#Homebrew Brewery

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brittle plaza
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Prompt: Good characters which can also be a good boffin ability, or minions which can be a good alch ability

split crater
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Meh prompt

split crater
split crater
ocean hinge
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Cobbler (Townsfolk): You start knowing an in play Minion, if it dies learn another (if any)

winged estuary
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Medical Examiner (Townsfolk) - You start knowing a player. If the player you know dies, tonight, learn their character & learn another player.

wintry vault
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Prompt: Garden of Sin Baiting Townsfolk, Outsider, or Minion

leaden heath
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Elaborate?

wintry vault
normal pike
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I'm confused, what?

wintry vault
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nvm

split crater
normal pike
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???(Demon)

Minions and Demons do not learn eachother, by Day 10, Evil Wins. Each night*, choose a player and a character: if correct, the day ends one day sooner.

ashen flax
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Very weak

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It's a weaker leviathan if it manages to snipe all their guesses

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And it can always guess itself as itself

queen perch
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you’d need it to be “choose a good player and guess their character”

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but also day 10 is so extremely late

green shell
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for timer demons with no killing, you'd want to at least be maximum 5 days long

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or at least have other ways of killing or speeding up to prevent stalling

zealous valve
winged estuary
winged estuary
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Yeah but that’s not what this channel is for

ember gull
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I'm aware of that.

zinc aspen
normal pike
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Oh I did it in the wrong channel

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fuck

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What the hell, I'm so sure this was Dawn and Dusk when I was making the character.

normal pike
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I was probably half asleep, I been tired all day yesterday.

lofty meadow
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Anyways

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Prompt:
Make a new character using non existent keywords (ex. Flew, boiled, booked you got the point) but treat it as something popular like drunk/poison and etc

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Don't explain whatsoever what it is until someone actually guesses it

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A very good prompt ik..

winged estuary
split crater
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Does the ST say no

winged estuary
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The same way the Demon chooses a Townsfolk to become the Drunk with the Boffin’s ability, or the same way the Demon chooses a good player to Fiddle with

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This is a Minion, they should know their team

split crater
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Oh right

lofty meadow
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In case of poppy grower ig

spark veldt
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i tried to make this balanced but i'm concerned that the løçavine player doesn't have enough information to properly identify who to µîðanèt

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but if that ever happens it's kinda on them not following the information

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so i think it's fine

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oh the first µîðanèt kill can be delayed btw, it just needs to happen during that álephime

lofty meadow
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Considering it's one of the most important things to happen during àlephime

spark veldt
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tbf vøðŏębáĸĸing was poorly explained on the homescript

split crater
spark veldt
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i tried to avoid it

split crater
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Darn

spark veldt
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well kinda

winged estuary
spark veldt
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i imagined løçavine meaning ||"incredibly incorrect in the world they're throwing out or not benefitting the team in some social way"||

spark veldt
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i was going for a "you don't know what i mean, but you can get the gist of what i mean"

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what Questionably interpretated it as is basically the feel of the character but not exactly what it is

lofty meadow
wintry vault
wooden socket
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Greened being "must talk in an Irish accent" obviously

wintry vault
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damn.. it really WAS that obvious...

winged estuary
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Prompt: A character that could be a Townsfolk or Outsider, solely based on ST decision-making (aka the Pacifist meme but actually)

split crater
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That said

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I would like to see an Outsider Artist someday

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Also fire prompt

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Maybe…

ocean hinge
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Martyr (Townsfolk): Each night*, you might die instead of any other player.

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probably needs more to be an actual role but whatever

split crater
ocean hinge
split crater
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Oh fair

ocean hinge
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(rumor has it that's the argument for pacifist)

wintry vault
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it has a balance-driven purpose than a playerstyle-driven one and maybe its me, but i feel like we already have enough balance driven characters

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however, you can reasonably append a condition onto it to make it more interesting

wanton ruin
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Y’all ready for the worse prompt yet

zealous valve
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this one

wanton ruin
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Prompt: Design an Outsider whose ability contains the phrase “good wins”.

This Outsider cannot change alignments due to it’s own ability, & the phrase “if (& only if)” may not be used.

steep holly
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doesn't seem that bad, you can go the puzzlemaster route of big downside + upside to counteract it. Maybe something like
Outsider
If you nominate & execute a living Minion, good wins. (+1 Minion)

split crater
steep holly
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without the "only" (which breaks the prompt restriction anyway) it seems interesting, maybe an even if dead too. So demon cant go for all evil finale and might have to kill minions to ensure not only evils and outsiders live.

split crater
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Good wins only when all Townsfolk die, even if dead.

wanton ruin
split crater
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Doesn’t break the prompt

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Technically

wanton ruin
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as the prompt maker, it breaks the intention of the prompt and that’s my final say on the matter

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Let me be clear, I think the character works, similar to Creepsye which is a Demon I like quite a bit

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It just doesn’t work for this prompt

pliant plover
split crater
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It doesn’t work in practice

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Also

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Generally

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+1 Minion kinda sucks

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On good roles

quiet breach
winged estuary
green shell
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got a shit prompt, dk if this can work

Prompt: A sort of public demon, like the following:
Narcissus/Narcissist (you can name it whatever) [Demon]:
Everyone knows who you are. (INSERT OTHER STAT HERE)

lofty meadow
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note:
Merci can be stolen/mugged from others

green shell
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how delicious shabaloth

lofty meadow
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So you may finish your box and die

lofty meadow
lofty meadow
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Or 8

lofty meadow
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And added the set up

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✌️

ocean hinge
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I think it's balanced

ocean hinge
zinc aspen
split crater
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Prompt: Characters with “not-in-play” and any character type in their ability.

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^i.e. It has a character type mentioned in its ability along with the phrase “not-in-play”

sudden adder
zinc aspen
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Hmm

zinc aspen
winged estuary
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It’s also very swingy

languid narwhal
zinc aspen
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Right

zinc aspen
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That’s worrying

split crater
winged estuary
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I think it was edited

queen perch
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it was originally 1-M/4

split crater
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Wow I’m blind

zinc aspen
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Yeah it said m-1/4

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Which is v v v wrong lmao

split crater
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Prompt: When/If/When you learn you die characters learning info about character types or alignments.

zinc aspen
ashen flax
zinc aspen
ashen flax
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Most will choose alive players anyways

zinc aspen
lofty meadow
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Or idk

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Maybe the idea is that if you get a demon, they aren't immediately screwed

livid wave
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Prompt: Make two characters, one of which must have their ability text mention the other character. Neither characters may have set up modification.

Example:
Changeling(minion): Each night, you might swap characters with the demon.
Archfae(demon): Each night* choose a player, they die. All minions have the Changeling's ability. The Changeling can choose when to swap.

lofty meadow
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Prompt: A character who breaks one of the written or unwritten rules of botc

wintry vault
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decided to knock 4 out all at once

ashen flax
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Those 4?

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Or which were the intended ones

wintry vault
merry brook
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Prompt: Make a Loric

wintry vault
split crater
wintry vault
merry brook
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ITS A REAL LIFE BEVERAGE?? 💀

wintry vault
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enjoy bourbon with mustard and ketchup

split crater
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I feel like that is going to be exploited to become something disgusting

merry brook
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gonna put actual poison in my mystery sauce

split crater
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Someone is going to put mint in Worcestershire

wintry vault
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ipecac + laxatives + pepsi + milk

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y'all ain't ready for 'Liquid Ascension'

wanton ruin
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it’s just Dr Pepper :]

wintry vault
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wait

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adventure time card wars loser drink

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hell yeah

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coffee grounds, beetle butter, grape jelly, kimchi, and ham chunk juice

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the good stuff

ember gull
# merry brook Prompt: Make a Loric

Executioner (Loric): Once per game, if multiple players are tied on nomination votes, they all die {but not executed?} at the end of the day.

ember gull
red flame
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My joke script will love lorics

winged estuary
red flame
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Yeah that’s the one

winged estuary
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We love bitter pills here

wintry vault
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oneupmanship but better Clueless

spark veldt
sick gazelle
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First thing to come to mind

split crater
ember gull
split crater
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Boondandy 😭

brittle plaza
lofty meadow
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Tf is loric

lofty meadow
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Wait

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Let me see what i have in my fridge

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So

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A whole stick of butter..

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Half a jar of chilli sauce

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Worcestershire sauce

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Soy sauce

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Kefir

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And apple jam

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Idk if you can add blended onion juice

spice shoal
# merry brook Prompt: Make a Loric

one i made that my group has been enjoying a lot on tb recently:

Minnowbucket (Loric) -

There is an off-script character in play. [+1 off-script character]

The Minnowbucket brings extra characters into play.

During setup, choose any one role and add it to the bag in place of another character of its type. Its setup effects also apply.

How to run

During setup, choose any one off-script role. It replaces a character of its type. The setup effects of that character then apply.

During the game, you may use misinformation (misregistering, drunkenness, poisoning) as though every character was on the script.

Examples

Josh, the Drunk, believes he is the ravenkeeper. When he dies, he chooses to see the role of Emma, the Witch. He sees her as the Damsel, which is not in play.

Emily draws the Choirboy token from the bag. She is playing Trouble Brewing, so knows another player must have drawn the King.

is it ridiculously unbalanced? yes.

is it fun? also yes.

quiet breach
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yeah this should be official TPI please

winged estuary
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I feel like we’re gonna get a lot of Loric that are “This is a gamemode people already do, but now it’s a Loric”

red flame
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I should make some lorics for my school game nights

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Big Sibling (Fabled)
Something bad might happen to whoever is most responsible for the death of the Storyteller’s younger sibling.

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Spitfire (Loric)
On the final day, if you have not already, you must claim your role or bluff and explain what it does.

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Puffilyjig (Loric)
All players are mad that they are Jigglypuff, or they might die.

red flame
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Also: is there a list of prompts in this thread?

queen perch
spice shoal
wintry vault
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im falling ballsy enough to revive the thread with this:

Prompt: Character that removes a Minion from the bag (can also a Minion. like Marionette).

split crater
pliant plover
ember gull
split crater
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I have an inkling I might have seen something similar in a contest…

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Can’t remember where though

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Probably a cool ability

winged estuary
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The “forever” is meant to imply that even if the Recruiter is dead, leaves play, or is droisened, the effect remains. Which should probably apply to the whole ability tbh

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Recruiter (Outsider) - From now on, the 1st Outsider the Demon kills becomes an evil out-of-play Minion & keeps their ability [-1 Minion, +1 Outsider]

Is this clearer? It’s kinda jank

wintry vault
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then its good

winged estuary
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The thing is it needs to also apply to the “1st Outsider” thing, otherwise the Recruiter can get exe’d d1 and boom no more Minion

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Maybe just make it “or executed”

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Idk

split crater
winged estuary
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Yeah that works

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This also works similar to a Fang Gu on script where most Outsiders will lie for at least the first few days in case they get recruited

queen perch
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to be clear are they meant to keep their outsider ability or their new minion ability ?

queen perch
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i assumed outsider to be honest

split crater
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Then why become Minion

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Just to die 🥀

ashen flax
winged estuary
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No because I want the Recruiter themself to be recruitable, and if they don’t get recruited they can eventually out to say there’s probably a dead Minion

ashen flax
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not the token

red flame
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Prompt: a Traveller a pet could play

red flame
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Doing some of the prompts myself:
A character with a set-up ability that adds at least 1 evil, such as [+1 Demon] or [+1 Minion].
Blue Tycho
Each night*, you may choose a player: they die. If you choose the same player as the Red Tycho, no one dies. [+1 Red Tycho]

Red Tycho
Each night*, you may choose a player: they die. If you choose the same player as the Blue Tycho, no one dies. [+1 Blue Tycho]

queen perch
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this is ultimately way way too powerful

winged estuary
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This is very strong. Two Demons in general is very strong, this adds an evil too, and the downside is pretty minor

queen perch
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even if one of the demons never choose to kill it’s still too strong

winged estuary
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I think the way to fix it (maybe) would be:
Each night*, choose a living player: they might die. If you choose the same player as the X, evil loses. [+1 X]

Fewer kills and much higher risk. If you get too far then you have a huge chance of losing, so you’re incentivized to off one of the Demons earlier on to remove the risk

queen perch
winged estuary
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Early on the risk is low or even none if you can even kind of coordinate. But as the game progresses it gets a lot harder to coordinate, so it’s easier to off the Demon that isn’t trusted

red flame
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Is the "they might die" at ST's discretion or some other metric

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Make an Outsider without the words "dead" or "die" (or any similar word)

Stepswitcher (Outsider)
Each night, you may choose to switch sides.

winged estuary
winged estuary
winged estuary
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Prompt: A balanced cop (A Townsfolk that directly learns the alignment of a chosen player/players)

split crater
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Oh wait nvm

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I’m dumb

winged estuary
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That’s not a cop tho. I don’t just mean a Townsfolk that learns alignment-based info

split crater
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Forgive this

winged estuary
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Death judge

split crater
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Ok lemme think

split crater
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Right

winged estuary
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As long as it’s direct “this player is this alignment” I think it counts? Idk it’s a little vague

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As close to “EN,CAP learn their alignment” of a base as possible

split crater
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Does this count 😭

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Wait nvm

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Is not great with a lot of things

quiet breach
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Townsfolk:Each night, choose an unique player: learn their alignment. If you have learned 2 good players this game, good loses.

winged estuary
split crater
winged estuary
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The downside is effectively null

quiet breach
winged estuary
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I think just making it mandatory (and unique) would help, though then it’s more like Corruption

queen perch
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like yeah i hope something bad happens to them. going to jail perhaps!

winged estuary
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Hahaha

quiet breach
red flame
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No idea if that's balanced

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no that's just empath

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You start knowing the character types of your neighbors, but not which is which.

winged estuary
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That’s definitely not a cop either

red flame
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If you arrest a player, your team wins.

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There

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cop

quiet breach
red flame
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A whole new way to play BotC

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Russian Roulette
Each night, choose a player: learn their alignment. You have a 1/6 chance of dying instead.

queen perch
quiet breach
queen perch
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empath is ongoing

red flame
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alignment isn't the same as character type though (unless it is)

queen perch
#

if anything it's a stronger seamstress with less agency

red flame
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(the vibe I've always gotten is that alignment is good/evil)

queen perch
red flame
red flame
queen perch
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okay well now it is worse empath haha

quiet breach
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unless specifically BH

red flame
queen perch
red flame
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Each day, choose a player: you learn their alignment. If you learn players equal to the number of good players, evil wins.

queen perch
red flame
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Choose a different player?

queen perch
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you can always just get yourself executed if you’re 1 night away from the limit

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a balanced cop usually needs their information to be unreliable in some way

for example village idiot has to figure out which of the idiots is sober, and until then none of the info can meaningfully be used - evil players being able to bluff being village idiots can further muddy the information

red flame
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Does that limit the information enough

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Having a set number of days before you need to self execute

queen perch
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not really, but it would be an unfun playing pattern for the townsfolk anyway

red flame
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I feel like this is an issue with making homebrew characters in a vacuum

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Like on their own roles like the Knight or Steward are kind of boring, but in certain scripts their info is pretty important

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Idk it’s hard to fix characters that are “this is worse/better existing character”

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Like do I make it better/worse, or will that just be existing character

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Do I change the mechanics of how the character works or will I just make another existing character

queen perch
red flame
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I try to but being told “this is just existing character” doesn’t make a clear path in any direction

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What I mean is that it addresses a problem but doesn’t provide a clear answer to “where do I go from here”

queen perch
red flame
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Like starting from the beginning?

queen perch
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you don’t have to start fully from scratch

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if it weren’t so late i could probably come up with a good example of this

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perhaps some more experienced home brew people can help out

red flame
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Get a good sleep

zealous valve
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thats my attempt

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or even

??? (Townsfolk): Each night, choose a player: learn their alignment. Until you choose a Minion, the Demon might register falsely to you.

wanton ruin
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(again, not a literal response the prompt itself, just an idea based on another submission)

sick gazelle
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that they know is good

split crater
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It chooses itself

wanton ruin
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idm throwing on “unique”

ember gull
wanton ruin
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this stops that

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thats fine

ember gull
wanton ruin
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probably not a jinx, but its perfect as just an almanac thing

split crater
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Algae

ember gull
# zinc aspen Question, why green?

According to said friend:
Much like how dogs see in mainly blue and yellow, cats mainly see in blue and green!
(I'm not sure how accurate that is, I thought it was blue-yellow like dogs)

ember gull
split crater
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However green is very “flat” to them

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Yellow is more strongly perceived

split crater
winged estuary
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Prompt: A non-Outsider that wants to be executed

spice shoal
winged estuary
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Isn't that just Mez but requires being executed?

spice shoal
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hmm yeah maybe it would still work as a Demon?

Shadow (Demon): Each night*, choose a player: they die. The first time a Shadow is executed and dies, the player who nominated them becomes an evil Shadow.

queen perch
spice shoal
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gives the demon an out from accidentally being hit, but if town is certain they were the demon they can kill the person who nominated them too

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hmm no thats guaranteed win in final 3

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ok im not sure if this is better or worse

Shadow (Minion): When you are executed and die, the player who nominated you becomes an evil not-in-play Minion tonight.

harder to pull off than mez for a better reward, technically +1 minion but only after one is dead

red flame
spark veldt
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Prompt: Roles that actually support lleech

normal pike
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devils_advocate /j

hollow skiff
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Minion
Each night, choose a player: until dusk, they ignore drunk and poison. One of the demon’s townsfolk neighbours is poisoned.

split crater
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Nunny what is this

zinc aspen
hollow skiff
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Don’t need to be rude gang

split crater
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Why is a Minion making TF sober and healthy

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That defeats the point of being a Minion

hollow skiff
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To hide who is poisoned

split crater
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Then it becomes unsolvable?

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Don’t make Lleech unsolvable

hollow skiff
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You do need to know who is poisoned for it to work but that’s fair

split crater
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Just ask the Demon

hollow skiff
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I meant in terms of other poisoning like ND or your own

split crater
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Well ND is now nearly indistinguishable from 1-kill Vigor

Which is good luck to good

hollow skiff
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You’d know this is on script though

split crater
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Still very hard to find Demon

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Too much/too little poisoning makes it hard to find certain Demons

hollow skiff
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I mean

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Depends entirely on the script but on some ones yes

split crater
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Also this gives the TF back its ability

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So not very fun for evils

hollow skiff
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I think timing an ability use perfectly to make a tf think they’re not poisoned would be fun but

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I mean that’s subjective

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I’m not here to valiantly defend my idea as if it’s great anyway, I’m aware something that was the first thing I thought of on the spot in response to a prompt is going to not be perfect

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Which I would assume is the point of this channel

cerulean creek
hollow skiff
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Hi fake

zinc aspen
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To be clear nunny, I don’t necessarily think the idea is bad, I just think that this isn’t the way to implement it

cerulean creek
hollow skiff
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I think poison is most fun when it’s actually got a consistent source or area of effect, it would probably be the same for… unpoison? LUL

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I do agree with questionably tho that it might be too overbearing having to build around “they could be poisoned but then unposioned” on top of normal poison

hollow skiff
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I’ll swing again I suppose

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Minion
Your townsfolk neighbours abilities malfunction if they are healthy & sober, and work properly if they are drunk or poisoned.

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Could be interesting but probably way too script dependant. I feel like it’d either end up being minion no Dashii or really mess the evil team up with the wrong combination

zinc aspen
leaden heath
zinc aspen
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Horrors beyond comprehension

leaden heath
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Might be too much. The idea is, Lleech wants town to focus on killing evils instead of goods, so give it a Minion that draws all the focus onto itself. Even then, I don't think Well Spoiler quite achieves that.

zinc aspen
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Yeah no the game is completely derailed

leaden heath
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I think there is something to the idea, just need to balance it out. Anyway, along the same lines, Psychopath is really good with Lleech if you don't have PG or Tor on script.

spice shoal
red flame
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Each night, choose a player: tomorrow, they are mad that a certain character is in play, or they might die.

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The original idea behind this was 1. Reverse psychology (“if I was mad that a Lleech is in play, that must mean that a Lleech is not in play”), and 2. Potentially forcing bluffs that make a player look poisoned (“Washerwoman said either Sam or Will is the Noble, but neither is”)

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Homebrew aside, Widow might pair well with Lleech

winged estuary
red flame
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In that case the person bluffing as the WW is mad a Noble is in play

ashen flax
red flame
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And so bluffed as the WW to say a Noble is in play

red flame
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I do like the idea of pairing Lleech with nonstatic misinfo though 🤔

winged estuary
red flame
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Yeah that’s fair

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Would “mad that a certain character is in play” or “mad that a certain player is a certain character” work better because I’ve toyed with the latter but in my head it sounds kind of bad

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“Mad to the public”

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“Mad to other players”

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Like obviously in private chat you can’t just go “you’re the Sailor actually” but in public you can’t go “well Sarah told me she was the Sailor”

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Madness in all officially released characters seems to imply convincing everyone, but is it possible to be mad to a specific player/in public/etc.?

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My dog wrote a song like this

red flame
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Who’s wifom?

ashen flax
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wine in front of me

red flame
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I feel like a Mafia boomer

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Wine in front of me, amogus, bussing, the only thing you should be bussing is the bus to school

winged estuary
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It’s a reference to this scene from The Princess Bride. Incredible movie btw

inland kraken
red flame
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Whatever the youngins are calling it these days

inland kraken
leaden heath
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Prompt: A demon that 1.) adds an extra evil and 2.) has little or no kill control. (Examples of 1 are Fang Gu and Lord of Typhon, examples of 2 are Al-Hadikhia and Lil' Monsta, example of 1 and 2 is Legion)

split crater
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Also Legion adds multiple extra evils

leaden heath
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1 and 2. Little kill control or no kill control, both fulfill 2.

winged estuary
zinc aspen
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-# hold on I acc kinda like this

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Prompt: Make an ability that uses the words “and” and “or”

wheat notch
#

Wait this is absurdly strong if it procs

zinc aspen
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“And” AND “or”

wheat notch
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Oops

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Oh that's an interesting prompt

spice shoal
#

klutz lite

zinc aspen
winged estuary
red flame
vapid pebble
queen perch
spice shoal
#

Prompt: Two or more characters with the exact same ability.

(eg. a Townsfolk/Minion pair with the same ability)

sick gazelle
#

Plague doctor could very easily be a townsfolk

spice shoal
#

i do wonder how many existing roles could work as different character types

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ive always thought pacifist minion would work well on the right script to make good players suspicious

sick gazelle
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Tinker dying n1

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Townsfolk

spice shoal
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sailor minion

#

is bmr just a case study of characters as multiple types

sick gazelle
spice shoal
#

apprentice makes most townsfolk and minions work as travellers too

ashen flax
merry brook
#

Pacifist (Outsider): Executed Good Players might not die.

vapid pebble
#

Embalmer (???) - The 1st player you nominate dies tonight.

zinc aspen
winged estuary
#

Prompt: A Demon that doesn’t directly kill and doesn’t have an explicit timer (as in not like “Evil wins after day 5”)

#

So like Au’Wre would be an example of this prompt

zinc aspen
winged estuary
#

Reminder token nightmare but otherwise fun

zinc aspen
#

Not actually

#

You just need 1

#

Or even use night reminders

winged estuary
#

You have to mark which players have been wrong though? Because if that specific player is wrong again then it doesn’t count as another wrong guess

zinc aspen
#

Uhhhhhh yes

winged estuary
#

So at least 10 reminder tokens

zinc aspen
#

Yeees

#

Hear me out

#

You just have “Dead” reminders

#

And then use shrouds to show if someone’s been wrong 🔥

winged estuary
#

Does “different to all others” mean different to other guesses that day, or other of your guesses on previous days? Or both?

zinc aspen
#

all previous guesses

zealous valve
winged estuary
# zinc aspen all previous guesses

Doesn’t that just mean that each player can only be correctly guessed once throughout the entire game? It’s also a nightmare to remember all those guesses

zinc aspen
abstract ember
#

I need your funniest/best "Nightwatchman but better" characters

bronze crown
#

Prompt: Outsiders that don't create misinfo socially or mechanically (EX: Butler, Golem, Snitch, Zealot)

bronze crown
abstract ember
#

A lot of characters that might not work with everyone

Signature (Outsider) - If four dead good players have no dead good neighbours, your team loses, even if dead.
(by Cutlass Boardgames)

Imbuer (Outsider) - Each night, choose an alive player you have never chosen before. The Demon has the last chosen good player's ability, even if dead.

Admiral (Outsider) - You know a living player. If the Demon kills them, they learn this and can choose one of this player's living neighbours tonight.

Spikeball (Outsider) - Each night*, if a good player has nominated or chosen you today or tonight, they die.

Foreman (Outsider) - Each day, up to one player might die, even if dead.

Idolater (Outsider) - On the second day, a Minion becomes drunk. From then, the Storyteller has their ability and can use it privately, even if you're dead, but not if they die and you live.

bronze crown
#

Am I misunderstanding Idolater? Is it duplicating the Minion ability at all times except the 2nd day?

bronze crown
#

I see

#

I'd remove the 'not if they die & you live' clause but it seems like an interesting Outsider

#

Especially with OPGs as it can cause double procs

abstract ember
#

Needs jinxes

bronze crown
#

This lets a Psycho kill without outing which is an interesting dynamic

abstract ember
#

I still think in a lot of situations a good decision for the ST would be to mask the Idolated Minion and repeat after the drunk Minion

#

Like Vizier maybe

bronze crown
#

In that case it's just a death insurance policy right?

abstract ember
bronze crown
#

I think there's potential if it just removes the ability instead of drunking, so that evil knows what's happening and can plan around it

abstract ember
#

"You're a drunk Godfather and kill your Demon after a Fang Gu jump? Yeah no"

abstract ember
#

It's used in one of my homebrews with the main gimmick being game state confusion

leaden heath
#

Took me longer than expected to come up with that, social power is a tight design space, mostly already filled by Snitch, grim peekers, and their contemporaries. If I didn't already have a character that told the Demon what Outsiders are in play, I would've gone straight for that.

split crater
#

Uh

#

Why does this not just

#

Execute itself

leaden heath
#

Why doesn't a Recluse execute itself in games without a dead checker? People don't play perfect clocktower and executions are valuable.

split crater
#

Scarlet Woman

#

Mastermind

#

Godfather

#
  • the EID clause
#

Also Spy

winged estuary
abstract ember
ocean hinge
spark veldt
#

struggling for characters on this one

#

if only the word nominations was shorter

#

this is my idea of a hard confirmed outsider that's hiding

merry hound
bronze crown
leaden heath
#

Sounds more like a Loric than an Outsider.

bronze crown
#

This version doesn't confirm anybody and anonymizes nominators, but to compensate it adds a Townsfolk and keeps defense phase

bronze crown
#

I wonder if a character that adds harmful Lorics could be worth making

leaden heath
sick gazelle
#

It lets dead players nominate

bronze crown
sick gazelle
#

or at least the original did

bronze crown
sick gazelle
#

unless you mean like

#

There is no outsider

#

at all

bronze crown
#

It removes itself so there's no Outsider

#

The Outsider is effectively replaced with a harmful rule that isn't tied to any particular player

sick gazelle
#

Fairy (Loric):
All players learn an extra rule. If an Outsider was removed, it is in-play. [-1 or +0 Outsiders]

#

Maybe this could be more fun

bronze crown
#

That could also work

sick gazelle
#

or clear i mean

#

both I think would be fun

#

I dislike the separation of Lorics and Fabled tbh

#

Because stuff like this could be both

bronze crown
#

I like the ambiguity about it being in play, though I'd imagine the ambiguity would usually be solved pretty quickly

sick gazelle
#

its a very blurred line

bronze crown
#

True, though if it's a hidden ability it's probably better just being tied to an Outsider player

ocean hinge
normal pike
#

If you don't like that here is another

Astronomer(Outsider)

The concept of the Astronomer is that, things that aren't supposed to happen might happen, even if they are dead.. almost like a Atheist..

red flame
#

If you are most responsible for executing a player of your alignment, a player is drunk until dawn, and you might switch alignments.

#

The Storyteller can break the game rules, even if you are dead.

red flame
#

I think i misread

split crater
#

They only drunk a player if they switched alignment

red flame
#

Ohhh

#

I was struggling with that one for character count purposes

#

If you are most responsible for executing a player of your alignment you might switch alignments. If you do, a player of your previous alignment is drunk until dusk.

#

165 characters

#

If you are most responsible for executing a player of your alignment you might switch alignments, and a player of your previous alignment is drunk until dusk.

#

Is that still the same ability

split crater
normal pike
#

Yeah

#

I can't for the life of me make good ability text..

#

Also the Fey can be found in my HB Collection List!/ :3

#

This was the original Fey Idea...

winged estuary
# normal pike

This thread is for creation of new ideas by the way, not reposting things you've already made. Please keep that in mind

normal pike
#

To be fair, the ability text of @split crater & @red flame is so much damn better lol..

winged estuary
#

Completely irrelevant

zinc aspen
#

Yeah no workshops are for making new ideas, not for showing off previous ones

restive token
#

Prompt: Good character with the setup text [+0 to +2 {character}, one of the extras is evil]

normal pike
#

How it would it work on

#

politician goon and ogre if someone perse created a ability that fits that

#

(in general, outsiders that can swap alignments..)

queen perch
zinc aspen
#

No bc it’s a good character

normal pike
#

Oh wait it's specifies a character..

Still if the character were those.. how would it work..

queen perch
normal pike
#

Hm..

#

I could only think of buffing balloonist with this and adding a hit of Bounty Hunter /j

zinc aspen
#

Theres something here

#

But idk what

queen perch
zinc aspen
#

For sure

#

But tbf i find it easy to overtune something first then bring it down instead of the inverse

queen perch
zinc aspen
#

Definitely

normal pike
#

If you nominate & execute an ally today, you might be executed instead

^ not it?

zinc aspen
#

Pacifist can afford that bc many good players will get executed

#

This only gets one chance

normal pike
#

I forgot the clause I know.

zinc aspen
#

No I mean that’s what Maayan said

#

Well acc tbf

normal pike
#

Hmmm [+0 to +2] of the character is hard to build my dumb ahh brain..

zinc aspen
#

Ig if they live

#

Then they could try again

normal pike
#

True.

zinc aspen
#

But that still feels bad with how tough it is to fully command an execution

queen perch
#

the problem is you just get so much value regardless of how an execution goes rn

you execute someone & die? publicly confirm your role and give the whole town a seamstress ping

you execute & they don’t die? seamstress ping again AND you can keep nominating

normal pike
#

What if we just make a BMR character have that clause like a tinker.../j

#

tinker +0 or +2.. one is evil oh god... :')..

zinc aspen
normal pike
#

Welp, goodluck cracking the case on that one chat.

queen perch
normal pike
#

Don't think I can think of any at the moment..

zinc aspen
#

It’s alr just come back to it later if you want

zinc aspen
quiet breach
#

Prompt:Negative evil mod(doesn’t matter how)

spark veldt
#

doesn’t matter how, eh?

quiet breach
#

“could be a TF that removes a minion”

#

“A demon that can turn good”

split crater
red flame
#

LARPuff (Fabled)
There are no deaths or executions. All players roleplay as pseudo-medieval Jigglypuff. [No evil players)

red flame
#

Big Brother (Fabled)
The game ends when one player is left alive; that player wins. On the final day, dead players regain their vote token. [No evil players]

red flame
#

Celebrity Big Brother (Outsider)
There are celebrity guest stars in-play. [+1-5 guest stars, +1 Big Brother]

#

okay this is getting out of hand

#

??? (Outsider)
If you die, two good characters turn into evil Minions. [-1 Minion]

zinc aspen
#

??? (Outsider) - If you die, two good players become evil Minions & learn the Demon. You must die on the final night. [-1 Minion]

split crater
#

“become into evil Minions” 🥀

zinc aspen
#

Stop nitpicking 🥀

split crater
spark veldt
#

clunky sentence

#

the comparator is better

split crater
#

Then it would be “I’ll make better out of you”

spark veldt
#

Baron (Demon)
Each night*, choose a player: they die. [All Townsfolk have Outsider abilities. -? Minions]

spark veldt
split crater
#

Because we live with it

spark veldt
#

booooo

zinc aspen
split crater
red flame
#

You might be cooking

normal pike
queen perch
#

-1 or +1 Minion is so insanely swingy

normal pike
#

Oh wait just negative evil mod

#

Birthday(Fabled)

It's my birthday, so all go Atheists! [-1 Evil, No Demon, No Minion, just Pure Chaos]

-# prob a semi-joke prompt..

normal pike
#

Insanely Swingy?.. maybe .

#

You may never know.

split crater
#

Yes

queen perch
#

a townsfolk adding a minion is so bad for town haha

#

and if this removes a minion its just extremely strong

split crater
#

So is one removing it for evil

normal pike
#

Pride(Demon)

Concept is, for every vote they got they gain a kill.. but it's make it so they're alone.. no Minion.. just them vs the World.

Is it too OP.. yes.

#

Based of: Pride from 7 Deadly Sins.

split crater
#

Huh?

#

Wdym a vote a kill

normal pike
#

Goddamn mosquitoes are just eating me alive... :-;

I have 7 Bites within the span of 2 minutes..

queen perch
normal pike
#

To be fair.

#

I'm struggling with making ability text

normal pike
queen perch
normal pike
#

If they vote thrice they kill thrice

#

With the right demons..

They can pretty much mimics..

shabaloth
po charge
yaggababble

But it feels like pride might be too OP..

split crater
#

Not OP

queen perch
#

i think it runs into a few problems:

  1. being a solo evil doesn't tend to be fun since you win or lose alone
  2. town can completely shut down this demon by just agreeing not to vote or nominate and infinitely get information
  3. once there is enough info, town can just agree on who they wanna execute so the demon can only vote once and becomes a vanilla demon with no minions
  4. this scales poorly with player count as you lose more minions for no additional benefit
normal pike
#

Wait.. does flowergirl badically detect this..

I mean all they need is to vote once and the FG will see a yes..

TC too.. it can figure out if there is Pride..

Idk who investigator works with 0 minions..

normal pike
#

I think the best way to do this Negative Minion count is.. A Loric.. or Fabled..

zinc aspen
#

Well not necessarily

#

You just need to understand the implications of decimating the Demon’s support

#

If anything I’d be hard pressed if I had to say I liked a Loric or Fabled that removed Minions

winged estuary
#

Prompt: A character with a win condition
Going back to a simple prompt

queen perch
#

Minion: If a good player chooses you with their ability at night, you learn this & your team wins if you are executed tomorrow.

ember gull
red flame
#

??? (Demon)
Each night*, choose a player: they die. If all living players are poisoned, evil wins.

#

I need to workshop this

winged estuary
#

Night 1 kill, wow

red flame
#

Feels too codependent on minions

red flame
winged estuary
#

Yeah this is definitely super swingy since it has no way of poisoning by itself

red flame
#

I would love to make a night 1 kill demon work

red flame
#

But if I do both that’s almost like a double kill

winged estuary
red flame
#

Each night, choose a player: they die but register as alive. From the next night onwards, they register as dead.

red flame
#

Maybe

#

I find Barrow Fog really interesting and since finding out about it I’ve wanted to try and make it work

#

!!!

queen perch
red flame
#

Script with Barrow Fog and Pukka Fog

#

No that’s so niche

winged estuary
#

I think these two are actually really interesting on timer scripts. Specifically if they can’t kill, like:
Each night, choose a player: they are poisoned. If all living good players are, evil wins.
Each night, choose a player: they die but register as alive until they die again

Maybe with some other buff so it doesn’t take a super long time to win. It’d be combined with other timer Demons, maybe Au’Wre would be fun

red flame
red flame
#

Wait Pukka Fog and Riot

#

Hmmmmmmmm

winged estuary
#

Au’Wre is from the Bootlegger Anthology:
“Each night*, guess your Minions: You learn how many are correct. If all are, evil wins at dusk unless an evil player dies by execution & all players learn this [Evil players don’t learn each other]”

sick gazelle
#

Might be too powerful

#

At lower player counts

#

I wish it scaled better

#

😔

winged estuary
#

This is actually one of the first few Minions I made in this thread

sick gazelle
#

oh thats cool!

#

I think it happening at dusk

#

Gives the good players more of a chance yk

#

Cause if you notice its possible for 2 players to be the demon equinox pair that wins at dusk

#

You can execute either one of them

#

the game wont end

#

unless both are dead

#

but if youre scared you can do it

sick gazelle
winged estuary
#

An evil team going for this wincon already has a pretty noticeable tell with how it kills, so I think it doesn’t need an extra tell, but that’s just me

sick gazelle
#

Also it makes it more balanced in low player counts imo

#

where the demon could kill 1 person

#

and have their win con

#

silently

#

I think its just impossible to balance

ashen flax
#

town can always kill either way if there is a big gap

#

and worst case good wins after final 5 if they miss killing evils twice in a row

#

so it's not that problematic in smaller games

sick gazelle
# ashen flax should be fine

in a 7 player game, if town executes a good player, the demon can kill the good players neighbor and the win condition is met

ashen flax
#

so thats fine

sick gazelle
#

And this is just with 1 player dead

#

wait

#

i gotta show it on the other side

#

basically with just 1 player dead

#

executing either of their neighbors could lead to a loss here

ashen flax
#

true

#

but that's still town getting at least 2 exes normally

sick gazelle
#

I just think anything with connecting neighbors via dead players fails to work

ashen flax
#

well

sick gazelle
#

at low player counts

ashen flax
#

then town has to consider

ashen flax
#

which exes seem like they are lifely safe

sick gazelle
#

it just doesnt seem fun to randomly lose, cause the threat is very active here

ashen flax
#

it's not a random loss

#

it's a calculated risk

#

one which evil probably played well for

#

to win

sick gazelle
#

ig its like fearmonger a bit, where it could be anyone

#

its just that more players = more nights of info and more days of executing before it becomes a threat

#

more players getting more info for longer

#

vs less players getting less info for less

#

scales poorly imo

ashen flax
#

the wincondition is likely to proc after ~half the game

#

no matter the player counts

#

isn't that pretty fine for the character

normal pike
split crater
#

This is a TF in the same vein as Cult Leader

#

Not a Traveller

#

Furthermore, wincons on Travs are generally feels bad

winged estuary
# normal pike # Stargazer(Traveller) > Concept is, the Stargazer may once per game guess every...

It’s a very common Minion or Demon ability in homebrew. This doesn’t really work as a Traveller for the reasons of:
A. This is so so much stronger as evil. As good it’s just a really really weak Al-Saahir, while as evil it’s a very serious threat that’s gonna get exiled immediately
B. Swapping alignments means they could start evil, learn the Demon, then turn good and just… execute the Demon
C. It just isn’t fun to have this join as a Traveller

winged estuary
split crater
#

True.

winged estuary
#

Making it much better as a Minion/Demon

sick gazelle
#

maybe another strong upside

#

and remove the alignment specification

brave hemlock
#

Prompt: characters which allow starting evils to become good

green shell
queen perch
#

or this just insta wins for good

winged estuary
brave hemlock
#

also this is really strong even without it

#

"YSK an evil player" is strong

red flame
#

??? (Townsfolk)

There is an evil Townsfolk. If you die, they change alignment and become good.

queen perch
red flame
#

If you die at night maybe?

queen perch
#

also if you want any syntax feedback, the evil Tf should be in setup

If you die, the Townsfolk you made evil becomes good. [1 Townsfolk is evil]

red flame
#

Epic

ember plaza
#

This prompt makes me think of Snake Charmer

ember plaza
#

Prompt: Good characters that can cause deaths

normal pike
#

(it's a sort of Potion, not z knife..I'm just ass at making icons)

ember plaza
#

Prompt: An ability structured as follows:
Night 1: (effect x)
Night 2: (effect y)
Night 3: (effect z)

ocean hinge
#

idfk lol

zinc aspen
#

And also can’t kill which is rough

zinc aspen
cerulean creek
#

but nobody bloody knows the demon

#

so like

zinc aspen
#

Originally 0KPN and with Minions

cerulean creek
#

i see

ember plaza
#

Prompt: Minion that runs the game as much as the Demon does

cerulean creek
#

what

ember plaza
#

like they're centralizing

normal pike
#

12|03|25

Happy Holidays!🎅

Make a Character/Loric/Fabled centered aroundChristmas!

ember plaza
#

Krumpus (Demon): Each night*: choose a player to add to your Naughty List. If only 2 living players aren't Naughty, all Naughty players die.

#

Needs some kind of upside but already very wordy

ember plaza
#

yeah, compared to shab it's probably balanced then

red flame
#

Shepherd (Townsfolk)
You start not neighboring the Demon.

ember plaza
lofty meadow
#

So basically it'll look like

#

They are poisoned
They learn an advice that may help their team
They are mad
Etc etc

ember plaza
#

Not much of a reason not to just choose the kill

lofty meadow
#

But I gotta think

ember plaza
#

The gifts have to be worth choosing them randomly over a kill

lofty meadow
#

Since everyone knows the presents which isn't chr-y

lofty meadow
#

I just said how the gifts might be presented

ember plaza
#

I think this would work much better as a minion

#

But still need better gifts

lofty meadow
#

Gifts are chosen by st so eh

ember plaza
#

Right but like

#

It should roll higher than a poisoner or cerenovus when it hits

#

cuz they don't get to choose what happens

ember plaza
#

I think this could work pretty as-is if they gave a gift in addition to their kill, instead of replacing it

#

Cuz it makes more sense for random poison/madness/whatever as a secondary ability

lofty meadow
lofty meadow
#

Luckily I refrained from using the extremely vague and nigh unsolvable something bad/something good

ember plaza
#

Prompt: Outsider modification

red flame
#

Baron Times a Thousand (Minion)
Most good players are Outsiders.

queen perch
#

recreating the brewery from first principles

#

(THIS ISNT ME)

zinc aspen
#

This also isn’t even top-down this is bottom-up

#

😭

wintry vault
#

its like slightly aggreviating. not annoying but as though its an itch i cant scratch

normal pike
# ember plaza **Prompt**: Outsider modification

Advocate(Townsfolk)

Each night, you learn a character of a specific type(until you learn no more), they are either out-of-play or in-play.[+1 Outsider]

Virus(Outsider)

If you die, A Townsfolk becomes a outsider.[-1 Outsider]

Spirit(Minion)

Outsiders who died today poison their Townsfolk neighbour until dusk.[-1 or +1 Outsider]

Vindicator(Demon)

Each night* choose a player: they die. The First Outsider you kill this way becomes a Evil out-of-play Minion instead. [-1 or +1 Outsider]

zinc aspen
#

Why is virus an outsider?

cerulean creek
#

it can remove itself lmao wtf

#

vindicator straight up gets nothing for its negative o mod it only wants + mod, it also is a signaled turn and doesnt get fangs mobility unless sw is on script

#

spirit is too short duration for 1 poison

leaden heath
cerulean creek
#

this sounds familiar but i cant place it

zinc aspen
#

Acc that’s quite a good way to mitigate the confirmation

#

Bc it could easily be an evil player claiming it

#

But you do still confirm the outsider so meh

leaden heath
#

People need to take official character clauses more often.

cerulean creek
#

^

#

cross reference precedents

normal pike
winged estuary
#

Hermit can remove an Outsider, but adds in 3-4 additional Outsider abilities immediately.
This must remove an Outsider, but adds in 1 additional Outsider ability at a delay.

So effectively this just gets rid of an Outsider from the game, until it dies. Which is helpful for good. And that’s ignoring the confirmation it causes, essentially being a one-time Farmer

normal pike
#

Dominator(Demon)

Each night*, choose a player: they die. Evil players you voted today survives execution.

cursive oxide
#

You just vote on yourself and can’t lose

lofty meadow
sick gazelle
cosmic kindle
#

we live in a society where this thread is not called Homebrewery

pastel trench
#

Well that doesn't actually describe what this place is, with it not encompassing all Homebrew (Homebrew-ery) but encompassing the brewing of new characters, importantly, new brews (Brew-ery)

leaden heath
#

We live in a society where this thread is not called Home.

ember plaza
#

We live in a society where this thread is not called Homebrew Newery

zinc aspen
#

We live in a society where this thread is not

lofty meadow
#

We don't live

zinc aspen
#

We

spark veldt
#

We live in this thread

wooden socket
#

We live in a society 😢

ember plaza
#

Prompt: A character that changes what one or more other player's abilities are/do

vapid pebble
#

Prompt: A character that has, in it's ability text, the phrase "they are"

vapid pebble
#

(note: dusk is after the execution occurs)

cerulean creek
ember gull
#

"In other news, the sky is blue?"

ember plaza
spark veldt
#

Aleph (Townsfolk)

You start knowing a player. They are mad that you are not Aleph, or they might die.

#

(virgin but funny)

#

well it‘s NWM but worse but better but weird

zinc aspen
#

The fact I can hear them talk speaks volumes

normal pike
normal pike
queen perch
#

town just never nominates except for when they intend on executing if this is on script

ocean hinge
#

Mort (minion): All townsfolk abilities are slightly more boring. [+ The Steward]

spice shoal
#

honestly could work better as a minion with once per game or entirely passive

sick gazelle
#

Prompt:
Make a character involving pairs of players in some way like the chef.

ember gull
spark veldt
#

You start knowing two pairs of players. Full house, four of a kind, straight

ember plaza
pastel trench
#

Think about how powerful a Chef is in a Legion game for narrowing down where evil players are I suppose.

spark veldt
#

Congrats on reinventing Chef

#

i can't think of a reasonable difference

#

Spy can increase this number to make it look like evils are closer, Recluse does the opposite

#

Misreg is the only thing that matters

stoic vapor
ember plaza
trim stag
winged estuary
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Prompt: A character with “X” in its ability, where X is the current day/night

umbral surge
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Townsfolk:

You start by learning X and choosing a player: if they die on day or night X, you learn the Demon. The Demon knows X.

ember plaza
rigid juniper
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would probably be on day X

winged estuary
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Yeah needs to be day

trim stag
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Cartographer (Townsfolk): On Each Night X, learn if an Evil player is X players away from you.

normal pike
winged estuary
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Ah yes Xaan but it massively helps good

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Actually no this just does nothing, it only affects daytime roles. You’ve invented half of a Baron

ember plaza
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Prompt: A character that interacts with neighbors/seating order

leaden heath
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Mule (O) - The 1st time 1 of your living neighbors is evil, the other becomes evil, even if you are dead.

red flame
winged estuary
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Prompt: A timer Demon

pastel trench
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After day 3, evil wins. Each day, the 1st time a good player nominates a good player, all players learn this.

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Well that's probably not very balanced lol, but train of thought

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Maybe could even be After day 2

zealous valve
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Ok weird idea

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After Day 6, evil wins. Each night, you may choose a player: they are poisoned until dusk. If you don’t, the game ends 1 day sooner

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I don’t like doing this with poisoner specifically but idea is giving it some sort of weapon that it can forsake for a shorter timer

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Details unclear

ashen flax
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this seems like you'd rarely actually want to poison anyone

wanton ruin
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Prompt: A Townsfolk whose ability begins with “You start knowing who the Demon is.”

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I’ll allow modifications to the wording, but it should in essence learn a player who (if sober, healthy, and learning true info) is the Demon.

winged estuary
zealous valve
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the problem is its hard to make an evne trade

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i kinda have to make it an OPG weapon?

winged estuary
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Just feels like there’s very rarely a reason to actually poison, skipping an execution is too valuable

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Escapod does it well actually, it loses time but swaps the Demon around

winged estuary
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What about:
Follower (Townsfolk) - “You start knowing the Demon. If you are executed, your team loses, even if dead, drunk, or poisoned”
Luren (Demon) - “Each night*, choose a player: they die. If you are executed, your team wins. If the Follower is executed, your team loses [+The Follower]”

So if Follower is in-play with any other Demon, they want to execute the Demon. But if Luren is in-play, the Follower has to execute themself as the only way to win. It’s definitely very centralizing, but such is the nature of a “YSK the Demon” Townsfolk

steep holly
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Townsfolk
Each night, you learn which player is the Demon. If a Minion lives, you are drunk.

spark veldt
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You start knowing the Demon. If they die before only 5 or fewer players live, swap characters and alignments with them.

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(toxic af)

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whoopsies wrong wording

winged estuary
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5 players are alive from the start of the game, it needs to be “only 5” or something similar

brittle plaza
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(/j)

winged estuary
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Y’All’D’T’Ve (Outsiderj - You might be executed if you speak a word that contains a contraction

umbral surge
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the Governess

zinc aspen
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this is a genuine prompt

ember plaza
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Cassandra (Townsfolk): You start knowing who the Demon is, but nobody believes you.

wooden socket
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In vortox you don't know and everyone buys it

leaden heath
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I really don't have good ideas for how to balance this prompt without just making an off-color version of a certain speculated character. *Wink wink, nudge nudge* ||It's Mole.||

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Oddly, Outsiders that learn the Demon are way easier.

leaden heath
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Heretic 2 (Tf) - You start knowing the Demon player. Whoever wins, loses & whoever loses, win, even if you are dead.

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I think that works.

plucky steppe
wintry vault
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Prompt: A character that adds doubt to an Atheist wanting to claim or executing an Atheist claiming, without explicitly mentioning them in the ability text. (Ex. Drunk, Cerenovus, Marionette, Boomdandy all do this)

umbral surge
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I have no idea how this character is run so don’t ask me but

Widower (Minion): Before the game starts, choose a good character: they must be in-play, but they are poisoned.

cerulean creek
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yeah i dont see how this can work

spice shoal
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Prompt: A character that works best on a Teensy

leaden heath
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(ie. Steward /s)

wintry vault
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The Inabeio reminds the Storyteller not to compromise on their values and basic human morals Clueless .

ashen flax
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XD

leaden heath
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I do genuinely have a good character for this prompt, but it's a pre-existing one. I've joked about posting old characters too much already in here.

spark veldt
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Each night, learn a player with a different alignment as to last night.

winged estuary
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I love the Balloonist but better

amber sandal
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Prompt: Townsfolk that turns themselves evil due to their own ability, but is still worthy of Townsfolk status.

ember plaza
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So like, cult leader if it was a townsfolk

amber sandal
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Yes :3

zinc aspen
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guys cult leader is a townsfolk 😭

spark veldt
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so antimisinfo empath is an outsider, i hear you say

ashen flax
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no, winning the game for good is a tf

ember plaza
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Cult leader is an outsider with official Ravenswood Bluff residency status

zinc aspen
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if people think that CL is an outsider just wait until they see ||moneylender||

pastel trench
amber sandal
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i am curious to see where the "Townsfolk that turns itself evil" design space can go

wintry vault
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cult leader is an outsider cause its incredibly boring and makes everyone disinterested in playing the game

ember plaza
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The only real one I can think of is snarmer

spice shoal
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gives the minister a chance to be executed and remain good, or to hide it and join the evils upon learning where they might be

spark veldt
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Copacetic (Townsfolk)

If the dead outnumber the living, most alive players become evil: only the current dead may vote, without a vote token & a majority isn't required.

zinc aspen
hollow skiff
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I can get behind the case that its not a suuuper interesting character since generally I don’t think cult wins are ever particularly fun or engaging, just ending the game because everyone decided so, but you can just not agree to form the cults & instead have the CL be a pseudo Empath

cerulean creek
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id honestly just prefer having empath on the script