#The Godfather

24 messages · Page 1 of 1 (latest)

plain lagoon
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I wanted to make a base 3 only script centered around the godfather, as it is the only base 3 character my group has not had in play. I'm very happy with my outsider and original minion choices. I added Professor and Tea Lady since it was extra death heavy and i wanted something that minions also couldn't kill (besides assassin). To balance this i also added DA and Shab. I wanted some feedback because I'm not sure if these additions work well with the rest of the script. I may keep Professor and Shab but replace Tea Lady and DA, if i do what are some good things to add to the script instead?

red mirage
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Flowergirl + recluse feels bad?

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I'd probably change it to FT

plain lagoon
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yeah, good call. Thanks for the feedback

fringe orchid
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tea lady is really hard to fake here

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just always double tap and you confirm as good

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especially since it’s the only good sided game execution

dense marsh
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Id replace tea lady with pacifist

plain lagoon
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that wouldn't have the same effect I wanted of a role who was safe from demon and godfather in the night, but i made a version with pacifist+fool instead of tea lady+soldier, and i think that works

coral sinew
# plain lagoon

I don't see the vision for Witch here – is the script not just better without it?

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A successful Witch proc confirms all executed players in base 1 minion

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And limits worlds a lot in all player counts

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Drunk + Godfather isn't the best interaction and Puzzlemaster is probably fine here

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Innkeeper is probably better than monk to protect from Godfather

plain lagoon
# coral sinew I don't see the vision for Witch here – is the script not just better without it...

The vision was that in 2 minion games a witch and godfather can try to coordinate with the witch cursing outsiders. I liked how the interaction could cause extra worry about godfather and outsiders may try not to nominate. Drunk is also there because I like how it works with godfather since outsiders will try not to die during the day, but the drunk won’t know. If an extra death happens in the night you might be able to figure out who the drunk is. (Puzzlemaster doesn’t work cause it’s B3 only)

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Innkeeper would definitely work and then no fool/pacifist/da is needed as it serves that purpose

plain lagoon
coral sinew
coral sinew
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Because if there's a Witch there can't be a DA

plain lagoon
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Got it, Witch is only here for how it works in 2 minion games, if I get rid of da/fool/pacifist/monk for innkeeper it might work better for one minion if other people try to run it. However, the script is created for my group so it won’t have that problem for me when I run it

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Tho I would hope other STs would be smart enough to not do characters who survive execution in a one minion witch game, but you never know

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However I may also keep DA and pacifist since I like the idea of pacifist saving outsiders to stop extra death if good is not doing well