#Puppeteer
45 messages · Page 1 of 1 (latest)
Poisoner I don’t think is actually too bad here from an initial glance, there’s a lot of YSK which helps to balance it out a bit. Two extra evils is always a bit hmm, though it’s not as bad as like BH + CL
I think Ogre + Fang Gu can mostly be solved by good bag building, but SoI could still be a useful add if only to guide STs to be considerate about the extra evils
Overall though, looks playable and there’s not a lot that immediately jumps out as truly bad. Vigor can feel a bit difficult bluff wise since it usually does very well with characters that do something on death so its Minions have an especially powerful bluff. I’d maybe add one or two more things that do something on death for its Minions
What are some interesting roles that do smth on death? I can only think of Sage and Banshee from the top of my head but Sage is very similar to Ravenkeeper and Banshee isnt really bluffable.
Thanks for the input 🫡
I am a bit lost with the abbreviations. I know BH bounty hunter and CL coult leader. What is YSK in this context? 😅 Sol is the fabled that limits turning evil to 1 per game right? How does that work with Fang Gu? If Ogre chose an evil player and gets killed by Fang Gu, does Fang Gus ability not proc and Ogre just dies?
Outsiders like Sweetheart and Klutz could work for giving Vigor Minions more to work with, though you’d have to swap out Outsiders to do that. Just something to think about. If I did swap out an Outsider, Recluse or Drunk would be what I would look at as there are some interactions with them that aren’t 100% great (though they still work mostly well on this script rn)
YSK is you start knowing, so characters like Chef and Noble, and SoI is Spirit of Ivory which does limit the number of extra evils
If there’s an evil Ogre and Fang Gu attacks them, they successfully jump as there’s still only one extra evil. SoI only triggers on this script if there’s an evil Ogre and Fang Gu jumps to a different Outsider, which I feel can be mitigated by bag building
I don’t understand mathematician, the only ways for the math number to change is by poisoner and Vigor poison, widow is the only other that triggers math
If starting 2, minions are poisoner widow, if it’s starting 1 it’s either good poison snipe or widow if 0 there’s no widow, from then on if the number goes down the minions are poisoner widow, if 0 to 1 either Vigormortis or Poisoner, any +2 in math number means, there is a Vigormortis in play, there is a poisoner in play and the most recent player that died in the night is a minion, 1 to 2 either poisoner and Vigor or widow and poisoner/vigormortis and 2 to 3 is absolute chaos, all 3 are obviously in play.
After looking over this I understand mathematician, also mathematician is not a terrible character like I’ve always thought
there's also recluse
also, math isnt "Each night, learn how many players are poisoned"
if the poisoner picks a role that doesnt wake on n1, it doesnt ping math
That’s why I said ‘good poison snipe’
Just saw that lol
There’s also Farmer
*role Farmer
Thanks for the inputs 😊
I'll probably try the script as is it and think about changes after some rounds
Recluse works great with Vigor and Fang Gu, Drunk is awkward with Vigor and pretty rough for town with Fang Gu and you already have enough droison on the script so Drunk should probably go. Klutz is a good Vigorkilled minion bluff and is always a fun Outsider (especially with Marionette paranoia being a focus of this script) so i would go with that instead of Drunk tbh
Banshee is interesting, it’s hard confirmable but also doesnt hurt evil as bad if it procs, compared to other bait roles, so it will feel lees bad for evil if you decide to kill them in a Lil Monsta game. Also is a good poison target, because if the Banshee doesnt proc when they die they might start to suspect theyre a Marionette
i.e. i think theres some cool interactions there
(I also think this script really does not need a Poisoner at all, and that even with Drunk gone you still have way too much misinformation, but you did say you really wanted to keep Poisoner so I wont pry, just thought id mention it)
It though I would need some Minions for Vig to kill since ScarletWoman and Marionette dont do anything when Vig killed and Widow doesnt do anything active, just keeping the selected player poisoned.
Would Vig and Widow really be enough misinfo to stand a chance against Undertaker, Artist, Dreamer?
I guess Marionette is misinformation too.
Would love to read your answers
Too much misinfo could be antifun for the town I guess
And the powerful Townsfolk could be dealt with in bag building.
undertaker and artist are very strong info roles tbf, and undertaker almost requires drunk and/or poisoner to be balanced, but drunk is not a good idea for this script and undertaker's power is somewhat tempered by widow being able to either poison the undertaker or bluff as the undertaker
i think oracle could be a better fit for this script than undertaker anyways
but undertaker is also mostly fine tbh
vig and widow might be the only sources of droison aside from poisoner/drunk but recluse also provides a decent amount of misinfo, marionette is kinda misinfo and cerenovus + mutant also spread misinformation through town
(undertaker is also quite risky with marionette btw)
in terms of vigor kills, cerenovus is a fantastic vigor kill and marionette + widow are both 50% good vigor kills
which is already good enough
boffin could be interesting as a minion to replace poisoner
it would also make banshee bluffable (if you put banshee on the script)
Do you think Sweetheart instead of Drunk could work too? Not the biggest Klutz fan
Oracle for Undertaler sounds good too
Why is Undertaler risky with Marionette?
Why is Marionette 50% good vig kill?
Sorry for all these questions 😅
What would be good Boffin abilities here? High Priestess, Dreamer, Savant, Artist, Fisherman?
Rest seems pretty weak
poisoner is waaaaaaaay too strong here
i guess math can detect it but those are slim cases where the math is in play, sober, healthy and trusted
Do you have any recommendations for a Poisoner replacement?