#Star's Edge
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it feels a little bit off on vibes
I think Savant is most interesting when weird stuff can happen
can GoS release already I have 5 townsfolk i want to consider from it
there's a bunch of weird stuff in terms of a puzzle but savant likes actual wacky stuff
but i also didn’t rack it in either game i ran because Scary so i have nothing to say about how it feels in practice
nobody ever racks savant lmao
oh i do bc its useful for Spy/LM stuff
savant is also icky with spy
well if you're based and never misreg to the savant then all good
Savant its the only boomdandy hail mary character here
If you give them good info that can semi solve the explosion
If a explosion happens
if a boomdandy explodes i am not giving savant info
Thats not what i meant
I mean information that can solve the explosion if a explosion happends
oh i am bc its aura
ahh gotcha
you’re giving town like a full minute then
unless you’re giving yucky info
(it'd be prepped and simple info)
even then
like "X is the Demon or this player is drunk"
parsing savant info with 8 seconds to go!!! have fun!!!
I remenber i game where i put the info "there is only 2 characters from trouble brewing in play" and the other one being "if X player (boomdandy) is good then Y and Z are Seamtress No"
the time to pull them aside and then the time for them to even SAY the info and then a little extra time for town means you’re looking at like 50 seconds minimum
Day 1 info btw
at least irl where you have to physically pull them aside
irl i'm whispering it to them in the middle of the circle
i've done it for a fish in the explosion before
Then the boomdandy exploded and i left the only 2 characters that were left the spy and the undertaker as the frames
And the undertaker died 😭
It was lil monsta game.
coming back to the thing from earlier i really don’t like invest
I agree it spoils the fun for some characters.
Spoils the fun out of vig, witch, spy, and boomdandy
the two drunks isn’t enough reasons for it to be wrong when you have math ut dreamer and probably others im forgetting AND vi being kinda pushed into checking the pings
Yeah
i can’t imagine those being fun dynamics
I agreeeee
I think ravenkeeper its the only character i change here now that dreamer its here
juggler spy 👎 👎 👎 👎
With ballonist and undertaker it made more sense
is knight anything if you’re nice with the info
Juggler its awkward with washerwoman VI, librarian. But it could be a really good hermit searcher
unfortunately lil monsta just means world building always goes "im the knight." "cool. so if its lil monsta-"
Knight its so sad 😭
btw the GoSy characters I would want to look at are ||Astrologer, Coachman, Stableboy, Constable and Genius||
agree on all of those except ||coachman is mhd if you’re cool||
i think those tick many boxes this script wants, but alas
||true but mecha coachman||
i do enjoy how TPOT and Star's Edge both are like "can the expansions come out already" with a few problems on the scripts 😭
if ||Coachman|| ever dropped it'd immediately replace Savant here
i think this is a thing with every script
true!
just don’t give LMinions as a ping? you’re already saying “never misreg spy to savant”, i don’t see how this is meaningfully different
thats true but knight is immediately scuppered to players and savant isnt
most players just ignore spy possibilities it seems (with savant)
gotcha
yeah knight with two drunks is kinda rough actually
…is ACROBAT anything??
i've considered it but still not sure
it’s weird for sure
i think it does actually work here and it rarely ever does
i don’t think i like it very much but the fact that i even want to consider it is wild
like
living after choosing someone is insane info
its info that cant be fucked with by spy too
hmm
its an eh from me, feels a bit out of place
why?
vibes
spy misregisters as drunk causes a death? but of course not dying can't be faked yeah
so the thing is about this
the Drunk is the ability that lets you register as drunk
the Spy can't fake the ability
i see
i think it’s fair to rule it either way
yeah
and i think neither hurt the script
ok acrobat is now in the pool of possible Ravenkeeper replacements
it does accelerate the script which is smth to be careful of
i think with dreamer just added as another drunkfinder adding ANOTHER is a step too far
yeah true
and acrobat is a little awkward as a bluff
since only yag and gf can do it
and gf needs an outsider executed
its not so bad because you don't need to die to sell it
you can be the Spy who goes "i chose X and didn't die" and thats still potent
but if you DO want to sell someone as a drunk not having control over that (as a gf team, yag should absolutely have control over that within reason) i think that probably feels pretty bad
yeye
am i insane for saying mayor
it used to be here but double drunk means it can be feelsbad
ough old versions being unpinned makes it hard to compare changes
i was like "hmm" then i rememberd yaggababble
anyways add minstrel
nah but yag is what covers for it
zombuul too
used to be here but- yeah
snake charmer (i am being dragged into the woods tell my family and friends i love them)
…slayer?
there's smth to it
would be hype to be a slayer here bc getting it right outright wins the game
although i think Slayer just gets auto killed by any Demon with the grim
Yaggababble and LM can't do that but its still icky
maybe? there are a lot of other really scary tf though
yeah ig you probably never let a sober unspent slayer live
which limits bluffability potential for the evil team
cause if an evil player claiming unspent slayer lives, then that's a bit odd innit
I think acrobat would skewer even more faster games imo
Witch godfather yaggabable just seems like a lot to think about?
If it would come in here i consider it as a virgin replament
i think Invest is still number 1 suggestion but my reservation on that is Shugenja/Invest feels strong
i think if Invest comes on, Shugenja goes
ah didnt see that
fair enough
hm
i have to run clocktower so i'll be back later
feel free to suggest more stuff
call me a hack but i feel like fish is inoffensive??
Juggler Spy 👍
already mentioned
Yeah but you went 👎
oh
i assumed that was sarcasm LMAO
No no I think it’s a fine combo if there’s not too many other sources if misinfo
there are two drunks
juggler info is already gonna be odd when they can find good players claiming truthfully who give them a lower number
spy completely throwing off a number is agonizing
Especially them "confirming" someone they juggled as the character they are claiming but its actually the demon
Also its that something that can actually happen thou?
Legit, juggler juggles the demon as a character, then juggles the spy as another character.
I think the ST can...
They must be juggled as that character first and then the spy say that they arent that role so that the demon seems like the one who was juggled correctly.
I think juggler brings more questions and doesnt solve
I am firm beliver that there should be a demon bane here
i don’t think any of them work or are fun
as a soldier superfan i don’t like it here
Banshee.
Then
The only that i think benefits from being here.
Apart from ravenkeeper when they were with ballonist
It made more sense with ballonist
delta has posted several times about why he doesn’t think demonbanes work here at all (spy/yag/lm/gf/witch)
i don’t feel the need to poorly rehash his points myself
Banshee benefits from lil monsta/yaggabable because 1) they can prog during the day confirming possible demon type
yeah this. isn’t fun imo
Why it isnt fun thou?
It only cuts the evil team in half
Its that bad
Its more reasons to belive in atheist also if they die in an awkward time
it just feels icky to me regardless of actual “power”
why are you so dead set on there needing to be a demonbane here?
This is an odd question to be asking right now, but why is delta green now?
Glurp glurp glurp
this is glorpshit
I'd ask for elaboration but I fear the reprocussions
He's on his glurp era
i think soldier, which i do not consider a demonbane, is the closest to working and i still think it kinda sucks here
I guess. What about Acrobat instead of Ravenkeper thou
Hey @sleek sun ? You have any of that brain bleach you use for your cerenovus stuff?
it’s been talked about
it’s an option
hi vati
Hi vati
huntsman: it confirms the location of a drunk
nahh virgin is heat
or at the very least it isn’t actively causing issues / feeling bad
is noble anything?
shugenja -> investigator is also fun
invest has bigger problems imo
Investigator is not fun here😭😭😭
If a new ysk character comes to the script it will probably not replace one that is already here
Because shug washer lib all work really well
maybe good team just needs to lock in
i don’t think sweeping changes need to be made without further testing, but ravenkeeper is REALLY pathetic right now
Exactly
glorp
i turn green on valentines
where was the atheist
Spy was bluffing Atheist + seen as the Hermit
ah
@floral isle how do you feel about noble?
already discussed
i do like Noble tbf
what are the options atp
acrobat, noble, soldier, mayor are the ones i remember being discussed as "not terrible"
of those i like noble the most
-RK +Soldier is based
Delta wants every role to help rule out stuff
Not make new problems
New questions i mean
-ravenkeeper +Ballonist 
I miss ballonist it used to be fun here i think
Like evil and bad but still fun
When is the ravenkeeper out update
Noble + shug ummmmmm
i dont see the problem?
those are just two characters twin
is it ever RK --> Slayer?
oh slayer was another proposed option you’re so right
slayer has aura but its just gonna resolve as a 1 day demon solver or killed immediately by imps or vigors in spy bags
Mayor aura
double drunk
Soldier aura
Skorn
you can’t just put Skorn on every script
well actually you can but that’s besides the point
Mayor Atheist win is less satisfying ngl
tbh it's literally just Soldier or Noble for me
Or even Flowergirl/Fortune Teller
Demon mobility is high enough to sustain both
Also
Lil Monsta is possible to take off now
Because of Yaggababble
So that's always an option if things work bad there
Ojo back instead of LM?
tbh one of the things that does make spy so strong here is the possibility that you can build someone as spy at worst, but they could still be holding LM
Yeah, but i have ruled that a spy holding lil monsta is going to skewer and register more as evil that good
Well not ruled more like ST meta
All depends on context
Yeah spy misreg from what i have seen has caused the most damage on terms of closing worlds
Its like "this person is good or the spy" or "this person is the witch or the spy if evil"
it's probably the easiest way to make things easier for good
The main issue here from this is that worlds will close quite dramatically if Lil Monsta isn't here in terms of minion volume
you mean typhon based based based based based based?
what if you just added philo tbh
yeah it will pick VI every time but so what
true...
see this is why ||Coachman|| would be so good here
it can just be like ||"Lil Monsta" or "Spy"||
Mathematician and Savant is here to help narrow Spy worlds but Math is the only one that goes in bags
yeah math does help a lot
if it was just Imp I think Spy would be tempered enough
honestly it's so based though to have a script where Spy is almost overpowered
spy tb vs spy star's edge
(coughing baby vs nuclear bomb)
i strongly disagree, LM felt really really important for bag- and worldbuilding when i ran a one minion game
without it how do you ever bag boomdandy under 10p
i’m still unsure why chambermaid feels off on vibes to you
yes
RK blank token
after some vote shenanigans d1 we lifted onto carl, then the next day we killed irish
but we just didn't bring it home in the end
awesome was witch cursed d1 and died
UT died n2
and i forgor about the shug when worldbuilding
but then yeah budget typhon line really helped in getting the Storyteller killed
socially i really didn't think it was atheist but i was looking at the wrong demon candidate
me being good meant compu wasnt the demon!
Irish was helping me solve the whole time and he was a minion so my whole life was a lie
given that the 4 star's edge games i've played recently have all been evil wins, i think the good buff has gotta come quickly
the thing worth noting is that every single one of these 4 games has had an atheist claim
so idk how the balance works out for non-atheist claim games
atheist is an evil sided claim very often
so it makes sense
i've thought about it and i think there's value in it
notably getting a Chambermaid 0 rules out either player being a Spy
another thing good needs here is more Spy/LM counterplay
I like Chambermaid an increasing amount
i find chambermaid real weird outside of BMR-likes, but there might be enough waking variety here to cover for all the various wake patterns
its why i found it off vibes was that Chambermaid tends to suit BMR likes with abnormal waking patterns
it does seem like chambermaid is the best Spy fighter available
i'll throw out Oracle once more as a general solve-helper
i think Oracle is fun but Spy complicates it
bc rn the issue is Spy
we have Math/Preacher/Savant rn for Spy counterplay
I think tho
Savant ---> Chambermaid
and Ravenkeeper --> Noble/Oracle/FT
?
Oracle + Undertaker feels like potentially a bit much?
it is on tour tbf
although there's already overlap with Undertaker Dreamer and it's fine
is banshee too wacky
yes
demonsbanes don't have a place on this script i think, yeah
actually Empath too
it's Soldier or nothin imo (in terms of demonsbane-equivalents)
Empaths an interesting one and overlaps with VI
but it could be a useful powerboost for good
overlaps with VI but I think in a healthier way than Seamstress or Investigator
because it evolves over the course of a game
i think Empath and Shug can also end up really powerful together, theoretically
depending on seating positions
i like noble much more than soldier
the issue with Soldier is Spy
?
not bc Spy knows its in play
but bc any confirmation they get is meaningless if built as Spy
but now chambermaid can help temper that
ah
although it's still not a lot
if they can be holding LM they still just end up as a frame
if the chambermaid is already out of play
the benefit of Noble is that Spy spoofing it means there's 2 evils 1 good instead of 2 good 1 evil
oracle AND dreamer both overlapping with undertaker in different ways feels a little icky to me
so yeah LM/Spy with Soldier just can't co-exist at this point
so you have 2 exact worlds to logic chain from
i love noble as a world limiter to start building logic chains from
i think empath is probably busted here in an unfun way
(tbh it makes me think Noble ends up stronger than Shugenja just due to that reliability)
isn’t ft already here
no
noble definitely brings some more solving here, i think that it'd be very good for the puzzle
knight? similar role to FT but YSK
LM
really helps out figuring out logic
i think they do slightly different things
in a good way
they do slightly different things but Shugenja is really unreliable in worlds
if the Spy is the closest Minion to you, it is extremely difficult to build out from that assumption
bc it can be where you're pointing, away, equidistant, etc
you’ve got abnormal waking patterns here, a player who doesn’t wake can still be a yag candidate and LM is a whole thing (positive)
yeah this is the current vision
this looks awesome
preacher, chambermaid, math all fight spy in very different ways
i can see wanting to replace shug actually
yeah Shugenja eats shit and dies to Spy, its kinda sad tbh
4 ysks especially with chambermaid here now making them a little less reliable as bluffs
this is a thing on tb too idk what the problem is here specifically
well its because for them to become the Demon they need to lose their ability on TB
gotcha
so hypothetically if its a Spy, there's ways to trace the pass
usually not but there's options
soldier also seems meaningfully weaker with twice the room to be drunk and witch/gf
yep
is chef over shug anything
bleh that leaves this problem
chef is also a world limiter
a very strong one that Spy tempers
but combos great into Noble
a 1 with a Noble ping is super interesting
with no recluse a high number is pretty spooky for evil
i feel like chef becomes a high priority virgin nommer / dreamer target / undertaker check
because confirmed sober chef with only spy to temper it is huge
Yeah, if anything clockmaker somehow seems a little less broken.
It's insane, f**ing clockmaker
But you have spy, and LM tempering it, rather than just spy
i think Clockmaker is still stronger than Chef but the usual scaling of Clockmaker weakening in higher evil count games is a sharper cliff
It's still stupid strong.
i feel like evil is already probably less strong on low player count games? since 1 minion means less options for spy causing problems
Spy is still a toughie in lower count games
but I think Chef Noble Chambermaid coming onto the script is crazy boost for good
i'm gonna sleep on it
but if any more thoughts come to mind, do share!
what i mean is spy in play is dangerous but it’s necessarily in play less often
true but its about the script presence with Spy
people tend to go "hm well that can just be a Spy"
now if a Spy wants to remain hidden properly in a Chambermaid game they'll need to bluff Dreamer, Math, Preacher, or VI (or hope they arent checked N1 and can bluff Town Crier or Undertaker)
checking the Atheist claim is huge
Since when does the atheist claim necessarily line up with cm info?
Checking the claim can work, but you're going to be forcing the ST to decide if they want to frame drunk or boom or spy or something if they're real
it helps reveal what the Atheist is getting framed as
i mean you want that info bc drunk atheist is tough and knowing its boom godfather yaggababble and thats it is useful on 0
oh wait
chef sucks with boom
its prob ft then tbh
Oh right. Yeah boomdandy
That needs to be a fast ten count
like Shug ---> Noble
Savant ---> FT
Ravenkeeper --> Chambermaid
How does invest sound?
invest might be too strong
Is it too strong?
feelsbad for boom
i think one cool thing about chambermaid here is the interaction with preacher making the minions not wake anymore
both for bluffing preacher and being in play
invest has no way of being wrong outside of drunk which means it becomes a major focus for having its sobriety confirmed (via math, dreamer, ut, virgin etc) and paints big targets for VIs to check
so yeah its real busted
ft's probably inoffensive, it helps when the baby is stuck on the spy and does a lot against vig/yag
Let the arbitrary information landscape still be here
I dont think it is the super issue
Ravenkeeper -> chambermaid and thats it
Dreamer/chambermaid/undertaker/savant
All so good
savant icky
I think losing Savant would be a pretty big loss for the script imo. Savant is a fun puzzle character here and equally gives the ST a lot more control over the strength and relevance of the info.
i like the puzzle aspect a lot more when it has more specific confines
savant being nonconformist makes it feel really off here imo
savant also kinda infamously rarely gets put in the bag here because its such a pain
How many games have both a hermit and a drunk?
All atheist games
Nooo i love having boomdandy proof information that can solve explosions!!!!
Savant and boomdandy almost hand in had every game i have them both together on the bag
why are your savants declining the chance to get info on the off chance a boomdandy is executed 😭
if a boomdandy ISN'T executed it just... goes to night and they missed a day of info
earsplittingly loud incorrect buzzer
you moment
:(
star's edge scriptaday delayed for 10000 years
anyway my thoughts on changes:
- I think I agree with the majority in the sense that you want world limiters here versus hard info
- that being said savant is awesome you can't remove it it's gas fire flames please please please keep it
- Noble is great wrt it being a world limiter, I think it's quite fun
- I don't love CM but it does synergize well with Yag/LM. The only issue is that it can be super tough to be an Imp/Vigor who isn't bluffing TC/UT and just get murdered about it since the only misinfo that affects the CM in the case of a n1-sniped Demon are the Drunk tokens, and players will tend to shoot into worlds where they're sober over worlds where they're drunk
- Banshee over ravenkeeper? question mark? fire? i know it's not an info role and you lose character checking but I think in practice RK can be quite weak sometimes, 2 of the Demons are st-kill and the Imp can run away from being seen as the imp. The game I ran with an RK seeing the Demon was an evil win despite the fact the Imp got seen as the Imp going into f3
- juggler with such an open town just feels like a non-starter, juggler wants several reasons for good to be lying (see snake sage mutant cere fang gu on its homescript)
- i don't like acro here but it's a vibe read
- slayer lm is a pet peeve I don't like and wouldn't want here
Its not what i meaaaaaan
I mean that the savants info its boomdandy proof
In the way that if a boomdandy explodes, the savant has something to chew onto to solve it fast
Bro vi
Farmer might be a happy medium between rk/banshee
hopefully vig can flowchart and imp can send it away if needed to avoid chambermaid
Bouncing a yag kill or LM kill into the farmer is on-average worse for evil than bouncing it into the RK, is the problem
whereas the Banshee is typically a bit weaker for good/stronger for evil and more of a viable Yag/LM kill
I guess, you are only hard confirming a dead player with a banshee while soft confirming 2 (1 alive) with farmer
I dont know why savant is contested here, is it just too much info dumping for good
Savants only been bluffs when i played
Cant we have ravenkeeper -> chambermaid instead
Vortox with 2 drunks
issue with preacher is it just always picks the atheist claim
also yeah i dont like acrobat because i think one towns biggest problems is time
this is a really good point
you ideally want as much time as possible to solve, as a good player
-# who’s arguing for Princess dawg /j
tpot speech bubble
that being said savant is awesome you can't remove it it's gas fire flames please please please keep it
btw this has made it very hard bc so far no one has really made a case for Savant
literally the only character no one cares to defend being here is Ravenkeeper
😭
I think what makes savant really hard to justify sometimes is double drunk
Them being drunk or info about drunk
Them being the drubk more so
yeah it was already kinda mid and then dreamer came on lol
With ballonist it was super powerful if both were sober
I think savant having flexible nonconformist info is like half of the entire point, it's a huge area of discretion that really helps with atheist solving and socials
like weird savant info is a very good mechanical clue that it's an atheist game (in the writeup you mention, like, savant info only being valid every other day)
and Savant is a character that scales to help good teams that are struggling, which is vital on a script like this
because if the good team is in the hole you can just make the info stronger - you can't do that with 99% of characters and with a script as evil-sided as Star's Edge is in premise it's incredibly useful
this is selling me bc this script can just deadass support Savant getting brutal info
"these 3 players are good" vs "these 3 players are sober"
i do tend to make Star's Edge Savant info fairly brutal
This is also partially because I want more people to do the thing I did bluffing savant while sick and come up with really dumb info
"The Preacher chose an Outsider last night" when Paradox chose me!!!!
and it sells atheist!!!
like that's so peak
It also gets murdered by the spy
So we need to be very careful with it
Savant is cool and all, but we have a problem with spy wrecking the worldbuilding
i think savant should stay on for now but keep an eye on it
i’m coming very slightly back around on it
wdym
Info that is only relevant if a explosions happends that day
If Boomdandy player is good then X and Y are seamtress No
There are 2 TB characters in play and of them is a minion
shug->noble
RK->CM/FT?
i think i like chambermaid more than FT but i think both are fine, personally i’d like to see CM come on with an eye on it to see how it plays out in practice and then if it feels gross it can come off for something else like FT
@floral isle
Let shug stay honestly
ahhhh
gotcha, thanks for explaining :)
nahhh noble is more solid info that doesn’t get completely bodied by spy, both of which good needs
shug having to consider that its direction can just be completely meaningless if there’s a spy anywhere near them is rough
Thats when Savant goes in
even if you want to argue it doesn’t get “completely bodied”, it’s still a lot rougher than noble in the spy department
Yeah i just like that the script has one half hard boiled info + arbitrary info
“hard boiled” is awesome love that phrasing
It is the charm of this script
in my experience Shugenja info is really really powerful on star's edge?
but that's just from my limited experience playing/STing it
maybe in LM it's a bit easier to handle
like, noble pings are good pings, so it's a little easier to be evil and in one than be pointed to by a Shugenja
the Spy dimension is a good point though
shug info is strong but it folds hard to spy and the possibility of spy seems to be the main concern with good's struggles
i agree that shug info is often really powerful! because usually it acts similar to a noble ping (the couple people in the other direction are Probably good and if they're not then that limits worlds meaningfully)
that was a proposed ver but at that point shug feels a little bad bc its worse than noble against spy and doesnt have much utility that noble doesnt have and also combos a little weirdly with noble pings
My brain is telling me to throw invest and clock into the ring as strong YSKs
Ummmmm
as a guy who has never played the script, surely this is fine
yeah it's on my list
How does snitch+hermit in play together look? Obv not super interesting but for the sake of entertaining the idea
You give three bluffs and you also give three bluffs
In reality they can overlap so you just give 3-6 bluffs
both have been discussed, i personally don’t think immediately jumping to the nuclear options is reasonable
Investigator has been discussed several times and it's usually felt too strong
actually no
the Snitch ability is satisfied by the other
you give 3
even with 2 snitch abilities
the star's edge scriptaday cannot come soon enough ‼️
It hasn't already happened?
i keep delaying it through deciding if i fuck up the script or not daily
it's basically 90% written but i need to finish stuff on my end + need to see if the script is actually stable
like I don't want to push it out and then Delta takes Atheist off the script and replaces it with Chambermaid
removes boomdandy
what now
sun’s border
my take remains “make changes now, you can revert them later if they make the script worse in practice”
oh yes i know i'm just trying to settle on what is changed
Shug --> Noble for sure
thats locked in
yippee
i really like that change
imo savant should stay on for at least a little longer
i’ve been convinced
and then rk out for one of ft/cm? or what are you thinking
delta doesn't like ft/lm iirc
lowkey i wanna see banshee over rk but i think cm could be interesting, if swingy
this is true but he’s also posted about it here as a cross between “nothing else works better” and “finding a spy holding the baby is good” iirc
pretty much yeah
its cm or ft
I don't think LM/FT is awful -- an FT "no" is still two players whose execution won't end the game
I mean, for a day
I also dislike it
CM is probably better here in every way, for this case.
yeah i like chambermaid significantly more but think it probably needs an eye kept on it if it does go on
banshee is stinky with like spy and two non agentic demons
bait roles are kinda slop here
yeah soldier is the only one that’s even remotely reasonable and even then it’s pretty yucky imo
and tbh kinda the point of the script is a collected, up front town, which demonsbanes mess with somewhat
Snitch/spy/GF means there's a lot of bluffing potential for evil
plus boomdandy that doesn't mind being a little suspicious
and atheist, ofc
Yeah i dont mind shug but if delta thinks its bad i dont mind the change
I just wanna see ravenkeeper out now that dreamer exist
i dont think Shugenja is bad I just think its worse than Noble
Well leave it
I dont think spy bodies it
Could ravenkeeper -> fisherman even work here
fishermid
Me when stars edge by delta turns into the pasage of time
starcinization
the humble boomdandy
oh wait i see your point
Planning to run this a few times tonight, should I do 2.4 unmodified or do shug -> noble and maybe swap out RK?
Try RK to CM that's the most volatile
I have noticed a problem
Not with the script
Preacher only has three "No Ability" reminder tokens
There are hypothetically impossible grims with LoT/Lil'Monsta
If you need to place a 4th reminder token down something’s gone wrong 😆
Not mechanically just in the game
at that point you don't even need a reminder token to remember what's happened
there's also the blank reminder tokens that come with the box if you end up in a situation where you'd need them, yeah?
at that point kill the preacher in the night
wait that just made me think of something awesome
showing a drunk undertaker boomdandy when the preacher claim claims to have chosen them
Game One
Evil win! Dropped the atheist token on the groud, so I don't really count it, but decided to run it anyways to get people used to the script. Town forgot they could world build two minions after a witch death
as in dropped the atheist token midgame and players saw it?
this looks like a good win to me?
Token misplaced, witch hopdimg the baby
During bagbuild
what’s the problem then
It was after tokens went out
Sorry kinda frazzled rn
On accout of
Game Two
Atheist win, was framing the snitch as the vigor but they just full sent it on day 3
Also we had four travellers join day two which made it kinda messy. Players had a good time by all accounts and I had a blast but people didn't want to play the script again :/
how did chambermaid feel?
As in didn't want to play the script ever again or just that they didn't want to play more of it for that session?
and if it’s the former, is that a common thing that happens with most/all other customs or a notable occurrence
That atheist wasn't particularly interesting to them
Honestly pretty good
Ah, creative differences. It happens
wait did they add preacher to star’s edge?
yeah i can get that, i think atheist sometimes doesn’t click until good loses to evil bluffing it
and even then it’s just not everyone’s thing
preacher has been on star's edge
The ethereal “they”
whoever could the writers of star's edge be
Good question. You're just the delta. The coalesce of hundreds of little streams, each one a contributor to Star's Edge. You are where they meet.
tbh this is kinda the vibe i like having in other artistic stuff i have so i do love that
hello mister coalescence of streams can we have chambermaid stars edge
i'm board gaming but soon
yippee
the woke left
oh :( where'd they go?
to the right
to bed
ok!
My friend who really liked this script wants Ravenkeeper -> Ballonist because its necessary godfather support
is it
I think he belives that both being together can pull up the winrates by a lot.
chat what
Ravenkeeper
--> Chambermaid 
Ravenkeeper felt sad here. Town is now, with the addition of Dreamer, needing less Drunk/Hermit finders and more "Spy/Boom" finders and a Demon hunter. Chambermaid fits this, but in a weird way when it comes to finding Demons. It's immune to Spy, and evil has interesting enough waking patterns to justify its presence. It might end up too cop-like, so lets see how it goes!
Shugenja
---> Noble 
Shugenja depending on the bag can have game winning info or completely useless and junked info. From towns POV, it is impossible to tell which is which, and the swing is easily counterplayed by evil team narratives and world building focuses. The Noble is harder to dismiss, and has more consistent value, and is less vulnerable to Spy disrupting their info. Noble isn't an evil ping generator, but it does let town cross reference it and use it to build out logic chains: something Shugenja struggled to ever do.
balloonist will plummet good win rates further
it is simplyvery difficult for good to deal with Balloonist claims adding a potential outsider
Valid
Showed the new version to my friend
He thinks its MUCH MUCH BETTER
Aye where is the custom backdrop and the custom token
👀
Dang it, now I have to update the gallery again.
Cops?
I don't know what you mean by cops.
Is a type of character that directly counterplays other characters
Oh. Huh.
We already had Preacher for Boom/Godfather/witch, but now Chambermaid can double up and find demons and stuff
Why do you call them "cops"
I have never heard that term.
I dont know im not british
Ravenkeeper
--> Chambermaid 
Ravenkeeper felt sad here. Town is now, with the addition of Dreamer, needing less Drunk/Hermit finders and more "Spy/Boom" finders and a Demon hunter. Chambermaid fits this, but in a weird way when it comes to finding Demons. It's immune to Spy, and evil has interesting enough waking patterns to justify its presence. It might end up too cop-like, so lets see how it goes!
Shugenja
---> Noble 
Shugenja depending on the bag can have game winning info or completely useless and junked info. From towns POV, it is impossible to tell which is which, and the swing is easily counterplayed by evil team narratives and world building focuses. The Noble is harder to dismiss, and has more consistent value, and is less vulnerable to Spy disrupting their info. Noble isn't an evil ping generator, but it does let town cross reference it and use it to build out logic chains: something Shugenja struggled to ever do.
this is the one that can be pinned
no
cop is basically a "Each night, choose a player: learn their alignment" in its purest form
sober VI with no strings attached
its from forum mafia and the like
essentially the "cop" as an idea sucks because most players in that setting are vanillagers so their best bet of winning is following the cop
a "cop" in botc adapted terminology from other script authors using the term is "a townsfolk which uniquely dominates importance in the solve due to its power"
Savant on TPOT is very close to being a cop for example, as its the main source of info and if you want to follow reoccuring info, its on paper your only thing to follow
chambermaid is a "cop-like" potential because its info can be so world breaking in certain cases that following it is the only logical thing
this is bad, so hopefully chambermaid isn't this dominating
If it becomes a problem just add vortox.
two drunk abilities is already evil sided so i think its ok
VORTOX LETS GO LETS GO LETS GO
vortox and 2 vis are drunk and hermit
I think Vortox just actually makes this script completely unwinnable for good I'm ngl
VILLAGE IDIOT
yo lowkey atheist might be too evilsided maybe swap it for Cult Leader? Hope this helps
“yo pasta has too many carbs have you tried drinking donkey piss”
it's a good idea
I was kidding.
The timing of the pin made me think axo was pinning this
evil win!
Savant info for this game:
N1 - The godfather removed an outsider OR a Hermit ticked the math number
N2 - Evil player dead OR False info was given last night
N3 - The preacher has not picked a minion OR you neighbor an outsider
N4 - Every other player woke N1 OR all players at cardinal points are good
N5 - Peter is the Hermit OR an evil player just died
Noble (Hermit) was the day 1 exe, giving me the witch ability. Curious self-cursed N1 and succesfully framed an Atheist world
Imp was dreamed as Imp/Hermit N1, seen in a drunk Librarian ping as the Hermit, and picked by both VI's N1
no idea how they got away with that
My only question is how often should I use drunk/hermit to tick up math numbers?
gave a 2 N1 because of the Noble and Lib pings being off, not sure if that was the correct call
pretty much the "might" is kinda just bad and makes the game unsolvable so you should either always proc math number with drunk or never and tell your players which you are doing is what i think
On this script, it should be ruled that the Drunk/Hermit always pings the Mathematician
waiter! waiter!
up to you as long as you’re consistent, but it’s really cool if you rule it as yes
delta’s intent is for it to always tick up the number
Once, at setup
yeah it fails to accomplish its setup effect which pings math on night 1 and then never again
Intent is that it pings N1
the same way recluse/marionette pings the math because of the setup misreg
Always.
Math is a drunk solver
It does and this is useful for good to have
Makes a N1 0 very juicy
Pretty good! Managed to catch out the Witch waking N1, though town didn’t follow up on that too much because the Witch claimed Atheist
fire
very fun game
we had a few theist worlds that were just on the verge of maybe being plausible, but nothing quite clicked, leading us to executing the storyteller
noble was very helpful here btw in limiting worlds, very good change
Game 2 evil win!
CM once again proving very useful in limiting worlds (CM 2 on Yag and Spy N1), Acaila just barely got off the block at the end
tbh town wasnt quite together on final day lol
like we either kill boom or acaila lol and did neither
also quick question (don't unspoiler if in game): ||do you ever sim boomdandy on an atheist game? I cannot find a ruling/jinx on that in the almanacs||
|| can do, players can point at the ST or if online the exploded player ||
waiter! waiter!!
my flaw as a player is that i'm far too risk-averse
i definitely should've voted for acaila, or supported the boom
Tomorrow im gonna narrate another one
Game 3 atheist win but uh. yeah I don't got the grim for this one. pretending it didn't happen
(but all jokes aside, Noble makes for a REALLY good puzzle atheist tool)
Waiter! Waiter!
spy was claiming UT and when starpassed to claimed that I was giving them cannibal info instead of UT info
NO idea why town bought that
(oh yeah drunk atheist)
Game 5, evil win
Kaboom
Waiter… waiter…
uhhh also a question I could not find an answer to
if a boomdandy "is the Demon" as per the Lil Monsta and is picked by the CM, does the CM number tick up?
WAITER! WAITER!
i would rule no as it's the lil monsta ability causing the minions to wake up but i'm not 100% certain that's the commonly accepted ruling
but as usual the "official" ruling matters less in a given game than just picking a ruling and sticking to it
No. A player isn’t Lil Monsta and therefore doesn’t wake to its ability
Well shit.
Game 5 doesn’t count then, they exe’d the boomdandy off a CM 1 between them and the UT on first night
@half yoke did the theist games feel balanced?
like was it the case that each evil win felt like it could've been a good win?
Hmmm.
I think most of them felt like good had a chance, and they were definitely solvable.
Game 2 evil only won because town voted on literally nothing final day, and game 4 people had the solve but ignored it because the spy turned imp was pushing atheist so hard
Game 5 did feel a little unwinnable for good, but that’s partly because the boom f3 was three VI claims + me mucking up the CM + LM interaction.
is the newest version on botcscripts.com?
So the winrate rn is 4/1 huh
Actually 4/0. True atheist games don't count.
Since true atheist games are usually supposed to be wins for good.
So they're tracked on a different count.
Ideally that aims for around a 85% winrate.
I couldnt storytell today a game of this
I am realizing that the evil team gets a HEAVY power bump if drunk/hermit atheist is in play
Yeah, the concept is going to be a liiiitle evilsided.
I notice that boomdandy its also really strong here
If there's anything that scares me on this script, its the spy.
Though boom is also really scary.
Spy is by far the scariest minion.
This game the spy misregistered as Hermit to lib and then TC/Boom to dreamer, and that locked town into atheist
Was solvable because of the math number, but it’s still WAY harder to solve than witch/gf
Giving the key solver to one single player is not that good
I think genuinely the solution to the winrate problem might be to axe the spy.
Maybe for widow or something?
Wraith
That is...a lot of droison...
Maybe not widow then either.
Or maybe just don't build that bag.
🤷
Well it is actually the same poison
Tbh Spy is worse poison that Widow
Here.
But it would make Virgin stronger
Unbluffable
And harder for evil to bluff Atheist
Ok, leave the spy
I think we need to make more open towns
spy is suuuper necessary with this tf suite
small sample size and anecdotally apparently good has had solid chances to win theist games on this version
so i think it probably needs to sit for a bit longer before changes start happening again
especially something as drastic as cutting spy which would require a massive reworking of the townsfolk and imo significantly worsen the vibe of the script
Will 2.5.0 be put up on the script site?
delta probably just forgot
yeah i played mentally with the idea of removing Spy but it earnestly is not great
the script has a very unique vibe to it and I think Spy contributes to that feel because its been so built around making the character work
spy bags might need even stronger good teams than what people have been doing? idk
I think what spy bags need its st driven deaths
And for the good team to not be crazy executing boomdandys
well i more so think STs keep not putting stronger townsfolk in bc it feels like it'd be too good sided
like bring on the maths and solo VIs bro, script can handle it
solo vi is a great spy solver mhm 🙂↕️
just put atheists in spy bags, that’s a really strong townsfolk!!!
TRUE!
I mean, the setup text says no evil characters, but the spy registers as a good character, meaning it's even legal!
Why is delta blue now
papyrus used his attack on him
Yeah @floral isle gotta change your username back to blue
true
boom exed on 4, i got the Point almost unanimously
there were 2 extremely viable demon candidates that town actively decided they thought was less likely than atheist but they were not far off
chambermaid felt fine (just another piece of the puzzle) but it didn’t really get stress tested at all
the word vigormortis was not spoken once
Any game with an atheist claim is most likely not vigormortis
why? it was base 2 and there was a framed godfather
Yeah
but even then it wasnt mentioned and then discarded it just straight up never came up
Evil win!!! i forgot to save the grim but the hermit atheist got executed and i boomdandied and everyone pointed at me and lost
despite the witch basically putting evil
Atheist LOSS
they killed the VI with BS info on final day
the fake evil team was the preacher and the sober VI, but the two players had minor beef so I knew they wouldn’t talk to each other during the game, which was supposed to be a social hint that it was atheist
also the atheist didn’t claim until day 3
is this still evil-sided
evil has been winning more theist games than good, but it’s hard to say if that’s an issue with the script, bags not compensating for the inherently evilsided concept of the script by giving town more tools, or just a bunch of (probably slightly weighted) coins landing on the same side with too small a sample size to draw a meaningful conclusion from it
^
after STing more games of this script, I'm realizing I'm playing WAY too hard towards the evil team
any player seeing an atheist token for any reason is such a nerf
fwiw
oh, that's good to know!
yeah that was not intuitive at all to me but i see where he’s coming from
- the atheist claim being a bluff by an evil player is just cooler
highlight of this game: the player who pulled atheist was the same one who pulled it LAST time we played stedge (also a real atheist game) AND who had just bluffed atheist as evil on a different script earlier that night. i showed them as hermit to the librarian and then the dreamer immediately picked them and saw hermit/boom so during day 1 they kept pulling me aside to crash out and it was the funniest shit ever
killed her going into f4, i gave myself PD-witch and “cursed” the boom who i thought would selfnom (in retrospect i could also have “floated” the curse and just bonked any nominator to prevent the “execute the boom then point at ST” strategy town did but meh same result + that probably gets me killed even harder)
oop forgot to post this here too
hey waiter waiter you fucked up my order
good win!!!!
also
i ran this a few weeks back
3 good wins (i said 2 but realised i played one where we won) 1 evil win
so 4 good wins
and tbh
the evil win that happened
i feel like good would have won it
but the world they were trying to find was very niche
(i showed the Spy bluffing Atheist as the Godfather to the Drunk Undertaker, good was certain the Demon bluffing Plague Doctor was the most likely Demon but couldn't find the world where the N2 Math 1 felt right)
was pretty mean but I was very impressed with how the players handled the game
they've really got to grips with puzzle atheist
they refused to give in as long as they could, even players who are usually atheist believers have gotten skeptical
i think for this group, Star's Edge has hit the dreamed of "becoming balanced bc the players have successfully adjusted" threshold
mostly seen through the fact there was 3 good wins in 4 games with no Atheist games
fellas
literally no vig bags lol
i need to run more yag myself but last time i ran it was a louder session so I didn't want to run yag in that environment
but!!!!
50%ish win rate...
i forgot to take a picture of 2nd game actually so i deadass cant remember if it was yag or not
bc i think i only ran imp twice
2nd game was faster so i dont remember it well
Good win
how did chambermaid feel?
ic
why is there a nonzero number in "Atheist" + "Starting Evil"? Does Atheist mean at least one player claimed Atheist?
Starting is a hold over from a different table
It's just total Vs good win Vs evil win
evil win after d1 boom
Guess the meta its the same
waiter!
who'd they point to?
cosmere the godfather
unfortunate
also just realized i used an old version oops
grabbed the json from the post linked in the start of the forum post instead of the pin and its on an old version still
ah shit mb
i'll fix it now
the eternal question: how did chambermaid feel? did you give it any false information to frame players?
I was the chambermaid and it felt really good!!!
Like it was meant to be on the script after all this time
massive
yeah I had a fake evil team as specific roles so I had the chambermaid info fit that
it truly is
I storytold my first atheist game and it ended day 1 😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭
Town was so friendly that they just hard lock into atheist being real then someone started claiming boomdandy and decided to make them explode
So i got boomdandy win
A good-aligned player claimed boomdandy??
What was the setup
After 7 nominations it was kinda crazy.
This
Preacher claimed boomdandy so that town could execute someone
Good won anyways so yeah
Good win!
CM ended up solving the game, I was framing Naomi as the Imp but there was a CM 1 N1
Evil win!
sometimes, stupid is the best way to go: by the end of the game, the Drunk (that saw VI) had a good on every alive player since final 5.
this led them to believe that the GF (claiming WW with incorrect info) couldn't be the Hermit, and was thus the demon.
Evil win, Hermit saw Atheist. Absolutely BRUTAL vigor poison on the Dreamer
OUCH
this reminds me that I was heavily considering removing Vigormortis and need to consider it further
Vigor its good here
I got desperate at the end and showed the Dreamer "Atheist or Imp" on the Hermit, which. uh. They did not, in fact, think they were vig poisoned after that
the one (1) convincing argument i've heard in favor of vig is that it makes nightkilling the atheist early really interesting
but
- imp/LM both have a similar effect
- vigpoison both real and simulated is very wacky here
especially with its ability to easily jump over drunks/hermits
did they execute the ST or the atheist final 3?
ST
This script is wacky i dont care Vigor its good here 😭
Making reacurring info untrustworthy is great
Yeah that makes Vigor the most deadly demon here imo
that’s….. the problem…..
Ummm
vigpoison can be Very strong here in a pretty debilitating way
and it forces town to consider significantly more worlds at all times when there are already a ton for them to contend with
I dont think the script as is its slightly evil sided now
Do we need Vigor out?
Well i dont know, i welcome any change this is one of my fav scripts
Like top 3
Vig out for Legion? 
atheist legion what a great interaction
In my experience running it, I think that Vigor still needs to be here for misinfo purposes
- None of the minions have extreme synergy with Vigor - Witch is the best one and it's just okay
- Most games won't have a ton of misinfo in it by nature of Hermit removing other Outsiders and hermit selfremoval - removing Vigor might just lead to good sweeps
Like, good has insane amounts of info here and I think Vigor poison needs to be a possibility
maybe like 1/50 games will be Godfather+1 in b2 hermit drunk
If Vigor was oppressive, then that's something else, but as is I don't really think it's awful and I do think it's necessary. As a bonus its script presence helps Yaggababbles kill more without outing yag since it explains Minion abilities being around longer
i dunno cause double drunk + spy misreg is still quite a good bit of misinfo
i don’t feel like vigpoison is loadbearing at all
LM does this too
vig helping yag is cool and i like it but it's not necessary, i think
sure vig does it better but i don’t think the cost is worth it
especially when hermit plague doctor exists too
Good should not be building worlds with two drunks in most games
Spy misreg exists but it can't and usually won't save a Demon
(you shouldn't be misregistering the Spy who's babysitting LM most of the time)
