where an alive good vote is crucially better

winter bobcat
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but this feels more like a #bad-moon-rising question than CIT tbh 🤷

weak ingot
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less of a question and more of a discussion? we‘ve had homescript interactions before

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my favourite part of this interaction is that fool can bluff paci which is really funny

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or if possible at least roleswap with the paci

winter bobcat
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also can combine to confirm not DA which is somewhat interesting

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assuming both are sober

weak ingot
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since pacifist is a character that‘s nice to know it is in play, but not to necessarily reveal

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roleswaps between pacifist and fool are pretty good

tawny haven
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paci save the unspent fool

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do it do it do it it's funny

chilly cedar
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that's a lot of support for a strange action

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i am sure there is something deeper to it

late ingot
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I think there was one game where the po was going to win off a charge but the fool had both lives unbeknownst to evil

weak ingot
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like unironically it could use the help

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it feels really sucky to be fool that loses their first life to execution

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like effectively you become a blank token. fool ain’t a science character

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(the wiki also concurs with this)

late ingot
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fool exists to be gambler-confirmed so that evil has to really waste those kills

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anything that gets the fool trusted with both lives intact (gambler, tea lady, gossip, grandmother, professor) is going to be pretty damning for evil, though

kind berry
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Have you ever seen village idiots do science? No? Then why would you expect fools to do science?

jaunty tapir
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Pacifist sorta kinda weirdly ehh does this, but like not consistently or well

coral jungle
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But yeah, I agree, it's not exactly what I'd call a science role.

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It can function as one, but your main job is to be bait.

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Fool really benefits from having some way to get trusted without spending a life, and pacifist is kinda sorta a way to do it.

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Forcing evil to double tap a trusted fool really messes with their tempo... is what I would say if it weren't for the BMR evil team having a one size fits all annoying invincible player delete button.

still sedge
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(the sailor ceased to exist)

coral jungle
still sedge
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but infinite uses

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Assassin but Costco

coral jungle
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Whatever the case, best spot for fool to be science? When it hard confirms itself.

viscid hazel
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fool getting executed day 1 and losing their first life is the worst thing that can happen to it

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definitely save them

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it's such a pain for evil to deal with a trusted fool

steady granite
frigid flower
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Pacifist is a stupid character

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Acording to you

viscid hazel
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11/24: lycanthrope Lycanthrope / zombuul Zombuul

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im doing one

real heron
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Someone mentioned a problem with lycan/LM. Well, this interaction makes lycan an outsider

winter bobcat
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it does depend on what other demons are on script

still sedge
#

Make them have a dilemma

winter bobcat
#

you just hate lycan bc of the legion interaction

tawny haven
#

I think Zombuul/Lycan makes the Lycanthrope much weaker, but not to Outsider tier

#

it's definitely rough but at the end of the day, you're still the Lycanthrope

winter bobcat
#

just not the usual obscene powerlevel

tawny haven
#

you're effectively a second execution for town each night* if you can get trusted, which is huge

#

I also think that the presence of Zombuul on script is an incentive for a Lycanthrope to self-kill, which I think is incredibly neat

winter bobcat
#

it can hide zombuul in play, and zombuul can selfkill to somewhat confirm themself to lycan

tawny haven
#

(since the Lycanthrope can see if they have been hiding a Zombuul or not)

real heron
still sedge
twilit wedge
#

this is a fine interaction depending on the script and if you want the lycan to be weaker/zombuul to be scarier

tawny haven
#

I've scriptbuilt it before, and while this particular script is somewhat unserious it kinda works

#

(admittedly lycan-gossip is brutal if evil doesn't have exactly-boffin to bluff Gossip)

wary solstice
tawny haven
#

well @green fiber's the milk leader

#

he starts milks

frigid flower
#

the name fits the script like a ring

green fiber
#

hello it’s me

#

the Milk Leader™

#

please join my Milk

coral jungle
#

Can somebody show me to the nearest toilet?

#

🤮

#

Thanks cough @winter bobcat cough

neon stormBOT
#

Gave +1 Thanks to @winter bobcat (current: #1781 - 6)

late ingot
#

I think this is a fine interaction

steady granite
winter bobcat
#

[11/25]: barberBarber x Goblin goblin

late ingot
#

ooh

#

If the barber swap happens after the solvers die, this is rough

#

otoh, "did the demon and minion swap" is just as important to know in f3 whatever the minion type

winter bobcat
#

with other minions though, you can just try to get both before it gets there

stuck locust
#

it's a cool interaction but one that encourages early disposal of Barbers

#

(from the good team)

late ingot
#

well, evil can always just swap the barber back in, no?

winter bobcat
#

and now you're forming a confirmation chain of good players

stuck locust
#

they can, it does confirm someone

winter bobcat
#

although you could swap a minion with the barber

#

but that is a risk then

late ingot
#

yeah

stuck locust
#

I mean this is all regular Barber stuff but this interactions definitely pushes the balance slightly towards the "early Barber executions are worth it" side

#

easy to mitigate with Fang Gu, Godfather etc.

fringe mirage
#

11/26: Noble noble x Lil Monsta lil_monsta

coral jungle
#

These characters do not interact

fringe mirage
coral jungle
fringe mirage
#

ok

#

understood

late ingot
#

This is fine! You don't choose whether the Noble sees the Demon so much as you choose whether the Noble sees a front or back-loaded Minion. Evil can decide whether to let the baby sit in or out of the pings.

fringe mirage
real heron
winter bobcat
frigid flower
#

Social interactions

#

These characters do not interact mechanically but socially they do.

viscid hazel
#

LM scripts need evil detectors / confirmation roles like noble imo

#

noble is sort of both

real heron
winter bobcat
#

I think I might do a more straightforward one for today

#

[11/27]: princess Princess x Fearmonger fearmonger

#

(there is no jinx I'm aware of)

still sedge
#

remember fearmonger meta

#

yeah

#

we just doin that again

vale frigate
#

Really?

#

This interaction seems good to me

fringe mirage
#

I like Princess Mastermind or Princess Boomdandy better for this kind of trick

#

But sure, I guess you could get an easy D1 win or bait town into not accepting a princess nom

#

Also, the Fearmonger won’t know if there are actually pings on their target. Which makes it way harder to override town consensus

steady granite
#

hot take this is good

#

makes it so princess actually has to consider town opinion instead of nomming whoever they want

stuck locust
#

yeah that's the main interaction here

magic ferry
#

yeah I like this

frigid flower
#

Princess double claim

coral jungle
#

Great interaction, but sadly not enough to make fearmonger work.

graceful plume
#

I guess Nerdguys argument is "Fearmonger bad" and not "Princess x Fearmonger bad"

#

I love Princess Fearmonger btw

vale frigate
#

I think there is a compelling three way interaction of princess fearmonger philosopher or princess fearmonger cannibal

winter bobcat
#

pixie ?

#

it gives an explanation to the Princess of FM claiming Princess

vale frigate
#

Yees

#

And it can mean that a 'princess' might need to do their thing after day 1

winter bobcat
#

wait aside from amne/wizard/atheist, is there any way to give a minion a TF ability in addition to their normal ability?

#

just imagining a vigorkilled FM with the banshee ability, don't mind me

graceful plume
#

Alchemist Boffin giving Legion an extra ability is giving a minion a TF ability if you register Legion as a minion to yourself 😛

#

Boffin LM also works

#

But none that can be Vigorkilled that I'm aware of

winter bobcat
#

PD summoner a vigor?

wary solstice
# winter bobcat just imagining a vigorkilled FM with the banshee ability, don't mind me

Recluse misregisters as a Minion when a Plague Doctor dies, gaining the Fearmonger ability.
Recluse misregisters as a Demon to the Boffin, gaining the Banshee ability
Recluse then dies at night to the Demon. They still retain all their abilities. (If necessary, Vigor kill them)

The Recluse is now a functioning Banshee and has the Fearmonger ability.

(But they're Good-)

Before setting this up, use Boffin to grant the Recluse the Cult Leader ability while they neighbor an Evil, turning the Recluse actually Evil. Then with Barber, swap the Boffin and Demon so that it gets reset, allowing you to grant the Banshee ability.

graceful plume
#

Of course how did I miss that

wary solstice
#

(But this requires three outsiders in play but also Vigor-)
The Xaan is in play and the ST is a jerk.

graceful plume
#

Or it's 12 players with a Pit Hag and a Boffin, Recluse as only starting outsider who got the Cult Leader ability from Boffin and Pit Hag makes a Barber and a Plague Doctor

wary solstice
#

Yep that works

winter bobcat
#

to not worry about the alignment switching

wary solstice
#

Sure.

winter bobcat
#

makes it all a lot cleaner

graceful plume
#

Ah, a Hermit Ogre Plague Doctor Recluse Barber

wary solstice
#

It also means with Hermit, when the Hermit is killed, they trigger the Plague Doctor effect giving themself the Fearmonger ability while also activating the Banshee ability

winter bobcat
#

why do we need barber?

wary solstice
#

We don't need Barber anymore

graceful plume
#

That's even better

winter bobcat
#

ok wait is this QJ v2?

wary solstice
#

TBF though, with this set up, it'd be a little weird when both a Fearmonger ability and Banshee effect trigger at the same time

graceful plume
#

So add Baron, Drunk and Tinker

wary solstice
#

Nah, it's more that this set up kinda screams its own scheme, lol

winter bobcat
graceful plume
#

That way the Vigor killed Hermit can Plague Doctor Baron another player as a Hermit, who can Tinker-die and Plague Doctor the original Hermit as Fearmonger

winter bobcat
#

we are already at full outsider capacity

wary solstice
#

Using Hermit as an infection

winter bobcat
#

eh we don't really have room in the osuite no?

graceful plume
#

Drunk isn't really necessary tbf

wary solstice
#

Recluse
Hermit
Plague Doctor
Ogre
Tinker

graceful plume
#

So Hermit Recluse Ogre Plague Doctor Tinker

winter bobcat
#

anyway this seems like a @runic solstice approved interaction

#

lets get his feedback

graceful plume
#

With minions Boffin Baron Fearmonger

wary solstice
#

-# Hystrex might arrive and be like "Oh, someone found a neat interac- oh it's Quil again..."

graceful plume
#

Oh you'd need a Boomdandy so a dying Hermit can Baron-Hermit infect everyone in town

#

The happiest Vigor with these minions

wary solstice
#

With Hermit, Recluse, Plague Doctor, Tinker, Baron, Boffin, and Cult Leader, you could hypothetically infect a lot of town members and just turn everyone Evil.

Weirdest Evil victory.

graceful plume
#

No even better

wary solstice
#

Switch out CL & Boffin for Ogre

#

And just everyone picks the demon as they turn into Hermits

graceful plume
#

As last player, turn the demon into an outsider so everyone is evil and there is no demon so good wins

wary solstice
#

Weirdest Good victory.
No one is even Good to enjoy it

graceful plume
#

The depressed ending

wary solstice
#

"We all became Evil, but we discovered then... there was no one to be Evil against..."

graceful plume
#

You need a Politician so you can have the original Hermit win if they die

winter bobcat
#

does this do what we want?

winter bobcat
wary solstice
#

Looks like all the pieces are there

graceful plume
#

Ah Boffin + Alch Boffin is smart

#

Alch Boffin giving Hermit the Banshee ability and then the Hermit Ogre-picking an evil player

winter bobcat
#

plus engi gives alternate reasons for minion announcements midgame

#

@edgy socket I think you'd appreciate these shenanigans too

graceful plume
#

Why exactly did we want a Vigorkilled Fearmonger again?

winter bobcat
#

because a FM win via Banshee nom was kinda amusing to me

#

banshees no longer being safe nominators

wary solstice
#

"We can't trust the Banshee nominations. It's entirely possible the Storyteller has lost their f*cking mind"

#

A funny interaction with Banshee as well btw: Banshee can nom the Virgin while dead with their ability. This accomplishes nothing other than executing the Banshee's very angry corpse.

-# This can be a bit wild if the Demon has the Boffin-Virgin ability though and the living Banshee noms the Demon.

winter bobcat
#

ending the game

wary solstice
winter bobcat
#

EZ

fringe mirage
#

11/28: Golem golem x Goblin goblin

wary solstice
#

Ah yes.
The 'Smash their teeth in' response to someone claiming Goblin and showing that smile

#

A bit unfun for the Goblin, even if it is kinda funny

coral jungle
#

If this is on your script, reconsider your life choices.

wary solstice
#

I mean, it's on Speedy Nights by Mabel (or it was, dunno if the script has been updated)

tawny haven
#

and speedy isn't exactly an exemplar of script design 🙈

#

because the gimmick means you kinda have to use bad characters instead of good ones

wary solstice
#

Gunslinger isn't a bad char- /s

cinder shell
wild bridge
winter bobcat
#

[11/29]: Vigormortis vigormortis x godfather Godfather

fringe mirage
#

Catfishing also uses loud Godfather in part because Vigor does O-Mod

Of course, Fang Gu is probably the more important O-mod demon of the two, but both facilitate loud Godfather

coral jungle
forest spindle
#

0 outsiders also removes the incentive for vigor to kill a GF

coral jungle
#

Good point. Though that's more an ST issue

#

That reminds me of a story where it was a base 0 fang gu +1, godfather -1. Evil was rather upset.

viscid hazel
#

the best part of this is for the base 2 outsider -2 games

#

👌

stuck locust
#

so yeah great interaction

chilly cedar
#

But run it how you like

#

Just be clear what ruling you use in relevant games

stuck locust
#

TPI said it's a thing and it makes the interaction not suck

spare hinge
#

RAW you are allowed to run setup mod in whatever order you like

forest spindle
#

11/30: Princess princess x Pukka pukka

coral jungle
#

Pukka finds it a lot harder to bluff princess

#

I think I'd put this as a meh tier interaction. Princess+deathmod is weird

#

I don't like it, but it's passable

winter bobcat
#

then you either execute them, and no kill, or you don't, and they die

#

ez bluff

coral jungle
#

The problem is that town usually tries to pressure the princess into noming a spent role or something

#

And if you don't follow towns desires, you're clearly suspicious

#

In my experience at least the princess will nominate someone with an evil ping on them or a spent role.

#

The bluff is pretty luck reliant if anything

sudden drift
#

Won't a Pukka usually pick a claimed Princess N2? I don't love this interaction

#

I guess that gives away the demon type, which is bad for the Pukka

winter bobcat
#

i mean the princess could also be lying

#

but it might to the princess i guess

forest spindle
#

Is it worth poisoning the princess though? If you can have a night of untraceable poison

coral jungle
jaunty tapir
#

I think it's actually a fairly good dilemma

#

it lets pukka either silently have an advantage against princess (I find pukka to be weak on ~80% of custscripts with it) or have a louder advantage of negating the princess

late ingot
#

#1399777176902963360 message

I think a lot of good discussion happened here!

forest spindle
#

Oh this interaction was already discussed 😭

forest spindle
#

How about:

12/01 Alchemist alchemist X Godfathergodfather

obsidian trout
#

Pretty strong all things considered

real heron
#

Me when I bootleg an interaction because I think it’s too strong

obsidian trout
#

Evil can't bluff outsider, all outsiders are confirmed to the alch and you even get a chance at killing the demon outright if town executes an outsider

real heron
#

Yeah an alch godfather can kill one of the outsiders when an outsider is exed or so and they can easily hit an evil if they know that outsider claim is a lie

#

I think an alch godfather learning the outsider count is quite strong as a baseline

frigid flower
#

Drunk candidate 1#

forest spindle
#

What about making recluse misreg, not showing up as an outsider in play?

coral jungle
tawny haven
#

Alch-GF is really really strong - I think you need a decent amount of misinfo to make it balanced

#

I think Vortox is interesting with Alch-GF

#

but most of the time it's scripted with, like, exactly the Drunk token as misinfo

coral jungle
weak ingot
#

Alch GF is a fun reason for Xaan 1

coral jungle
#

So now they also know it's Vortox.

#

At the end of the day, you're making a super librarian that kills people, which is obviously absurd as a townsfolk ability.

weak ingot
#

Alch GF might know the Xaan number or is being gaslit by Xaan 1

late ingot
#

oh neat

weak ingot
#

Alch Xaan can’t always be [0 Outsiders] since GF +1 hits all the YSK

#

so Xaan 2 is neat

#

well it depends for the latter since setup goes in any order

#

but still! neat interactions

tawny haven
#

so gets falsified by Vortox

coral jungle
#

I didn't know that

tawny haven
#

and as per new Alchemist, since you aren't learning an out-of-play ability anymore, you don't show an in-play Minion token to the Alchemist

tawny haven
#

(a Canni-Snitch in a Vortox game gives the Minions in-play bluffs)

#

Vortox: Everyone ready for a niche situation? If the Snitch is executed in a Vortox game, the Cannibal gains the Snitch ability. Technically it’s the Cannibal version of the Snitch ability that is giving information to the Minions, so with the new version of Vortox being that Townsfolk abilities give false information, the Minions would each be told three in play characters due to the Cannibal-Snitch ability being a Townsfolk ability rather than an Outsider ability. Similarly the Cannibal-Lunatic would tell the Vortox that a different player is the Lunatic and different players were attacked.

emphasis mine

coral jungle
#

Wow

#

Really? Wow

tawny haven
#

so a Boffin-TF ability is a Minion ability (so doesn't get Vortoxed), and the Alch-GF is a Townsfolk ability (and is thus subject to the Vortox)

fervent basalt
#

I like alch-gf but it is very easy to make too strong when scriptbuilding

fervent basalt
#

I'm not sure if there's a correct ruling between giving a vortoxed alch-gf only not-in-play outsiders vs a set of outsiders that is incorrect

late ingot
#

My gut is that it just needs to be an incorrect set? Similarly to how Vortoxed noble info doesn't have to be 2 evils

winter bobcat
#

Or vortox with tb top 4

frigid flower
#

Any good alchemist scripts

#

Other that alchemy 101

chilly cedar
#

I think Alchemist Godfather Spy is now a neat trio

spice ferry
#

I've played in that game with the Kinky folks. I was a minion bluffing buttler, the alch-godfather received a bluff token from the misregistering spy.

I was essentially seen as trusted by most of town because of the info. Twas fun

late ingot
wary solstice
# frigid flower Any good alchemist scripts

I have to update it still, but you might like Dullahan under the Willows

It's a script where anyone can be the Vizier, whether Townsfolk, Outsider, Minion, or even the Demon and it's fair.

#

@winter bobcat Why the Vigor react? Vigor isn't on Dullahan?

winter bobcat
#

its a QJ react

#

because anyone can be vizier

jaunty tapir
#

this is a mistake I've made a dozen times but not anyone can be the vizier on quadjank

#

it doesn't have recluse

jaunty tapir
#

ok fair yeah

real heron
tawny haven
#

+1 to Dusk in the House of the Damned, Voyage of the Argonauts, and Punchy

forest spindle
#

12/02 Pixie pixie X Village Idiot village_idiot

viscid hazel
#

Good 👍

coral jungle
#

Bad 👎

#

Well, kinda. I feel like this is a sort of "yes but don't" scenario where you get a good player with the vi ability that doesn't have to worry about vi drunk shenanigans. Similar to philosopher but this entirely in ST hands.

#

They're fine to go on script together, but please don't show the pixie vi

weak ingot
#

idk sometimes i feel having an alignment checker makes pixie pretty boring

viscid hazel
#

I mind it less than philo because it's not guaranteed

#

And keeping the madness up creates misinfo

#

And it's going to be obvious to evil probably who the potential pixie VI is

stuck locust
#

it's kinda strong but it's unlikely the Pixie will be able to retain the VI ability for more than like 2 nights

winter bobcat
#

Ok but what about as separate characters

#

Is the VI checking the pixie to prove its not an evil double claim anything?

rose oriole
#

Also you don’t know which VI has to die for you to gain the ability

frigid flower
#

4 VI! 5 VI! 6 VI!

#

Village idiot maxing

graceful plume
#

Pit Hag can make more VIs if you have spare tokens. That's a reason to buy the Carousel 4 more times

real heron
unborn trellis
#

bc pixie getting it is strong, but pixie learning VI also means its pixie info has almost 0 value

#

also they don't know which VI needs to die in order for them to get the ability

kind berry
#

[03/12] Organ Grinder organ_grinder X Damsel damsel

frigid flower
#

Net Negative for the evil team for using their own abbilities hahahahahaha

fringe mirage
#

especially since unless the Organ Grinder turns off early, the Damsel has a much better idea who they are. And that gets into the classic dilenma of "Organ Grinder has to stop acting to not out themself"

frigid flower
#

Hidden Votes executing someone the evil team were not even framing its such a played like damn fool moment!

spice ferry
#

wait I don't understand this... explain how damsel and OG is net negative for the evil team? In what way does this help the damsel.

green fiber
spice ferry
#

Oh...well there's a lot of characters that are fine dying

green fiber
#

yeah but it still helps evil narrow down

grand cargo
#

**[12/4] assassin x poppy_grower **

viscid hazel
#

🤷

wary solstice
#

Funny.

There's the major risk of the Assassin murdering their own Demon by accident if they are careless, which makes Poppy a super powerful TF in such an instance, but of course the Assassin can hold off until they're ready (which still is beneficial for the Poppy).

Assassin does have the safe option of just stabbing themself to death to progress the game faster without risking hitting the Demon.

forest spindle
#

12/05 Spy spy X Widow widow

weak ingot
#

you don’t need both 👍

tawny haven
#

There's the possible interaction of giving the Spy the Widow ping

#

but yeah you don't see them in the same script together enough for it to really come into effect

jaunty tapir
#

they don't often go together but I legit think that they could hypothetically be very cool

#

you just need to give them distinct enough identities by leveraging their differences: make the widow poison particularly important on a custom script, or the fact that the spy sees the grim every night and not just the first so they can learn, say, the balloonist pings/when players used OPG abilities, etc

#

I loosely have the idea of a script with lots of confirmation chains and both of these so that spy can get into these chains and widow can stop them from ever happening

chilly cedar
#

Would be a funny concept for a teensy

#

Having both Spy and Widow on script can pretty dramatically affect how good play

#

If in 1 Minion games there is a 50% chance evil have the grim...

And jn 2 Minion games there is a 84% chance of evil getting the grim (assuming random minions but also there is only 1 out of 6 Minion combinations where evil don't get the grim on average script)

Then good will be more open with their charcaters

#

Like significantly

#

Funnily enough this doesn't hurt evil that much as the widow and spy can also bluff it

forest spindle
#

Im tinkering with a levi script and I think theyre both really interesting when it comes to misinfo:

widow is one to many misinfo: one player gets a lot of misinfo about others

Spy is many to one: Multiple players get misinfo about the spy

late ingot
#

yeah, I think I end up putting both spy and widow on a number of the leviathan scripts I tinker with

winter bobcat
#

widow spy scarlet_woman baron -- the best vigormortis suite of all time

late ingot
#

Widow's fun with vig

winter bobcat
#

its ok

#

but its really just for the poison with vig

late ingot
#

widow is kinda about the poison ngl

#

or, like, on many scripts the poison is the main focus and the grimpeeking isn't super useful beyond choosing the most devastating target

weak ingot
#

wonder why it has a spider icon

winter bobcat
#

black widows?

late ingot
#

for the black widow spider, presumably

weak ingot
#

i was \sarcastic

edgy socket
late ingot
#

I think of the poison/misregistration aspect as the "what" of both the Widow and the Spy, and I think of the grimpeeking aspect as the "how"

winter bobcat
#

ok its kinda funny to not register spy as evil to the wraith though

#

on the topic of multipeeker scripts

weak ingot
#

i don’t think spy wraith misreg is exactly helpful to either party

winter bobcat
#

i didnt say it was helpful

#

i said it was funny

#

wraith can still wake

#

you just dont wake them

weak ingot
#

all of these roles aren’t very productive vigorkills

late ingot
#

widow is fine? 2 poisons for one evil nightkill is a fine trade, imo

#

at least it's a fine trade on scripts with backloaded info

winter bobcat
#

you still have normal widow poison for any frontloaded info

wary solstice
#

Vig + Scarlet Woman can go hard if you have Boffin & Recluse

winter bobcat
#

imp at home

wary solstice
# winter bobcat imp at home

No. Because Vig with Boffin-Recluse can kill themself and still kill at night by registering as a Minion to themself

#

Now you have two murderous Demons, one that's undead and untouchable

forest spindle
#

We should have some vigor combinations next, its an interesting subject

winter bobcat
#

zombuul SW at home

winter bobcat
late ingot
#

it's pretty quiet -- rn it's used as a place to go when you're feeling like secret-thing/yapping but not vibing with the current thread

forest spindle
#

12/06 Vigormortis vigormortis X Spy spy

edgy socket
#

Good support minion

coral jungle
#

A little redundant, but not half bad. Maybe around 1/3 bad at worst

#

Vati's said pretty much what I'd say about this interaction.

winter bobcat
#

Wait if the dead spy registers as good/not a minion to something like say the oracle/a RK or smthg, do you lose the vigorpoison?

#

(assuming of course, that vigorpoison is actually real) [big assumption, ik]

#

Spy can also let you try to direct the droisoning a little more effectively, knowing which minions to nightkill to hit ongoing info roles

edgy socket
winter bobcat
#

Also, niche case, but you can use a spy (either living or dead) to toggle the vigpois from a minion neighbor to a TF on the other side

spare hinge
# winter bobcat but those aren't simultaneous, no?

Spy can register differently to the Chef for different neighbors, which is about as simultaneous as you can get
misregistration can happen simultaneously in different ways in different places on the grim to different abilities

winter bobcat
#

[12/7]: Zenomancer zenomancer x high_priestess High Priestess

obsidian trout
#

"Hey so you know this quest I gave you? Here's exactly who you need to talk to to figure it out"

late ingot
#

huh

frigid flower
#

Too confirming

sudden drift
#

Will you send the HP to evils with quests too?

wary solstice
#

I've had an idea for a Zenomancer game, one that High Priestess would be... amusing in.

#

I send the High Priestess to people they can have a coherent conversation with

#

"I believe you should talk to the person who isn't speaking gobbly-gook the most"

sudden drift
#

I've heard of "Post Restriction Mafia," where every good-aligned player has a restriction like that

wary solstice
#

Half of the quests I thought up don't even need a "Don't tell anyone this task"... because how?

#

This is also possibly the worst Zenomancer quest to have to deal with in such a game:
"You are a Kenku, and can only say words in groups of three that has been previously said"

... Someone pointed out that the High Priestess maybe should be sent to such a person simply so the High Priestess can feed them the dictionary.

unborn trellis
#

They can just say whatever they want and challenge ST if ST claims that they said a word that's not previously said

wary solstice
#

This would be done in a text game

unborn trellis
#

o

wary solstice
#

So search function exists

#

I would never run the Kenku restriction in a live context unless I really trusted the player

late ingot
#

I'm not sure I have a lot to say about how these two characters interact, but I think I'll be using the Zenomancer sporadically as a way to engage new players. This is a role I'd previously seen some folks put on the High Priestess, which I don't particularly agree or disagree with?

tranquil shale
twilit wedge
#

High preistess is a fun way to add more storyteller agency to a high st agency loric

#

it can also create funny situations where the high priestess can be given info that throws wrenches in the works of players doing quests if you want to mess with your players

#

The recent loric releases to me scream "party gamemode" botc and this just kinda exemplifies the gimmick esque nature of them anyways

stuck locust
#

but other than that yeah I agree

fringe mirage
#

12/8: Engineer engineer x Boomdandy boomdandy

late ingot
#

pinging @viscid hatch

twilit wedge
#

“Hey guys, I made a bomb!”

#

Boomdandy is just a minion with no ability if you never execute BigBrainPlay

#

Ez

real heron
#

I think boomdandy is one of the characters whose presence on the script is a threat and it isn’t required to be in-play for that threat to exist. So I think engineer changing whether that threat exists isn’t super great for evil

#

Like, yes Engineer is a TF but also it changes the dynamics of a game in a way that is similar to (though less extreme as) minions like xaan, poisoner, SW, and the like

coral jungle
#

This depends heavily on the rest of the things on script, like almost every other engineer interaction.

fringe mirage
#

I figured that Boomdandy could be fine, since evil can exploit the fear of Boomdandy in or out of play.

Maybe risky to bluff as evil, since an exploison outs evil as lying

coral jungle
#

Since when did boomdandy actually help evil anyway? /s

real heron
green fiber
#

changing out of boom can be quite nice

#

don’t have to fear overzealous pleas to be executed

#

also a good minion play to activate the boomdandy

graceful plume
#

Works very well on TPOT since the threat of an Imp jump/chaos Hatter means you still can't disregard the new Boomdandy if they're outed

late ingot
#

tpot no longer has hatter, iirc?

#

I think it left about when Shab joined

viscid hatch
#

Barber already allows for the Shab regurg reset

magic ferry
#

good 👍

graceful plume
#

Oops, but replace Hatter with Barber in everything I said and the same argument still holds

wild bridge
#

12/09 Cannibal cannibal X Barberbarber

obsidian trout
#

Truth be told the evil team probably did their damage with the first barber swap

#

Even if the cannibal dies the next night what are they conceivably gonna do with a second?

frigid flower
#

More juggling damage i guess

chilly cedar
#

Barber is lowkey a headache to play against

#

2 Barber swaps from different sources might make good stop building worlds as much

winter bobcat
#

plus canni barber lets you swap the dead barber onto a living player

coral jungle
#

If the snake charmer was executed and you know who the barber & cannibal are you get another variation of the Barbershop shuffle.

#

Wait, it actually doesn't work.

#

Add another condition, the barber dies to a witch death

#

Or harpy

#

They just need to die in the day

steady kernel
winter bobcat
#

12/10: Cerenovus cerenovus x slayer Slayer

real heron
#

You already did this lol #1399777176902963360 message

winter bobcat
#

my bad

#

fixed

obsidian trout
#

I mean

#

Theres not really much interacting going on lmao

winter bobcat
#

i mean i was thinking it was in the vein of wasting juggles, but slayer doesnt have a timeframe, you're right

wild bridge
tawny haven
viscid hazel
#

what does this do

winter bobcat
#

its barely noon what?

weak ingot
#

oh Whoopsie deus_ex_fiasco

grand cargo
#

** 12/11 bone_collector x widow **

real heron
#

Second widow ping means a good bone collector can’t be convinced to bone collect an evil without a huge flag for it

coral jungle
grand cargo
#

Its odd that widow is “on your first night” inatead of “you start by”

spice ferry
#

Its the same

#

its just more clear with "On your first night"

real heron
#

‘On your first night’ is similar wording to Princess which is kinda interesting (and I prefer it for both Widow and Princess)

real heron
coral jungle
summer adder
#

its a new instance of the widow ability, so they see the grim again and can pick a different person to poison

stuck locust
#

yeah you basically get a poisoner night

coral jungle
#

12/12 Widow widow x Pit Hag pithag

obsidian trout
#

If the widow poisoned player was a ysk or a opg you can just pithag the widow into something else

#

Well you could do it with any poisoned person but

#

A ysk or opg that has already spent isnt doing anything anymore

stuck locust
#

you can then turn yourself into the Widow or them back into the Widow to get another poison off with no extra announcement

#

so you could poison a YSK on N1 then a recurring info role on N3 or 4 depending on night order

winter bobcat
#

widow went out of play, and then came back into play

#

so its a little different than the bone collection above

stuck locust
#

so the condition is satisfied

coral jungle
#

Interesting thing to note is the pit hag loves having a grimpeeker calling the shots for them.

sudden drift
#

Pit-Hag / Widow gives a reason for a late Widow ping, so it pairs well with other reasons such as Goon, Hatter, Plague Doctor, Engineer.

green fiber
#

oh i have a fun one for tomorrow

#

also widow PH is strong but not broken imo

twilit wedge
#

Pithag is less likely to misfire and can also turn a opg or YSK into an ongoing information role in a ping game to bluff that they’re the poisoned role

#

Combine it with vigor for maximum paranoia

fringe mirage
#

I've won a game as Imp where my Pit Hag made a Godfather into the Widow

chilly cedar
#

Catfishing core

#

I've won a game as Imp where my Pit Hag made a Godfather into the Widow

#

(this isn't a bit, I legitimately won in the same way)

fringe mirage
#

*spec @glad orbit

pure raftBOT
edgy socket
forest spindle
#

12/13 Spy spy x Snake Charmer snake_charmer

steady kernel
#

I think it gives the Spy an interesting dilemma at the very least, of what they tell the Demon and whether they try to willingly convert the Snake Charmer late game, though despite having these two in a couple of games I haven’t actually seen anything super interesting happen yet

winter bobcat
#

you can also out the snarmer so there can't be a swap

green fiber
#

oh yeah as a spidow whenever i give the grim i always say the snarmer as an out of play non-bluff and then just hope they claim it

#

but it’s still tough

unborn trellis
#

It's much more fine in irl games

#

cuz spy only gives like less than half of the grim anyway

#

it's much much more fine with widow

#

cuz like widow forgets them anyway

#

or widow poison the sc

steady kernel
#

I remember like two games I’ve had with these two. The first one the Spy didn’t get to talk to the Demon D1 and the Snake Charmer was executed. So that solved that problem

And the second one the Spy chose a random powerful TF to claim the SC was to the Demon. So the Demon killed them N2

So unfortunately haven’t been able to see stuff get interesting. I think it has potential for some funny plays

unborn trellis
#

it has potential for funny plays that the spy want to work against

#

so it doesn't have

coral jungle
#

Interesting bonus interaction I don't thing anyone is mentioning, the spy is the third person to know if the snarmer hits the demon, which gives them time to sound the alarm to any other minions that the old demon isn't the demon anymore, and tell the snarmer everything. This also gives the spy an incentive to not give the demon the grim.

#

It's a weird interaction to be sure, but its not one I particularly hate.

stuck locust
#

yeah this interaction makes spies give fake grims to their demons which is fun

magic ferry
#

This one is really fun

winter bobcat
#

12/14: Golem golem x yaggababble Yaggababble

weak ingot
#

makes golem more of an outsider

#

(good thing)

late ingot
#

Big fan of this one!

real heron
#

Headcanon home script interaction for the golem.

Unfortunately the golem isn’t interesting enough on a script (from my knowledge) for the script to be considered a ‘home script’ for it

weak ingot
#

harpy yagg golem is my headcanon script

fervent basalt
#

golem + yaggababble + harpy my beloved

coral jungle
#

Warning, spoilers: ||I'm willing to bet Golem winds up on Tomb. Yag might show up there too.||

tulip sage
#

Golem and Yaggababble is a great interaction but ||i'm fairly certain all of the Tomb demons are loud||

winter bobcat
#

and you gotta make sure the ST hears it

graceful plume
#

I love Golem Yag, but ||Golem is very much TT-coded and Yag not so much so I'd guess they don't share a homescript||

weak ingot
#

||why are you replying directly to the spoilered part of a message||

tulip sage
#

||Yaggababble's whole shtick is trying to stealthily say their phrase without it sounding too out-of-place in the convo, even if it is technically loud it's still not the same thing as THE ALHADIKHIA HAS CHOSEN BEN DO YOU WISH TO LIVE||

wild bridge
#

12/15 Psychopath psychopath X Zombuul zombuul

obsidian trout
#

On the one hand a psycho killing someone means the zombuul doesnt get a kill

#

But presumably you are running execution survival on script?

#

Idek where I'm going

wild bridge
#

Personally, I just like the idea of the Psychopath killing the Demon and the game not ending.

late ingot
#

The Zombuul here becomes a bit of a trophy wife in ways that are funny but maybe not fun...?

wary solstice
#

Basically makes the Psychopath the real star of the show with the benefits but the Zombuul has all the drawbacks, which doesn't sound fun

#

Zombuul has all the responsibilities but none of the agency.

tawny haven
real heron
#

I also think that town wanting to kill the psycho is not a huge priority (not that it usually is), so it basically neuters the appeal of psycho when the KPN stays at 1

#

So in terms of actual gameplay I don’t think it’s particularly interesting, even when excluding the fun aspect for the zombuul

twilit wedge
#

I would argue that this could be a bit better on the right script to mitigate the problem (plenty of good full sized Zombuul scripts have day survival) but I still think the problem exists even if it’s lessened
Additionally in a vacuum it basically becomes the psychopath game as stated which is super unfun for the Zombuul who is now even more of an evil outsider than it usually feels like in rough Zombuul games

winter bobcat
#

also considering the day prot zombuul likes, Psycho can basically become extra science

#

which can really hurt the evil team

stuck locust
#

also Psycho will be disincentivised from actually using their ability because it would close DA worlds

#

so pretty terrible interaction all around

winter bobcat
#

12/16: Golem golem x witch Witch

#

my initial thought is using the witch to prevent the golem from confirming itself

obsidian trout
#

What

#

If a witch cursed golem nominates a non demon they both die

winter bobcat
#

doesn't golem die first and so no longer has an ability

obsidian trout
#

No

winter bobcat
#

well then its an interesting harpy bluff

obsidian trout
#

#experimental-how-to-run message

coral jungle
#

These characters interact in that you can now add yaggababble.

real heron
#

They proc simultaneously

real heron
#

But that’s not what’s being discussed today

coral jungle
#

True true, but they otherwise don't interact in any meaningful way as far as I can see.

real heron
#

I mean, they interact in that the witch immediately solves the TPK golem problem for the good team :p

viscid hazel
#

if a witch cursed golem nominates the witch do they both die

obsidian trout
#

Yes

spice ferry
#

I see the logic. The nomination is instant on both accuser and accused.

forest spindle
#

12/17 Librarian librarian Lunatic lunatic

fringe mirage
#

Good for snapping the Lunatic out on scripts with tools to keep the Lunatic blind for longer (Magician/PG)

otherwise, it’s kinda just standard Librarian shit

#

Tho the other good interaction is that’s is easier for a Demon or their Minions to bluff Librarian seeing the Lunatic.

So Lunatic also has to be a bit careful trusting their supposed Librarin

green fiber
#

on the best script ever Night Vision Goggles a BH turned Librarian can lead the lunatic on and it’s really funny

chilly cedar
#

That does sound like an iconic interaction

tawny haven
tawny haven
#

I've shown a Lunatic the evil Librarian seeing them and the Boomdandy as Minions

edgy socket
#

and then the game ended d1

tawny haven
#

shhhhhhh

#

they don't need to know that

grand cargo
#

Nvm there's a jinx i didn't see

tulip sage
#

do you have a different interaction in mind or can i take this one

#

[12/18]

pacifistPacifist x leviathanLeviathan

grand cargo
#

Leviathan doesn't care about dying from execution

tulip sage
#

ye, the Pacifist ability still confirms the executed player tho

spice ferry
#

I think its fun.. generally speaking players don't really execute often in leviathan games, so if someone claims paci it might push for that 1 execution.

still sedge
#

It’s cool

coral jungle
#

This is an interesting push your luck interaction. Trading two confirmations for only having one shot at killing the demon. I think this is very count dependant, so I'm not sure on it. At one minion it seems just oppressively strong. Also, please don't let evil bluff a confirmed one. If you have DA on your Leviathan script, what are you doing?

winter bobcat
#

double tapping in levi doesn't count as separate exes right?

#

like for the losscon

coral jungle
#

*role leviathan

pure raftBOT
# coral jungle *role leviathan
Leviathan (Demon) - Experimental

If more than 1 good player is executed, evil wins. All players know you are in play. After day 5, evil wins.

**Affects Setup: **False

coral jungle
#

But the thing with Leviathan+DA is it becomes just protect the demon day 5

#

And town doesn't really have much time to deal with a DA.

winter bobcat
#

ez

coral jungle
#

Anyway, to be the no fun allowed guy, this just seems way too powerful for good in low player counts.

still sedge
#

“Town invest ping” on lack of proc or “hey you have 1 more execution”

coral jungle
#

Think of Virgin on TB. It works at low player counts because you just have less time to gather info AND Spy is on script to temper it.

coral jungle
#

This is effectively a Virgin but you get 5 days with 9 players.

still sedge
#

And you spend 1 to confirm a player

coral jungle
#

Oh, and the townsfolk survives. That too

winter bobcat
#

two

still sedge
#

Basically it’s virgin but on 5p

#

With no counters

coral jungle
#

And you have 3x more time to gather info

#

This thing is stupid powerful.

still sedge
#

And wayyy more demon candidates

coral jungle
#

Not really, you just eliminated a good quarter of the grim

still sedge
#

And the other 7 players?

#

Which you can only kill 1?

coral jungle
#

Well, whoever survived is guareenteed good. And they survived. So they can still get info

#

Which you can trust is at least truthful

still sedge
#

For what, one day?

coral jungle
#

For FOUR!

still sedge
#

you should not be random killing with pacifist d1

coral jungle
#

Tldr, this needs spy

still sedge
#

let’s give the minion a free execution!

#

Such a good idea

coral jungle
#

Otherwise it's just a virgin on steroids.

#

At anywhere from 7-9 players

still sedge
#

This isn’t that broken when people can just bluff it and waste an execution

#

Of which you have

#

2 goods, one of which gets executed

coral jungle
#

It's not a very easy bluff. You get put into a hard conflict with another player, narrowing worlds severely

still sedge
#

If town is wrong whatsoever they lose

coral jungle
#

Ok, fair.

#

But if it hits, good luck evil

#

You will probably need it

still sedge
#

There is still 1 execution to hit the demon

coral jungle
#

Of which you can now eliminate 2 players, then use their info to eliminate maybe 2 more

#

If we're being frugal

still sedge
#

3-5 and you have 1

#

Droison exists as well

coral jungle
#

This needs to be tempered heavily to be balanced on low counts, in other words.

#

You need Spy, and a heaping of droison

#

So TB

still sedge
#

Again, you have a 33/33/33

coral jungle
#

You basically need TB

still sedge
#

In 7p with your reasoning

#

and droison exists

coral jungle
still sedge
#

And that’s debatable

coral jungle
#

In other words, evil is completely f***ed

still sedge
#

Because if the saved player can be poisoned, it’s not confirmatory

#

Like, oh no false info

coral jungle
#

Ok, we are in agreement then

#

You need Spy, and you need poisoner

still sedge
#

It doesn’t need spy

#

Virgin in leviathan is the same shit but slightly worse

#

and yet virgin is generally “not helpful”

coral jungle
#

Virgin is very helpful. For similar reasons

still sedge
#

not in leviathan it isn’t

coral jungle
#

Yes it is. You hard confirm two players

still sedge
#

Wasting an execution early is fucking crazy in any case

#

Let’s confirm a player who might be confirmed later anyway

#

Very helpful game

#

Instead of just

#

Killing demon candidates

#

And saving a demon candidate

coral jungle
#

Ok, maybe that's true. That doesn't make it any better. Surviving execution is more powerful than you are considering. Let's take HHR for example. HHR is built, as most leviathan scripts are, on running info. Running info is info that is very poweful but takes multiple days to parce out. So stuff like Savant, Town Crier, Dreamer, and Balloonist. The evil team needs to poke holes in the running info, build worlds where alternate explainations exist, and most importantly, ensure almost everyone is a legitimate evil candidate. Pacifist screws with this wildly at low counts. If the pacifist procs on a running info role, you have two players who are no longer evil candidates and one who is guaranteed to be getting good info. This forces evil to build around these worlds, worlds with often will be poiting to them. Dreamer and Balloonist in particular are very deadly. The only form of targeted droison evil has available to them in Leviathan is Poisoner, which is notoriously bad with running info. That on top of the fact anyone who was pushing to be Paci confirmed is probably not a demon, and the fact that DA just fundamentally doesn't work with Leviathan, leaves Spy as the only valid way to temper this. You. Need. Spy.

#

Also, running info is basically the only way to make a Leviathan script. Front loaded like TB gets solved quickly as evil just can't handle that much info right out the gate, they need time to plan. And BMR... we all know how bad deathmod is with Leviathan.

tawny haven
#

I think I prefer King for "things to incentivize execution in Leviathan", but Pacifist is interesting if it's not confounded and serves as a double Virgin

#

(I imagine it could be a bit sad to be a D/A in a Leviathan game)

edgy socket
weak ingot
#

Pacifist is fine in Leviathan, if a bit does-nothing

#

Pacifist executions still count toward 1 good player, so it is effectively the evil test character