#secret thing
1 messages · Page 51 of 1
cocomelon - johnny johnny yes papa
Johnny Johnny yes papa the original video (if you don’t know what this is please ask it is glorious)
Yes psychopath was already done but like come on
Big shot from deltarune? depends on the month tbh
the months before it was weird al
and like
neon mixtape tour remixes from PVZ2
You’re exactly who I imagined you are
The original original or the cartoon one with the propellor hat
don't we already have a question for today
Whichever you think is more insane
was really into Edwin Starr
FIRE
Have you played the recent chapters
jumping at the nearest opportunity to talk about deltarune
the undertale and deltarune soundtracks are so god damn good
No I haven’t played deltarune
You should fix that
yes this is an issue
I disagree. Let the kid focus on playing wizard101
You don’t need to make all BotC players clones of each other
We’re not a 
Team fortress or titan fall?
I'm gonna go out on a limb and say team fortress
🪨 & 🥌
Yes
Also Leaf Lover’s is obviously punishable by instant C4 on mission start
did anyone else ever play gang garrison 2 (a tiny exe file passed around on USB sticks to bypass restrictions on installing video games on school computers)
or am I weird
Those aren’t mutually exclusive
What
gang garrison 2!! I swear I'm not hallucinating it
take your time
RAHHHH W101 MENTIONED WHAT THE FUCK IS A PAYWALL
WIZARD101
WOW is still going too lol
god I forget how young you are
So do most people I interact with online
I mean there's a better than even chance parker was born after what makes you beautiful by 1D came out, so yk
if you ever wanted to feel old
this game predates him
wtf is this
i don't know your age, but its around middle school years ago
oh, you're 9, got it
this is half a compliment so I'll take it
I think you were probably alive when that song came out, but just barely
I think this comment has single-handedly aged me more than anything I've ever seen before
- Pretty Little Psycho by The Exorcist
- Attack of the Killer Queen by Toby Fox(Undertale)
- Line Without a Hook(we all know the virgin is a lonely lonely person waiting for love..)
[7/26] Make an homebrew character that looks weak but is actually strong, or that look strong but is actually weak
#1176132734150787093 I believe is the right one but I'm not sure
Townsfolk - Evil can't win.
It's strong against, like, losscons and nothing else because you can just kill the Townsfolk in final 2
I'd say a majority of scripts have loss cons, though
This is definitely less strong than it looks, but a preacher/courtier sidegrade is still super good
Put it on a goblin script and pray
put it on a leviathan script for the memes
Townsfolk - encap and a character type/alignment: they register as and might be considered as such tonight
to steal an example from Steven:
outsider: if you're executed, three players die and one player becomes an evil minion that night.
sounds spooky and then you realize it's just a jank saint
me when i misregister the demon as good and the lycanthrope wants to eat tonight
second part is for shenanigans like considering the Sweetheart as a TF and drunking a minion
these sob reacts are correct
i mean my idea was that it was an ability that looks harmful at first until you realise the consequences
it's also pretty good at confirming itself
having a movable faux paw would be incredibly powerful for the good team ironically
Goober (townsfolk): if you are executed, all players learn you are the Goober.
-# THAT'S FROM DELTARUNE NOT UNDERTALE, also Lena Raine and Marcy Nabors worked on that too
(Townsfolk): Each night, choose a player: they are mad you are evil, or might be executed.
Oh I have this ability every game
Fabled (werewolf): all players are drunk.
Here's one of my designs with a very strange appearance
Janitor (Townsfolk): If the Klutz chose an evil player, you may privately learn this & evil wins at dusk instead. [+the Klutz]
NEEEERRD
FACTUALLY CORRECT NEEERRD
You say that like we’re not in a discord server for a complex social deduction game
None of us would be here if we weren’t
blood on the clocktower is very mainstream and hip I have no idea what you mean
LENA RAINEEEEE WHAT THE FUCK IS A BAD CELESTE TRACK 🗣️🗣️🗣️🦅🦅🦅🦅‼️‼️‼️‼️‼️
doesnt exist 🔥
To clarify, if someone bluffed klutz, then that’d just look like they chose a good player right?
Bc you’re learning if they chose evil or not, not what alignment they chose
I think so. That is the current wording
[7/27] Add, remove, or replace one word in a townsfolk's ability to make them an outsider. (Or at least useless)
Executed players might not die.
Once per game, during the day, visit the Storyteller for some cryptic advice to help your team.
you don't need to change pacifist
/j
Once per game, during the day, publicly choose a player: if they are the Demon, they win.
Once per game, at night choose a player. They don't learn you are the Nightwatchman.
When a minion dies by execution, all other good players (except Travelers) are drunk until dusk tomorrow.
If the Demon kills you, you learn that it is 1 of 7 players.
If only 3 players live & no execution occurs, your team wins. If you die at night, another player might die too.
The first time you are nominated, if the nominator is a Townsfolk, they are executed eventually.
Once per game, choose two players (not yourself): you learn if they are the same species.
Each night*, choose a player & guess their character: if you guess correctly, you die.
Goes crazy at furry cons
Each night* choose a player and guess their character: if you guess, you die.
You start knowing 3 players, 1 and approximately 1 of which is evil.
You start knowing two players who are not the storyteller
Each night, you learn a player of a potentially different character type than last night. [+0 or +1 Outsider]
The 3rd time you would die, you don't.
Each day, you may not visit the Storyteller to learn 2 things in private: 1 is true & 1 is false.
On your 5th day, publicly guess up to 5 players' characters. That night, you learn how many you got correct.
On your first day, if you nominated and executed a Demon, the Demon doesn't kill tonight.
You are safe from the Empath
The evil Empath holding the Lil’ Monsta is fucking furious right now
: Each day, you may visit the Storyteller to learn 5 things in private: 1 is true & 1 is false.
Whoever wins, loses & whoever loses, loses, even if you are dead.
Each night, you see a Grimoire. You might register as good & as a Townsfolk or Outsider, even if dead.
Straight out of Trouble Bewing
Each night* choose a player (not yourself): they are from the demon tonight
You have the ability of the most recently killed executee. If they are dead, you are poisoned until a good player dies by execution.
Each night*, choose an alive player. If good, they die & the Demon doesn’t kill tonight. Every good player registers as evil.
Put this in a Legion game and kill nobody at night.
If the Demon kills the King, you learn which player is the King. [+the King]
THATS TWO WORDS
Ok fine
Each night*, choose a player: they die. [You choose which players are Witch Minions. -? to +? Outsiders]
Each night*, choose a player: if they are or become drunk or poisoned tonight, you lose.
(get demoted from your promotion)
Minions & Demons do know each other. If you die, they learn who each other are that night.
Each night, choose an alive player: a chosen Demon swaps players & alignments with you & is then poisoned.
Each night, choose a player & a good character: you are "mad" they are this character tomorrow, or might be executed.
If the Demon kills you, you learn that it is 1 of 2 characters.
this one isn't even that bad
in fact it can solve the demon early. it's just a worse trap character but it's not an outsider
then both would be false
Each night, choose an alive player: either you or they are drunk until dusk. You might die.
Each night, choose an alive player: either you or they are drunk until dusk. You might die.
still not bad ¯_(ツ)_/¯

HAHHAHHAHHAHA
LOL
This is what this chat is for
It was going to be "you die" but then I realised it just confirms itself
I think "you will die" is funnier
Each night*, you may choose a player: they poisoned. If your last choice was no-one, choose 3 players tonight.
well i mean. that's just a funny innkeeper
Each night*, choose a player & guess their SSN: if you guess wrong, you die.
The 1st time you die, you lose.
Each night*, choose an alive player. If good, they die & the Demon doesn’t kill tonight. Every good player registers as evil.
bootleg vortox
If you publicly claim to be the Goblin when nominated & are executed that day, a team wins.
Each night*, choose 2 players: they can't drink tonight, but 1 is drunk until dusk.
[The Barman is notified of your choices]
You start knowing 2 players who are not the Knight
Each night*, choose a player: you die. You start by choosing a player: they are poisoned. You die if & only if they are dead.
Each night, choose 2 players: you learn if either is the Demon. All good players register as the Demon to you.
i love how this is just a lleech that doesn't kill
the rest of it still works
Each night*, choose a player: they die. You start by choosing a player: they are dead. You die if & only if they are dead.
You start knowing if your closest player is clockwise or anti-clockwise. If equidistant, this info is arbitrary.(COMPLETELY USELESS)
Once per game, at night*, choose a player: if they are a Townsfolk, they are resurrected.
Each night, learn which player the Storyteller believes you should talk to.
Each day, you may make a public statement. Tonight, if it was true, a good player dies.
Vortox check
If the Demon kills the King, you learn which player is the King [+the King]
Each night, if the dead equal or outnumber the players, you learn 1 alive character. The Demon knows you are the King.
Once per game, at night, choose a good character: gain that ability. If this character is in play, Townsfolk are drunk.
Once per game, at night, choose a living player: the Baron, if chosen, becomes a not-in-play Townsfolk. [+the Damsel]
The best part is this doesn't even guarantee a Baron is in play
You start poisoning 1 good player.
Each night, you learn how many of your 2 alive neighbors are alive.
If more than 1 good player is executed, good wins. All players know you are in play. After day 5, evil wins.
Each night*, you may choose 3 players (all players learn who): each silently chooses to live or die, but if all live, all live.
dont mind me just snatching up all the low hanging fruit
Should have changed it to you die at the end. Woulda been much better
shiiiiiit that wouldve been funny
Damn, this prompt went hard
You start knowing a secret word. For each time you said it publicly today, a player might die.
If only 2 players live & no execution occurs, your team wins. If you die at night, another player might die instead.
Once per game, at night, choose a character: they are evil for 3 nights & 3 days.
If the Lycanthrope kills you, you learn it is 1 of 2 players
The Storyteller can break the game rules, and if executed, good wins, even if you are dead. [No characters]
When you die at night, a dead good player becomes a Farmer
If the demon kills you, all players learn this. From now on, you must nominate twice per day and vote twice per nomination.
You start knowing 2 players that are not the Nightwatchman
Minions & Damsels do not know each other. If you die, they learn who each other are that night.
Each night, choose a player: a Minion, if chosen, learns this. All chosen have no ability.
On your 32nd day, publicly guess up to 5 players' characters. That night, you learn how many you got correct.
Each night, you become the alignment of an alive neighbor. If all players choose to join your cult, your team wins.
Each night*, choose all alive players. If good, they die & the Demon doesn’t kill tonight. One good player registers as evil.
If the Demon kills you, you learn that it is 1 of 2 characters.
Each night, you learn how many of your 2 evil neighbors are evil.
Wait this is so good
The 1st time you are executed, if the nominator is a Townsfolk, they are executed immediately.
The 1st time you die, you do
Each night*, choose a player (different to last night): the Yaggababble, if chosen, learns who you are then doesn't wake tonight.
You have a Minion ability. When using this, the Storyteller may prompt you to choose yourself.
You start knowing 1 player
[+1 Demon]
Each game* you learn if a demon voted
But not on game one of course
Obviously not the first game, that'd be too powerful
of course my bad
Also, this joke inspired this mostly shitpost
**Huntsvizier (Townsfolk): **Each night, choose a player. If you chose a Minion, the Damsel learns who they are [+the Damsel]
i do like the silliness of having the Damsel fact check you when they die, as well as using your tips to avoid Minions
close enough, welcome back the spiral
honestly i think this might unironically be peak though
Just put 32 day Juggler in a Zombuul game it’ll trigger /s
bit swingy but its so cool actually
Once per game, at night, choose a living player: the Damsel , if chosen, becomes a not-in-play Townsfolk. [-the Damsel]
actually...
If the Demon kills the King, you learn which player is the Demon. [+the Demon]
Just as Steven Medway intended :)
"Each night, choose a dead player: a chosen Demon swaps characters & alignments with you & is then poisoned."
On SnV, good in a Fang Gu game specifically.
Executions fail if only good voted. Each night*, a player might die. [Most players are Legion]
I think it's an outsider because a successful snake charm is awful for town
Oh, I was saying it still kinda works
It's definitely an outsider
Also evil twin
Means a demon is kinda outed when it dies
But game still keeps going
When you die, the Storyteller gains a fabled ability.
Bootleg off-script atheist.
This is fine
But wait
How do you immediately kill the PD at setup
Hermit tinker?
That's the neat part, you don't.
It's Atheist, you break the rules.
!! This is how
Then you don’t need the PD
True but this is funnier.
Is the goal of this channel to make a new trouble bewing together?
"Each night, choose an alive player: a chosen Demon swaps seatings & alignments with you & is then poisoned."
"Each night*, you learn if a Minion whispered today."
You have the alignment of the recently killed executee. If they are evil, you are poisoned until a good player dies by execution.
(I don't think the poison does anything here)
"You have the ability of the recently killed executee. If they are evil, you are poisoned until a good demon dies by execution."
"You have all demon abilities. [-0 or -1 Outsider]"
(Or townsfolk but demon is funnier)
Insert an archivist joke
"You may choose to open your eyes at day. You wake when other evil players do."
"Each night, choose a player: you learn their name. [+0 to +2 Village Idiots. 1 of the extras is drunk]"
"Each day, you may make a public statement. Tonight, if it was pertinent, a player dies."
Each night*, choose a player: they die. [You choose which players are which good Minions. -? to +? Outsiders]
Each night*, choose a player & guess their character. If wrong, they die
Each night*, choose a player: they die.
There are extra outsiders in play. [+500 Outsiders]
This will proc 0.00000001% of the time
"You are safe from the Slayer."
The serendipitous slayer holding lil monsta and the phenomenal philosopher who got barista doubled and gained the soldier and recluse abilities:
Fire Boffin ability
[28/7] You've just made a teensyville script. Do you put toymaker on it? Why or why not?
No (it’s little monsta/vizier+marionette)
I made about 1 teensy, but i'd assume that toymaker is a role you put pretty early on your teensy, or did i prove that i know nothing about script building?
No that's a fair cop
"Did you put toymaker on it" is probably a better phrasing
I'd imagine it depends if you want to lean into The Teensy Experience™ or if you're trying to approximate a more normal game but with less players. I haven't made any teensies (at least none that I've stuck with), but the former is probably more interesting to me, especially with Seat 7 as an alternative if you want a normalish game.
Depends on how I imagine the teensy to play out
There are some teensies where evil needs to coordinate to get the intended effect, and for those I'll put Toymaker on, but generally I don't put Toymaker on my teensies
BCWYS(my script about doubleclaiming), 🕵️/
scripts are no for me(come on,they know who the demon is..why would they need TO know it anyways)
It depends on what I'm trying to do, but usually not. There are cases where I'd want to make a character work that otherwise wouldn't* without Toymaker, like Magician or Poppy Grower, or I think the ability to skip a kill without having a dead body to sink into is interesting (deathmod like gambler/godfather/assassin or a Demon like Al-Hadikhia) — I think @tacit fiber's "Project Oasis" is a good exploration into both — but I feel like part of the fun of Teensyville is the lack of evil knowledge.
*Hallow's Levitation does a fun thing with Magician sans Toymaker by having them show up as the Marionette and putting a Recluse on script
script for reference
Toymaker would make quadjank more like actual Clocktower and therefore it stays off
omg yeah PO reference 🔥🔥
(time isn't real): fuck it, let's put the heretic into other games.
chess with a heretic? connect 4 with a heretic?
isnt this today's question?
Jenga with a heretic block
Uno with a Heretic.
Mario Party with a Heretic 🔥
(this is a real challenge, though obviously not called that)
Battleship with Heretic sounds funny.
You get told you hit & immediately go to the other side of the board
Risk with a Heretic would actually be really fun
I think
Russian roulette with a heretic
That's just regular Russian roulette
chess but you can promote pawns to a heretic (it cant move)
spirit island with a heretic
Strangely, I don't think chess with Heretic changes much. A perfect game is still a draw
Just look at antichess
chess discussion reminds me of selfmate puzzles (as the name suggests)
Poker with Heretic
but i doubt you're getting those in a real game
Rock paper scissors with a heretic
i fold
ONE TIME
I'm all in
WAIT DID THIS ACTUALLY HAPPEN???
THEN I fold
Even more funny if there was a card someone had that could trigger Heretic if they held it
Now you really dont know what to do
No no no
Even funnier is that Poker where lowest hand wins exists
And there's a variant where the highest and lowest hand splits the pot
The pots get really high
good to know
Fire rules for a 2p game
Especially if you can take both
chutes & ladders with Heretic
Because if you think you can make two hands and win both with 6 of your 7 cards, you take the whole pot
Ex: Axe, 2, 3, 4, 5, and 6 of differing suits is a straight and a 6 high
Smash Bros with heretic
Who can run off the ledge fastest?
Meta Knight side b spam reigns supreme
Kirby still eats the opponent then spits them up as he’s close to the bottom
I think there's an advanced trick to hit yourself with Snakes C4 and take large amounts of knockback
Mario kart with heretic would ruin families
Idk I don't play smash
That's just blue shell only
Or cheese land
Pokemon with heretic
yeah that exists. the move "explosion" is banned iirc
Life orb false swipe stonks
I prefer atomic
Ok something I think we’re all missing is that heretic is hidden
But yes, antichess exists
Not everyone should be aware the rules have flipped
But they should be aware of the possibility
Synchronized swimming w/ heretic
ONUW with a heretic character sounds really fun
Competitive hotdog eating with heretic
The problem is that most games have only one path to victory
For both teams
That you can't both progress towards and not progress towards at the same time
Skill issue
It is impossible to score goals to win while not scoring goals to lose
RPS with a heretic
Nah that one already has a heretic, you lose by playing
Wrestling with a heretic
DnD with a heretic
That exists. It's my group
Strip poker with a heretic
Ticket to Ride with a Heretic
Secret hitler/avalon with a heretic
Nuclear war with a Heretic.
Madden with a heretic
Just regular nuclear war
Just play American Football at that point
That actually sounds fun
Aside from finding mines, you need to find out whether to detonate or not
Chicken with a heretic
Just regular chicken
big fan of this one
If the movie War Games has taught me anything, the only winning move is not to play.
Tic tac toe with a heretic
I haven't seen it I just know the quote
This exists
Multiplayer Civ Vi with a hidden Heretic actually sounds like fun if you implement it correctly.
Guitar Hero or just dance with a heretic
Do those games have winners?
Boxing with a Heretic.
Just lie on the mat
Same with twister
no but "one time" is something poker players say when they're shooting to one out
(like a heretic)
[7/29]: If you had to combine 3 characters to make the most powerful role what would they be? (generally no traveller unless the vibe is immaculate ie Cult Leader + Matron or Vizier + Judge)
Mine would probably be Typhon + Dashii + Yag for most powerful demon;
Invest + Clock + Bounty for Town;
Hermit has already covered this for outsiders;
Probably either OG/Viz/DA for synnergy, or PH, Psycho, Goblin for fun
A powerful minion would be Assassin + Poli
that's not 3
spidow so you can be double sure you're hitting the demon/no heretics in play
not that it'd matter, you'd just win normally then
Assassin + Poli + Golem
style points
(also feel free to mix up types)
shabaloth + spy + pithag or something idk
Lots of range in the "minion + poli" sphere actually
not that I'm a Secret thing cop or anything
Also demon + poli
Marionette + Politician so Marionette finally has a high winrate
Imp + poli + inverse SoI is actually so fucking funny
especially if there's an SW or other sort of safety net
(DA desperately trying to keep the demon from leroy jenkinsing)
To clarify it's one 'token' having all 3 abilities imprinted on it
yeah it works
Oh yeah
ending the game
yeah but vigorkilling a mm works so [handwave]
trust me it was a whole discussion when adding it to BSN
I think Typhon Fang Gu and Po is strongest demon combo tbh
It goes back to consant checks versus interrupts
I don’t want to deal with the rules, it works
I think Yag kinda has to be for the lack of upper limits, no?
and no downtime like with po
Yag is ST dependent
but i guess that's also my whiterooming it, I have played 3 total yag scripts, 2 of which ended in damsel guesses so...
sorry same script 3 times
Athiest + Wizard + Amne: you didn't actually want to play clocktower did you?
Tea Lady + Sailor + Grandmother: So what's a final 3?
(just always pick your grandchild, and you'll never die, and so eventually neither will your neighbors)
Depends how things are comboed ig
Yeah
Like it’s not powerful as you’d just. Not abuse it (any more than it already is abusable)
also depends on if you yap in your clocktower games (i already do it way too much)
A yag script hates to see me coming
Even if you yap I just wouldn’t kill that much if you are two other demons in addition, which is why I’m not ranking it powerfully
(listen this question was not inspired by balance) (its about pushing the limits of niche interactions) (its about the power fantasy not grounding it in reality)
I appreciate the genuine engagement though
definitely relevant, just not where I was originally coming from
Good morning town, Bob over there is the Vizier Wraith Huntsman
leviathan / vortox is broken
Not really
It just means they have to do a d1 execution and just kill a corpse for a few days after
Nope, the leviathan would still win if that player is good
Fig. 1
All types of execution count, even if the player doesn’t die. A player executed due to the Virgin, or due to revealing that they are the Mutant, is still executed. An executed player who lives due to the Pacifist is still executed.
💀
Fig. 2
If a good player is executed, mark them with the GOOD PLAYER EXECUTED reminder.
If a good player is executed and a player is already marked with the GOOD PLAYER EXECUTED reminder, declare that evil wins.
Yeah I remembered
I considered it not working because it is "if more than 1 good player" is executed, and technically the same good player is executed twice
But the HTR clears that up
Bounty hunter
which learns good players because its a vortox game
I've seen a loss because town forgot this
...damn
You got me there
Any demon except yagg levi lil'monsta pukka + heretic
A townsfolk with soldier + two demons
Tbf just put 3 demons in 1 and you're winning most of the time
Townsfolk widow + nightwatchman + virgin/golem (golem is more powerful)
Townsfolk spy + damsel is a fun combo btw (||add magician and now you have the mole, just be sure that vanilla magician and damsel is also on the script||)
Leviathan + vizier + spy (you register as good for your own ability)
The strongest theoretical evil team setup in my opinion is
with the Boffin giving the Alchemist Vizier ability.
Quadjank 🔥
I keep hearing about this Quadjank, can I see the PNG?
Thanks!
Gave +1 Thanks to @grizzled marsh (current: #766 - 45)
You can achieve a similar effect with
and
by using an Alc-DA, but then the ST can decide to make you choose again. Because why would you make this bag if not for this specific cheese strategy.
Quadjank canonically uses old alchemist fwiw
Here's the actual script image
Thanks!
Gave +1 Thanks to @fast anchor (current: #3 - 2157)
(and night order)
the infinite boffin chain?
Philo into Alchemist, get the Boffin ability
Boffin alchemist boffin alchemist boffin alchemist
Wait style points is such a fun way to answer this question

Townsfolk btw
Learn the king, nominate them, learn the demon

Even if the Legion members don’t immediately murder the good team, you’ll have a hard time getting rid of all them
Actually… Soldier is better here, because then the ST can’t night kill Legions
do not doubt the humble Tea Lady + Soldier + Nightwatchman
unfortunately, they fall to the Evil Twin Goblin Poisoner

Townsfolk widow slayer poisoner
Learn yourself
since you killed em
im going for style points, of course i know that thats possible
no i think you can't learn other demons as Choirboy
Oh wait nvm, my bad, was mixing it up with Sage
only loses if it's executed on days 1 and 2. Add
for good measure
why not give it
for good measure
Townsfolk*: 

assume there's 1 to 3 of them
and 1 is drunk
Townsfolk:

Beggar makes you sober/healthy so you can never die, and also lets you check an executed Townsfolk claim's alignment so you can revive them and confirm you both while you're still unable to die
outsider
Oh god
@hollow oasis ‘s ultimate TF CL
outsider
Bs
the demon kills you and the ST must redirect the kill
i forgot
Also that doesn’t solve the problem of confirmed wincon
Then you can’t bounce either
just put damsel on it
It’d have to be boffin courtier
Damsel virgin outsider is definitely something
Especially if virgin isn't on script
mayor damsel virgin outsider...
If it was a tf it could at least self nom
i just wanted an all-tf ability outsider
well without like the obvious pacifist / cl

Probably still a townsfolk tho
?

outsider because it makes the ST annoyed
(Who could've known that 3 of the strongest townsfolks well assuming sailor is on the very strong side together work badly)
Not
or
?
well tbf for outsuder shenanigans the gossip would just not gossip
CL being an outsider doesn't real feel all that different you're just trusting the CL even less
juggler on the other hand
has no way to hurt the town
pure ST annoyance
:cacklejack:

more for daytime shenaniganery and time wastery
"oh no"
--> definitely contention for weakest
Self kill

Fire
That's hermit
as a townsfolk. say your phrase fifty times in town square and then get to a d2 f3 having confirmed yourself
Minion:

[7/30] Give some examples of BOTC situations that would be weird in another context
trying to execute someone
"I think we should hang me to see if I die"
“I drank with the baby”
"Kill me, I'm babysitting today"
“Guys we should ignore the serial killing
and try to find the demon”
Please join my cult
“please god I need to find a Virgin”
/proselytizing
Using the word cult?
Isn’t this just Mano sphere TikTok / YouTube?
and that’s normal?
I mean no but…
I guess not
I gambled you and I died
"I think you're the demon"
Good news! The King died.
I Gossiped yesterday and 8 people died last night so it must be true
If we execute the Lunatic, the Godfather's gonna kill us
I punched this person and they survived! We have to execute them

I did some deep thinking on the matter and I have joined the war on evil on the side of evil
this is unfortunately something more and more people are saying nowadays
The grandmother drank me under the table
average family gathering
His lawyer is protecting him, let's execute him again
The Banshee has Awoken
Harlot don't visit me I'm a goon!
what? i thought i asked for goons!
yeah if you want to kill me and eat me you can
the baby is drunk
The boss baby
asking people to tell them their job before unsuccesfully juggling with balls featuring their name and job
[7/31]: Either 1) Post your own wizard wish 2) Reply to a wish with a cost 3) Reply to a cost with a clue
I wish anyone who nominates immediately dies
Cost: Dead players may nominate and have infinite ghost votes
(that's where the clue comes in)
Clue: The Storyteller makes a remark about the Voudon
I wish that for every demon that is executed and dies, the demonhood is passed to the least useful living minion.
y'all i'm the 
(town shock)
(washerwoman approval)
"Least useful" defined as "least useful to hold the demonhood", enjoy having the one outed evil chaos player be the demon
its ok it can still bounce back to me afterwards
I wish for world peace
Denied, otherwise NWC wouldn't exist
In actual costs:
Granted. The Storyteller is now able to be executed.
||The Result is that if this occurs, the evil team becomes good.||
I wish for $20 irl
Granted, I put $20 of your money on black
Clue: $20 of your money is on black
I wish to rerack
no :(
Cost: the rerack doesn’t have you in it
clue: the game is reracked
I wish to gain the ability of the most recent homebrew minion posted to Reddit
This makes you a thrall I think
I wish for a living townsfolk to become the Damsel.
(Assuming it's early in the game so there are plenty of townsfolk alive:) Granted! If Damsel is on the script, I don't think this needs a cost. Otherwise, I'm giving one other player the Huntsman ability in addition to their own.
On a Damsel script, after being told there's a Damsel in play: my Wizard wish is to get a hint about who the Damsel is.
Id tell them ~3 living non damsels (depends on player count)
The evil team?
The wizard yeah
I’d think they already got that info during evil info
I wish good players that are mad they are losing died
Granted, Evil players mad they are winning might also die.
oh this is eas- dies
Clue: all players immediately die
I wish that whenever a good player nominates while on the block, they are executed immediately as long as there is another living good player.
cost: this doesn't happen if said good player on block nominates an evil player
clue: the saint that got on the block day 1 noms your demon and your demon is executed
seems fair; if anyone gets on the block then town has already decided it's ok if they get executed!
cost: this doesn't happen if <5 live
clue: it happening
1/8: What's the easiest evil win you've ever had?
definitely something boring like town just saying "fuck it we ball" day 1 and executing the saint. so instead i'm gonna talk about one of my devious schemes, where i was the Devil's Advocate that protected the other Minion day 1. as intended, said minion was a Goblin, whom i told that i would get them executed today, and told them not to claim Goblin. i said i dreamt them as the DA or an incorrect character to town, they get executed, and live. the next day, we nom them again and they actually claim goblin, and then we execute them and win
I was Vortox in a game where no one stopped to consider that it might be Vortox until very late, even though the alch goblin was executed without ending the game (using oldchemist "learns the wrong minion" rules). To be fair though, it was also the first wizard game we played, so everyone was too on the lookout for bullshit to actually solve the game.
Oh yeah also the cannibal alchemist wizard who thought they gained the boffin ability wished for their cannibal ability to work no matter what (without really expecting it to do anything), which meant after we executed the good cult leader and I killed them in the night, they mechanically had to turn evil and win with the evil team, despite being dead. That part's not related to the easy win, it's just funny
I was the DA in a Lil Monsta game...
I was the mastermind, widow claimed philo-princess & executed our demon day 1, night of no deaths, therefore princess, then we executed the real princess to feed to a cannibal
Day 2 evil win that nobody suspected
first wizard game, so everyone is submitting meme wishes
wizard wishes publicly for each player to get a wish
evil team member wishes for a vortox, which is off-script
good team wishes for a heretic, jokingly
nobody is executed
This is a good win, yeh?
yeah lmao
(I certainly wonder what tomorrow's question will be)
Teensy 5p toymaker shabaloth game, no exe D1, two deaths N2 and the final alive good player nominated so evils could rise up
The other option is a teensy leviathan game where i was the demon, bluffing savant and having basically no one contesting my worldbuilding
The other option is a teensy lil'monsta game where i was holding it, bluffing savant and having basically no one contesting my worldbuilding
There was one time when I was the Imp in TB and the WW, lib, and invest all saw the spy and the recluse in their pings. This invalidated most of towns info and made it so the only real TF were the empath I killed on night 3 and the mayor that the ST forgot to let bounce. The Saint was a newer player so when they got put on the block because I claimed FT yes on them, they didn’t out Saint until we had already gotten the votes and we won
uh.
probably that emoji only SnV game where i claimed good twin as the demon while there was an actual twin pair and somehow got the actual good twin executed
on day Two.
emoji only SnV... now we're innovating
solutions to the Longtext SnV problem:
- fibbin
- not being allowed to use words
- playing 3 games at once
- Offscript Athiest
- Playing with dumbasses who can't worldbuild
- Play the transfem's Sex and Violence
Whale buffet game where multiple players were hard confirmed as either good or evil (because of my Vizier shenanigans). Town was so distracted by me and the other minion the Al-Had never picked themselves and nobody questioned it.
Also, poor coordination led to town getting hit with 2 triple kills
[klutz picks the mez turned]
Klutz picking the mez turned player, or the klutz player being mez turned?
Bc klutz can only lose for their team, so if they were evil picking evil, that's a good win
first one
i'm the librarian that saw klutz, was mez turned then the klutz dies n2 and picks me
truly unfortunate klutzing
sorry but klutz and mez is just evil scriptbuilding (no pun intended)
very hard to pull off but a coast once it worked:
DA protected my Zombuul, then the godfather killed them. We convinced town to double-tap them specifically that day, and then after convincing them the next day was a MM day, town never even thought about tapping them again and we won
eh i do it
for one it's quite unlikely that it's going to be a problem and even then the ST can bag build around it
To me its the same issue of FG drunk
Squall tell the story
Well, your story. I need to think of mine
Well mine is really straightforward, a day 2 correct damsel guess (they were being super obvious about it)
wait I totally missed the word "evil" in the prompt.... I'm dumb
Ooh one time I was playing HHR (against my will) and there was an amne clockmaker, but all 3 evils were spaced out evenly. For whatever reason town voted on the goblin and wasn't gonna lift... And then I correctly guessed the damsel for style points
Damn, Damsel
Got a day 1 fearmonger win as the fearmonger. Lord of Typhon game, picked someone on the opposite side of me, just happened to be someone everyone seems to think is suspicious and nominated them at the perfect time day 1 when people were ready to execute and piled on enough votes town couldn't tie or get someone else on the block. Everyone on the evil team went wild when we won at the end of the day
I wouldn't classify this as an "easy" evil win per se, but this is definitely the most memorable one I've ever had
- First time playing SnV, I pull Evil Twin
- My twin and I learn each other
- Instead of bluffing my twin's role, I bluff Dreamer (badly)
- Town assumes that I'm Cerenovus-mad
- After a few days, I manage to get my Good Twin executed
Twins claiming different things happens so rarely, it should be done more often
The last time I played with a twin pair, the good twin claimed mathematician and the evil twin claimed artist because they don't like bluffing mathematician
what happened 😭
We didn't have to solve the twin pair because the demon barber swapped the evil twin with a dead player who they thought was the barber because the ST ran barber in night order instead of immediately
This reminds me of the one time I was running a twin game of SNV and the good twin forgot what role they were, so instead of asking me, they asked the evil twin, who lied to them
The good twin then got executed on day 1
cinema
Ceremad good twin forgot they were the good twin and really really wanted to out their clockmaker info because they were being double claimed by the evil twin
“being double claimed by the evil twin”
🔥
i was a baron and didn't come online yet and my fellow minion already guessed the damsel day 1
8/2: in parallel to yesterday’s question, what was the easiest win you’ve ever had that you somehow fumbled into a loss?
accidentally told the sw who the heretic was 🫠
...the heretic I had dreamed N1 and was effectively hard confirmed
(other side was vigor & we executed them d1)
Final 5. Town had a demon candidate in mind and was on the block with 3 votes (8p game). I deadvoted on the next execution to see who would vote to lift it (and make them outed evil). The demon voted right before their vote would be locked. The butler voted too to follow their master (the demon) without thinking about it. Guess who got executed the next day
Dusk with a homebrew townsfolk replacing noble. It’s a 9p lil Monsta game and I’m the Cerenovus. Damsel outs to my other minion but the minion is too afraid to guess. Damsel is executed. The player I’ve been choosing as cere is nominating. They break, expecting to be executed. They were the cannibal. I go “oh okay I’m glad we’re removing this” in my head. They say “I’m the cannibal damsel”. I suddenly remember how cannibal works. Easiest win ever
BMR. Was Zombuul. Made the goon evil and cooked up a plan to get them to confirm me after I was executed. I was drunk because I chose the goon, so I turned them evil and made them lose with me 😭
Oh I have another story but I wasnt on their team
Step A:told the magician I was the goblin.
Step B:Publicly claimed that if town ever slept, I could choose a player to become evil(I private chatted people telling them I would turn them specifically)
Step C:Profit, town slept and I was the Vortox
S&V. Final 6. We don’t execute the demon. Despite all evil players sitting together, they don’t coordinate. Fang Gu jumps. Final 4. The new FG nominates in an all evil final 4. They’re witch cursed 😭😭😭😭😭
Oh yea and I even claimed goblin
No…
Ok seriously evil fucking coordinate
just played a game where all of the evils voted on the demon, who was executed and died
New world chaos, Mad Man picked outed demon on final day
[8/3] One townsfolk is secretely evil and murdered the sweetheart. How did the investigation go?
(The empath couldn't find any evilness on the alchemist, look elsewhere)
Had a lot to say about the Sweetheart last night
Raised concerns the Sweetheart was a Demon
Still doesn’t know if they were a disguised Imp or a red herring
Tried to hunt down the murderer, accidentally found
instead
talk to someone else im eating lunch
constantly squabbling with each other over who it could be, makes no real progress
Has determined that two plus two does, in fact, equal four
Whoever the evil Townsfolk was, they are probably now the Spy who is hiding really well from everyone
i’m not even a townsfolk what are you all looking at me for 😭
hey guys did you know that the number 1 is neither prime nor composite? please stop calling 1 prime its not prime its not prime stop calling it that
anyways i learnt a 1 last night
Has killed the Mathematician
Doesnt remember (made themselves drunk)
remember when secret thing was about the game and headcanon questions were once-in-a-way things? pepperidge farm remembers
died of a heart attack the moment someone told her their child was dead
Leading town on a chase to find out who killed their min-I mean the Sweetheart.
The
is distraught over his lover's death and actively hinders the investigation by drinking with everyone
The
is sweating due to the possibility of a 
waiting for everyone to find the evil tf so they can punch them (they’re the evil tf and already punched the sweetheart)
-# Golem is not a Townsfolk
Are you sure about that?
Depends on the script
Is too busy investigating Cerenovus sightings to care about evil Townsfolk
[4/8] Bringing back an old one, with a slight caveat.
Without mentioning the High Priestess (because that conversation is done to death), what is your BotC hot take?
I dont talk to enough people to know what counts as a hot take
My botc hot take is that no one gives their real answer to this
(because you get derided if you try)
I've been waiting for this one for a while
I've had a lot of hot takes recently
Some I've shared have included:
Assassin is fine on Leviathan scripts
Claiming Damsel while alive is useless
My new one is:
In even player, 1 kill per night games, town should almost always sleep on day 1
Because every single even player 1kpn game, we always end up getting to 4 alive and then sleeping, with like 2-3 good abilities left, one of which will be killed and the others will be framed, making them almost useless
Why are we giving an extra night to these abilities when we could sleep on day 1 and give an extra night of info to EVERY SINGLE ABILITY
We're going to have to sleep eventually anyway, so day 1 is probably the best time
I think I'm starting to develop this same take on scripts that don't have a strong execution incentive (the b3 all do, but on customs this is often worth sacrificing for other opportunities)
The big downside is it removes your TPK buffer
I am more curious about these two
too often, Fisherman info is just a true Savant statement
"Discard all worlds where a Godfather is in play" is equivalent to "There is no Godfather" - its fine, just boring
Actually I should change the Damsel hot take slightly to be more clear
"Claiming dead Damsel is useless"?
No claiming Damsel while dead is useful and an interesting strategy
Claiming Damsel while alive is useless to me
i mean i don’t think people do it seriously
and less people claiming truthfully esrlygame gives Damsel more bluff space
My point is this:
Claiming Damsel is equivalent to claiming nothing, so if I hard claim to you and you then claim Damsel back to me, you've basically given me nothing for my hard claim which doesn't feel great
I would rather you lie to me than claim Damsel to me because that at least gives me something
And, if you actually want to cover for the damsel/trick evil into thinking you're the Damsel, I feel like just claiming something random with made up info is more likely going to get you guessed (thereby outing a minion) than claiming Damsel
"Creative" ways to ask about someone's character are pointless
In what way are they pointless?
aww, but silly questions are silly though
If someone comes up to me and says "I'd keep my character's icon in a box!" then that's worse than a 3
Like either hardclaim to me, gimme a 2, or intentionally give me no claim
I don't often do creative claims but I disagree
I mean I'd expect that, it'd be a pretty cold take if people agreed with me
-
Creative claims are good with players who might be so cagey they might do no claim. Players may be more honest with their claims because they are vague.
-
Some questions might have answers which tell you more than a 3 if you're lucky. Like I remember finding the Monk because I asked the question "what genre of film is your character from" and they said "martial arts"
-
Most importantly, they're low stakes and fun. I think these types of conversations are much more memorable than a 3 or a 2. I still remember when a Fang gu bamboozled me with their creative claim. Its turned into an inside joke. I think that must count for something in a social game.
Fair
Maybe they aren't optimal, but I think calling them pointless is a step too far
I personally dislike them
Aww but that's much less of a hot take than they are pointless ;)
My lukewarm take is:
Kazali Drunk is overhated, and its issues can be resolved with scriptbuilding.
Creative claims can be really good as a way to lock in your claim on day 1 without actually informing people of what you are
If you can point out the link to your character later then the player will trust that you're not a minion who had to pivot
If I were the Ravenkeeper I could give a non-obvious creative claim to someone and claim FT to everyone else, then later when I pivot I'll reveal the link behind my claim and that person will know I didn't pivot
Kazali Drunk is fun if you break token integrity, otherwise it feels bad imo
It's the only time I break token integrity
My tepid take is that 2f2s and 3f3s serve only to benefit evil most of the time
creative claims are just fun
like low utility sure but it’s just fun and more interesting then “You’re X I’m Y goodbye”
Customs (including mine) pretty much always have really major flaws that can't be fixed with the limited pool of characters we have
It's just not possible
To be clear, there can be good scripts. But good scripts can still have major flaws
The only script without major flaws is TB
I think customs are allowed to have 1 or 2 less than ideal interactions
I'm okay with that take lol
It’s not my hot take I think it’s just true
In a similar vein to Hystrex
Yes!! They are. Because there are no customs that can do better that that lol
This is why I write polyhybrids now (to those who don't know: taking homebrew characters from all over and combining them into a script)
Like I think Paradox's Ride the Cyclone is very close to a perfect script
Perfect custom script
Because I don't think I can name any characters or less than ideal interactions
hmm I’m trying to find the hot takes I haven’t shared before but actually want to share 🤣
Somehow I haven't played rtc yet, I need to fix that
Ok looking at it once I do have my nitpicks but they're all pretty insignificant
It's stuff like knight/pm being bad for traceability
By that you mean?
I'm just thinking up hot takes right now which I didn't believe 5 minutes ago
Such as: outside of TB & poisoner scripts, day 1 round robin is likely a powerful, underused strategy
I've made this hot take before, and I'll do it again: Every character in BOTC is well-designed.
Yeah calling every character "good" is meaningless
What do you mean by well designed
By every character, do you mean every released character?
Yes
Mm
Win rate is an absolutely garbage stat to track, in the context of Clocktower it means so incredibly little, it is not a good metric to track for individual players or scripts or STs
I think the best use win rate has is finding out if you need to run faster days, which you should do anyways
If a knight is puzzledrunk then the pm's info is of the same nature as the knight's, plus you just never kill the wrong ping. If an evil player is bluffing knight and doesn't give their pings, then if they get puzzle guessed then the ST can't give the same kind of info they'd give if they were good unites the evil player tells the ST their knight pings in advance... Which means that an outsider just called out a player on their bluff. Or, it means that real puzzledrunk knights get storytold in a way that's worse and trivializes puzzledrunkenness
I believe that's demonstrably false though.
People often complain about things such as "Huntsman is too weak" and "Bounty Hunter feels like an outsider if they get poisoned too much", but in my opinion every character in BOTC fits its niche and does it well.
Like I said, it's a hot take
I agree with your takes
But for example
Acrobat was a released character
"huntsman too weak" is an inexperience thing imo
my hot take: getting rolled by the other team's skillful play is one of the best clocktower feelings
And TPI felt the need to completely change its character type and ability
BH may be balanced but I just don't find it fun at all
If TPI truly believed all its characters are well designed, why so utterly rework one?
Or Alchemist
I don’t think all of them are well designed but I think the very large majority of them are well designed and those that are “badly designed” are in the minority
Also fwiw “they changed a character” is not a good argument about things not well designed because good design comes from iteration
It helps the argument honestly
It was a fun character to play even then. When I usually mean "Poorly Designed", I mean it doesn't do its job or doesn't seem fun for anyone.
And it did its job, even if a little townsfolky
As for Alc, it's just a janky character
My argument is that the designs from TPI are demonstrably not the best iteration of the design at the time
yeah, there are many characters that seem like they'd be fun once given proper context and support but are currently very difficult to make work
Now that’s true for sure
And once again, we don't have that context at the moment
Maybe you can say "they were on the right track with the design!"
cough Steven medway’s twitter jinxes
Ok you're right.
That is true
There are a lot of characters that need redesigns after some issues
But that doesn't mean that TPI only prints gold
But I feel like the concepts behind them work
Oh, heavens no
Which is what "all these characters are well designed" can imply
Golem for example is very swingy between townsfolk and outsider
Golem requires script building
I'll amend it too: every character is at least decently designed
That is my opinion
A point I forgot is also what are these characters well designed for
Like Xaan is a great carousel character
Incredibly flexible
nah golem is the easiest character to script build for. toss it onto a leviathan script with Lycan and see what happens
And Minstrel is nearly impossible to build outside of a BMR-like
Washerwoman would be incredibly strong if we didn't have Spy
I think its reasonable to say all the released TPI characters can have a script where it eats on
"well-designed" might be a difficult metric, but it's probably worthwhile context that experimental characters are definitionally unfinished...granted, at this point, they're pretty much near-complete so they're probably easier to judge now, but also characters rely on their home script (if applicable) and we're missing that for the relevant experimental characters
True
Even old Acrobat
Yep. And old Balloonist. You can build good script with both.
But that doesn't mean these characters are the best execution of what they're trying to do
See: Acrobat
my hot take is poppy grower is not fun to play with
That is true
I disagree, but I'm interested in finding out why you think that.
Golem on a fast death or boffin script works as an Outsider great
its absolutely miserable as an evil who doesn’t know their team
See RtC, which is both.
to me a well-designed character, on a script for which it works (whether it works on one script or 100 scripts), would be things like: has options for how to play, can be bluffable if it's a good character, is well-balanced, etc
it might be well designed but it’s not fun for the evil team
it should be fun too obviously, though what is fun is highly subjective
(it still works as Boomdandy diffusal).
I think if more people felt like this post games would be a lot more fun
way better than "The Storyteller made it unsolvable"
okay but sometimes they actually did that
mildly hot take: good is not owed a win in atheist games
"unsolvable" is such a meaningless term tbh
If they f*** up they aren't.
especially for a game not meant to be "solved"
looking at you, boffin-puzzlemaster in snv+1 in a game where a pit hag fang gu jump happened
also mildly hot take: good is not owed a solve in regular games either
in fact, if a game is solved, that’s actively bad
I don't think homebrew is going to make a particularly good case for "ST made it unsolvable" lol
This take is somewhat cold
This is not cold
I’ve given things similar to this in the past, but most people go onto SnV and BMR much too quickly, onto customs too quickly, onto complex customs too quickly, and onto scripts with wizard / atheist etc too quickly. Players and STs need to slow down, a lot of STs and players also lose perspective of the games difficulty to play, understand, and thrive in.
Additionally most people overestimate what characters (more specifically legion / atheist / wizard etc) they’re able to skillfully run, this includes a lot of you, and me. I don’t touch wizard for a reason
I love getting solved as evil
As someone who did this, I agree completely
hot take more people here in text games need to social read
cold take stop being so damn inactive in games say enough things to be social readable
my ideal endgame is one with 1-2 simple solutions where evil made the obvious plays and 1-2 weirder solutions where the demon killed a minion at night, the minion kept nominating the demon, etc.
and then losing to the weird solution is GREAT
is inactivity still a problem in text games i stopped playing for a while
Trouble Brewing is, IMO, the quintessentially BotC script, and most good games of TB come down to a few people knowing the correct world but needing to convince others, and, similarly, social reads
It's sadly really hard to read someone over text. It's why as stick to in person and voice (it's still really hard in voice).
botc feels like it just…
doesnt work if a player is just sitting there barely saying anythign
i come from a forum mafia background so i beg to disagree, i think the bigger problem is that players tend to barely say anything
Looks like it’s not a hot take so I want to make it clear, when I say “most” and “lots” I directly means 85% of people in this thread are not ready to run stuff wizard legion atheist with full tact that they deserve
One of my favourite games (mind you, it was homebrew) resulted in an evil loss, but they had set up such a great chekov's-gun play that felt so great to see the pay off, so winning/losing isn't the be all/end all
online Clocktower is always quite different than Clocktower as designed, and text Clocktower is a much, much bigger departure...they're all valid to play of course, but a lot of ideas just don't always translate well
Ok, that's a problem
its hard to social read somebody when theres not much to read
Yeah no it’s not comparatively harder to read someone over text
Imagine a day 1, public wizard wish that people forgot about until about day 4, then BAM
It’s easier if anything, you have weeks to sit with it
its a bit disheartening to learn that this server still has an inactivity problem in text games though :(
guess my extended break will continue
alright, I guess time to post actually hot takes and hope I don't get derided like every other time this has come up:
- I consistently, appreciably, by a massive margin always have much less fun in games I lose than win and I don't think this is especially rare nor that it is a personal failing on the part of people who experience it; this is a competitive game and people attracted to the competition play it
- f3 is not a marker for an ideal game, nor is a game being balanced or tense such a marker
- longtext socials are real, easier than shortform socials, and not seeing them reflects on the person who doesn't see them, not on the format
- not everyone is going to like every mode of the game, and this includes not everyone is going to like a given one of the b3, and this includes not everyone is going to like tb after giving it a lot of chances from a lot of seats
I guess, but I'd think it's harder if you don't have things like vocal intonation, body language, facial expressions, etc.
As someone that's not a fan of TB, i agree with take 4
This is the hottest take in the thread.
even if one doesn't like Trouble Brewing (I take I'll never understand, but to each their own), it's still vitally important for learning the game
from my experience, social reading somebody is easier if they send a lot of messages, hard if they’re just kinda There
also hard if they’re somebody like Nexus i still don’t know how to read nexus
And while i'm here i kinda must do my true "hot take": Socials aren't real
based
and the point that people tend to move on too fast tends to remain true
"Unsolvable" games aren't fun (for me). "Unsolvable" means a game where the info is such that there are a dozen worlds left and f3 is a social coin flip. The main reason I prefer STing to playing is to avoid getting stuck in an hour long game where my time was wasted because it's unsolvable.
I generally feel this in shortform but playing more longform made social reading far easier
BMR is easier to ST than SNV
Social reads are not only about those things though, socials are derived from the natural imbalance of play between good and evil players, and the information and goal divide they have. Text allows you to sift through this very well
as long as you have a good understanding of how pukka works
And pacifist
Pukka isn’t hard to run
it's a valid thing to feel, but I think it remains important to remember that the game is not meant to be "solvable"
(And sailor)
i will say that socials exist for some people, “reading good” is a skill
It’s like poisoner but it kills people
You are using a different meaning of "solvable"
pop quiz! how does pukka exorcist work
you learn how to get good at socials over time
I think there's a split here between people who play Clocktower qua Clocktower and those who play it after playing, say, mafia
yeah, the fact that people use the word "unsolvable" to mean completely different things I think just reinforces the point
Also my luke-warm take (because I think it’s objectively correct) is this BoTC is not a competitive game, that is something people add onto it from their own biases. It is designed, playtested, calibrated, advertised as, and is run by those who actually know the game primarily as a party game and an excellent vessel to hang out with people
simple: nexus is evil
ez solve
Tell that to Melee players
Real pukka flow chart
- Wake the pukka and make them pick someone
- Place the poisoned token on the player they just picked
- Replace the poison token other than the one you just put down with dead
Skip steps 1-2 if exorcised, skip steps 2-3 if they pick the goon
You can play it competitively, that’s fine, and there’s massive space for you. But it is not a competitive game at it’s core at all
@flat lintel sorry buddy
I think this is a true statement regarding games that don't by their inherent nature have a single winning team and a single losing team
I personally find the idea of thinking of Clocktower as a strategic game vs a competitive one much more accurate, and also more true to the core idea of the game
I am somewhere around the 0.1st percentile for "uses hobbies as a way to hang out with people" though
unfortunately this is an idea that I've had people take downright offense to
I mean sure, but when someone nominates someone early because "reads evil", it's something that they can't defend aganst, something that can't be felt by other players so you'd better be right (and good because nothing prevents anyone to use this accusation when evil). There are times where people clearly go against their bluffs, but "reads evil" shouldn't be a valid reason to nominate someone
shout out to the one person a few years ago who said they would report me to TPI 😆
for??
Don't you work with TPI?
what are you nominating people for then on d1?
being a top 4?
Clearly the defense here is OMGUS
like, I get shocked when I remember this is a common human experience, so my perspective on botc comes very much through a lens of "being someone who apparently lacks a particular universal human experience", which is part of why I find participating in this question when it comes up uncomfortable (because a lot of the time it seems to resolve to a bunch of people taking shots at me when I say anything)
I've volunteered with them as a streamer in the past, I am not doing that currently
That which can be asserted without evidence can be dismissed without evidence, and BotC is no exception
not sure if I was volunteering at the time
vague “they’re in an evil ping but i won’t say what”?
those have the same non-defendabilities
ikr
so far I've only had two people ever threaten to "report" me to TPI 😆
“Reads evil” is not a good accusation, “I talked to this player and they felt very cagey in a way that is unusual for them, and they pushed on someone in our whisper I believe to be good” is a good accusation
I've never been the frame because I'm always either outed evil or dead by day 3
If "BoTC is not a competitive game" = "BoTC would not work at all in a tournament setting", then I agree. But otherwise idk what it's supposed to mean.
People say 1 but deep down mean 2
as the line goes
To be fair in exactly Lepa's case they always mean "he acted like Lepa"
You rarely have any good leads D1 even with socials. And while socials aren't real, D1 socials especially aren't real
just saying “they read evil source: trust me” isnt a very good accusation
i mean the real hot take in this thread is that socials are real, they do exist, and they win games
Tell that to the mez I recently called as being evil for being confused when I told them they were in a steward ping (they were in a noble ping)
Someone I play with, I won't say who but they're a great player of this game, once told me "You're good, because when you're evil you play [the script] like [the script], and when you're good you play it like it's SnV"
potentially Goodnight Moon
Katy Perry hot and cold




- TF