I’m not someone who is great in determining balance when it comes to homebrew, but I would suggest wording these to be shorter. These are quite long abilities and would be a bit painful to read every time you interact with the characters. I also prefer wording them to match the wording of TPI’s released characters, but that’s my personal opinion more than anything important
#Night and Day
39 messages · Page 1 of 1 (latest)
oh definitely, wordings been something ive been trying to work on
half of them i left it as is and just moved on so yeah, especially since im not even certain on some abilities like medium?
I will say, Medium has a hard time for evil
Since there’s no reason I demon would kill an evil player
The only one who would do so would be Siren killing the player they turned for Medium
But you lose the evil player anyway
i havent really been able to playtest medium but i intended for it to be a cannibal type character but i think cannibal is just better...
need to work on it ugh
While I am here, I could hep with the wording
Stargazer - Each day, you may make a public statement about any number of players. Tonight, if it was false, learn how many woke tonight and you lose your ability.
Seer - You start knowing 2 players who are not the Demon. If one died, learn their character that night.
Priestess - Each night, choose a player (not yourself): they are sober, healthy, and are safe from the Demon until dusk
Soulbind - Each night, choose a player: a chosen Outsider becomes a Soulbind and you become a not in-play Townsfolk [+1 Outsider]
And I could also suggest something with the Tarot Reader
Since it seems very weak
It is confirmation if correct, but it would most likely be difficult to discern the rule that makes them the odd one out?
yes true, im still trying to balance that
early iterations didnt have the guess wrong clause at the end and tarot was too powerful in those instances but it could have also been a result of unoptimal setup
Nice art but uhh
The background kind of sounds like "Transparent background" from google
it is!!!
i didnt know how to port them and starmalia was too lazy so we just left them as is
im pretty sure the art is just placeholders anyways <3
Perhaps it could be changed to this:
Each night, learn 3 players, one of which is "unique" (there is a secret reason why). Each day, privately guess what it is: you learn how accurate you are.
Although even though with this version, it still seems weak as a Tarot Reader may never guess what it is, and having to learn more players with them being unique about something you don't know what might be too difficult for a Townsfolk to take on.
true
hm
ill consider it and try to playtest it to see how much better it is
thanks for the suggestions <3
wordings are hard...
Might want to change the wording on Tarot Reader to “secret reason”
