A Tower of Babel production
A custom script designed around the dilemma of difficulty bluffing Atheist as evil, and the feasibility in many Atheist games of mechanically confirming Atheist by final day. Instead of Atheist games or bluffs both depending on N2 decisions as to who to frame, there's more flexibility for evil framing as there simply... aren't evil pings.
Optional way to run is that the ST promises pregame that if Atheist is in play, no rules will be changed besides there not being an evil team (everyone may still get mechanically operable info as if all of the good roles were in play). The minions should each be sufficiently silent to prevent hard Atheist confirmation.
Good has a lot of tools to solve, and Evil--if they exist--have plenty of knowledge and tricks up their sleeve... as long as Townsfolk don't trip them up first.

