#Myths and Monsters

85 messages · Page 1 of 1 (latest)

lapis grove
shell estuary
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how is eris good at all?

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and how the heck is demeter like, useful at all? it's literlaly, just learn arbitrary info each day.

lapis grove
shell estuary
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instead of making it arbitrary then id say have their be some sort of condition. like if X it's true if y it's false.

lapis grove
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Is that better

shell estuary
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no no im asking, what was the intention for eris?

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like, what are you tryin gto do with the character?

lapis grove
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I know it sounds convoluted but I'm trying to make it work with the lore

lapis grove
chilly flame
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In the land of myths and monsters... I was an angel

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Also Lotus Eater should state "until dusk"

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If something is until dusk, it should be listed, as otherwise it's permanent

shell estuary
dreamy heart
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or something

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so it is actually good

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cause rn the mechanically good choice is to choose themselves

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to then chosoe a player to die

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medusa is immedietly outed

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which is not good

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and makes solving stuff way easier

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same with cerberus

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which is quite outed when it triggers

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only 1 other thing being able to do the same

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hades dionysus suffers from the same

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cause hades here feels quite weak

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maybe make apate more trackable, either every other night all neighbours of an evil player recieve false info

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or make it all nights

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that happens

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artemis is really weak

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they are like a huntsman

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but way weaker

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and pandora is not even close to dangerous enough to require a huntsman like

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and can just be exeucted d1 if needed

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there is very little roles the evil really need to know

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alethia feels very bad if it doesnt learn a demon bluff

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and if it does learn one it's brutal for evil

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if they bluff the learned character

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dionysus feels really strong or really weak depending on interpretation

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if it chosen player learns they have been chosen by dionysus its really strong

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and makes hades way weaker

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if its not, then its super weak, since madness might be broken immedietly accidentally

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eros and athena feel super strong compared to the previously stated roles

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like artemiss which is like almost detrimental

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zeus could we worded to that player cannot malfunction or become mad, which would make it immune to apate, though it feels really weak, since there is not that much things that make them poisoned, and half doesnt even trigger on them

dreamy heart
# lapis grove

helios is incredibly strong, to the point were it should almost always be shown themselves making it bad, most storytellers will work around not showing the same player to much, this just confirms good players a lot and very strongly

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could at least be made into the player the storyteller thinks is the most valuable to one team

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or something

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and not good player

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so it can learn others as well

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demeter needs to be more trackable, possibly saying, at the start of the game a player is marked by you, each day learn a true statement, if the marked player dies it is false instead

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or something

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so it flips after a bit

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previous demeter is really really weak

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cause for the storyteller to actually tell stuff is really hard, they would basically have to offer solves

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that the player could think about to see if it sounds real

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cause it doesnt learn anything

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savant is useful cause you know exactly 1 statement is true

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and is trus trackable

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this needs to be telling you very specific stuff that you can think about if it could be true

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hermes is quite strong in confirming people

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but not to bad

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better than useless

dreamy heart
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but not the drawback

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that balloonist has

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which makes it incredibly strong and dangerous

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probably strongest role here

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cause it just says the demon is one of 4 players

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poseidon just confirms itself

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and has an otherwise really negligble ability

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since very few abilities interact with seating

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cyclops is a tf

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can just out being the cyclops

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if the st executes them they are confirmed

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as achilles is worded you choose more people each night, so the choices stick around which i think is a positve tbf

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hera is interesting

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moirai is outed quite easily

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cronus is quite loud as well

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which is probably the biggest problem i have here

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most stuff is really loud

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and doesnt change the game up to much with being loud

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so tracking demon type and stuff will be quite easy