#Town of Right and Wrong

162 messages · Page 1 of 1 (latest)

light charm
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Imp or Vortox? With Stormcaught King. Be wary, because if town is misled on the demon type, evil can pull all kinds of tricks on them, from confirming their demon as not-the-demon from a FT yes, to convincing a player the reason their info doesn't make sense is because they are the marionette.

UPDATED VER: #1389692254880272474 message

light charm
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nightwatchman -> savant

left ravine
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general isn’t amazing with vortox

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besides that looks fun

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the only problem i saw was NWM but you swapped it out

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oh king with vortox isn’t super fun for the vortox but you can house rule that

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oh just read the notes that’s intentional

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not a huge fan of the hermit houserule though

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i think two politicians is fine since only one of them can win with evil so it disincentives them from both playing for evil

light charm
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I think Hermit Recluse + Plague Doctor is interesting because Recluse wants to die to avoid being a frame while PD wants to stay alive

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This makes for some interesting strategy which all goes away if Politican is added

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Having the possibility of two politicians incentivises politicians to play for good when they don't know if there is another

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which is lame

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also a hermit politician is an invisible source of recluse misreg and adds a minion ability through plague doctor in an untraceable way, which IMO is a bit unfair for good

light charm
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Vortox learning the wrong King means that the King can hide

light charm
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I hope it can be somewhat useful depending on how it's run. 3 star General is ideal here, because less possibilities works better with Vortox falsification.

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if your General info is totally different from your perception of the gamestate, that suggests Vortox (or you're just fucked lmao)

light charm
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If your General info is radically different on a day a monk protected you, that also indicates Vortox

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meager cave
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Hermit makes Baron too strong

light charm
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if Baron adds a Hermit, it might only add that one Hermit, instead of the two outsiders it normally adds, which I think makes it balanced.
(remember Hermit doesn't contain Politician)

light charm
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I've considered Stormcaught King and no Choirboy, but that feels too strong

severe axle
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You need a bootlegger btw

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I think

light charm
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for what?

severe axle
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Hermit

light charm
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I'm pretty sure we are allowed to make up whatever rules we want regarding Hermit abilities

severe axle
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For jinxes sure

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But I think “the hermit doesn’t gain the politician ability” is a bootlegger

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Not certain

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But just having that be a thing unannounced is a little odd

light charm
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register the hermit as the demon and use the boffin jinx that the demon cannot have the politician ability (the hermit also registers as the boffin) /j

light charm
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yeah i can add bootlegger

light charm
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at least, that is what im going to tell myself to justify this because I can't think of a satisfying way to fix this issue

light charm
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Hermit is negative outsider mod which is cool tho

meager cave
left ravine
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and if you argue that it changes based on who you execute i urge you to swap general with oracle

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in fact i think that WOULD be a good swap

light charm
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but yeah, it's not very good

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Oracle is interesting as a replacement, because in a Vortox game where the first player executed is good, they are going to learn a 1 right away

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and then, if an evil player dies, then what? they have to either learn a 2 or a 0

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oracle number going down can only mean vortox

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and in a 10p or less game, you really can't have an oracle 2 unless a dead player is claiming recluse

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So doesn't that mean Oracle can solve for Vortox?

left ravine
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not necessarily

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recluse spy

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and imp can starpass in the night

light charm
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Ok I see Spy and Recluse, but recluse would claim. And spy/imp would have to have died by the 2nd night

left ravine
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a n2 starpass here can do wonders for vortox worlds if there’s an oracle

left ravine
light charm
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i want the puzzle to be somewhat solveable 😭

left ravine
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poli hermit is calling to you

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no that’s fair

light charm
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Anyways, what do you think about Stormcaught King?

left ravine
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remove choirboy obviously but i fw it

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also allows minions to bluff king

light charm
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I just can hardly imagine King being a fun role to get in this current script, with choirboy having so many bad interactions

light charm
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can't a King basically solve the whole game?

left ravine
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not w/vortox imo

light charm
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imagine

left ravine
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also king is hugely trample

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*framable

light charm
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King learns the role of an in-play role

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if you are that role, you know FOR SURE it's not Vortox

left ravine
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or the king is evil

light charm
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*with the caviat the king could be evil, as is always the case in this game

left ravine
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i think it’s fine

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if you trust the king you can help solve

light charm
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right, but you execute the player the king is 'framing' as the demon, and if the game doesn't end, then you kill the king

left ravine
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if good can’t use their combined abilities to solve vortox it’s not a great script

light charm
left ravine
light charm
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alright

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what role should replace Choirboy

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Im considering Sage, but Banshee is already here, is that too much bait?

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Shugenja would be kinda funny but I fear it's mostly useless, especially with spy

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Farmer might be a good choice

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I can nerf the king if i really want to by turning them into a farmer

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but yeah Farmer multiplying is a LOT of bait

light charm
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this script has a lot of TB roles. the minions are identical, minus poisoner, and the townsfolk have a lot shared. it's funny cuz i wasn't even doing it on purpose

meager cave
light charm
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sorry i should have made that more clear

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If its too hard to remember I could swap it for Klutz, but thats less exciting

meager cave
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I get what you're saying abt hermit script placement but idt it actually helps

light charm
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or should I swap it for Klutz

meager cave
light charm
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I like being able to compress Baron to only add one outsider instead of two

meager cave
meager cave
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part of baron's downside is confirmation

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if a baron is seen by an invest or ut then the evil team is on the backfoot

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bc the good team knwos the outsiders and they are confirmed

light charm
fathom pond
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Anybody test this? looks interesting

light charm
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Im running a playtest tomorrow in livetext

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#livetext-event-listings message

light charm
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UPDATED VERSION. Added Drunk to give evil a little more bluff space

stormcaught king

light charm
abstract egret
light charm
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Lol

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I'm trying to think, should I have a townsfolk that can solve for Vortox?

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Such as artist

last harbor
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Vortox king is funny

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“You learn one player who isn’t the king”

light charm
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Vortox King learns characters which are not alive and in play

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Quite a powerful ability

light charm
last harbor
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oh yeah

light charm
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I could swap PD for Barber

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On top of being a demon mover, Barber can be used to move the Drunk around (although it leaves a clue, in that the prior drunk learns they are a new character) or create a good marionette (functionally a drunk) which doesn't leave any clues (the marionette becomes an evil townsfolk)

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Vortox can also barber swap a minion with the monk to have a functional poisoner on their side, at the cost that there is now a good minion.

light charm
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Baron -> Xaan, the Xaan poison doesn't do much in Vortox, but it helps open more worlds, and it can work the same way as Baron does

light charm
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Also considering Bounty Hunter -> Soldier. Soldier makes a good bluff for many of the townsfolk who don't want to die, and if they get confirmed, they get the very powerful payoff of a good player in f3

light charm
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Actually revert Xaan and Barber

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Plague Doctor is necessary here, because it is another source of Misinfo that works in vortox

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(PD Baron can make Drunks / Marionettes)

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Xaan being arbitrary unsolveable O-mod in Vortox with Drunk seems really rough

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I wonder how rough Damsel would be?

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Hatter might be too brutal

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Pit Hag would have a lot of interesting plays on this script actually.... hmmmm

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its loudness doesn't match the rest tho

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it might also counter the stormcaught king a little too well

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engineer.... i wonder

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does engineer always create marionette/baron?

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or would it change the demon type

light charm
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do I add Engi here

light charm
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might replace Savant with Dreamer

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I always say I hate Dreamer because I think its too strong, but maybe its OK to have one busted townsfolk

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I guess what im getting at is: Town right now is going to really struggle to tell Imp from Vortox

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my concern with that is it makes evil bluffing difficult

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do they clear their demon, only for people to end up building vortox and taking that to be an accusation of evil?

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Dreamer can (softly) tell which is which

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so i think I will include it?

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hoping this script isn't too good sided

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Plague Doctor is important because of PD Baron, it creates outsiders

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Namely Drunk and Politician

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this script is otherwise very lacking in droison, since most droison is useless in Vortox

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so outsiders are the only source of Misinfo other that Vortox and Spy

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Atheist looks so funny so I really want to include it

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not sure how well it actually works in practice tho