#End of The Road
19 messages · Page 1 of 1 (latest)
This is… one of the scripts of all time…
So true
Witch is anti synergy with zombuul
Evil has no real way of stopping an execution themselves so zombuul gets a kill/all execution survival is hard confirmed (vizier doesnt count)
Virgin tea lady confirms 4 good players
Vizier saint is not fun
Undertaker either needs recluse or more poison
Savant wants either fish or artist support
Village Idiot + Vortox is not a good combo
What is snitch doing here at all
want it known I sorted the script tool in reverse alphabet and just took whatever was there, so that is why snitch is here
Oh lol i missed that
- Swap saint with drunk
- Swap tea with empath
- Swap Vidiots with fish/amne
- Swap witch with harpy
- Keep snitch
idk why keep snitch, just thinking atm lol
part of me still wants witch since I like it with tinker and yaggababble
but harpy fills a semi simular niche and works better with zombuul since it can kill at night
Snitch is typically used on mag/pg/lm scripts which give minions a harder time to get bluffs
yeah when 3 minions auto get/don't need bluffs it's pretty bad lmao
hm
maybe lunatic instead of snitch
could be fun here
Might need sentinel but seems alright
[{"id":"_meta","author":"Bluwe","name":"End of the road"},"steward","washerwoman","shugenja","empath","snake_charmer","town_crier","undertaker","savant","slayer","fisherman","seamstress","soldier","virgin","tinker","sweetheart","drunk","lunatic","widow","harpy","summoner","vizier","yaggababble","vortox","vigormortis","zombuul"]
Vizier hard counters town crier, but is then hard countered by vortox
Its a weird interaction, maybe its fine
yeah tc almost always gets info there, but vizier can choose to not nom and have other minion nom