#secret thing

1 messages · Page 71 of 1

next vault
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Chef just reveals its Legion, but it doesnt solve it

sinful onyx
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check back here idk

hollow oasis
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Ok realistically it’s because people do legion with all of the Broken tf

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and then add Vortox

modern plume
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If we're gonna post a statistical claim, at the very least we should have a legitimate methodology and knowledge of where those numbers come from and how they are derived

hollow oasis
modern plume
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Otherwise, the numbers are meaningless

hollow oasis
modern plume
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Derived how?

hollow oasis
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it’s random people across multiple play groups

modern plume
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Who and where?

next vault
hollow oasis
sinful onyx
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i don't think winrate says alot about demons if you compare them across scripts
bc if a demon would get 80% or 20% on a script, then it won't be on the script

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it only says something if you compare the 4 demons on 1 same script

hollow oasis
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winrates get updated

modern plume
next vault
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Alhad has such a low % because everyone puts it on scripts super hostile to it

sinful onyx
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either it has 66% like here
or it has 20% or lower bc of broken interactions

modern plume
hollow oasis
sinful onyx
next vault
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Also, idt anyones surprised about alhad/vigor/riot/ojo being lowest 4

low umbra
next vault
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Or nobody surprised about Po, Fang Gu, Legion or LM being so high

sinful onyx
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alhad in scriptbuilding is like

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cool 2kpn demon

hollow oasis
sinful onyx
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bros like 1.5kpn and inaccurate

next vault
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Thing with legion is that you have less reasons to believe the Chef

hollow oasis
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The balance point for knowing legion imo is “Alch ET”

hollow oasis
modern plume
# hollow oasis You say it like someone is actively sabotaging the site to say a character is to...

I don't have to make any such claim, and you should apologize for the false accusation here.

How do I know that there isn't biases in the methodology?

  • Biases in the scripts played across groups
  • Biases in the various groups that are also willing to report
  • Biases in which groups will report what results
  • Biases in which groups play which demons in relation to which groups are willing to report
  • Biases in groups willing to report once vs multiple people in the groups reporting in relation to the types of games and demons and scripts played
hollow oasis
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It’s really bad at that

next vault
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It's because people go all on monke when theyre Legion

sinful onyx
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Imo it's biased
but how biased is it to each demon tho

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like i can see maybe someone post all the vigor wins but never Fang Gu wins

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i guess

modern plume
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If it's all self reported, without any further information, it's functionally random and at the mercy of the groups willing to play what demons and the quality of those groups.

next vault
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Legion is the strongest demon and p much always has been, you can argue that old fang gu was stronger ig

hollow oasis
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But old fang Gu

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Isn’t real

next vault
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A demon that can give you +2 evils, even if dead is quite strong

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Also yeah, not real

hollow oasis
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and cannot hurt you

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I think

sinful onyx
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it's not real

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it's as real as legion that kills good player every night

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which isn't real

low umbra
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When was fang Gu changed? Like, surely that was early enough that it hasn’t drastically messed with clock tracker stats?

low umbra
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Yeah it’s not changed clocktracker stats then lol

sinful onyx
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also this has the obvious issue of characters being on base 3 or not

hollow oasis
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I think it was before the “one that must not be named” got swapped to vigor

sinful onyx
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Zombuul/shab scripts aside from bmr is like

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not exist

hollow oasis
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The meta is for all players to be the same gender

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meaning

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Being trans is the optimal strategy. It’s a horrible demon.

sinful onyx
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Kazali is strong bc they will pick ones who are good at the game
and it's statistically not false
but town never use that stats to say "ehh the veteran being evil is more likely a world"

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so ofc they win more

hollow oasis
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sometimes they just pick their friends

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In fact I think that’s the reasoning behind alsaahir on CC

sinful onyx
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It's buffed by the fact that using the meta to target veterans seems unfair and maybe unfun

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Yet the meta is...still a meta

low umbra
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I mean meta-ing Kaz picks is kinda cringe

But also we why we want to do things in a min-max way instead of just have fun with the game and potentially team up with people who you don’t usually have on your evil teams?

next vault
hollow oasis
sinful onyx
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i don't track who was more often evil

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you know

hollow oasis
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I refuse to name it

sinful onyx
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like i genuinely won't remember that

modern plume
hollow oasis
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Indeed

sinful onyx
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kazali being able to avoid players who just lose when evil
and players who just win when good

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is like

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a strength

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and it's especially a bigger strength when in groups that's mixed with veterans and newbies

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which i doubt is not at small numbers

modern plume
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Unless you're regularly playing with Kazali in the first place, or with Gardener or such.

sinful onyx
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It's cringe but real

hollow oasis
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Ok in fairness, picking players you have not synergized with in the past can end badly

sinful onyx
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in all fairness

hollow oasis
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notably I don’t think “all veterans” is the correct meta

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because like

modern plume
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If it's only somewhat bad, then in fairness, one could suppose picking them allows practice?

-# If it's particularly bad, then maybe there's a big concern between those players

low umbra
hollow oasis
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sometimes you+vets=bad combo

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because your play styles do not synergize

sinful onyx
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kazali has the upside of if you don't feel like demon today

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self pick to rerack

hollow oasis
sinful onyx
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however like it's only fun once in a month

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and cmon man

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i got kazali finally once

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why'd i not want to play it

modern plume
next marlin
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Clocktracker is often directionally wrong, i.e. in the opposite direction to leaked app stats

low umbra
next marlin
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we don't have vigor winrates (I have an estimate for what band they'd be in based on the stats we have)

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clocktracker definitely overestimates both pithag and marionette

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(i.e. directionally overestimates them rather than being the wrong magnitude but right direction)

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I suspect the site as a whole has a slight bias towards people logging games they won

low umbra
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I’m honestly not sure how consistently people use clocktracker, but if it’s biased towards people who want to log a fun/exciting/chaotic game, I’d imagine it would favour roles that align with that bias (ie, mario and pit hag I can see as fitting that bias)

next marlin
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notably we also know good wins a little more often than evil so expecting evil roles to balance at 50/50 is wrong

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(not far off, but not perfectly correct)

sinful onyx
next marlin
sinful onyx
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i also wonder why's vortox, yagga and leech having so high winrate but whatever

next marlin
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even for roles we know operate at an extreme (e.g. Vizier) it's way off in that extreme

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all that said...yeah I think Kazali is way stronger than it looks

sinful onyx
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see i think vizier can be a perfectly balanced role
bc you can just not care about 1 minion game compatibility

next marlin
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"your optimal evil team" is an absurd ability

sinful onyx
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never put vizier in 1 minion bags resolves a lot of things

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and it doesn't really make you metable or whatever

modern plume
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A misunderstanding about statistics and random variables is the belief that such random variables are necessarily explanatory to the group they are claimed to be tracking, that the group which is being measured and the relevant quality measured is actually the same object (in a statistical sense) as the random variable's output that is maintained and calculated; there can be a number of filters and other dynamic systems that are part of the derivation of the measured output.

Any number of filters could have gotten in the way that distort the influence of various groups and types of games being added into the total for the win rates.
And rather than measuring across the category equally, different types of groups, games, scripts, and other statistical structures out there could be far more weighted in the measurement for such rates.

uneven field
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half the town (Greg and Marissa) was convinced it was kazali

tough silo
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I have other statistics from another database, and it also agrees Al-hadikhia wins less that 40% of the time.

next vault
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Alhad moment

tough silo
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Also that statistic database says that Zombuul wins more games that Vigormortis so pick it with a grain of salt

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It also says that Fearmonger has a 60% winrate too

fiery sleet
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Probably cuz people overhate on fearmonger

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It has a 100% winrate in my group

tough silo
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Its what the numbers there say

next vault
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vigor is notoriously not that great

tough silo
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In its home script yeah, but it depends a lot. Their extra poison can be really load bearing

fiery sleet
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Vig wins ~55-60% of the time in my solo vig script

uneven field
fiery sleet
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So I think it's mainly the comparative lack of misinfo being really hard on SnV (without the fang gu escape hatch + extra evil to compensate)

uneven field
next vault
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vati moment

fiery sleet
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I'm getting the sense someone has been saying this frequently

uneven field
fallow rapids
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is there even a new question

vague pier
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No

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[1/27] is questionless

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I have a bad qn we can run ig

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[1/27] What script is your guilty pleasure script?

Think like, an unpopular one that you still like maybe for that one singular interaction or the one game that just happened to work out well :3

dusty thistle
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PB is not as good as TB, but it is a good script. I will die on this hill.

fiery sleet
grizzled marsh
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Why is alhad so low?

barren sun
tough silo
fiery sleet
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And also if they don't, then town runs out of demon candidates real quick

dusty thistle
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And also also clocktracker is not a reliable source in any way shape or form.

shrewd cloud
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Al-Had’s loud (which limits certain world building), gives a lot of power over the kills to usually good players, and can accidentally kill itself. So I’m not really shocked if it is in the lower half of Demon win rates at minimum (even if we probably won’t ever get 100% official stats)

next vault
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Alhad also has this issue where it's usually paired with demonbanes, roles that are generally strong (esp farmer, raven and banshee)

tough silo
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Do you guys agree that Shug + Harpy its a bad interaction?

fiery sleet
fiery sleet
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1/28: What are your best Hermit combos?

warped urchin
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Define best

fiery sleet
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favorite idk

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ones you think are noteworthy

warped urchin
fiery sleet
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I don't care

warped urchin
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Mutant Saint Drunk 🔥

fiery sleet
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mutant saint poli/heretic ggs rerack time

karmic rose
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Golem/Politician/Damsel, credit to Biscuits

coarse fern
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Butler / Damsel goes pretty hard

hollow oasis
dense moat
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tho i'd also take the Drunk Plague Doctr one on Star's Edge

foggy grotto
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good

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its just funny

foggy grotto
digital drumBOT
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Gave +1 Thanks to @coarse fern (current: #218 - 279)

foggy grotto
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I SAID THIS WHEN HERMIT CAME OUT AND I WAS LAUGHED AT

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the masses just weren't ready

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also i like hermit that mixes outsiders that usually want to out with those who dont

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makes the ones who want to out more damaging

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its not great with like

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saint

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but butler, recluse, snitch, PM, stuff like that

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its also why i enjoy open outsiders + fang gu

finite wigeon
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A big thing I wanted for the script was a very "traditional" Hermit, where none of the Outsider abilities would really get in each other's way or create much weirdness.

junior knot
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guys the absolute best role to pair with hermit is obviously ogre lol

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cmon now

keen crescent
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Its not a complete set, but I like mixing damsel with on death outsiders like barber or pd

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adds a nice tension between wanting to eliminate the wincon by dying, and not wanting to die

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Alternatively, goon/damsel/heretic, so you can have someone sit there, begging for the minions to guess them and pretending theyre evil to accomplish that, and then losing anyways since theres a regular heretic.

next vault
modern plume
# fiery sleet ## **1/28: What are your best Hermit combos?**

Plague Doctor plague_doctor, Mutant mutant

But only with Baron baron on the script. Because then you get the infection mechanic, because the Plague Doctor-Baron jinx allows duplicate Hermits to come into play, none of which can say anything as they are now Mutants and risk being executed and spreading the infection further.

keen crescent
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wait thats so fun

modern plume
#

This also makes for interesting script designs if the demon is the Lil'Monsta lil_monsta because then
(1) ST can intentionally kill the spawning Hermits, keeping the chain going...
(2) ... or use the Plague Doctor ability to make duplicate and additional Minion abilities later down the line.

There's also some evil combinations you can choose alongside Plague Doctor & Mutant to make this infection even worse.

Snitch snitch You can tell the Minions the former role of the newly made Hermit as one of the bluffs.
Golem golem If the Hermit nominates and kills a player, ST might treat this as a madness break for revealing themself an outsider.
Tinker tinker For chain reactions that can set weird things up.
Lunatic lunatic Best for Summoner and/or Fang Gu scripts to make some wild scenarios.

dusty thistle
uneven field
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shugenja harpy is an amazing interaction

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any character that allows someone to bluff specific evil information against another player is an amazing interaction with harpy

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harpy stays winning

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it's like if cerenovus was a good character

uneven field
uneven field
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lunatic drunk how?

fallow rapids
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you think you are a Townsfolk holding Lil Monsta

fiery sleet
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You think you are a snarmer who picked the demon n1-2

karmic rose
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I will say that Star's Edge is the only script I've played/run where the Hermit felt like it really really fit

uneven field
# fallow rapids

I'm only just now looking more closely at this script, and it's crazy

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three public minions and a SW + lil' monsta, legion

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minstrel

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CLOCKMAKER

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oh wait king with no choirboy it's meant to be a bad script

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carry on

fallow rapids
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the script title is Cruel and Unusual

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the goal of the script was to have every character be miserable to play

uneven field
#

preacher in a non legion doesn't seem that miserable

uneven field
#

oh that's a new jinx

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still not that bad

fallow rapids
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yeah preacher is only really here to make others miserable

uneven field
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disable the vizier, -1 demon candidate in non LM

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you've succeeded at making a very unfun script I'll give you that

fallow rapids
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i‘ve always joked that the real win condition is to have fun

uneven field
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I hate basically every legion jinx and this script has four of them

fallow rapids
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of course you know i had to hit them with the 3 for 3 “outed legion”

uneven field
#

the politician jinx is good

fallow rapids
#

poli jinx good

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poli is here so that you can punt baby to some poor townsfolk to make them believe they are hermit poli

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because that’s the funniest thing you can do

uneven field
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politician and zealot are good legion jinxes, all other legion jinxes suck ass

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I know they don't like to make hate jinxes but legion should have hate jinxes

fallow rapids
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Alsie here would be pretty happy if it weren’t for SW Baby Legion Politician Lleech

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wait

uneven field
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but even some of the ones that should have reasonable jinxes don't

uneven field
fallow rapids
#

Legion Magician is god awful

dusty thistle
uneven field
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I have my own legion magician jinx

dusty thistle
uneven field
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it's stupid that I have to add a bootlegger to a script just to put down the jinx that it should be rather than the official one

dusty thistle
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What were they smoking when they came up with legion+magician?

uneven field
fallow rapids
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Slightly better legionmagician but not that much

Legion learn each other in smaller groups. Magician is in one of them.

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old legionmagician jinx was fine but it just took really long

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IRL

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i think that‘s why they changed it to,,, that

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sigh

dusty thistle
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bootlegger legion magician Each legion wakes individually to learn their team. They learn the magician is in play

uneven field
#

literally just have legion wake to learn each other if no magician, wake separately if yes magician

dusty thistle
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Online, you should probably ping them

fallow rapids
#

Demon info is “These players are not the Demon”

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problem solved

uneven field
dusty thistle
uneven field
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it's such an easy fucking fix and they fucked it so badly

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nobody likes this

fallow rapids
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i thought that was the old jinx

dusty thistle
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Which made it a little awkward

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Then TPI overcorrected

uneven field
#

arif released the first ever played (probably) new legion magician jinx game in youtube video format recently

uneven field
fallow rapids
#

i stand corrected

dusty thistle
uneven field
dusty thistle
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Ignore me, I can't read

uneven field
#

Steven Medway meet me in a back alley

fallow rapids
#

yeah so this is my custom djinn sheet

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these unjinxes are so sad

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i mean i get it

dusty thistle
fallow rapids
#

yeah

dusty thistle
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And the how to run

fallow rapids
#

i liked snitch though

dusty thistle
#

Ok yeah, we shall mourn the loss of the snitch jinx

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Or we could resurrect it through the foul art of necromancy

fallow rapids
#

mourning the loss of a singular ’s

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(did they really need to do this 😭)

lost thistle
# fallow rapids

what are these new legion jinxes 😭

“but they might learn they are legion”

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genuinely would rather have unjinxed minstrel

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wait right the vote fail part uh

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ok that should still be jinxed

lost thistle
junior knot
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or i guess alternating since legion doesn't misreg on minstrel day

lost thistle
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and also only if a legion gets exed

junior knot
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if non legion gets exed then theres a good chance good is screwed

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like...

low umbra
low umbra
fallow rapids
low umbra
#

True but also meh

fallow rapids
#

i just killed the Butler master

tough silo
#

Sample i mean

junior knot
#

C'mon it's just riot at home

modern plume
# tough silo Script example pleaseeee

This is a version I made with this combination for a little competition thing with specific restrictions.

Bootlegger rule for this script here was " Setup always makes exactly one outsider, which will be the Hermit. Only the Hermit may come into play."

sinful onyx
#

actually anything with golem is fine for me

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bc it provides the aspect of hermit bags not being immediately op for evil since golem is can be a townsfolk

low umbra
next vault
sinful onyx
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actually drunk hermit is great for balancing reasons

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bc ideally drunk vs drunk hermit are not very distinguishable

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so hermit bags again, isn't instantly more evilsided than non hermit bags

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as opposed to face up hermit

modern plume
grizzled marsh
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What is it doing?

modern plume
#

plague_doctor baron "If the Storyteller would gain the Baron ability, up to two players become Outsiders."

You can use this to create duplicate outsiders, such as Hermits

grizzled marsh
#

Oh so it's only for plague doctor?

modern plume
uneven field
#

[30/01] Come up with a brand new Outsider

keen crescent
#

I like it when the good team doesn't just policy execute outsiders. To that end, "If you are executed, turn evil that night."

uneven field
#

I've got a similar one

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Deserter (Outsider): When you die, the Demon may choose a dead player to become evil.

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this is on a script with another on death outsider, a mutant-like outsider that needs to stay hidden, and a tinker-like outsider, where one of the demons specifically benefits from keeping outsiders alive

dusty thistle
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Extrovert (outsider): You have all outsider abilities not on the script [-0 or -1 outsiders]

keen crescent
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Ron: "There is an extra outsider. [+1 outsider]" (alternatively could be called bar, up to personal preference)

uneven field
#

blank token 🔥

keen crescent
#

I mean tbf its a really convenient bluff wrt positive o-mod. Also is still something interesting to do for the player in that they can find the extra outsider and form a circle of trust off that. probably works best with decently punishing outsiders, to counteract that effect.

uneven field
#

it's like if a librarian was even more miserable

keen crescent
#

Anyways, this is probably a bad idea, but "YSK an evil player. If you are mad that they are evil, they can't die, even if you are dead." (maybe amend to 'a player'? I feel like the possibility that they create an immortal demon is enough to make them shut up about their ping tho)

keen crescent
#

same wording as baron

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hence the name

uneven field
keen crescent
#

damn we have like all the same ideas 😔

uneven field
#

Sycophant (Outsider): You start knowing an opposing player; if you are mad that they are evil or that you are the Sycophant, you change alignment & lose, even if dead.

keen crescent
#

imo it doesn't actually need the "or that you are the Sychophant" clause, in the same way that harpy or cerenovus don't need "or that you were [harpy/cere] picked" clauses, but very cool.

uneven field
#

it's so that it stays hidden

keen crescent
#

no but like, my point is that even without that clause claiming to be the sychophant is arguably a madness break

uneven field
#

the intention of the script is that outsider count is very hard to parse

keen crescent
#

since it makes people think anybody you claim to be good is actually evil

keen crescent
#

I mean, its probably nice that its there anyways, for clarity's sake, but i digress

uneven field
#

I like to somewhat bad-ST-proof my homebrew characters though

keen crescent
#

fair enough

uneven field
#

anyhow, neither of these two are actually brand new at all, they're Boats suite outsiders I came up with ages ago, so here's an actual new one

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Harbinger (Outsider): When you die, dead evil players may choose to resurrect. If no evil players are dead when this happens, a good player becomes evil.

tough silo
#

Too big

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Harbor: On Day 3 the game ends if and only if youre dead.

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Beaker: Each Night, Choose 2 Players, they might register as a different character or alingment tonight.

uneven field
barren sun
uneven field
junior knot
#

The whole game is just trying to get the mez word and convince/trick the cursed to say it

karmic rose
acoustic chasm
#

I seeee

karmic rose
#

(this does realistically need more restrictions -- actually using this to double up on a DA ability breaks everything)

low umbra
fiery sleet
uneven field
#

funny

fallow rapids
#

my peakest outsider is

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Last Chair (Outsider) [⊕]

If 1 of your alive neighbours is evil, the 1st time evil players die by execution they live but register as dead, even if you died by execution.

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Scampbert (Outsider) [⊕]

When you die, Minions act twice from now on. You might learn who this affects, even if dead.

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i am a heavy campaigner for the “affect” keyword

chilly trellis
junior knot
#

Sleeper (Outsider): you do not wake.

uneven field
junior knot
#

Not true

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It's immune to nwm confirmation

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Also you can't count when you vote or see what people show you on the scripts

dry sluice
#

like you have to close your eyes for the entire game?

fiery sleet
#

"Hi guys I'm the Sleeper--"

"You are executed. Good night everyone"

||The devious cerenovus remains at large||

dry sluice
#

Contrarian (Outsider): When the game ends, if you lost but you spent your dead vote on the Demon, then you switch alignments and win.

#

I've been toying with the idea "Character who wants to be right, even if no one believes them." Idk if this is the right way to implement it

uneven field
#

I don't think this is an outsider

#

but it's also not a townsfolk

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it is not helpful, or harmful

fiery sleet
#

Politician is an outsider because it has an incentive to harm town

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This is just "Play for good, and if you get the correct world you can still win"

uneven field
#

contrarian has an incentive to... vote on the demon?

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if there were such a thing as outsider-minions, this would make a decent outsider-minion

dry sluice
#

Contrarian has an incentive to vote against the majority in f3

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I agree it's not very outsidery, but it's not neutral

uneven field
#

no more than any other good player who disagrees with the majority does

fiery sleet
#

It actually doesn't matter whether you vote with the majority or not

uneven field
#

you should be voting for who you think the demon is, no matter what

dry sluice
#

not really
(which I think is a flaw in the execution of the idea)

fiery sleet
#

If you join town to execute the demon, great
If you go against town to vote wrongly but they still get the demon, you still win
If you go against town to vote the demon correctly, you win uniquely

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Like, this requires:

  1. Town doesn't know who the demon is
  2. You do

For it to do anything

uneven field
#

like okay, you go against the majority to vote someone who probably isn't the demon but maybe might be? and in doing so either do nothing to really affect the vote at all, or tie the vote and lose because the majority you voted away from was right

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realistically you always just vote who you think the demon is

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or you vote against majority in only the cases when it doesn't affect the outcome at all

dry sluice
#

or you lie to make sure there's a voting majority and then vote against it
but sure
realistically probably not a good implementation of the idea I want

uneven field
#

in which case it isn't an outsider

fiery sleet
#

If town hits the demon you win regardless

#

This has no reason to ever create false worlds

uneven field
#

what you want is a neutral character on neither team with an alternate win condition

dry sluice
#

feel free to suggest an implementation!

uneven field
#

this would only work with the same design philosophy as other social deduction games' jesters and executioners

dry sluice
#

well idk if there is one unfortunately

uneven field
#

we can try

dry sluice
#

BoTC only has a few neutral characters with alternate win conditions rn

#

the design space is small

uneven field
#

botc has no neutral characters

#

every character is always on a team

dry sluice
#

i mean in the sense of Politician/Ogre

fiery sleet
#

Ogre is notably on someone's team and poli can win with either good or evil

#

There are no characters that uniquely win or lose without their team also doing so

junior knot
#

recluse in an atheist game?

dry sluice
#

Right, Ogre/Politician are neutral characters but accomplish this by having an "alignment"

uneven field
#

what I'm saying is contrarian would kind of only work if it weren't good or evil to begin with

junior knot
#

contrarian should be an outsider mayor

dry sluice
#

not interested in arguing over the definition of a neutral character

junior knot
#

where instead of their team, just them

uneven field
#

ogre, politician, goon, ||prisoner,|| etc are not designed to be neutral, they are designed to be problematic for the good team by sometimes putting the player in specific contexts where they would benefit from playing for the evil team

#

like how the butler and the zealot are designed to be problematic for the good team by restricting good voting independence, and the mutant, damsel, etc are designed to be problematic for the good team by incentivising the player to lie about their character and make up fake information

#

they are outsiders

junior knot
#

or drunk by making town distrust their info/making info arbitrary/unreliable

#

they still want the good team to win

#

they just have mechanical affects that hinder that

fiery sleet
#

Or snitch by giving every Minion 3 bluffs

junior knot
#

as well as the whole lacking info/positive ability thing

dry sluice
#

we don't need to enumerate every outsider here haha

uneven field
#

a character that disrupts its team by being incentivised to vote against the demon could exist... but it would have to be evil

#

otherwise it wouldn't be disrupting its team

#

again, if minion-outsiders were a thing this would be a good one

junior knot
#

the word you're looking for is thrall cass

dry sluice
#

a good character with an additional wincon, like Politician, should be incentivized to go for it at the expense of good's wincon

either by lying or by doing the wrong thing

uneven field
junior knot
#

isnt it?

#

minions that hurt their own team?

uneven field
dry sluice
#

yep
Contrarian hurts the good team, but I certainly overestimated the fraction of the time that they actually do so

fiery sleet
junior knot
uneven field
junior knot
#

thats not what a thrall is

#

thrall is a minion that hurts the evil team

zenith lotus
junior knot
#

vizier and fm have been called thralls by more vocal haters

dry sluice
#

If I say "vizier/marionette/fearmonger is a thrall on this script" then I do indeed mean worse for evil than a blank minion

fiery sleet
#

Marionette kinda is a thrall tbh

junior knot
fiery sleet
#

It's literally just Drunk but -1 Minion

junior knot
#

incorrect

#

its also a +1 chef number

#

and people push less on neighbors

uneven field
dry sluice
#

Marionette is a thrall if you put it on a random script

fiery sleet
dry sluice
#

That's kind of rude Cass

junior knot
#

bc you don't need the social benefit if you are good at lying

uneven field
junior knot
#

and bluffs are kinda not that usefull anyway

uneven field
#

that was unwarranted trash talking

uneven field
junior knot
#

i will say mario Savant is useful because you can get statements the ST would actually give

fiery sleet
#

Marionette takes away any mechanical benefit and voting power that another minion would provide (unless you out to your mario, in which case it's just a blank minion token)

#

Unless it's like mario fish

keen crescent
#

Here's an idea that might make your outsider work @dry sluice,
"You are the alignment of the player you spent your dead vote on. If you do not, good can't win, even if you are dead."

junior knot
#

recluse/poli/fauxpaw moment

#

and what if you survive to final 3?

#

or final 2

keen crescent
#

I think the almanac can clarify that if you never die until final 3, the second clause doesn't apply.

#

or maybe it could be "You are the alignment of the most recent player you've voted on, even if dead. You must vote at least once."

junior knot
#

also you could just get your corpse nommed and vote on yourself

#

feels like that'd be the meta

keen crescent
#

which is the point of the character

uneven field
#

I don't know

#

it's a weird one

keen crescent
#

I was just workshopping. Personally, I really like the idea of an outsider incentivized to vote for whatever the good team isn't voting for, so I thought I'd take my own crack at it.

uneven field
#

make a very esoteric homebrew script and maybe it could be fun-quirky

#

I think the self voting thing should be patched

#

just add a (not yourself) and it's decent

keen crescent
#

yeah

dry sluice
#

Interesting
Or just "When you dead vote on a player, you become their alignment"
Kinda can't vote in f3 at all though

keen crescent
#

imo the idea of the character is that optimal gameplay consists of holding your ghost vote until final 3, then voting for whoever is not going to be executed.

fiery sleet
#

Yeah

keen crescent
#

sry the thing I was saying was wrong

keen crescent
#

but what I meant is like, if you think good found the demon, you are incentivized to vote on a good player, and if you think good hasn't found the demon, you are incentivized to vote on an evil player.

#

and then that gives evil extra votes in final 3 to manipulate it

uneven field
#

I like "the last person you voted on" a lot better because then you being evil actually happens during the game

fiery sleet
#

I feel like then you just go until you hit evil and then never vote again

uneven field
#

politician can get away with being post game because they change by playing for evil during the game

keen crescent
#

my only issue with "the last person you voted on" is that it highkey becomes a townsfolk if its triggering multiple times midday

uneven field
fiery sleet
#

If you say so

keen crescent
#

like, all you really have to do is make it say smth like "You are the alignment of the last player you voted on (different to yesterday). You must vote at least once each day."

#

and bam, tf

uneven field
#

as goon, I do not want to be stuck evil

fiery sleet
#

This isn't goon tho

#

You can always swap back to good at the last second

keen crescent
#

honestly, it might not even need the different to yesterday clause. Knowing for certain a player is evil is a really strong incentive to turn good and out them, a la mez

uneven field
keen crescent
#

cuz you can solve a lot of worlds w/ ur info.

uneven field
#

because the incentivised playstyle for goon, politician is not to play for evil, it's to play for yourself, ideally you want to get off the sinking ship before it starts flooding

fiery sleet
#

Right and contrarian can do that the instant they see trouble

#

Just dead vote on someone good

uneven field
#

I suppose

keen crescent
#

actually, I think there's an argument for it just being a tf without all the extra stuff if it happens on normal living votes. It has the ability to get an obscene amount of VI info and then just turn good before they die and be in a really strong position.

uneven field
#

maybe

keen crescent
#

and since the info comes in the form of alignment changes, any time you switch you know for certain that its true

uneven field
#

I don't know, it's a weird one

dry sluice
#

for most alignment floppers, you ideally want to stay good until the last possible moment
because evil (usually) only wins in f3, but if a game gets to f3, evil has a better than 50% chance of winning

junior knot
#

eh not necessarily true

uneven field
#

raising my eyebrow at that statistic linus

junior knot
#

a +1 evil vote throughout the game can strongly swing things the other way

#

i think linus is saying demon is 1 in 3 so town has a 33% chance to get them

dry sluice
#

hmm, fair

#

like you can keep all your evil buddies alive from d1

junior knot
#

which is a gross oversimplification as it ingores all the other stuff going on in a game

uneven field
#

there's so many cases of evil teams with an extra player dominating even when half the team is dead

#

this is one of the reasons fang gu is so busted

fiery sleet
#

And even without evil votes, evil worldbuilding does so much

#

I've won a TB game where my demon got executed d1 by painting a very specific world with coordinated poisons + kills

uneven field
#

most of the time such evil teams dominate so hard that they never even end up having to dead vote

#

one of my Boats characters is a townsfolk that can get rid of evil dead votes and it's been criticised as pretty weak by some people because... that usually doesn't do much in practice

sinful onyx
#

Bomb (Outsider)
If you die, you boomdandy:explode at dusk

keen crescent
#

damn I highkey actually kinda like that

#

mostly, I think with a particularly experienced group itll have a really interesting script prescence of people who would otherwise not need to trying to bait a demon kill to keep the bomb alive

heavy sundial
#

Miliner (Outsider): If you died today or tonight, 1 Minion may choose a good character's ability to gain.

keen crescent
uneven field
#

[31/01] Now make a Minion

barren sun
#

Queen (Minion): Each day, you may publicly switch the player about to die by execution and reset the nomination tally.

#

Suddenly you spent 2 dead votes on the Saint

fallow rapids
#

Crescendo (Minion)

Each night, choose 2 new good characters: if both are in play, the Demon acts twice tonight.

Triton (Minion)

Each night*, choose a player: they learn they were chosen by the Triton and do not act tonight.

Switch (Minion)

You have 1 of 2 other Minion abilities. Each night, which ability you have might change.

Dal Segno (Minion)

Previously learned information may be learned again.

#

i am literally just dumping my WIP homebrew here

keen crescent
#

I'm desperate for more madness abilities, and this was the first thing to come to mind. I lowkey really like it.
"Players who are mad that you are evil might die."
works best on bmr-like environments with lots of death, and as an incentive for players to not out generic evil pings. Storytellers should show restraint and not kill entire towns who converge on a true world, but still punish them for speaking so openly. Deaths can happen at any time.

#

Alternatively, gf is one of my favorite minions of all time, but its death mod is very annoying for scripting. To that end, I present:
Dogmother (minion): YSK which outsiders are in play. You start by choosing a player: they are poisoned. If an outsider died today or tonight, you may change your choice. [-1 or +1 outsider]

(probably needs many tweaks)

uneven field
#

or is that included in nomination tally

#

wait, is amount of votes needed to put on the block not included in nomination tally? because that's what I initially understood by nomination tally

uneven field
#

weird for it to be EN and not EN* though

ruby bone
#

Pukka

uneven field
#

just pukka

#

could be a jinx

#

or moreso they just might not be as compatible together to begin with

#

in most cases the crescendo wastes two guesses on night 1 to learn nothing

#

I think a strength of it is verifying claims you get

#

Dal Segno is interesting

uneven field
#

to that end

#

Poor Man (Minion): Twice per game, at night*, choose a player: if you choose the Demon on the same night they choose you, your team wins. You do not know your team and they do not know you.

Gourmand (Minion): Each night*, choose a good character: if this character is not in-play, you become them.

#

I think poor man needs a bit of tinkering

#

I did twice per game instead of once because I wanted it to be slightly more likely to proc, but given it's a lock with two keys I don't think it actually increases the odds by any noticeable amount

warped urchin
#

Wouldn't poor man just... out publically the moment it hits n2

#

And now u have goodies pretending to be poor man so that doesnt happen

uneven field
#

yeah I want this script to be a "you might want to bluff evil" script

warped urchin
#

Fair

uneven field
#

like, poor man can out publicly, but then they still have to pick the demon on the same night the demon attacks them

#

if the demon ever hits them on a night they don't hit the demon, the poor man just dies

#

maybe I should change the wording to attack to make that more clear

keen crescent
#

Is there a world where opg at night pick a player if you choose your demon you win you dont know your team and vice versa doesnt just work in an interesting way? In a sense, they are racing the good team to solve the world.

uneven field
#

so you can out poor man instantly, but then the demon has to out too or else it doesn't work

barren sun
uneven field
#

remember that the rest of the team is also looking for the poor man, and there's power in private chats

keen crescent
#

I'm moreso wondering if there's a version of this character that's not "convince your demon you are this and coordinate with them" but instead "find your demon before the good team"

#

bc I feel like the latter is a really interesting space to be in

uneven field
#

the meta then becomes to just hold until late game while subtly telegraphing to the suspicious people that you're the poor man, and if you're alive at final four then you basically just win

#

(oh and also there's resurrection on this script)

keen crescent
#

ig you are designing in the context of a script, so like, defo do what the script needs

#

I think, perhaps in the abstract, there's a character concept that works like this. Maybe an outsider? "opg guess the demon. if correct, become evil"

uneven field
#

that's a pretty fun outsider

#

my initial ideas were "minion that doesn't know its team and vice versa" and "minion that is the huntsman"

keen crescent
#

my main concern being that they might be incentivised to use it to solve final 3, either turning evil or confirming the demon.

keen crescent
#

fair enough

#

a bit like politician in that sense then

uneven field
#

I like that one, develop that one, it has potential

#

I love outsiders that are problematic for the good team but not for themselves

#

I wish there was more in that niche

keen crescent
#

real

ruby bone
#

Politician my beloved

uneven field
#

outsiders that just encourage self-serving play

heavy sundial
uneven field
#

this is an unreleased townsfolk

ruby bone
keen crescent
#

I'm a huge ogre fan, it slots nicely into a middle ground there, where as long as you put full faith in your friend you'll probably turn out fine, but the good team just cannot reliably trust you wrt your alignment, or even the identity of your friend.

heavy sundial
ruby bone
#

Outsiders are meant to hurt good tho

#

I don't see how poisoning them helps evil

uneven field
#

again, this is the ||blacksmith||

heavy sundial
#

stuff like moonchild, golem, puzzlemaster etc are still harmful when poisoned

keen crescent
#

puzzlemaster is not a harmful poison

#

they already weren't going to guess correctly, and you just removed the main part of their ability that helps evil by poisoning them

heavy sundial
#

I don't think it's true to say they were never gonna guess correctly lol

ruby bone
#

This is nothing that can't be done better by Poisoner

heavy sundial
#

I mean poisoner can't add outsiders lol

keen crescent
#

Its true if you consider expected value: the odds that they identify the puzzledrunk and make you lose vs the odds that the misinfo the puzzledrunk spreads hurts town is just not comprable

uneven field
heavy sundial
valid garden
uneven field
heavy sundial
#

and xaan can't drunk outsiders

uneven field
keen crescent
#

I just feel like there's very few outsiders you actually want drunk, and even if you do want them drunk somtimes, you don't want them drunk for a solid portion of the game

valid garden
#

Okay but the poison is the downside

#

Right??? Am I the only one who sees this

keen crescent
#

the jarl just posted only works because it adds an obscene number of outsiders

heavy sundial
#

I mean that's also the idea with countess

valid garden
#

What do you think +? outsiders does

uneven field
#

+? could be +0

valid garden
#

But why

ruby bone
#

The issue with +? is that it's up to the ST to make it good

#

Anything lower than +2 is worse Baron

uneven field
#

I still don't really like jarl but it's slightly better in that it has to add a shit ton of outsiders

heavy sundial
#

I think that is a non-issue personally

valid garden
#

Anyway Jarl needs a demon with [-1 outsider] and also The Drunk

#

(or similar)

keen crescent
#

also, it just kinda is shitty baron on +2

uneven field
#

I think countess could work better if it allowed duplicate outsiders in-play

valid garden
#

Otherwise it's a thrall

heavy sundial
#

however I think we are also collectively spending way too much effort arguing about the viability of a silly minion I made up for fun

keen crescent
#

eh fair

acoustic chasm
ruby bone
#

Is that not the point of this channel tho? To give feedback on roles?

acoustic chasm
#

No

ruby bone
#

Oh

acoustic chasm
#

This is secret thing

#

Not homebrew

keen crescent
#

I mean this is secret thing so kinda no

uneven field
keen crescent
#

the question today was just abt minions

ruby bone
#

I've misunderstood secret thing 😭

acoustic chasm
#

Yeah

keen crescent
acoustic chasm
#

It's fine

heavy sundial
#

I do like that idea cass

keen crescent
#

also solves the problem of being worse at high base outsider count

uneven field
#

you guys skipped over gourmand, I want gourmand feedback 😭

keen crescent
#

and fits the spirit of the ? in terms of opening bluffing space

#

highkey there's not much I wanna say abt gourmand

#

it feels a lil like a nothing burger at times? I feel like there's not many good roles that evil cares only abt if its in play. And even then, there's not many good roles evil wants to be.

uneven field
#

(am I just asking all these "make a character" questions to get feedback on the custom script I'm working on? maybe)

keen crescent
#

lol valid

#

I feel like it has boffin-y issues in that it just won't do all that much in the grand scheme of things without a very carefully made script

heavy sundial
#

do you stop being the gourmand once you become a good character the first time?

keen crescent
#

which, is honestly probably not even an actual issue

uneven field
uneven field
#

you literally become the evil Sophist, or whatever

heavy sundial
#

this is just how I play pit-hag half the time then lol

keen crescent
#

its just like a, "this character works rather well in this highly specific environment, and not really otherwise, and that just has to be fine"

uneven field
heavy sundial
#

I'm not sure what benefit gourmand gives over pit-hag

keen crescent
#

oh mattie does make a good point that pit hag can just do everything this would do

uneven field
#

it is an entirely weaker pit-hag yeah...

#

in that a pit-hag can do literally exactly everything it can do and more

#

but then, pit-hag is very difficult to put on a script because of how powerful it is

keen crescent
#

What about "Each night, pick a player and a good character. If not in play, they gain that ability in addition to their own, and learn this"

uneven field
#

I'll probably tinker with it

keen crescent
#

maybe is a bit strong at low player counts, but does some interesting things interfering with confirmation.

uneven field
#

oh uh by the way this script has a pit-hag like townsfolk

keen crescent
#

I think my alt might work nicely on scripts where individual good abilities might not be too useful for evil, but if they get several then they can start piecing together worlds themself to know what everyone is

uneven field
#

like, this is what we're working with

Sophist (Townsfolk): If the Demon kills you, you are woken to choose a dead player (not yourself) & a Townsfolk they resurrect as.

#

this is meant to be a very mechanically chaotic script

#

it's a 14 townsfolk script rather than 13 because there's a townsfolk with setup text that reads [You are not in-play]

acoustic chasm
#

Mercenary (Minion) If no Townsfolk live, alive Outsiders become evil. Outsiders might know you are in play. [+1 Outsider]

uneven field
#

I'm not even finished with Boats, I just woke up one day and started putting all my ideas that were too cursed for Boats on their own much more esoteric script

keen crescent
#

gourmand could also work if it got a lil benefit if the character was in play was well

uneven field
keen crescent
#

something like "en pick a good character, learn who they are if in play, or become them if not"

#

so they can go for info by picking things they think ppl are but can't tell who is them, or go for joining conf chains by picking something not in play thatll let them.

uneven field
#

Gourmand (Minion): Each night*, choose a good character: if this character is in-play, you learn who they are; if they are not in-play, you become them.

#

that is mildly better and I do like it

#

oh the inspiration for the name of this character and why it's evil (and what I would put as the token art) is the practice of eating ortolan birds, so have fun looking that up on the internet

fallow rapids
#

hi y'all i am the Flowergirl with Yes / No / Yes and No / Yes and No / Yes and No

#

(but the townsfolk on script are actually compatible)

uneven field
#

okay so you learn the old information along with the new information

fallow rapids
#

yeah

#

and if you're, say, harpy mad, that is technically information you can learn again

uneven field
#

LMAO

#

so it's very much a public minion

#

that's interesting

fallow rapids
#

on script there is an Outsider that is basically "players might act twice" so it could also just be harpy acting twice

#

it all depends really

uneven field
#

I thought it was like "you can't exactly trust repeating information because it could just be overwritten by Dal Segno" like a mathematician getting a 1 twice in a row can't entirely trust it

#

but if anything repetitive information is actually ideal here

fallow rapids
#

yep

uneven field
#

coda you're one of the foremost homebrewers here, what do you think of the Poor Man and the Gourmand

fallow rapids
#

by a bit i mean “either does nothing all game or wins” doesn’t seem like a very fun balance point for it

uneven field
#

fair on poor man

#

super boffin is an interesting way to describe gourmand

fallow rapids
#

it‘s no pit-hag but it‘s better than boffin on a script where boffin is good

uneven field
#

I'm thinking about making poor man pick a player each night* but I'm worried it would swing it too far in the other direction

fallow rapids
#

why not “If the Demon publicly guesses who you are”?

#

oh and for gourmand Um, Actually it‘s “not in play”

uneven field
uneven field
#

*character philosopher

#

*philosopher

fallow rapids
#

*role philo

low burrowBOT
# fallow rapids *role philo
Philosopher (Townsfolk) - Sects & Violets

Once per game, at night, choose a good character: gain that ability. If this character is in play, they are drunk.

**Affects Setup: **False

uneven field
#

what the fuck is the command

fallow rapids
uneven field
#

oh shit

fallow rapids
#

hyphens are for prefixial adjectives

#

not-in-play character

uneven field
#

where did i get the hyphen from?

fallow rapids
#

this character is not in play

#

*role pix

low burrowBOT
# fallow rapids *role pix
Pixie (Townsfolk) - Experimental

You start knowing 1 in-play Townsfolk. If you were mad that you were this character, you gain their ability when they die.

**Affects Setup: **False

fallow rapids
#

see?

uneven field
#

ah yeah

uneven field
# uneven field I'm not a big fan of that

I want to have it be a somewhat requirement that proper contact is established to avoid the play of just outing when you're on the block (even if good can bluff that)

#

I also think it's feelsbad to bait the demon into just outing publicly

#

I might try EN* choose a different player?

#

or EN* you may choose a different player

low umbra
#

Cause it’s just so much

valid garden
#

Yeah I explained

dry sluice
#

idk lol:

Cyclone (Minion): To good players, Outsiders register as evil Minions; Minions register as Demons; and Demons register as good Outsiders. [+0 or +1 Outsider]

fiery sleet
#

Pulling from my homebrew bank again, here are 2:

Nemesis (Minion): Your good nominees & nominators are poisoned until tomorrow at dusk (or from now on, if they execute you).

Miasma (Minion): 2 Townsfolk are evil and start knowing each other. [No Miasma]

next vault
#

??? (Minion) Once per game, you convince town of doing (something possible) whatever you want. If they don't follow through, you team wins and the other has to pay for dino nuggies.

#

Not a serious character, name is ??? because it's named after someone

junior knot
#

Tinker 2 (minion): ENCAP, either of you might die at any time until dusk.

barren sun
#

[2/1] What's the characters' favourite series / movies ?

#

lil_monsta : Teletubbies

dusty thistle
#

po Teletubbies

acoustic chasm
#

steward Teletubbies

next vault
#

choirboy Teletubbies

fiery sleet
#

grandmother Downtown Abbey

barren sun
supple dirge
#

engineer Mythbusters

next vault
#

pithag Any of those "radical physical change" TV shows

dense moat
finite wigeon
junior knot
#

American psychopath

next vault
#

preacher Christian Broadcasts

severe raven
#

mathematician doesn’t watch TV; instead watches Numberphile and Veritasium on youtube

next vault
#

🔥

tough silo
#

amnesiac The Twilight Zone.

fiery sleet
#

I think amne's favorite would actually be something with either an amazing twist or that was 90% good but ended badly, because they forget about it and keep enjoying it over and over

tough silo
#

The Twilight Zone fits the bill

#

chambermaid Teresa (any mexican TV show drama)

#

banshee Posession

#

gossip American Beauty

hollow oasis
#

legion Truman Show(Laughs at Truman)

#

atheist Truman Show(Identifies with Truman)

fiery sleet
#

drunk The Hangover

tough silo
#

boomdandy Four Lions.

#

kazali The Matrix

#

courtier Fallout New Vegas

fiery sleet
#

politician Fallout New Vegas

coarse fern
#

grandmother Teletubbies

foggy grotto
#

nah grandmother_g is on that Wheel of Fortune grind

low umbra
#

Though I suppose two people can have the same favourite

#

town_crier doesn’t watch anything except Facebook news feeds and actively participates in them on a daily basis

lost thistle
#

engineer This Old House

tough silo
#

fisherman Twin Peaks

supple dirge
#

zenomancer Taskmaster

junior knot
#

sailor is almost certainly pirates of the Caribbean

uneven field
#

drunk The World's End (2013)

#

politician It's Always Sunny In Philadelphia

#

devils_advocate Better Call Saul

#

philosopher Bumfights

#

gossip The Real Housewives of Salt Lake City

#

klutz Sex Education

#

golem Community

#

mutant Everything Sucks!

#

puzzlemaster Atypical

#

moonchild I Saw the TV Glow (2024)

#

recluse Black Mirror

#

(specifically Nosedive)

#

washerwoman Unsolved Mysteries

#

heretic Preacher

#

bounty_hunter Banshee

#

nightwatchman Daredevil

#

(the netflix one)

#

cult_leader The Wicker Man (1973)

#

fiddler Whiplash (2014)

#

deviant A Serbian Film (2010)

#

artist A Serbian Film (2010)

#

vigormortis The Umbrella Academy

#

legion Pluribus

#

cerenovus The Matrix (1999)

#

fool Bill & Ted's Excellent Adventure (1989)

#

marionette Get Out (2017)

barren sun
#

zombuul And then there were none
empath Heartstopper
godfather The Addams Family
assassin Kill Bill
voudon The Corpse Bride

#

vizier The Hunger Games (Wanted Coin the be president and hated the ending)

#

bishop Conclave

tough silo
#

general Wild Heart

#

king The Kings Speech

#

choirboy Superman

next vault
#

[2/2] Replace a character from all base 3 scripts with any other character. How do you break the script?

fiery sleet
#

Atheist

acoustic chasm
#

I'll replace Soldier on Trouble Brewing with Tea Lady

#

This achieves the Monk Protected Tea Lady in TB which creates 3 Townsfolk evil can't kill, unless they have a poisoner

foggy grotto
#

on BMR

#

or with summoner

coarse fern
#

TB
Imp —> Leviathan
SNV
Fang Gu —> Yaggababble
BMR
Shab —> Al Had

#

Yaggababble obscures pit hag signaling making solving for vortox pit hag very very stupid and annoying. Al-had doesn’t work with most death mod because it is extremely obvious when other kills happen. TB doesn’t work with leviathan for fairly obvious reasons

karmic rose
#

shoutouts TB with Leviathan

hollow oasis
#

1 singular character

coarse fern
#

TB with Leviathan is simply not that fun for half the characters

hollow oasis
#

TB: butler-->heretic

#

BMR: goon-->heretic

#

SNV: Sweetheart-->heretic

#

alternatively:

#

TB: imp--> Legion

#

BMR: pukka--> Legion

#

SNV: Vigormortis-->Legion

#

of course

#

TB: baron-->vizier

#

SNV: Cerenovus-->vizier

fiery sleet
#

TB: imp --> Al-Hadikhia

hollow oasis
#

BMR: Da--> Vizier

fiery sleet
#

BMR: Leviathan

hollow oasis
#

ok for less easy methods

fiery sleet
#

Swapping vortox for basically any other demon on SnV kinda breaks it

hollow oasis
#

the

#

craziest... thing ever

#

like genuinely

fiery sleet
#

Clockmaker

hollow oasis
#

Vig-->Legion breaks it because Legion is the shittiest negative O-mod ever

fiery sleet
#

Oh and snarmer too

hollow oasis
hollow oasis
fiery sleet
#

TC, FG, and oracle can also find it pretty easily

hollow oasis
#

I hate clock legion a bit less than normal

fiery sleet
#

As can artist

hollow oasis
fiery sleet
#

or juggler

fiery sleet
hollow oasis
#

I'm suggesting vigor tbh

fiery sleet
#

Vig for legion still leaves open some worlds

hollow oasis
#

anyway

hollow oasis
#

although

fiery sleet
#

yeah

hollow oasis
#

....

#

let

hollow oasis
fiery sleet
hollow oasis
#

Atheist is like

fiery sleet
#

Professor on TB or SnV also kinda breaks them

hollow oasis
fiery sleet
#

No, but it makes things very difficult for evil

#

More than professor usually does

hollow oasis
#

TB:WW-->Lycan

fiery sleet
#

Gossip would also be pretty broken in TB

hollow oasis
#

SNV:TC-->Lycan

#

BMR:Chambermaid-->Lycan

fiery sleet
#

Courtier on TB Chronatog

fallow rapids
#

Poisoner →

#

Pit-Hag →

hollow oasis
#

fair

fiery sleet
#

Poppy Grower on BMR

hollow oasis
#

Cult leader on BMR

#

and it's for tea lady

fallow rapids
#

3Ps of script destroyal if removed

fiery sleet
#

Pacifist is definitely the odd one out here

hollow oasis
#

evil just needs to like

#

not have a skill issue

fiery sleet
#

I don't think it's fundamental to BMR in the same way poisoner and pit hag are crucial for obfuscating worlds

#

Following this logic, the most damaging character to remove would be assassin

#

Or shab tbh

hollow oasis
#

it's assassin or po

fallow rapids
#

assassin

#

Po is whatever

hollow oasis
#

Po is necessary for "double tap lmao" to not be like

#

actually good strategy

fallow rapids
#

pacifist kinda fucks over science when removed

#

insert the opg paci syndrome where evil keeps killing neighbours of dayprot

#

then tea lady doesn't science and da and zombuul get fucked over

hollow oasis
fallow rapids
#

yes

hollow oasis
fallow rapids
#

i see it happening all the time

fallow rapids
hollow oasis
#

is it optimal play when the shab kills 2 TF and you don't know anything

fallow rapids
#

i mean yeah i'd say so

hollow oasis
fallow rapids
#

tea lady becomes like 60% of the saves

#

which is really annoying honestly

hollow oasis
#

tbh I think you could swap out a different TF and make BMR much worse

fallow rapids
#

prolly

hollow oasis
#

tea lady comes to mind

#

but like

fallow rapids
#

TL is fine when out it just makes day 1 really boring

#

“fine”

hollow oasis
#

what are you gonna do

#

execute the sailor?

#

evil can just stab pacifist saves

#

or frame them

fallow rapids
#

i mean the alt point is that removing Gambler and Sailor is also bad to remove

#

prof... prof is whatever

hollow oasis
#

prof/Chambermaid/Fool would be my "these aren't good enough"

#

I distinctly hate chambermaid

fallow rapids
#

BMR is just too interconnected for a playable removal that isn't prof cm fool lunatic

hollow oasis
#

I’m still a fan of “math for cm”

fallow rapids
#

math is a decent CM replacement

hollow oasis
#

It makes protection easier to track

#

Oh and you can get a 9

#

Like

fallow rapids
#

cinema

hollow oasis
#

you can straight up get a sober math 9

#

It involves exorcist

fallow rapids
#

sailor poisoned spending assassin
po charge death sailor save
po charge death TL save
po charge death TL save
godfather death IK save
IK poisoned moonchild
lunatic miss
goon poisoned chambermaid
courtier drunk professor
TL tinker save

#

here's 10 with shenanigans

#

now in 2minion

dusty thistle
valid garden
grizzled marsh
#

(Also math is so bad on any bmr-like script)

valid garden
#

The HTR contradicts that from what i can see

#

Each time a character's ability works abnormally due to another character's ability, mark them with an ABNORMAL reminder.

junior knot
#

for example a po hitting both TL/innk protected players

#

or shab

grizzled marsh
valid garden
#

Yeeeeaup

hollow oasis
#

and thus only upticks +1 and not +3

hollow oasis
valid garden
hollow oasis
#

I

#

Love

#

Jank

#

so much

hollow oasis
#

Assassin

#

Da and mm don’t cause any more math upticks

hollow oasis
#

That

#

Ok it’s bad

#

But you could definitely do better by swapping like

#

Tc

lost thistle
#

witch->summoner

fiery sleet
#

Swapping clock is like one of the least bad swaps lol

lost thistle
#

i guess you could swap something else but i just love how engineer ruins snv

uneven field
fallow rapids
uneven field
#

I'd argue it's hard to ruin S&V since it already sucks big ones

#

that said, if you want to make virtually any script worse, there's an easy method

#

replace any demon with riot

barren sun
next vault
#

🔥

hollow oasis
#

Oh I know

#

Add huntsman/choirboy for any TF

karmic rose
#

2/3: What's the most scuffed win you've pulled off recently?

hollow oasis
#

Ooh

#

BMR

#

me and the DA doubleclaimed fool (accident)

#

The da was just kind of outed evil

#

We executed them

#

They died

#

Then, the tinker clocked the entire evil team.

#

but was so cagey about being the tinker, (combined with the gossip that 2 of these 3 players is evil, that set being the tinker, the evil goon, and the dead zombuul)

#

we managed to frame the tinker.

#

and execute

#

the tinker

#

frame them as evil to hell

#

they get double tapped

#

oh look it’s f3

#

we execute our dead DA

#

win because the demon killed the last good player

keen crescent
#

I also had a really scuffed bmr ending recently

#

I was the DA, neighboring the pukka

#

The final 2 days consisted of me mistiming a DA protect on my demon on 6 going to 5, with an assassin kill to 4 that same night