#One. At. A. Time, featuring stormcaught bounty hunter

37 messages · Page 1 of 1 (latest)

brave furnace
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People said it couldn't be done, and maybe it can't, but here's my attempt at it. BH has become the Terminator, finding and killing evil players one by one, but evil has some tricks of their own to misdirect, delay, and trick the BH as well. Witch and Fearmonger work together (consider using a house rule that lets the witch kill the stormcaught player) to cause paranoia over who should nominate, and who should be executed, especially since evil can spend time framing the BH as evil themselves. Recluse is important here for the ST to give to BH, with the potential of a Godfather meaning that every good kill can have dire consequences for the town, and an Alchemist makes a good choice for the evil townsfolk that the BH brings with them. This is my first script here, so feedback is appreciated

knotty falcon
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Omw to Lleech host the BH

trim escarp
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nah they're just No Dashii poisoned

weak star
jaunty rover
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Although it sounds like a good idea, I don't think I would enjoy playing an evil game of it personally

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A strat would be to just execute the number of evil players in game that the bh saw then execute the bh

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The only slowdown would be if pukka sacked kills or if a fearmonger is in play (which dreamer/general could deal with)

jaunty rover
knotty falcon
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i still think stormcaught BH is very rough on evil

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especially without exe-trap minions (gobby and boomy)

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but i understand why they arent on this script

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i would like to see this playtested

knotty falcon
jaunty rover
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i mean the general could sus you out if evil is winning

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but stormcaught bounty hunter is still too op

knotty falcon
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On this script especially so

jaunty rover
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instead of stormcatching bounty hunter it should just be a bounty hunter centered script

knotty falcon
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Because there is a consistent strategy that's provided by the BH that the General can either support or deny

brave furnace
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You think it would work in its current format without the stormcatcher?

jaunty rover
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if you remove stormcatcher you should probably modify the script a bit but id say it would work

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beyond stormcaught bh, evil has a lot of kill power without much protection

knotty falcon
jaunty rover
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innkeeper would maybe work well

knotty falcon
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From what I can see

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Evil on this script is built to be overwhelming in order to compensate for the stormcaught BH potential

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So without stormcatcher, maybe tune evil back a bit

brave furnace
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ok, ill do some modification

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this look better for evil?

jaunty rover
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pukka + balloonist might be questionable

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and without stormcaught bounty hunter, i like fearmonger

brave furnace
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I do like the idea of witch + monger

jaunty rover
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Fool feels like it's just there as a lleech bluff

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Also I should mention that these alchemist abilities are pretty bad

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Baron is just bad, marionette is weird, and witch and fearmonger are meh

brave furnace
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ok, ill swap alchemist for innkeeper