#China Shop

1 messages · Page 7 of 1

olive drift
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I guess your point is that the spy looking good is bad for the evil team as they don't look like the demon

vapid escarp
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Yeah

olive drift
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And so it's better to sometimes make the spy look evil

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But that is something you can do

olive drift
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For example, in your tea lady example let's say

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The Spy gets saved 1 day

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And then on the 2nd tap, they die

vapid escarp
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If you're not gonna use the spy half the time

olive drift
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That is making the Tea Lady look evil and like a DA

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Let me step back then

vapid escarp
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That's prob a fine usage

olive drift
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Well it's awfully similar to the Empath usage

vapid escarp
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Yeah

olive drift
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You are making them look evil at times to frame others

olive drift
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An issue right now is that droison is fairly loudly announced. Widow and Puzzlemaster both announce themselves if they poison anyone. And Vigor works but only in later games.

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Spy is always preferable to a self poisoning widow. It is silent, so in all games, good need to consider Spy worlds messing up information.

vapid escarp
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Yeah but spy is incapable of pointing info away from the demon right

olive drift
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Spy interacts w quite a few Townsfolk and the Science part of the script just a bit less than widow, but in a quieter way meaning that all games need to be considered

vapid escarp
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Except by trashing savant info I guess

olive drift
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I won't have Savant+Spy

vapid escarp
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Wait would amne come off if misreg came on

olive drift
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No

vapid escarp
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Interesting

olive drift
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Why is that interesting

vapid escarp
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That's not an interaction I've really thought about but it seems like it might be miserable? Or just get a good ST idk

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You don't know your ability AND it's susceptible to just being wrong sometimes

olive drift
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Maybe. I see what you're getting at. I think it can be OK. Unlike Savant where it is always screwed by Spy, Amnesiac has an in built ST way to not be screwed by spy

vapid escarp
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Yeah it's probably a ST issue not a script issue

olive drift
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I agree with the idea that Spy doesn't have many ways to point away from non Typhon demons except for bluffing well.

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My vision is different. It adds doubt to most players bluffing and it's something always to consider

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Widow+Puzzlemaster+Vigor doesn't feel like enough droison.

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It requires evil to bluff pretty actively to make droison worlds work.

vapid escarp
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Man I was gonna say boffin to fill the niche but it's generally even worse with science

olive drift
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The issue I see is two of tehm announce themselves

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No Boffin

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I did consider it too

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I don't think it's bad with Science

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But Boffin Puzzlemaster is just a worse widow

vapid escarp
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It's similar to spy except the tea lady can be the demon now

olive drift
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tbf

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If the Tea Lady was the Demon

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That sucks for the demon

vapid escarp
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Wdym

olive drift
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They can't kill their neighbours

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So they can't get to final 2

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Oh yeah Boffin

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They can kill the boffin

vapid escarp
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Kill the Boffin once you're confirmed

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Yeah

olive drift
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yeah

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Yeah no

vapid escarp
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Unless you're vigor 🔥

olive drift
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It also is just bad with lord of typhon

vapid escarp
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Mhm

olive drift
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Xaan is wacky with science because a lot of successful science rules out Xaan worlds

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Which means it's not quiet

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Spy is quiet and kinda does something different w Science

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I get your argument. Spy can't push sus away from the Demon, Widow can.

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But Widow can't pull sus away from the Demon if there isn't a Widow ping.

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It's how loud the droison is

vapid escarp
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Have you considered making it easier to bluff widow pings

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(how to accomplish that is a different story but have you thought about it)

olive drift
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No I haven't

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I have thought about it though

vapid escarp
olive drift
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Lord of Typhon Minions don't want to bluff Widow pings.

vapid escarp
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Wild idea, stormcaught puzzlemaster

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Burnt?

olive drift
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I will get back to that. 1 mo

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  1. There are more Minions in LoT. There is more likely to be a Widow in play. This means it's more likely that someone got a ping.
  2. Lord of Typhon evils don't want to talk to each other. Talking in a line can look obvious. This means it's difficult to coordinate a fake widow ping.
  3. Lord of Typhon evils want to blend in. If 2 widow pings go out, many Typhon lines are ruled out and it may become obvious.
vapid escarp
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Yeah fair enough

olive drift
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Godfather and Spidow have a way of being able to bluff Puzzlemaster if necessary

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But also... this is dancing around my main point which I haven't said yet

olive drift
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Like, am I happy to make a script where 'evil bluffing 1 of two characters is in play' is just the best strategy? That seems quite narrow

vapid escarp
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Oh true

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I wish Typhon Drunk wasn't Typhon Drunk

olive drift
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Yes

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That's my point

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Typhon Drunk is... legitimately an option

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It has it's own major issues

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to get away from this, this leads me to characters which provide misinformation & confusion, while still being quiet

rugged kiln
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Librarian...?

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Makes typhon drunk less awful

olive drift
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Poisoner (ew)
Boffin (less misinfo + bad interactions)
Xaan (Can be disproven by science)
Spy (A top contender for this reason)

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Librarian is not bad

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Like the script would have stuff like Grandmother, Librarian, Gambler, Fisherman & Balloonist to all potentially help

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Grandmother and librarian do have a lot of overlap

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If I do add Spy, I might also replace moonchild for Sweetheart

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Moonchild is very pointing

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Still, I think Librarian is like, a bandaid solution

rugged kiln
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Spy + godfather is also cool interaction, actually

olive drift
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It is

rugged kiln
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Like the spy getting exe'd giving the gf a kill

olive drift
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Like there is a world where I put Alchemist on

rugged kiln
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Alch feels ehhh here

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Idk

olive drift
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And Spy, Godfather, Alchemist is just a trio which messes with each other

rugged kiln
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This minion suite is not an alch minion suite at all

olive drift
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Godfather is a good alch minion w Spy misreg adding uncertainty.
Spy is a good alch minion bc it removes the spy misreg worlds and can mess with Godfather.
Witch is a powerful alch minion.
Asassin is like the most classic good alch minion.

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Maybe in practice, Drunk on China Shop is fine

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In that case, like, swapping PM->Drunk is a tiny, simple change which doesn't require me to reorganise the entire script

rugged kiln
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I also feel like typhon drunk isn't as bad as people think

olive drift
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It does strike me as potentially a bad in theory idea which might not be so bad in practice

vapid escarp
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like not at all

olive drift
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maybe not

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I hope you at least see my issue

vapid escarp
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not egregiously high ofc

vapid escarp
olive drift
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it does make grandmother more bluffable in non grimseer games

vapid escarp
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exactly

olive drift
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But yes, I think that's at least my take on why this script is good sided

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the droison announces itself, and evil is forced to play into that almost all the time

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At least in the game I watched

vapid escarp
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drunk + gambler..........

olive drift
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Fine

vapid escarp
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could be worse

olive drift
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Gambler is wacko on this script

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Or at least can be

vapid escarp
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does gambler not body typhon

olive drift
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it does well

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Gambler was added in an era of good not having any leads

vapid escarp
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(acro isnt justified right)

olive drift
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NO

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Sorry

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Accidental all caps

vapid escarp
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ur good lol

olive drift
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Gambler stole Acrobat's place on this script

rugged kiln
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Drunk makes gambler more defendable as well imo

olive drift
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And Acrobat can't get back on

vapid escarp
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i should look at old china shop again

olive drift
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The first game I had w Acro on

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Had it choose most good players like a maniac

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And confirm most of them as being sober

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Droison is static

vapid escarp
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ok well it's still quite recognizable

olive drift
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Yeah it is pretty recognisable lol

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I think that's another thing w me

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The script really hasn't changed much

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I'm only human. I want to see if any radical changes might leave it in a better place

vapid escarp
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i thought you were a crocodile

olive drift
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I claim to be human to blend in with you

vapid escarp
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yeah i mean thats totally a valid design process

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i just see spy paci and an alarm goes off in my brain

vapid escarp
olive drift
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My worry is that we might reach a local plateau w this script

vapid escarp
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oh you grew your pronoun back nice

olive drift
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yup

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The evil team hasn't changed in like, 9 versions

vapid escarp
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because it's already exactly where it needs to be 😇

olive drift
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It's a good evil team, but if Drunk doesn't solve the issues, then adding more ways for misinformation to be silent is where I'm looking

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And it's at Widow->Spy

vapid escarp
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poisoner is so cool i wish it wasnt utterly horrible

olive drift
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My other thoughts as I've said is Spy Sweetheart

vapid escarp
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i mean SH solves nothing right

olive drift
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sweetheart doesn't solve knight

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Which is my main issue

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But SH does look like a good replacement for Moonchild

vapid escarp
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PM knight is weird bc youre better off just spending the guess elsewhere

olive drift
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Bc Moonchild... I think that thing is brutal against Typhon

olive drift
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If you guess the Knight, you will learn 1 player that is definitely not the demon

vapid escarp
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oh the other knight ping?

olive drift
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Yup

vapid escarp
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that makes sense actually

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(next time im evil i guess ill bluff knight confirming my demon and bait the puzzleguess for this exact reason)

olive drift
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yippeeeee

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so happy that vati is asleep

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he'd have a heart attack if we mentioned drunk on china shop

vapid escarp
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its ok i try to give him at least 1 heart attack a day

olive drift
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As would you if I ran Spy on it

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tbf

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I think w Drunk it's just the vagueness

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It combos well with Godfather and Yagga, I can't doubt that

vapid escarp
olive drift
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But Typhon, Balloonist, Vigor

vapid escarp
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balloonist is fine imo, it solves the problem it creates

olive drift
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Like... unlike on TB where the Drunk has a very nice pattern of Outsiders to look at

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2 v 4

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Or 1 v 2 v 3

vapid escarp
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wait what are these numbers exactly

olive drift
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here... solving Outsider count gives players huge headaches

vapid escarp
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oh

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yeah

olive drift
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1 open claim v 2 v 3 open claims

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WHast do they all mean

vapid escarp
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look the outsider count was already not gonna be solved here

olive drift
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Like are we solving the Vigor Godfather -1 + 1 world but also there is a balloonist with +0 +1

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Yeah

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That is true, somewhat

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it has been

vapid escarp
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also typhon

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(it's [-3 Outsiders])

olive drift
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But... now every world can just be 'oh it could be typhon and you have arbritrary info because you're drunk'

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deducing someone is drunk doesn't mean anything in Typhon worlds

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in TB doing this tricky task solves outsider count

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Here it's... nothing

vapid escarp
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here the PM learns who the demon is

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which is going in circles

olive drift
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It's not really

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I do think that if I dedicate this to being a drunk script, good need ways to figure it out

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TB has Librarian+Undertaker+Ravenkeeper. Washerwoman (kinda) helps. But it also has the consistent OM of Baron

vapid escarp
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RK also helps a bunch

olive drift
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Here is Grandmother, Balloonist, Gambler, Fisherman, Savant, Pacifist (kinda).

But the Outsider mod is erratic and solving it isn't as rewarding

vapid escarp
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id throw a "kinda" on gambler and fish as well tbh

olive drift
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In short,idk if there's enougg

white meadow
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Acro lol

olive drift
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So PM->Drunk is 1 idea to help with 'silent N1 misinfo.
And some variations including Spy is the second idea

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in short

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I do worry that Drunk might not work for it.

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Drunk is a simple change but also it's Drunk LoT

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Both help keep balloonist in check funnily enough

olive drift
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Or this...

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Return of acrobat to help Drunk

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Oh

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I more meant this

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Mayb ethe lack of savant hurts more than helps

quick pier
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drunk + balloonist 😔

vapid escarp
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Actually just not that bad

lucid vault
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id argue drunk balloonist is key

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it stops balloonist from being EN* seamstress

south hollow
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It does turn it into an EN*, fuck you

feral stream
olive drift
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Spy Balloonist/Drunk Balloonist both solve the Balloonist issue

south hollow
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Spy Balloonist?

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What does that do

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Show 2 minions in a row?

olive drift
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The Balloonist can learn 2/3 Minions in a row

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It messes w the info in a reasonable way imo

still fern
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Balloonist kind of needs Drunk to function it's just that this introduces drunk/arbitrary outsider count which isn't an interaction for every script, however China Shop outsider count is already arbitrary so it's fine

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(autumn why did you think I'd get mad at you for wanting drunk lol)

olive drift
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Because you were Puzzlemaster's n.1 supporter

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You wanted Drunk off the script in the first place

still fern
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Still am but the info landscape is tricky rn

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And drunk is the least damaging change

olive drift
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Yeah

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I think there is a Spy version out there

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Spy deals w stuff in an elegant way

south hollow
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Balloonist with Drunk just feels really week

olive drift
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It helps find the Drunk

south hollow
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I think I just kinda hate Balloonist

olive drift
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Well there isn't much better

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I could swap balloon for savant

south hollow
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The old one was fun albeit somewhat OP and the new one just feels really boring

still fern
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Newloonist needs very hidden outsiders (either Drunk or "Leviathan with outsiders that are silent in Levi") to avoid feeling really bad either for itself or for evil

olive drift
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I mean acrobat

still fern
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Politician can also work

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But not on CS

olive drift
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Yee

still fern
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Poli can do a lot for a script that Drunk can but it's also poli

olive drift
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I think drunk acro china shop is the best aay to preserve this evil team

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I do think widow to Spy makes a whole lot of sense though

vapid escarp
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typhon loss

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widow poisoned d1 & d2

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it was fun!! no notes really

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bag was almost completely random

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minion tokens were knight plague doctor tea lady, tho chad claimed moonchild instead

sand mulch
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whats that amne ability?

vapid escarp
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Each night*, choose 2 neighboring players (not yourself): they can't die tonight.

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Chose the witch & Typhon then got assassin stabbed

olive drift
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Fun

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So balanced?

vapid escarp
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Game felt pretty balanced yeah

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Evil didn't have a real chance on f3 but only on f3

olive drift
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Yee

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A shame

median mauve
vapid escarp
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they were building lot vigor

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but on the same player so it didnt matter

atomic pebble
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💀😭

still fern
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Vigor win (flowchart)

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Pixlate killed both minions and was DA protected in f3 with a poisoned mayor

lucid vault
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Knight still not beating the Investigator allegations

still fern
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nah it's fine one of the pings died at night

olive drift
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pfff

wheat karma
olive drift
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@turbid anchor there are 2 LoT losses and 1 Yagg win in these videos (you need to scroll down for the yagg video)

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Could you record these. They're all 2.4

olive drift
olive drift
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2.5 recorded Winrates

Fool 100% 1/1
Grandmother 100% 1/1
Amnesiac 100% 1/1
General 100% 1/1
Mayor 100% 1/1
Savant 50% 1/2
Pacifist 50% 1/2
Knight 0% 0/1
Fisherman 0% 0/1
Gambler 0% 0/1
Balloonist 0% 0/1
Town Crier NA 0/0
Tea Lady NA 0/0

Tinker 100% 1/1
Plague Doctor 0% 0/1
Puzzlemaster NA 0/0
Moonchild NA 0/0

Devil's Advocate 100% 1/1
Witch 0% 0/1
Widow 0% 0/1
Assassin 0% 0/1
Godfather NA 0/0

Vigormortis 100% 1/1
Lord of Typhon 0% 0/1
Yaggababble NA 0/0

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What a way to start off 2.5 with a Typhon loss 😭

wheat karma
olive drift
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Fool by far tge strongest soldier

olive drift
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2.5 Vigor win in longtext

lucid vault
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flowchart win

olive drift
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Truly a flowchart win of all time

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Was an unfortunate game tho bc I did leverage a slight ST mistake running pacifist which turned into a win

olive drift
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Is undertaker anything?

vapid escarp
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Typhon?

olive drift
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Spy helps a bit

white meadow
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I’d prefer dreamer tbh. Idk I just think undertaker da/exe survival is a little feels bad tbh

olive drift
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Dreamer is OK.
My issue w Dreamer is dreaming Yaggababble

white meadow
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None of the demons have mobility

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So why are you singling out YAG’s there

olive drift
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I more mean that if you dream someone as yaggababble you could ask them to speak less

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Or you have someone hyperfocused on them saying stuff

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Which kinda feelsbad

white meadow
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Just show Amnes as yaggas and give them public talking abilities

olive drift
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That's just smoothing over what I think is a bigger problen

white meadow
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Wait is dreamer/balloonist too synergistic?

olive drift
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Dreamer learns 2 characters

olive drift
# olive drift Is undertaker anything?

Some issues w this version I need to consider.

Knight again. The only way Knight can be wrong is them being 'the Drunk'. Combined w Undertaker, Knights might be very willing to get themselves executed. It's very risky to make the Knight the Drunk because if you give the Drunk knight the Demon in their pings then you just lose if they get undertaker seen.

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Spy can help, but idt if it's enough

olive drift
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I'm trying to decide which version I like more. I do think I'm adding Drunk, but I want the good team to be slightly better at finding the Drunk. I feel Savant might not fit the script as well as I hoped, even if it is solid.

Either I keep the evil team as is and add Acrobat. My worry is that Widow+Drunk Typhon games might be a bit much.

Or I could try and go for Spy so evil still has something that adds unique misinformation, but more ST controlled. I don't think there is enough droison to justify acrobat, so I was thinking Undertaker. My main issue is that Undertaker+Drunk+Knight feels v strong, as confirming a Drunk Knight might be game solving on its own.

shy spoke
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Idt UT works with LoT

olive drift
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I think Spy might make it OK

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Seeing a good character doesn't instantly rule out Typhon lines

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Ideally with Drunk I want a Townsfolk that-

Can find Drunk/Droison.
Doesn't instantly solve China Shop

sand mulch
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librarian?

olive drift
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Librarian overlaps with Grandmother

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It's definitely something to consider

wheat karma
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Recluse just to be sure

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No townsider to compensate UT

olive drift
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idt recluse fits on this script

olive drift
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I'll try and run the Undertaker version of China Shop tomorrow in scheduled

olive drift
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Evil win

still fern
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flowchart 🔥

olive drift
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sadly people felt this wasn't solvable

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Undertaker isn't great

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They considered Spy registering as an Outsider to Godfather as a 'yes but don't'

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People called the world so fringe it's impossible.

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Hm

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More of an issue of me not running social conflicts well

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Not 100% sold on this

burnt field
burnt field
olive drift
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ye

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This is part of what I want to aim for though

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This is a rare vigor game which had enough kills to pass for a Yagg game

burnt field
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I will say that tea lady and grandmother mostly ruled out typhon fairly quickly. At least in the worlds i was building

olive drift
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The worlds had you in a Typhon line

burnt field
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Surprisingly, mine didn’t

olive drift
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I think my bigger issue with how this game went was undertaker in practice

olive drift
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I think Undertaker is deadly strong

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But also very meh with execution survival

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The Widow version of the script still has Drunk who can combo nicely with Godfather, but no Spy. It dabbles with the neat interactions

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And Acrobat is a better Townsfolk than Undertaker on a Science script

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I do think Spy is a deadly Minion as the last game showed, and I think it's very cool on China Shop

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but maybe this more conservative version is better

orchid canyon
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tbh registering the spy as an outsider to the godfather is based

feral stream
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Godfather -1 removing the Spy during setup:

olive drift
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So it lead to an unfun game. And while I do think Spy does add something special to China Shop, I don't know about Undertaker

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Drunk does a lot of what Spy does already

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It adds an extra reason for 2 night deaths which hides Yaggababble

olive drift
# olive drift Evil win

But ye, the Spy caused chaos. Deeno:
Had the Tea Lady save him D1
Was part of the poisoned fisherman advice D2 which was 'You should execute Deeno again'
Didn't get saved by the Tea Lady D2.
Caused a Godfather kill N3.
The Undertaker was drunk, but also could have registered as 'The Drunk' to the Undertaker N3

olive drift
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I'll be running a Widow version of 2.6 tomorrow

orchid canyon
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V2.4 in Livevoice

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good won in f3

olive drift
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yea it sounds like I need to update the script page to 2.5

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oh

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huh

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it is updated to 2.5

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Everyone is playing 2.4

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wild

olive drift
olive drift
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Ok lemme take a look at these winrates

rain parcel
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Pacifist is a Townsfolk?!?!?!

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/j

lilac raven
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No, Moonchild is

rain parcel
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wasn't that common knowledge

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as seen by CC

olive drift
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2.4 Recorded Winrates:
Townsfolk:
Amnesiac 69% 11/16
Balloonist 67% 14/21
Pacifist 67% 12/18
Alsaahir 65% 13/20
Fool 64% 7/11
Tea Lady 62% 8/13
Gambler 60% 9/15
Mayor 59% 10/17
Knight 50% 11/22
General 47% 9/19
Savant 47% 8/17
Town Crier 44% 8/18
Grandmother 37% 7/19

Outsiders:
Moonchild 75% 6/8
Tinker 66% 4/6
Plague Doctor 50% 6/12
Puzzlemaster 36% 4/11

Minions:
Godfather 50% 6/12
Widow 50% 9/18
Assassin 42% 5/12
Devils Advocate 42% 11/26
Witch 27% 3/11

Demons:
Lord of Typhon 38% 5/13
Vigormortis 50% 6/12
Yaggababble 40% 4/10

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43% v 57%.

I think I can do better than 2.4

rain parcel
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that's a rough winrate spread

olive drift
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for what, the Demons?

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Or in general

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I think Drunk will help a bit, for misinformation that doesn't instantly announce itself

rain parcel
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evil v good

olive drift
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I did suspect the script was good sided, and just changing Alsaahir for fisherman isn't enough bc of other issues

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I calmed down when winrates appeared to get more even, but they have slipped again

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I think the script is very fun and people enjoy it, even if it isn't very balanced

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But introducing drunk can help a good deal. It will help Godfather get kills and evil to kill slightly quicker, which means the Demons can mix into each other.

olive drift
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In all, yes I see that it's good sided, but I am confident there is a great version of this script where it is more in balance

orchid canyon
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like for me yag isnt that serious so i just chill and say the phrase

olive drift
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ah i see

orchid canyon
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idk ask kenoboi he probably knows more

olive drift
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@quick pier China Shop. How did you find that game

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Also having a BMRhead like Keneboi rate China Shop highly is great prasie

rugged kiln
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Honestly, my group haven't had as many 2+ minion games (where china shop is better) and we had a lot of evil wins on 2.4

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That might be why your evil winrate has dropped again

quick pier
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we got clocked d3 tho and it was joever

orchid canyon
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kenoboi my goat

olive drift
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But ye I'm gonna be trying my very best to make 2.6 solve some issues I've been having

sand mulch
olive drift
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Oh well

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People aren't showing

olive drift
#

Gathering players for 2.6 in scheduled

olive drift
#

Yagg loss!

olive drift
#

Typhon loss

terse sleet
#

Wow. Typhon lost on its home script…

#

It’s like when imp loses on TB. Makes me cry

olive drift
#

Vigor loss!

lucid vault
#

Wow. Vigor lost on its home script…

#

It’s like when imp loses on TB. Makes me cry

vapid escarp
#

Flowchart?

olive drift
#

Can't really flowchart when you die

#

Tough

vapid escarp
olive drift
#

This version is eh

#

I'm praying the new release somehow gives me something

#

But it probably isn't

quick pier
#

tbf the last two games good won by luck and gut instincts

olive drift
#

Princess China Shop?

rain parcel
#

with the position yag is in?

#

it's alright

vapid escarp
fringe socket
#

But also I agree. This isn’t a Princess script

olive drift
#

Tea Lady/Fool can cover

#

But... yea I'm really struggling with this

#

Princess does slow down the game a tad, and Princess only gives more time/soft proves itself

#

I can see it work better w Legion/Fearmonger

#

I think I'm getting happier w Spy, but Spy gives even less reason for Knight to go wrong

olive drift
#

I do think Spy is a great way to go, I just need to find Townsfolk to compliment that

#

Like a mixture of stuff usually gets rid of the vibe of Typhon in these games

white meadow
#

Noble is honestly interesting, and you can give a noble line to "disprove" typhon

median mauve
#

the spy:

white meadow
#

Exactly

olive drift
#

Noble barely works

#

It does in theory

#

In practice it's not v good, even with a spy

olive drift
#

Running now!

#

or at least gathering players

olive drift
#

gathering players in #extra-live-game-chat

olive drift
#

Now trying again in scheduled

olive drift
#

Ok

olive drift
#

Ok I think I might as well let the cat out of the bag.

#

China Shop is one of the scripts which could potentially be on the BOTC official website soon. My issue is that the most well known version of this script is... pretty good sided.

#

I want to make it as good as possible before it would be more widely shown

vapid escarp
#

YOOOOO

rugged kiln
#

Based based based

vapid escarp
#

Congrats :)

rugged kiln
#

Quite right too

vapid escarp
#

The carousel will include Drunk 2 trust 🙏

olive drift
#

Yeah

#

That's why I am trying to playtest so many different versions of 2.6

white meadow
#

congrats

lucid vault
olive drift
#

Typhon loss

quick pier
#

what’s the loss from

still fern
#

longtext that just ended (#1385162041349636106)

olive drift
#

Yee

quick pier
#

no i mean like

#

how did they lose

#

looking at the grim it looks like a f5

still fern
#

very comprehensive (and unframeable for complex meta reasons) worldbuilding found it was usually kisa so town sent on him when the DA was elsewhere

#

it was final day because f3 would be DA autowin

south hollow
#

"Complex meta reasons"

rugged kiln
#

I feel like "your neighbours are living" is the typhon flowchart loss

#

Typhon win is "your neighbours die early"

olive drift
#

Sterling was incredibly active, and there was a different notable Typhon line from my perspective move up a bit

#

Which also had kisa in the middle

#

The Typhon was also bluffing Pacifist who didn't save anyone

#

The Drunk Town Crier was constantly getting nos on the entire Typhon line meaning that it was fairly easy to build a line including the Drunk

#

Parlour was claiming Fool & was executed and died on D3, also putting some questions on the Typhon line

rugged kiln
#

Hmm, yeah that's kinda awkward. Seems like the evil team didn't coordinate well enough?

olive drift
#

Basically stuff down there seemed off

#

I mean evil did well

#

We could have executed the DA bc they were another big demon candidate

#

At the end of the day though, Sterling built all the worlds and the ones which had kisa Demon of any sort were the most convincing

rugged kiln
#

Hmm fair

olive drift
#

I'm gonna try and find a Spy version of the script I like

still fern
#

I...think you underestimate how much pushback spy!cs has

#

(the discussions in this channel do not represent the full extent of the pushback)

olive drift
#

In that case we can talk about it?

shy spoke
#

I quite like the idea of spy here

olive drift
#

Maybe it is unwise to have a Spy version on the script page

#

As the one that people know & love have Widow

#

But I honestly think Spy is good enough to be tried out

#

Currently Widow limits worlds a lot in science.

And it makes evil play in a specific way to get an advantage. Drunk has helped with that

#

Even with the discussions we had here the main points against Spy are

#
  1. It can't turn into the Demon so it's misreg doesn't matter much

(LoT does help with this. Its misreg still is important for stuff like Godfather)

  1. Spy messes with Science too much.

(I think it interacts with science in a way different to BMR. But it still confirms stuff as non-Demon)

#

Spy's own ability harms evil bc a player confirming themselves can lead to the Demon

lucid vault
#

for me, it's mostly vibe and partly volume as well - China Shop to me is a script of semi-loud Minions that can get masked by the other Demons on script and Spy feels off-vibe there

#

it doesn't feel at home the same way Widow does with the script concept

#

it feels like a compromise more than a full commitment to the theme of the script

olive drift
#

It doesn't but I think the Spy-Godfather interaction ties the evil team tighter together

lucid vault
#

I think it's cool but Spy just feels off

#

i'm sorry if that's not the kind of feedback you want to hear but that's most of what I've got

#

it feels off the same way Boffin feels off on Trouble Brewing

olive drift
#

Nothing to be sorry about

lucid vault
#

like they do similar things but Widow feels more at home on this script

#

even if Widow is objectively less functional than Spy, I think it's better from a thematic and conceptual standpoint

olive drift
#

This script right now, as I see it

lucid vault
#

(and fwiw I do not think that widow is less functional — just positing that even if it was, I'd still probably prefer a Widow version)

olive drift
#

The main thing that makes it stand out are the Demons

#

Mainly LoT and Yaggababble

still fern
#

I think the most serious issues you have making the script work (keeping direct-info roles like Knight and Balloonist in check) are made worse by Spy rather than better

olive drift
#

How?

still fern
#

Drunk handles those issues better

olive drift
#

I understand the Knight argument, but the Knight is a fairly low WR townsfolk

#

Just because Drunk can handle those issues doesn't mean they are mutually exclusive to spy being on?

still fern
# olive drift How?

Misregistration either doesn't impact those roles at all or messes with them in unpredictable ST-dependent ways

olive drift
#

Balloonist Spy is fine

still fern
olive drift
#

Ok

#

I still think focusing on outcomes is relevant for making a balanced script

still fern
olive drift
#

Right now all that I see is with my acrobat 2.6 good just have been winning and winning

still fern
#

yeah acro is massively OP in this info landscape

olive drift
#

I want evil to have a slightly easier time

still fern
#

I think, and multiple other people think this, that you're overworking on the script with the aim of balance and making its inherently precarious balance much more fragile in the process

olive drift
#

What's the solution there?

#

Accept this script is well liked but imperfect and move on?

still fern
#

usually people who have stronger opinions on this than me go "just run [x version]"

olive drift
#

No script is perfect

still fern
#

yeah at some point you have to do this

#

I've done this with cc

olive drift
#

Well clockwork cyborg with the stats actually looks balanced

#

Right now though what I'm getting is people playing the script and evil getting absolutely smoked

surreal forge
#

"Boffin CC" was deliberated for a while iirc

olive drift
#

And then them not enjoying it

still fern
#

I have a lot of thoughts on cc's balance but it's a script with a precarious concept

olive drift
#

Maybe that's their issue

#

But I want to try stuff out and see if it leads to something better

lucid vault
#

In chasing something better it sometimes feels like you're dropping what's good

olive drift
#

Well, I think its reasonable to want to see if a slightly different evil line up works.

#

As the script maker, I think I have a far more flexible idea of what the script is than outside observers

#

That's not necessarily a positive

rugged kiln
#

The most important metric is "are people enjoying this script and it's vibe" which is much much harder to quantify, making it easier to focus on the secondary (much more measurable) metric of balance.

quick pier
#

yeah like

#

i really liked all the games of this i’ve played

#

that being said i have won most games of this i’ve played

#

but not all!!!

#

i think evil team just needs to bluff widow a lot more

#

and also maybe this script does not work as well on one minion count which is fine

lilac ridge
#

i agree with barch in that I feel evil doesnt kill evil enough in typhon games

#

almost every game where evil is killed at night that Ive st'd has resulted in a typhon win

#

usually quite comprehensive ones too

olive drift
#

I agree. Due to the unpopularity of Spy, I am convinced. I have decided to add Wraith instead

gleaming monolith
#

I like spy :((((

rugged kiln
#

Hmm wraith could be cool!

#

I think you're a little thin on the ground misinfo wise then

rugged kiln
#

Oh that is true

olive drift
#

Ye Wraith LoT is cool in some ways and deeply uncool in others

olive drift
olive drift
#

In any case

white meadow
shy spoke
#

I mean, a wraith could just choose not to out unlike the other characters

olive drift
#

Ye

shy spoke
#

Which they would be heavily incentivised to do in a LoT game

#

Also, you could use the optional madness rule they were talking about on stream

#

Also adds some death-mod

rugged kiln
#

i think while wraith is really fun it:

  • has worse misinfo capabilities
  • has worse grimpeaking capabilities
    both of which are somewhat important on china shop, I think
quick pier
#

ok but widow is good here

#

like actively good

olive drift
#

I was joking

#

In any case

median mauve
#

also spy's misreg is like super important for lot

olive drift
#

I think I need to finalise a version to send to zets

olive drift
#

I think something like this version is what I'll send

#

Spy is simply too untested right now for me to be comfortable using it

#

I think the ST complexity is likely a 4/5
Player complexity is 4/5

olive drift
#

hi

vapid escarp
#

Is this 2.4

olive drift
#

It's not 2.4

vapid escarp
#

What's different

olive drift
#

Alsaahir->Fisherman

vapid escarp
#

OH DRUNK

olive drift
#

Puzzlemaster->Drunk

still fern
vapid escarp
#

Yeah ok I'm happy with this

olive drift
#

It's like 2.5, but with 1 change of PM->Drunk

#

Do I think this is the best version of the script? Maybe?

But it is the one I'm most confident is pretty unproblematic

#

So I'll go for it

#

I think Player/ST difficulty is around the 3s/4s

#

I might poll it like Paradox

sick gustBOT
#
Autumn (they/she)
Storytelling Difficulty

1⃣ 3
2⃣ 3.5
3⃣ 4
4⃣ 4.5
5⃣ 5

#
Autumn (they/she)
Player Difficulty

1⃣ 2.5
2⃣ 3
3⃣ 3.5
4⃣ 4
5⃣ 4.5
6⃣ 5

sick gustBOT
#
Autumn (they/she)
Tagline

1⃣ Beware the bull
2⃣ Prepare for the charge
3⃣ Hold the line
4⃣ Smash, crash and burn.
5⃣ Can you survive the charge?
6⃣ It's pandemonium in there!
7⃣ Tea time terrors
8⃣ Was there an extra shadow in the dark?
9⃣ Mind the porcelain

lucid vault
#

9️⃣ goes insanely hard

#

maybe that's because it evokes Grimm Chorus's "keep your powder dry" tagline though

#

idk I still like it

rugged kiln
#

1️⃣ 5️⃣ and 9️⃣ are the best imo

orchid canyon
#

nah "Hold the line." has aura

quick pier
#

smh you needed “How do you stop a bull from charging”

olive drift
#

My faves are 1️⃣ and 3️⃣. I'll keep 9️⃣ in mind

vapid escarp
#

I love 3 and 9 equally but wouldn't be mad if 1 won

lucid vault
#

I don't think it's a vote

vapid escarp
#

Yeah but I didn't wanna think harder to find a more accurate word

olive drift
#

Ye

#

I could go for something longer

#

Like

#

"Hold the line and watch your step"

#

I do like "Hold the line". "Mind the Porcelain" is almost ironic because of how quickly people day

quick pier
#

Hold the line is just a hard one liner tho

olive drift
#

It is

#

I think it describes the script well

rugged kiln
#

Hold the line goes hard

#

To me it feels a bit vague

#

Like ik its on about typhon lines

#

But tbh all of these are good

quick pier
#

“vague and cool” are usually good qualities of a tagline tho so that’s why i like it

olive drift
#

damn 14 votes for 'mind the porcelain'

white meadow
#

It's iconic

rugged kiln
#

Autumn if particular ones call to you, go for it

#

Like if you were thinking about 2️⃣ 5️⃣ 6️⃣ or 8️⃣ then I'd maybe reconsider

#

If your favourite is even vaguely popular, go for it

#

This is your script!!

olive drift
#

ye

olive drift
#

Evil win! Evil triple claimed fool

rugged kiln
#

it was a very enjoyable game

olive drift
#

This is probably one of the strongest widow versions of the script

olive drift
#

By strongest I mean 'best'

rugged kiln
#

i think drunk fits well, despite typhon

#

just because its low misinfo anyway

olive drift
#

yeah

#

I think a script can have 1 or two more questionable interactions

white meadow
#

As a treat?

olive drift
#

Version 2.55

hic.... hic...
Puzzlemaster puzzlemaster -> Drunk drunk

Drunk to make things a bit more difficult to solve for good. Puzzlemaster is fun, but I don't want evil to always bluff widow/PM to create droison worlds!

vapid escarp
#

Want a pin?

quick pier
#

drunk balloonist literally 1984 shaking crying rn

#

😈

fierce kestrel
#

Peak change

olive drift
#

pin time!

olive drift
#

😎

olive drift
#

@orchid canyon Who won this?

orchid canyon
#

fiddled 😔

olive drift
#

dam 😔

#

Oh damn its 2.4 with alsaahir

#

what a based version

orchid canyon
#

its the version i have because drunk stinky (stinky!)

olive drift
#

But consider forcing evil to bluff Widow/PM each game equally bad!

orchid canyon
#

clockwork cyborg would like to have a word with you:

olive drift
#

Clockwork Cyborg doesn't have a Demon with all evil in a line

orchid canyon
#

true

#

it will if i draw demon

olive drift
#

Like, I've made peace with the meh LoT drunk interaction

#

Maybe there will be a better version in future

#

Maybe not

#

All I know is that this is a p good script. Maybe it can be better but maybe not

#

The only way for me to tell is by running lots of playtests, but my scheduled games fill only like 33% of the time

orchid canyon
#

fwiw people like the script it wins script polls fairly regularly

tiny stone
#

should the version on botcscripts be the Drunk version or is the Puzzlemaster version still the latest?

vapid escarp
#

I'm not autumn but I'd assume it should be drunk now

rugged kiln
#

Drunk typhon isn't too oppressive here because
a) it isn't incredibly awful anyway
b) hopefully your ST is good
c) this is not a high info script anyway, and solving for misinfo doesn't necessarily give you the evil team in the way it does in S&V, so having misinfo be solvable is not as critical

lucid vault
#

Now that the script is updated my irl game of 2.5 is just outdated 😔

olive drift
#

Vigor loss 😔

lucid vault
#

.

#

typhon win on 2.55

sand mulch
#

wow

#

[-2 Outsiders] and the ST didnt even add a drunk

olive drift
#

wow

ionic apex
#

ofc axo was the widow lol

olive drift
#

Ah yes

#

The legendary Balloonist -2

lucid vault
olive drift
#

what kinda worlds were built?

lucid vault
#

mostly Yaggababble/Widow and a couple Typhon lines

#

since both me and Tawny were claiming face-up Outsiders

#

we had the grandma pair die n2 and then gambler death n3, so 2/2 made people think yag

quick pier
#

vigor non-flowchart win

#

on final 5 night, the DA protected the demon, but at the last second switched to themselves. then the demon killed the grandchild so it went to f3 and the DA just started sobbing

#

Evil still won though

olive drift
#

What was the Amnesiac ability

quick pier
#

“ you start knowing an in play outsider. They are drunk”

#

It actually prevented the plague doctor from going off

#

oh and bluffs were tinker TL mayor

quick pier
#

evil win

#

they killed the widow f3

#

pacifist saved themselves twice in a row since evil was stomping

orchid canyon
#

puzzledrunk knight

quick pier
#

oh the knight was just the drunk

#

i just lost my is the drunk token

#

FUCK a player just pointed out i made an ST mistake

orchid canyon
#

you suck go home pack it up

terse sleet
#

Nahh you’re just show casing Deux Ex Fiasco

quick pier
#

so true…

white meadow
#

Ok so funny story, I was cooking up a script in the shower, and decided to finally try my hand at an athiest from the ground up script.

So Step 1: you want loud minions right? because that's fun in atheist...so obviously you want some minion mod... so PD + lil monsta it is,

But, loud minions: Is that Vigor's music I hear? and of course you want it to be bluffable when atheist is not in play, so its gotta be more deathmody or single target minions, so Assassin/GF/Tinker/Witch and so obviously gotta be Yagga

But like that's not loud enough for athiest shenanigans, so DA and protection roles obviously gotta be included

Ofc, now DA and LM has problems, so lets switch to the other minion mod, Typhon

And at this point, I started to realize it was just China Shop from first principles (Ofc with drunk or mario because Athiest).

I thought yall might appreciate this story

#

In other words, does athiest fit here? /j

olive drift
#

1 Minion China Shop is nice

terse sleet
sick gustBOT
#

Gave +1 Thanks to @white meadow (current: #1807 - 5)

lucid vault
terse sleet
#

...wait.. my shower is windowed.. 😐 .. I need to get window and water proof markers

terse sleet
olive drift
#

Vigor loss!

white meadow
#

didnt follow the flow chart smh

olive drift
#

did mostly

#

N2 kill was me

#

from a mayor bounce

orchid canyon
#

lmao using the mayor to vigorkill the mayor

olive drift
#

Yeah

#

Vigor attacked Mayor

#

I died

#

And poisoned mayor

#

We were very near to winning

lucid vault
#

@olive drift what are your thoughts about drunk/mayor with LoT and Balloonist effectively being arbitrary outsider mod?

#

it might feel bad to lose going for a drunk (mayor) win when drunk solvability can be low

#

is the solution just to bagbuild good and not bad?

#

(also can you update the script database 👉 👈)

olive drift
#

I can update

#

Lemme think

south hollow
#

yeah I think that's the unfortunate solution

rugged kiln
#

Not doing drunk mayor is probably the move

olive drift
#

Drunk is a new character on this script

#

I added it because Puzzlemaster+Widow are both loud droison. If they aren't in play, evil need to bluff them to imply droison.

olive drift
#

it's not ideal, but idk if I would rather drunk or puzzlemaster

#

drunk works well tho

rugged kiln
#

We had a game the other day, I don't know if a grim got saved, I'll ask the ST

olive drift
#

Grandmother, Balloonist, Savant, General, Gambler, Amnesiac, Fisherman and Pacifist can all really help in Drunk Mayor games

rugged kiln
#

Yeah, I was the drunk pacifist who was the grandchild

ionic apex
white meadow
#

Grandmother being the drunk one is extra funny

#

Bc mayor bounces means they'll never solve between them

ionic apex
#

FIRE

quick pier
#

recommended travelers for this script?

olive drift
#

Hallo

#

Axolator did a post about that on another server

#

I agree with her mostly

#

Butcher, Beggar, Judge, Voudon seem good here

#

I'd say Barista, Bone Collector or Deviant are fine

#

I might be a bit cautious around judge

quick pier
#

evil win

#

evil stomped but good almost solved at the end

#

(general learned evil every night and then died to a witch curse while nomming the demon)

sand mulch
#

is that "the Drunk has an international role" as a savant statement

#

thats kinda cool

quick pier
#

LMAO

#

just noticed that

#

meant informational role

#

oh wait it does say that

#

yeah the savant info was "The Drunk thinks they are an information role / A TC would get a shug clockwise"

#

and then the savant got killed by the demon n2

olive drift
#

poor good

quick pier
#

tbf there was a lot of town infighting

#

The balloonist was bluffing fisherman so the fisherman bluffed pacifist and nominated the balloonist to try to get them killed

#

and then I don’t really understand why but the fool was convinced the town crier had to be evil and double claimed Towncrier

#

and then even after they were both dead they kept insisting the other one was evil and no one was really building-worlds and I kept giving the general evil and no one really listened

cold merlin
quick pier
#

although yeah you guys built the fool tanking an execution correctly

quick pier
#

good win f3

#

evil was on the back hand for most of the game since town quickly solved the exact evil characters in play

#

although i think the nail in the coffin was the demon claiming an outsider in a confirmed vig game when a pretty trusted player was grandma seen as the drunk

#

(the drunk saw the pacifist token btw)

sand mulch
#

was the “knight pings are the minions” meta’d

quick pier
#

no

#

the witch was outted evil but the assassin was hard trusted for the entire game

olive drift
#

i seeeee

rugged kiln
#

We had two games of china shop run today by @lilac ridge ! Typhon loss and vig win iirc

#

(Vig flowchart win)

olive drift
#

Yippeee

olive drift
#

So 3 good wins and 5 evil wins so far.

#

and no yaggababble games

quick pier
#

have there really been no recorded yagga games

#

i ran a yagga game of this a month or so back irl

#

I thought I recorded it

olive drift
#

Ah no I just thought you ran the previous version because of your missing drunk token

quick pier
#

oh yeah

rugged kiln
#

Yeah we had maybe like 3 or 4 games of the widow/drunk version ran in september as well

#

iirc we had a yagg evil win, a vig evil win?? and????

#

Both games were super close tho, especially the yagg ones

olive drift
#

It feels maybe a tad evil sided, but the games seem close

rugged kiln
#

I think my group's playstyle is also just naturally evilsided on china shop

#

None of us really out much before the last couple days of the game

#

And all of the demons on china shop 'rush' the end of the game in some way

#

Vig killed DA, typhon being typhon, yagg with the extra kills

karmic cove
#

Played and ran this once each today, I think it'll stick around in my group

quick pier
#

flowchart win (it had nothing to do with that, good sold incredibly hard in their own accord)

#

fun enough, the vigormortis thought poisoning skipped dead players so they almost lost to the mayor in final three

fiery goblet
#

Do you have a higher quality photo of the grim?

quick pier
#

oh sorry didn’t realize it was bad

fiery goblet
#

Ah, thank you.

quick pier
#

oh i took off a bunch of the dead tokens

fiery goblet
#

@quick pier thank you

sick gustBOT
#

Gave +1 Thanks to @quick pier (current: #59 - 636)

quick pier
#

f3 was mayor DA and vig

still fern
quick pier
#

The fish info was literally “tell [tea lady player] to act on their ability” because good was playing so passively

karmic cove
#

(version 2.55 is not the one linked in the top post)

olive drift
#

Oh ty

quick pier
#

livevoice Typhon game

#

it actually made it to f3

#

f3 was assassin, knight and typhon and they went for a mayor win

#

evil managed to get 2kpn every night which was impressive

olive drift
#

wow

#

looks like a fun game

feral stream
#

China Shab

olive drift
#

yessss

#

Not too shabby

mortal oar
#

@olive drift hey I’m just curious why was innkeeper taken off again

#

I plan to play this this weekend with 11 players

lucid vault
#

Innkeeper was really strong against Vigor and Typhon, especially in smaller games (though killing minions help) and was a little awkward to ST with Yaggababble

mortal oar
#

Interesting

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If innkeeper suspects its vigor game they pick dead people right

#

I assume

lucid vault
#

It's more that the Innkeeper protecting 2 players each night is tough for a Demon that only kills once each night

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There was a text game a while back where the Innkeeper blocked every single kill the Vigormortis made

mortal oar
#

gotcha

quick pier
#

mayor win

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my grim doesn’t have the drunk token so I use the sailor

olive drift
#

MAYOR WINN

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Based

tiny stone
#

Just ran a game of this over on Niz's stream (allabouthebluff)
Evil came out with the win, after town spent most of the dead votes on the DA-protected Demon at 4-alive.
https://www.twitch.tv/videos/2636749867

olive drift
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Epic!!

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How did you find ig

tiny stone
#

Really smooth actually. Fish advice was quite strong but town was pushing against them a fair bit and the evil team was doing some great distraction work. The DA definitely carried the game mechanically-speaking.

quick pier
#

evil won but it was a close f3

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ember was executed d1 but read so good that no one ever built irish LoT

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f3 was the spent fool, the widow and the LoT

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typhon line rose up

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poisoned fish advice was "Ignore all worlds in which Lucas is the sober and healthy Tea Lady" after they tea lady tested Ember

olive drift
#

4 good wins 9 evil wins

quick pier
#

it was close tho, there was a weird lift off the witch which wasted enough time to give evil an advantage

olive drift
#

yeee

olive drift
#

30% good wr for now, but we'll see

#

i have hope it'll balance out

fringe socket
quick pier
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i mean its 10p typhon

fringe socket
#

yeah ubt unbased STs would see Typhon and go outsider brrrr

#

you though, based

olive drift
#

I still am not the biggest fan of the drunk Typhon interaction but what can you do.

#

Get better STs ig

olive drift
mortal oar
#

at 15p if typhon technically you can only give two bluffs (+ the drunk)

olive drift
#

That's fine

south hollow
#

so long as you decide whether there's a drunk after tokens go out in Typhon it's fine imo

#

and then just don't add a Drunk when it tips it over the base outsider count

unborn cedar
#

close final 3 where town solved the general info saying demon in knight pings but evil won

#

sorry to add to the evil winrate

karmic cove
#

What does cumulative mean here?

unborn cedar
#

like it adds the numbers from alll previous picks to the new one

karmic cove
#

huh

fringe socket
# karmic cove huh

If you learned a “1” on your 1st pick, it adds 1 to all future picks. So even if you pick a player who has an “Empath 0” on Night 2 you’d learn a 1

olive drift
#

ye

#

rn the script feels like

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It's evil sided but most games "feel" like the game was close in the end

#

I'm not super worried about winrates mainly because we don't have that many games

mortal oar
#

My group played it 3w ago, good team won

#

I was planning to run it last week but not enough people showed up

south hollow
#

what's the winrate stats rn?

olive drift
#

Something like 75% evil WR

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Which doesn't seem right or desirable

quick pier
#

yeah but some of those games are with my irl group and that doesnt count because sometimes they play like they're lobotomized

south hollow
olive drift
#

8/12

south hollow
#

the chance of evil being that far up on a balanced script is 19%, so 39% chance of that high a swing either way

#

i.e. not significant

olive drift
#

Yee

mortal oar
rain parcel
olive drift
#

no no I got it wrong

#

you're right

#

10/14

olive drift
#

Still in the not significant range but it's a bit worrying

quick pier
#

what’s the p-value

south hollow
quick pier
#

and we’re using alpha = 0.05?

south hollow
#

that's what I'd use

quick pier
#

right

#

ok so yeah we’re well out of statistical significance

olive drift
#

Fairly out

#

Okay yeah we are out but still would be nice to keep an eye on

#

Then again, as a script which is about helping make Typhon feel good, I guess it's a success

white meadow
#

do you have typhon specific winrate?

olive drift
#

No but I can look for it

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Hmm from what I can see it's actually 13 games overall

#

Also

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For V2.55

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100%

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4/4

white meadow
#

im ngl itd be very funny if it was a 75% winrate and the 25 was all typhon

olive drift
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Pfff

#

But yes I think it's just a wait and see type of thing...

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If it continues, I'll likely go back and see what I can do to the good team on here

#

...

white meadow
#

replace knight with invest lol

olive drift
#

or it will be the dawn of the spy

white meadow
#

/j

olive drift
#

A lot of good wins on previous versions came from alsaahir

#

The main dilemma is knight+droison

#

I want droison that affects the knight

#

Xaan (actually sucks with science I've tried)
Drunk (meh with Typhon)
Puzzlemaster (great but then there is an issue where evil either need to claim PM or Widow pings to simulate droison)

#

If there was a perfect solution, it'd be on here

white meadow
#

its technically homebrew, but balanced poisoner?

olive drift
#

No homebrew and id make my own if I wanted it to be

#

But something of that sort can work

wet path
wet path
tropic tree
#

Kinda strange how this script is all around really hardcore for the good team for some reason?

#

Its more akin to the flow of the script, it tends to run wildly fast i think, well that was the times i storytold it

olive drift
#

Yeah no evil deserved that win that was amazing

tiny stone
#

Yeah it was such a great game

#

giving that fish advice felt super off cause it was basically like "one of your neighbours is the Demon" on day 3, but it played out how I wanted which was good

#

Also I forgot to cover it in the grim reveal, but the first time willow survived was because of the DA, not even the Pacifist

olive drift
#

Yeah I kinda felt felt that just because Robe's protections were on point

#

It kinda makes me feel a bit less worried about the balance because it was a legitimately close game

fiery goblet
tiny stone
#

Ran 2 games of this yesterday. The first saw the Drunk Fisherman executed D1, the Yag didn’t say their phrase until night because they misread the ability, then they were executed D2 for messing up their Balloonist bluff (which was also a double claim with their Minion). They were claiming they were pointing at people and shown tokens, which was very confusing.

#

We tried again, and the game made it much further, but there was another good win after the Typhon killed their Assassin N2 before they had an opportunity to spend it, and the Witch and DA were the next two executions (both of whom never had an impact on the game mechanically, along with the Godfather never getting a kill). Town were mostly building Vig and Yag worlds, with the only feasible Typhon world (mostly due to the Knight pings which were well-hidden, and socials) existing around the real Typhon. They decided to clear that world at 7 alive and good won.

tropic tree
#

Make your group play bad moon rising more dawg

olive drift
#

These seem like China Shop specific issues

#

1 was not realising how Balloonist and Yagg worked

fiery goblet
#

Do we think this group was ready for this script?

olive drift
#

The 2nd was the Lord of Typhon presumably trying to go for "hey this can't be a Typhon game" by killing one of their Minions early

#

That feels like a leading question

fiery goblet
olive drift
#

New characters will often be confusing

fiery goblet
olive drift
#

Like game 1 would have ended poorly on any Yaggababble or Balloonist script

#

With Balloonist as a bluff

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None of the other characters really mattered when the Yagg was in a double claim with their Minions and claimed to see tokens

fiery goblet
#

Yeah, I'm personally not sure these guys are experienced enough for Yag or Balloonist

olive drift
#

It's a bit like how on BMR people mess up chambermaid bluffs by claiming to pick dead players, or mess up Courtiers by saying "I chose to drunk Alex"

#

And BMR is one of the base 3

fiery goblet
#

Okay, fair. Tossing people in the deep end is something I've advocated for.

#

Yeah, they'll be fine.

olive drift
#

The main difficult points here, which do need to be looked out for are

#

Well really it's about the quality of the Storyteller rather than the players

tropic tree
#

Ohhhh ma god

olive drift
#

Can the Storyteller make a balanced amnesiac ability?
(And also, do the players have enough experience to guess said ability)

#

And

fiery goblet
#

Yeah. There is a Yaggababble here. I think the ST is probably doing fine.

olive drift
#

Can the Storyteller make a balanced bag.

#

BMR style

fiery goblet
#

Oh, and "can the ST give the Yag a good phrase, and keep on top of it". Those are the skill checks here.

olive drift
#

There are smaller ones like running General, Savant and Fisherman well too. Like this script is ST intensive

#

As a player also, it's very easy to go wrong strategically and win and lose tempo

#

Which is what we see here

#

Evil can do very well in China Shop but they can also fall apart

#

It's part of the script

fiery goblet
olive drift
#

Well right now it's actually quite evil leaning

#

From limited data

fiery goblet
#

Okay, that's a little worrying

olive drift
#

It is!

#

But I don't know how to change it and I will just chill and reserve judgement!

#

Most final 3s felt close according to players

fiery goblet
#

I think we can brush it off as ratty data for now, but if the trend continues we probably want to adjust some things.

tiny stone
#

I think the group as a whole is definitely experienced enough. Most of the players have played over 100 games. It was just unfortunate in the first game that the Demon fell to the player that was definitely the least experienced of the group (as usual).

fiery goblet
tiny stone
#

The Typhon also fell next to that same player in the second game so I didn’t have a choice on turning them evil

fiery goblet
#

Rather unfortunate.

#

Oh well, we move on

tiny stone
#

Indeed

olive drift
#

Did players have fun though, despite it being scuffed

#

That's kinda one of the most important metrics!

mortal oar
#

Another random question

#

Would you sink yaggababble into fool if you felt it would help a team

tiny stone
olive drift
#

If the Yagg is spamming their phrase sink 1 of their kills in a fool

#

It stops the Yagg from being too obvious, but it still slightly accelerates the game and prevents science on the fool

lucid vault
#

this got ran over on CTBotC last night!

olive drift
#

Oh nice

#

What is that

#

Sorry am ill so my brain is like 60% usual capacity

lucid vault
#

flowchart loss (mayor win)

lucid vault
#

(Styr is dead because the Mayor bounced to them going into f3)

olive drift
#

Oh neat

#

Oh neat mayor win

#

Yippeee

cinder coyote
#

Livetext LoT Win

  • Witch was originally Gambler
  • Assassin was originally Fool
  • Bluffs were Savant/Amne/GMa
#

Highlights:

  • Knight talked to General, learnt "Slightly Evil" and clocked LoT immediately D1.
  • D2, TC died to Witch Curse, but Witch was being suspicious with a potential Yag Phrase "We Should Execute"
  • Ended up exeing Tinker last day (D4?) due to possible Vigor. Mostly cause LoT was bluffing Amne with "Each Night, Choose 2 players: Learn if they have ever woken in the game" and Tinker was seen to have woken
  • Assassin bluffed being LoT's Grandmother too
  • Decent Social Distancing between the Evil Teams vote-wise. Made me, the Knight, think I was too tunnelled all game.
cinder coyote
#

Minor Caveats:

  • ST Internet died late D1, so there was a lull period of about maybe 20-30mins. What wldve been maybe a 1hr-1.5hr game became 2hrs
  • Combined with it generally being in the early AMs (like, anywehere from 1am to 4am) for a majority of the players, most of us were ready to be done by the end
olive drift
#

11/19 evil win, so some balancing out