#script with every character that turns people evil
48 messages · Page 1 of 1 (latest)
Hag to make more mez surely?
What is the ferryman?
Oh
How does ferryman help? If you have majority evil, ferryman doesn't help lol
Well lets hope you dont have majority evil
That would be too much
Oh the script is meant to be played?
Usualy it helps because good can spend their dead votes early to kill of evils/demon candidates
It's very easy to be majority evil on this script, hence, ferry helps evil
I think thats what theyre trying to get at
Yes but I made a town that can stop everyone from turning evil
Because what is the point then
What is the point indeed
How does town stop everyone from turning evil? Poppygrower probably?
I invite other people to try this challenge because it is really hard to make a script with CL, BH, Goon, Politician, Mez and FangGu
Yes, and courtier
Golem can kill a mez
Dreamer can find those evils
Personally think it's impossible, you did a great job, can't say I can think of any other ways to obscure evil
Other than storryteller balancing. I made this in hope of the storryteller doing a GF -1, not puting in all the turning evil roles and making the CL good if they can
Plague doctors can add more evils
I dont want that, i wanted just the technical roles "you turn evil". If not i would have added PitHag, Barber, PD and it would have been imposible
script with every character that turns people evil
you need the busted amnesiac ability
majority evil is usually a guaranteed win for evil anyways, but in a situation with a high number of evils it definitely helps
there's also a really stupid idea of adding SOI
off script amne 😱
putting an amne on the script for balance might not be a bad idea
Here I explained how I hope that the storyteller balances things out, but if I put amne in there will probably be someone who makes the Amne evil
Evil amne ability: each
night*, choose a player: they become evil
Oh no
Plague Doctor makes people evil
The obvious fix to a script with all the alignment changing characters is Heretic. Heretic's presence on a script is the ultimate balancing force, it's the most powerful tool in a script writer's arsenal for any unbalanced script constellations.
The biggest threat to the Heretic are Fang Gu and Mez, but you can't fix everything
Heretic is like the big red nuke button, it simultaneously fixes and creates all your problems
This doesnt look very fun. All its going to result in is evil majority by D3 and then town stands no chance of victory.
Town isn't nearly strong enough to compensate for this huge majority of evil players.
Also, TL being instaconfirm is janky as hell.
I know but it was supposed to be a challenge, not a normal script. I tried balancing it out, try it yourself
Tea lady is supposed to be confirmed to give town some chances
Confirmed what exactly?
It doesn’t confirm anything
Tea lady protected players can be mez turned, fg jumped to, CL flipped, poli/goon flipped, the TL themselves could be evil
TL doesn’t do anything
True, you're right. What townsfolk are very powerfull for good so I can replace the Tea Lady?
Maybe I take out Inkeeper as well
ok what if, you added the bomb from nwc
I mean, if the Cult Leader is still good, the evil team can't stop the good team from winning due to it.