#End of The Road

19 messages · Page 1 of 1 (latest)

main wedge
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Also note how easy it is for a non-widow minions to claim widow ping here

golden river
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This is… one of the scripts of all time…

somber cypress
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So true

void bridge
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Witch is anti synergy with zombuul
Evil has no real way of stopping an execution themselves so zombuul gets a kill/all execution survival is hard confirmed (vizier doesnt count)

Virgin tea lady confirms 4 good players
Vizier saint is not fun
Undertaker either needs recluse or more poison
Savant wants either fish or artist support
Village Idiot + Vortox is not a good combo
What is snitch doing here at all

main wedge
void bridge
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Oh lol i missed that

main wedge
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idk why keep snitch, just thinking atm lol

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part of me still wants witch since I like it with tinker and yaggababble

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but harpy fills a semi simular niche and works better with zombuul since it can kill at night

void bridge
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Snitch is typically used on mag/pg/lm scripts which give minions a harder time to get bluffs

main wedge
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hm

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maybe lunatic instead of snitch

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could be fun here

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Might need sentinel but seems alright

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[{"id":"_meta","author":"Bluwe","name":"End of the road"},"steward","washerwoman","shugenja","empath","snake_charmer","town_crier","undertaker","savant","slayer","fisherman","seamstress","soldier","virgin","tinker","sweetheart","drunk","lunatic","widow","harpy","summoner","vizier","yaggababble","vortox","vigormortis","zombuul"]

void bridge
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Vizier hard counters town crier, but is then hard countered by vortox
Its a weird interaction, maybe its fine

main wedge
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yeah tc almost always gets info there, but vizier can choose to not nom and have other minion nom