#secret thing
1 messages · Page 42 of 1
idk anymore
if we used that the minion team would’ve died
I think that a judge fucks those dynamics up more
the only reason I see this is voting
if someone gets 9 votes in a 12 then they’re probably good
i think that a player participating in game want to have some change over dynamic
they centralize the game around them until used
if there’s a judge then it could def be the evil team giving the evil judge a reason to pass on the demon
that's what evil judge is supposed to do i fear
but also this can backfire later (as in after judge is used and potentially exile)
ok here's my list
do not that i'm pretty sure i haven't play with bishop before (but it sound ass)
what is this teirlist
travelller ranking
if it’s powerlevel than sure
Judge is the vizier
you know this tier list make realize i do not like gnome
next time if i slot in a traveller im doing judge or bone collector
minions, which are designed to hurt good, are designed in Judge’s design space
judge is not vizier 😔
it’s literally OPG vizier
you can uh, exile the judge, for example
it's a very different dynamic
i think of it like, sailor vs pacifist
i'll say this, looking at this tier list, i think i very much favored opg/passive character
opg has a very cool idea of "predicting when you are about to be exiled to use your ability"
this is what differentiate vizier and judge massively imo, a judge have to play with its social dynamic very carefully as both alignment to be able to push its world
vizier is outed evil by definition and do not care about it
so either
- Let the judge be the OPG Vizier controlling votes and noms until it’s used. The good Judge only being used well if they have more information than the entirety of the good team combined. The evil Judge able to do whatever they want including the most cringe fucked up strategy on its home script of executing the demon d1 and then judge slamming someone on d2 OR
- Be a dickhead and remove someone from the game instantly because you don’t like their traveller choice
(this is more or less true with bone collector, but less hard because you can out evil, then get exiled without hurting your team)
the first point is not true
I’ve seen this be true every time I’ve seen a judge
this is the same way of everyone needing to vote optimally for flower girl information
every time
they’ve used, hurt the good team, then get exiled
because they don’t have all the info
that's a skill issue i fear
surely after 6 fucking good judges who didn’t help good at all at some level it’s not a skill issue
6 is not really statistically significant as a sample size
sure it isn’t
i also think it's about agency, as a traveller, you should have the agency to push world that you personally believe in
that's the same way as saying banshee fuck up voting
but why would your agency trump everyone’s elses in the game
Butcher
so it does…
this is true for banshee because it has all the info
except it does not 😭
it becomes confirmed good and gets all the info
evil banshee has happen all the time
as in, banshee who voted for evil
@next marlin how often does this happen in clockwork cyborg
Dullahan Under The Willows enters the chat
Is banshee even on cc
yes
I thought it had RK
nope
Banshees are the only baiters that die in widow
sure this is also because Clockwork Cyborg’s possibility space is enough to nullify all of goods info if evil wants
and also saying 'judge deny execution therefore it strip people of agency' is not equivalent.
something something leviathan something something state of nature: when different needs intersect, a conflict occur and resolution does not need to appease everything. in botc, judge does not have information in exchange for its power to push execution. it is up to players who has the monopoly of information to convince judge to push their world instead.
for every game that 'judge push the wrong world', there exist a non-traveller game where evil win due to good solving wrong despite 1 good getting it right but aren't able to push it through
imo seeing judge as an obstacle that exists because that person is surely wrong compare to town's perspective is the wrong angle
judge should instead be view as a tool for player (you) to convince them and help them assist you with your worldbuilding, even if it allign with town
(maybe a judge will also save you! fr fr)
"it is up to players who has the monopoly of information to convince judge to push their world instead."
That's only true if the Judge is Good? If the Judge is Evil, there isn't much sense to the idea of agency of players in convincing the Judge otherwise. And when the nomination has happened and the Judge has made their decree, it's already too late to exile them, so they can only be exiled prior to ever making such a decision.
i mean yeah? that's what traveller are. if there are no risk of the judge being evil, the entire dynamic would, fail? i think it's similar to someone being announced vizier in an alchemist script, if judge are meant to be fully trusted, balancing issue aside, it is arguable that their own agency sink further as they become a tool solely for town.
regarding execution, i also think that this is the same with a lot of traveller. name a character that doesn't have an impact on the game before being exiled (excluding deviant). but even if i bought your point and ignore that fact, execution are discrete, regular interval. every execution period is different than the previous day based on new information and night death, and therefore town is able to evaluate the judge and the potential risk. conversely, the judge then also have an interesting mission: they are supposed to read the room and do whatever they want (or not) to help their team. don't you think this back and forth, ebb and flow dynamic is interesting to witness? it's not like town either exile judge day 1 or let them live to f3.
idk i think i dislike the fact that people here think judge either have no or all power, ignoring the fact that it being an opg is intentionally creating internal conflict that is like, super cool actually.
i want to yap a bit more about how players generally treat traveller and how bone collector and judge help amend that (a bit) but i just went outside so maybe later
"if there are no risk of the judge being evil, the entire dynamic would, fail?"
That doesn't matter to the argument and instead switches to a nonrelevant point. You argued that there was no issue with player agency on the basis that players can convince the judge, to which I pointed out that's only true if the Judge is Good; going to the point regarding "The dynamic would fail if otherwise" doesn't defend the argument you put forward, saying any point on the dynamic and how it ought to be makes no point regarding whether players have agency to convince a judge
I'm not sure exactly what the discussion is but it seems like an interesting amount of words for being a pretty straightforward Traveler?
"even if i bought your point"
Which point would that be? I haven't made a claim that isn't address an issue with the claim put forward that players can convince a Judge, which isn't true if the Judge is Evil. Everything else brought up doesn't address this, so the point still stands, the supposed claim of agency in convincing a Judge only holds when the Judge is Good.
i just like judge 🥺
yeah, I mean, it's a fine Traveler
I don't love it, I don't hate it, lol
i personally like it more than gnome
people online, in my experience, have some very strange views about Travelers (though I'm thinking more and more this is true about the game in general)
i find people end up using gnome as a semi-butcher in my club and idk how i feel about it
Judge seems fine with me. The only times I have issue is the same issue with other Travellers; don't put it in games with some very bad synergy with certain roles.
thats an ST problem
I had to explain to a few people why it's not a good idea to put Judge with Saint or Goblin-
yeah thats really just an ST problem
same vein with Saint Cere on script for script builder
evil judge can straight up win the game with mastermind and it's an interaction on the script it's recommended for. BMR is interesting in that way lol
I mean, the Saint Cere problem is similar to Cere + ET. Cerenovus could just mess with a Good Twin all they like, and that's on SnV
generally when discussing most Travelers, or characters in general, I assume we're mainly talking about where they fit on their home script
It's mean, but not game breaking
Judge is a recommended Traveler for BMR, not TB
so I don't focus too much on how bad Judge is with Saint lol
It's sensible that there's no Jinxes for Travellers, since if a Jinx would plausibly be necessary, just, don't have the Traveller in play. But a funny interaction is Organ Grinder + Gunslinger.
Is Gunslinger allowed to try to shoot a non-voter and their shot fizzles, or is the ST suppose to shake their head and ask them to try again?
i think this is more relating to balance of the game. actually ill address the “even if i bought your point first”. this is relating to the dynamic of convincing judge failing. my point is that even if you are not meant to convince judge, you can still see if the judge is acting sus between nominations or if you have info against them to decide between exiling or not. do note that a judge who is trying to remain neutral probably wont make rash decisions. but on top of that, even if judge is somehow uncounterable, that’s just how some traveller is assuming not exiling day 1. there is an unfair amount of burden place on the judge compare to like, gnome or harlot. this is my other 2 “even if” to ensure that if one argument fail, two still remains if not properly addressed (classic college debate tactics).
ok now on to the issue of convincing judge and whether it is feasible. ill first talk about the context in which traveller exists. traveller exist in a place of inherent distrust, and what a lot of social dynamics tend to play out for them is that they don’t get talk to or shared information. i personally think judge does partially change this because a judge in a vacuum is whatever the percentage of random execution is. but you are incentivize to talk to the judge because
- if the judge is good, they can help the good team
- if the judge is evil, them deciding to save someone (or not to) could socially help you out in term of finding evil. this doesn’t need to happen after the judge use their ability. sometimes, a judge refusing to use it can be enough of a social tell for exile and can create a net benefit to good
- if no good talk to a good judge, they are prone to evil influence due to evil player talking with them using fake information. this is somewhat theoretical, but i can see this being a reason for both team to talk to the judge.
i admit though, the dynamics of convincing judge is different than banshee for example.
i reach word limit so i cant yap more 😭
Since you've gone through all this effort to refute some claim I supposedly made: at what time did I ever make any comment regarding the balance of the Judge?
as a recently exiled scapegoat I can attest to town not trusting travelers though won't talk more about it
Maybe one day TPI will release a traveler that I would be happy putting into a game. Of course, this traveler would need to hurt whichever team they join, like an outsider.
it's not a refute
"this is my other 2 “even if” to ensure that if one argument fail, two still remains if not properly addressed (classic college debate tactics)."
" actually ill address the “even if i bought your point first”."
"ok now on to the issue of convincing judge and whether it is feasible. "
idk it seems like making a mountain out of a molehill
I guess I could be reading social cues wrong
i think its more of a refutation of a refutation of the idea of “convincing the judge to help you fr fr”
SO TRUE
you said this but you’re cooking btw, if outsider is hypothetically net 0 benefit, adding outsider traveller is good actually (tm)
it's just got to be a traveler that has it's ability trigger on exile
I think it is as well, since as far as I can tell, this is a non-sequitur. Mizu was addressing an argument 'X' and made a claim 'Y' which is regarding convincing the Judge. I pointed a problem with 'Y', and it appears Mizu is continuing to argue in favor of 'X' which I never commented of.
each night pick a player, they die with you
type shiz lol
thats a very op good
can kill the demon
that's the point yes
This is just Assassin but without the guarantee and also more obvious, lol.
probably due to the influence of the previous conversation relating to judge then, but eh, im out of juice for this character
Wait, this ability is even worse is they are Good and next to a Tea Lady
Bluwe's hypothetical traveller is a Good Demon
but yeah, the problem of outsider traveller is that simply they’re not fun
Unless its kill trigger is meant to be like Lycan's and they have to die for it to work
Each night, choose a living player (different to last night): if you die, they die too.
If people would rather sit out for the rest of the game than play as an outsider, then that's rather damning for the overall game design of BoTC.
This is hilarious. Imagine this traveller chooses the Demon, then has to go, and the moment they get up to leave the game is over because the Demon drops dead
Even better if this a Lleech game and they chose the host.
well leaving wouldn't kill lmfao
Just a domino effect of death
Outsider traveller sounds quite challenging to make. There gotta be something to avoid just insta-exiling them as good.
if you are exiled, your team is poisoned 🔥 /s
on exile effects gotta be the way
or a Puzzlemaster-like clause where exiling doesn't clean up your mess
Idk
players you talk to have to wear a blindfold, if you are exiled you may permanently put a blindfold on any player
quality well designed traveler just don't think about it
Accidentally permanently blindfold the Demon. Every kill is now a question of the Demon's memory
is kind of that
I've done absolutely no critical thinking but "each night*, a good player dies" or something where you're incentivized to keep them alive and can learn both objective information about the gamestate and about the alignment of the traveler itself
Technically nothing stops it from having no one die so long as a Good player is already dead.
Not nice for an ST to do, but it is possible
each night pick a player, if they lied the most yesterday learn their alignment, otherwise learn false info
I think butcher is one of the coolest travellers in the game tbh
That would only work in text
Butcher is cool cause its really powerful as both alignments but not game destroying if evil (like judge is)
what's different between this and cere madness
tbh I think judge is more interesting on non-bmr scripts where science happens?
Cere madness only requires paying attention to the mad player.
This idea requires paying attention to everyone and everything they say, since it specifies "If they lied the most", meaning more than any other player
yeah then you have to count each statement players make
Also, what stops the traveller from babbling a non-stop stream of lies during the day?
just do it off vibes
And making themself the biggest liar, so they know they always get a flip
"Hey everyone, I'd like to announce I'm not a traveller, I'm not a traveller, I'm not a traveller, I'm not a traveller-"
st can ignore the role text
and just cheat

actually
outsider trav
"The st can break the rules to help your team"
this is garbage
how about "each night, a player of your alignment dies"
it's probably horrible in 1 minion games but alas
finally, a traveler demon needs to kill /j

I recently played a couple IRL games with it and I have acquired a hatred towards it
I would say Apprentice but I think at this point everyone knows how shit it is
Scapegoat is a close second though, unless the script has enough information that can be used to check the alignment of Travellers, in which case I actually find it quite fun (it can be alright on TB sometimes, but like only if it's near an Empath)
Matron (online only)
The problem with Judge is that a good Judge provides an incredibly insignificant amount of value to their team unless they are kept alive into the endgame, but at that point an evil judge is game losing.
matron in person is a jolly good time
The other problem is Mastermind
its not insignificant i fear 😭
Because a good judge is shit, the Judge should always be exiled by nominations on day 2
What would you say is the Judge's main value to the good team?
so many people hate fun and whimsy 😔
prevent an execution go through if the vibe is off
Town can do this without a judge
good judge is useful but evil judge is infinitely more powerful
nuh uh
thats the problem
They can make another nomination, and get more votes on it
yeah this is do agree. evil judge is definitely decently stronger
not without evil voting block normally
have you ever lift on someone that get like 2 vote pass block
They can look at the players refusing to vote, and they become very likely evil candidates
i dont think ive ever encounter it? in like 4 different groups
A good town should be putting minimal votes to get someone on the block, at least during Judge's living window of the first 2 or 3 days
livevoice, my group, livetext, homebrew have never done that
a good town should normally get the solve actually 🔥
but normally its 1 over block yeah (because of different nom and other stuff), 2 over block is pretty rare i agree
i realized I’ve been just defending this character in the thread
😔
Take a 10 player game, 1 over block is 6, so 7 is achievable with all good players voting. Also, if there's an obviously better nom that doesn't get enough votes, it's likely that town can just shoot into the non-voters and find the evils
that literally never happen
thats saying everyone voting flowergirl perfectly always get the solve
Town can see who votes and at least in my groups voting history on important noms is taken into account a lot
And these are in person games
oh ur an online only person
"the vibe is off" yeah this is never a good judge
Like just from memory
I now always lobby to exile a judge pre-noms on day 1 as either alignment
if an execution is passed and the judge say "the vibe is off" the judge has decided tomorrow's execution
i think the most important question is “who do you lift onto instead”
Some science nom maybe
There's always one of those and it's easy to get votes on them
You can lift onto the fool claim, sailor claim, TL claim neighbour
wait science as in, kill ysk?
oh is this bmr judge only
I am assuming BMR yeah
smh
On customs there's slightly more thought
of course theres slightly more thought 😭
also killing fool is not optimal i think, and tea lady can only work once (most of the time)
my point is basically “theres some value”
Tbh I'm quite against Travellers in general
thats a you problem
i think judge is a lot more fun than apprentice (who btw if is apprentice DA is like strictly stronger than judge)
wait theres fucking apprentice DA in bmr, why are we complaining about judge
its not even a small chance btw, its like 1/6 (1/3 script traveller * 1/2 not in play minion (median 2))
stop using percentages in clocktower
the storyteller makes choices off balance not rolling a fucking die
We do?! /j
My issue with Travellers is that the average value a Traveller provides has to be in good's favour, else it will be exiled. I think in practice the majority of Travellers are generally overall on average beneficial to good, and the ones that aren't just get exiled. Travellers just rarely benefit evil unless it's like Apprentice and can add an outsider with Godfather or it's Apprentice or Judge and town keeps them alive out of pity
I don't agree
In my experience whenever I'm evil and a traveller joins I feel further from winning
I think that a lot of travelers are good if their strength is entirely predicated on the traveler's alignment
the problem is that this is barely true
The one time I was a Scapegoat, my neighbor claimed Empath with a 0. I desired the sweet release of death, eager to sacrifice myself to save another, demanding executions without remorse against everyone and anyone
Even then, Travellers are good more often than evil, and therefore benefit good more often than evil
hear me out, if an evil judge is hypothetically 2 times stronger. the expected value of a judge is 1*2/3 - 2*1/3 = 0, so its actually neutral value
I think the evil judge is hypothetically about 1000 times stronger
Good judge probably harms good about as often as it helps it
this is true for 

maybe
but idk
thats because someone policy exile judge 🔥
yeah bc good jduge doesn't help good
if I ever saw a good judge helping good ever I wouldn't summary execute the judge as fast as posisble
"Once per game, frustrate town by deciding their democratically decided on decision was wrong."
damn poor aprrentice da & scapegoat & deviant & gnome 😔
Apprentice is a war crime
This democracy regularly executes innocent people, can’t be that great /j
Bishop is fine because it gives some info to the bishop, and if ST is nominating the wring people you just exile
Bureaucrat and Thief “One person one vote? To hell with that!”
SO REAL
anyway my point is tpi is actually authoritarian actually
Buruecrat and Thirf are just really strange
😔
I never see the point
Bureaucrat and Thief are dumb
Gunslinger “You have the right to vote, and I have my right to shoot 🙂 “
i like bureaucrat and thief due to how applicable they are
I don't like them because wtf do you do with them
yeah its not fun
but thats why my top ranked traveller is bone collector and judge
Bone Collector is alright

- get a better arguement
- I don't think you know how Gnome works
- This isn't saying what town is doing is wrong
- This also isn't saying what town is doing is wrong it just removes good's options
just policy exile your unspent judge in late game, no one will be mad about that
Until there's a Mastermind win through judge on day 2
is there a difference between that and the demon sciencing themself
yes
good has the choice to investigate the idea "is this a mastermind day"
and not just the mastermind nominating and the judge summary executing instantly to win
Good have to decide they don't think it's MM before noms open in order to keep a judge alive on day 2
thats why you exile first thing 😭
so policy execute all judges on d2?
if literally no one die? probably
At that point, you just policy exile Judge Day 2 (so long as someone died to execution the prior day)
Then evil judges start slamming on a random shit execution on day 1 and outing evil after they claim they don't want to die in their defense
ones a minion, the other 2 get info? 😭
people will die on bmr without the demon
Random science is best science.

people will not die on bmr without mastermind
A Judge randomly murdering some shmuck on Day 1 is some hilarious and unethical science
realest statement
Yes Mastermind is the cause of all kills (on BMR)
yeah its really funny tbf
Judge shit Bishop good 🎉
agree
honestly, i just kind of disengage with this
the problem is that your logic will lead to most grims policy exile the judge on d2
like everytime i mention something interesting about judge, you repeat the same idea
i consider judge on both custom and bmr btw
On customs it's slightly better yeah
its quite a lot better
But I will still never be able to see it's value as good
Judge
- isn't helpful while good and is insanely good when evil
- removes agency from good and centers the game around them
- has the stupid ass scam plan on bmr which leads to policy exiles on d2 almost always
but like mastermind’s jank aside, i think it is still at least an intended interaction
is it or was mastermind-judge the best b3 interaction over good twin-judge or saint-judge
dont run judge on snv??? and tb???
They could've saved Judge for a later edition I guess
yes exactl
this is just being obtuse for the sake of it
Judge had to go somewhere
Judge Mastermind is fine you just have to execute the judge pre-noms day 2 if you think there's a decent chance of a mastermind day
5 paragraph and all you do is bring up jank interaction
2 of which is like, not intended
Thank you for sharing them by the way
It's definitely interesting to see another perspective
wait did you actually read the paragraph upstairs?
Yeah I did
oh wow
yeah ill admit
i specifically consider custom judge (but also slight bmr judge)
some character dont work with judge and its fine (its not even that much)
saint, evil twin, goblin?
Your points are valid, but I think I just will always hold the opinion that regarding executions, the majority opinion of town is usually better than the opinion of a single good judge
There's only a few Travellers that don't have bad interactions with at least one character.
And town have no incentive to convince a judge that they can just exile
Even Deviant somehow has a bad interaction
whats Deviant’s bad interaction
Immortal Lil'Monsta
oh
(and who is evil in about a third of games)
A Funny Demon can't die apparently
easy, don't laugh at their jokes
if that were true I wouldn't lose nearly so many games as demon
ST 
the problem with this is that this is seen because people analyse different types of info, and people treat travellers differently
the traveler will never be the one who solves but nobody listens to
I've been a Traveller that everyone trusted before (until it bit them in the *ss due to a trick I pulled)
what type
Gunslinger
💀
I have played 92 games with at least one traveler this has never and will never happen
the traveller doesnt need to have the solve, the person who have the solve need to convince the traveller
I was trusted until I murdered the Minstrel after nominating the Goblin and getting a lot of votes on them
There was no salvaging my reputation after doing that, so I just went ham and fully outed Evil
Was fun
I was once the evil barista who was the designated "second good nominator in an f3 with 2 outed evils"
The demon was not nominated that game
I hold the opinion that it's easier to convince town than it is to convince the Traveller. Town will always be comprised of mostly good players, who will hear your rational argument and realise that you have the solve and execute the demon. But the Traveller might be evil so there's no point convincing them.
unless there is an actual confirmation chain
eh its the same ratio
1/3 at what not
Had a game where a Bishop survived to final 3 and was never exiled. It just wasn't necessary.
oh bishop is a different story…probably?
You can always potentially convince town - good always have the majority of town, but good only sometimes have the majority of "Judge"
since everyone will be nommed
Technically they survived to final 2, as final day was a Mastermind day
i mean its not a surefire chance but i think its worth it
also note that this is mosty midgame stuff
I like Bishop, but my problem with Bishop is does it ever help evil?
so town is still wavering
you know what imma yap on this
Also to clarify the game I referred to, I was exiled with 6 other players still alive, so wasn't final 3 yet.
so much traveller help good
And I was getting exiled that day no matter what anyway
and no one have a problem with it
like wtf are you supposed to do as evil voudon or butcher
My problem with travellers in general is that travellers that help evil don't work
Because they get exiled day 1
You say that, but-
I nearly got a Goblin win by shooting a Minstrel on a Minstrel day.
Just kill evils at night skill issue
And even like an evil gunslinger isn't great, and that's a traveller that is supposed to be great for evil
storytellers are just too scared to never nominate an evil player on a given day
evil gunslinger is like evil gnome reskin
basically making every bishop into a good bishop
thats mechanically not possible
Harlot is good for Evil. Either (1) make sh*t up about Good players to frame them (2) back up Evil's claims or (3) f*cking kill some Good schmuck who trusted you
this isn't true
(2) is the weakest here, the other two are good uses though
mhm
yeah harlot is cool
maybe i rank harlot too low
i think my go to traveller is always bone collector on a random script though
its fun and not prone to getting exiled immediat
Tbh I've not played much with Bishop, say like everyone wants a certain player executed, would a ST usually nominate them?
Bone Collector is maybe the best Traveller imo too
I feel it helps evil often enough, despite still being generally goodsided
Unfortunately
depends
apprentice but it's also not a traveler
whats the second best traveller 👀
i know its not judge but who is it
The only 'bad' interactions with Bone Collector are those where you can at least mitigate them as Good, at least as far as I am aware.
They can bone collect a dead Damsel to let Minions guess them for the win. To mitigate this, don't out as Damsel when dead until the Collector is gone. (And if ST, don't introduce a Bone Collector into the middle of a game with outed dead Damsel claim-)
A funny interaction is Bone Collector picking a dead Mutant.
Barista or Beggar maybe
More annoying for town than anything, but still amusing
really, i hate beggar
beggar slaps
for me its Barista and then Scapegoat
Scapegoat only from a theoretical perspective though
Barista in my experience is way swingier than most travelers in a way I find especially disruptive as an ST and unfun as a player
but in practice its still fine
Beggar is people who want a chair and the only seat was at clocktower circle
because it's the ST calling the shots
this is true
Scapegoat is especially interesting if Cannibal is around
Scapegoat is alright but is a little to exil-able if their alignment isn't looking good enough
We heard you liked Scapegoat, so we put more Scapegoat in your Scapegoat
Scapegoat is one of the few Travellers a Cannibal can eat relatively easily. The only other way is with Cere BS.
But if a Cerenovus is targetting a Traveller, that's just rude
but also scapegoat can just chill
it's really funny though
Rude but Funny
scapegoat is nice because you dont have action that frame you
and a cere hitting a traveler is probably doing something suboptimal since they aren't really suppressing info
unless it's the harlot
If I'm Cerenovus and King is on the script, I'm either (1) turning the King mad and making them claim something new every day (2) making someone mad as the King everyday, especially if they're a Traveller
“the Gnome? no amigo, im just your lil Grandmami”
wait, would a ceremad Butcher nominating after the day ends be a break?
Do people like Gnome
yes
So rude
Base script interaction ftw
its fine butcher is insanely goodsided anyway
It's fine
I've not seen much of Gnome, but I fear that it's basically giving town an extra execution
Yeah barista is great if and only if the ST has figured out by now that you do not use the good barista to sober the entire town, which takes about 2-3 baristas
im gonna repeat this the third time
That's every killing traveler
but Gnome is just reskin Gunslinger
Yeah but I feel like the other killing Travellers are hated enough
People just seem to glaze Gnome for no reason
i think my opinion on gnome have decreased quite a bit
Gnome is if Gunslinger and Revolutionary had a baby
Two... not really balanced characters tbh
who would be the mom and who’s the dad (assuming biological baby)
Eh, Gnome has the advantage/disadvantage that the Demon knows the Gnome's alignment (outside of Poppy grower stuff), since the Gnome's buddy is known.
Gnome is a traveller that's immune to trav baiting which means 95% of traveller issues are irrelevant to it which means it tends to become a favourite trav by default
I feel like Gunslinger gives me very masculine energy
So an Evil Gnome already is known to be a friend to the Demon.
While Good Gnome can't traveller bait
really, i think its more that Revolutionary giving me feminine energy and Gunslinger being neutral
Why are you like this
I guess Revo mum and Gunslinger dad was just meant to be then
im mentally unwell and still adjusting to the med thats why 🔥
I forever associate Gunslinger with the song American Pie, so I have to say Gunslinger is the dad since the singer of the song is male. 
How did this association come about?
I think they're lesbians, but I think that about a lot of fictional couples, including canonically het ones
#the-day-the-music-died
Revolutionary is the transfem
there can definitely be Revolutionary Girls
Gunslinger is the mom?
After I murdered the Minstrel in cold blood, I started posting American Pie lyrics to out Evil
Revolutionary-Gunslinger is 100% yuri
Female Gunslinger is taking over
and i could recommend an anime for all to watch
#the-day-the-music-died message
#the-day-the-music-died message
#the-day-the-music-died message
gangster is really swingy because it entirely depends on where they sit
if they sit within a seat or two of the demon it's just over
So is Empath and Tea Lady tho lol
Those are residents
Also, evil has onscript counterplay other than "kill the gangster before they kill you"
da, mm, "it's the other neighbor"
I've also got a Mandela effect of it being spelt Gangsta
gangster is "PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE"
that's the counterplay
Or you could kill the hatter and become the Lleech
🤷♂️
But yeah probably not the most accessible escape hatch
i dont know why people dont do this more often 😉
Never fear Gangster again when you figure this one out
There's also the counterplay of badly injuring the Gangster so that they have to travel out to visit the hospital
This tech can't be used on residents
it.. isn’t?
Apprentice sucks but it gets a little too much hate imo
Gangster deserves it's hate and more, I just don't think it's fun and it's horrificly balanced
Gunslinger is meh but it's grown on me a little bit, I think literally other traveler I like to a decent extent
Travelers get much better in the context of non online-scheduled/online-queue games as well, one of the many things online has deteriorated to an extent
Does Gunslinger not just become an extra execution each day for good
The one time I worked for you as Gunslinger wasn't good enough for you? /j
I guess there's always the risk it outs evil and stabs you in the back

I guess Gunslinger being at the start of noms means good has to come up with a good execution quixkly
So it's more likely to be a bad execution (or kill in this case)
I mean the gunslinger has control of who and if they shoot so not really, it is pretty alignment dependent on the gunslinger
I mean, if Good is that insistent on avoiding Gunslinger, they can just nom someone no one will vote on first
Also people can just not vote as well
If Gunslinger isn't going with majority opinion it's very likely to get exiled
Demon candidates should and will though
Sure, but, the one time they go against group consensus can be devastating when Evil
i'd just tell people pressuring me to kick sand
Good players being alive is good and even if Im sus I may not want to be shot
As gunslinger or as a demon candidate?
both
If you're they player the majority of town wants dead to gunslinger and you refuse you're probably getting executed anyway
Possibly
Gunslinger being at the start of noms has that effect
True, but at that point why would the Gunslinger need to shoot them. If town is that insistent, it only matters if the player is also willing to be shot
Just execute the target at that point.
Gunslinger is just a vessel for town to be able to control more of the kills, at the risk of them outing evil and making an extra kill for evil
There's a thought experiment that kinda gets to the point im getting at, the one of set a rule of "Everyone hard claims d1"
Everyone starts hard claiming d1, me, who has reason and will to lie, gets executed because I refuse to play that way
After a few games, it's known that I will lie and don't want to play that way, then executing me ceases to become a strategy
Gunslinger mass murdering townies also means less executions, less time for info gathering
I literally used that fact as a means to justify murdering every single day for myself.
My point being that as a gunslinger and as a townie or evil who may not want to get shot, "They aren't shooting who we want" and "They aren't letting themselves get shot" just become how I play
They can exile or execute me fine, but I am a stubborn player and I think group pressure leads to poor game health and less interesting games
And it's just not fun
There is an opposite thought experiment – if you are too reluctant to die as a good demon candidate you will lose games to being executed too late in the game and realise that you should be more happy to die in future games
I think I'm always more of player who values teamwork
I will never claim Goblin as good
I don't think that contradicts Hannah's point?
It doesn't, but I just think being very reluctant to die if the info points towards you is harmful
Part of teamwork is understanding ppl have their own playstyles and working with them instead of just using group consensus to steamroll past them
If a player (lets say me) often claims goblin as good, then attributing me as 100% evil is going to just stab you in the foot
Hannah opposes pressure. Being against being executed isn't necessarily being against pressure. If Hannah was in a position where if they are executed, there is only one other possible Demon candidate, Hannah could be convinced because their execution leads to victory.
But there is the possibility that town keeps attributing you as 100% evil until you stop claiming goblin as good
that's kinda their problem lol
but ae's the evil twin in a non-vortox game so have to die in f4
Like, there are reasons to claim goblin as good
Ignoring those is not my misplay, it's other peoples
I understand I'm not in the majority but I don't think there's any reason to ever claim goblin as good with the intent of convincing good players that you are the evil goblin, at least on that day.
Claiming goblin and convincing people you are the evil goblin are two different things fwiw
(so maybe like doing it in a PG game so people think you're evil, as a pre-planned act with other players you believe are good who you have informed on advance that you will claim goblin)
^ like this is a time to claim goblin as good
^^^^^^^^^
If a player consistently claims Goblin even when Good, I just eventually make a mental note to never assume they're Evil just for making a Goblin claim
"Ah, just them doing their thing again"
yeah it's just game theory
This is why I hate the cerenovus jinx so much too
The Cerenovus jinx is so weird
I don't really get what you're supposed to do if you're made mad as the goblin
It's apparently there to make it more fun, but I don't see it
Do you just claim it from the start of the day
(But also convincing players you are the evil goblin, even if you are good, still has merit)
Convincing good players?
Because I disagree
I think it's trivially clear Hannah means good players. A goblin doesn't need to convince their team outside of very specific scenarios.
It's very easy way to survive until late game to be seen as an evil that can't be executed
Nor can you convince Evil you're Goblin if they know their own team
Like if you're in f3 and town is dead set on you being a minion, that's great for your odds of nominating and executing the demon
Obviously a very sterile and perfect example and it can and has backfired but it has also not, there's merit to it which is my point
My take on this is, and I totally get why others disagree, that if you are in a position where despite telling everyone that it's better to keep you alive and explaining why, most good players think it's better you should die, you should probably die. Claiming Goblin will just remove trust that they could have had in you after death, and most importantly it discourages town from working together and discourages town from taking any goblin claims seriously, which makes it so much easier for evil to claim goblin and not be outed evil, which is very bad for town.
Making goblin claims outed evil is so beneficial to good
A friend in my IRL group claims Goblin 100% of the time if it's on script. So he gains some win equity when he's the Goblin and, I guess, loses some when he's the Demon.
(Also importantly and this is the most important factor for me, claiming goblin is fun as fuck)
I guess I just find my fun in working together with other players to solve the game
I do too
I don't think it's a perfect game theory maximal play. If it's maximally beneficial to Good for no Good player to claim Goblin, then the moment a Good player really doesn't want to die, they ought to claim Goblin because everyone ought to immediately believe it.
But it helps good more for them not to do that, because that player is going to be exclusively built as evil
There's a number of Good roles that have very good reason to avoid dying if at all possible.
Plague Doctor, Sweetheart, late game Klutz, Poppygrower...
And you can tell players that in your defense
A Poppygrower wouldn't want to defend themself as Poppygrower-
Or tell good players that you trust in private, who can vouch for you in a more vague manner
Goblin is a much more sensible defense, because then even Evil will hesistate to kill you
"I am the goblin" and "I am the klutz" are also many steps away
It isn't the end of the world if you die though
Why not tell good players you are the klutz in private and then in public claim goblin?
Because then everyone will build you as evil
Well, consider claiming Goblin 100% of the time you're nominated. That way, it makes no sense to build you as outed evil just because of a Goblin claim.
(In this hypothetical meta where only evils claim goblin)
in that hypothetical meta I don't come back for game 2 lol
Well then, you're throwing the game
If a player only claims Goblin ever even to the end game, then obviously I build them as exclusively Evil (unless Cere is on the script)
Like, ultimately I think this comes down to a lack of flexibility with the game, it is fine and it reasonable to treat goblin claims as evil
But otherwise, I can just consider "Ah, a more chaotic player, got it" and just make a mental note
But if a player is known to claim goblin as good, then always treating them as evil is not on them, it's a bad game theory decision on you
That's the overall point
It;s only reasonable to build a player as Evil whenever they claim Goblin if that player claims Goblin only if they are Evil.
But if they can and will do it regardless, it's not rational to always assume they are Evil
If they're doing it as a form of range balancing then they're actively throwing. Otherwise, I still stand by my point that I find it more fun and beneficial to the good team when only evils claim goblin.
"I am the Goblin!"
"We're... playing Trouble Brewing-"
/j
Obviously everyone can play how they like and can disagree with me
I mean, it's more than disagreement when you're asserting they're actively throwing 😛
yeah lol
They're only throwing if they're doing to it to have an easier time when they draw evil
The only time you shouldn't ever claim Goblin as Good that I can see is if one is the Saint, because there's legitimately no point
That's an intention that's unhealthy for the game, if they're doing it because they genuinely believe it helps good that's fine
"If you execute me, Good loses! I'm the Saint!"
"We don't believe you, we think you're the Demon"
"Fine, if you execute me... GOOD LOSES CAUSE I'M THE GOBLIN!"
"... Okay, still think you're the Demon"
Me when the botc community attacks most of my favorite travelers 😭
i am like a gangster lover
I've definitely seen a good Judge save a good player this way before, and the Demon ended up getting executed instead
Gunslinger and apprentice are fun to me imo (but can also easily be unfun)
Gangster's hot
a Judge being able to save a good player or being able to force an execution on an evil player should be obvious in its value, I think
Gunslinger and Gangster mostly. Gnome’s like the only killing Traveller I like. Also have to give dishonorable mention to Judge
Also don’t like stuff like Matron online though it did feel much better in person during F3 Con
I have
I have had one and it didn’t improve the game mechanically but we had fun
A concept unfamiliar to vati
There is no reason that the Judge's opinion is more reliable than that of the majority of town, so it usually ends up hurting good about as often as it helps (and I think a lot of players' experience with the character backs this up)
a lot of players' experiences would also completely debunk that, so that's probably not going to be particularly helpful
in any case, the question was what the value of Judge can be to the town, and that was the answer
in terms of "reliability" (which seems like a weird metric to go by but I'll try to go along), individuals sometimes have better reads than the town collective quite often, and especially given the scenarios where 2 to 5 (5 including a potentially evil Goon) are actively trying to control executions in evil's favor
this can be quite scary for an evil team
Judge is a good example of a Traveler too that really wants players talking with them and trying to persuade them
I also don't think the majority of town want to be overruled, when they can just exile the Judge to prevent this from happening
On day 1
yeah, I tend to avoid people like that
exiling Travelers on day 1 is just not fun behavior, and rule 4 of the game is "play nice"
I think this also exemplifies some of the worst traits that tend to come with the online version of the game
The “also free tealady science” also does not help with the exile problem
If players are encouraged by the game to exile a traveler day 1, that's not the players' fault, it's a character design problem.
players aren't necessarily encouraged to do so, but this is a completely different point than what UnformedPond was making anyway
there's a massive difference between "we might learn something by trying to exile a Traveler" (even though it's not even necessarily a good idea to do so) vs "we don't want this Traveler to use their ability for our own selfish reasons"
i mean this just end up always exiling the traveller i think
unless it's specifically voudon or butcher (which is goodsided regardless of alignment)
so like, not the best argument
"for science" executions aren't generally great strategy (it's not terrible, but it's not great), so I don't think "for science" exiles are all that different
Tea Lady tests are the funniest since they're so often just a sign post for who evil should be trying to kill
Science exes are good but always blame it on the pacifist
Sailor is possibly the more useful tests since it should in theory tell you something about who they chose, but even then it's a bit situational
I'm sorry what
Science is fundamental to bmr
How are you winning games without a single science execution
(you don't need to double tap necessarily but test the tea lady's neighbors or something)
I mean, generally you want to try to execute people you think are evil
but also, I didn't say "don't do science executions ever"
I also didn't even say that it's bad strategy
"not great" is what I read as "bad strategy" but I guess they're different
it's probably worth reading all the other words that went with it, lol 🙂
but there's a reason BMR is considered to be a very social script
I did, I think it's more of the fact that people inherently communicate less over text
"let's try to execute and easily telegraph who the Tea Lady is" is often not ideal, nor is executing a Fool early in the game just to prove that they're the Fool
Right, fool is generally different
like I said, Sailor can potentially get more value of it, I think
I wonder
it's all very situational
Is there any traveller that works on teensy?
unlikely, a Traveler is explicitly not recommended when there's less that 7 players alive
gunslinger
Last time I pulled tea lady I "role swapped" with someone halfway across the circle telling them to bluff pacifist and science my neighbor. That led to about half the town being confirmed in 2 executions (then we lost to the Po charge)
Pacifist and Sailor are good science
Beggar could make work?? I'd still advise against it tho
Tea lady needs to pretend it was the pacifist’s fault
This is not hard to do, it’s a very good BMR meta
what about 





science?
so true
livetext needs to try this
no
Painful
HEAR ME OUT
It’s bad because BMR doesn’t synergize
The point is
fool and to an extension tea lady is trickier
you see it as levi jank, i see it as luf++
I really don't think they do
i mean do livetext ever try /j
this is not even close to luf
the only info role is king
if ur unfun and anti-whimsical, yes
also this script is full of whimsy and fun interactions
so is luf
balloonist + 1 lunatic, cannibal and levi-poisoned widow
why would you poison the levi?
because its fun and whimsy
that's not a whismy interaction, that'd be like saying "godfather kill the demon in BMR"
if you haven’t realized yet, im not being serious
2/3 are real
cannibal is a lot of what makes LuF better
it was more about how even if its real, its not related to the other levi script
and balloon is just either extremely strong (you learn the other tf) or really sad (the st is runing newloonist)
-jinx
Grandma > Minstrel is an option
But Grandma is impossible to bluff
Maybe like Grandma King but 🤨
Then what is disguising a D6 MM day?
What's the hot take
Add Wizard
how did it go?
If a game requires players to play suboptimally in order for others to have fun, that's bad game design. The intention of a game is that all players try their best to win, and the experience of trying to win the game is what makes the game fun.
quadjank is snv-like in the sense that
heretic represent all snv townsfolk
boffin-alchemist is the evil twin pair
engineer is the snake charmer
lunatic is the madness mechanic
oh and atheist is vortox i guess
that's my take 🔥
quadjank is a MHD-like
me when i lie
Quadjank is a tomb like but yall aren’t ready for that
quadjank is not a tomb-like
quadjank is literally just snv
the townsfolk are straight up breaking the game
and we all know this
If they all break the game then it’s just a different game where they all work normally
philo shenanigan being mhd code is a crazy thing to say i fear
this is literally MHD
when heretic, it makes sense
This plays absolutely nothing like MHD is expected to
lies
but it absolutely play like snv right? right?
Quadjank can't really be accurately compared to any base script
😔
Eh kinda
thanks squall
This is really funny however it is false
Quadjank is a tomblike
when tomb come out you're gonna realize the gravity of this statement
(this is the real answer)
It doesn't require suboptimal play. That's the best part
I feel like "immortal demon" is quite tombcore even if that's not gonna show up on the script
It just requires people to not mistakenly believe things which aren't optimal to be optimal
It's also possible that they need a gnome
I do think leaving a Judge alive is suboptimal from the perspective of the town's majority
no, it's def the players fault.
They have decided on an execution for the day and the judge invalidating that decision directly harms them
if a player comes to the game on day 1 and gets exiled cause they are the gangster, that's a little insane imo
i mean if we're being serious
I don't think there's a single other good sided counter in the game to evil rising up
Maybe slayer?? But that's it
and if we're not being able to say 'quadjank is just jank' and have to assign it to b6 script
Evil are only gonna rise up in the late game
i'm unsure if i'm gonna choose tomb tbh
And if you're leaving a Judge alive in late game that is way too risky
Which is why you need the judge around late game???
because gangster isn't very fun
Banshee can also help against an evil rise up, though that’d require Banshee to actually proc first
True
the answer to that is don't make the trav a gangster
but theoretically it can be quite strong
The judge can out evil and lose good the game on the final day, and lose them half their executions on the penultimate day
because the good judge can just 
Wasn’t this the one with evil apprentice atheist
I think so
Or you can just exile them?
Cursed sentences
I've done worse
Another cursed sentence
That's what I'm trying to argue, that town should never have a judge alive in the late game
Drama you should see what happens when I mention leviathan in livetext
😨
Hystrex argues that a lot of judge's value comes from the late game, but I believe the risk far outweighs the potential value
Travs are usually good
i disagree that even an unfun role should be exiled d1
if its like f5, yes, fair
but f12, is insane
"gets shot" damn, very fun gameplay
you know there's a solution to that right?
For a traveller to be exiled, it's potential harm as evil needs to be more than 2 times more significant than its potential value as good
I argue Judge meets this criteria at all points in the game
indeed 😄
helpful comment 🤩
just don't get shot
but you can't always control that
the answer is don't make the trav a gangster
i played a random game of live and got d1 exiled on d1
like saying 'get shot' is the same way as saying 'get executed'
L
its a part of the game
make them just.... not an unfun traveller
i had no idea of knowing that
insanely cringy behavior from them
i feel like we just disagree
i still think even the least fun traveler can play a day of the game and be exiled
Better than getting d1 exiled on d2
Actually maybe it isn't
also gangster is goodsided
Gangster is goodsided yeah
literally every killing traveller is
Idk where this is coming from
but also i shouldn't open up the can of worms of what it means to control a traveler
it's basically "town is getting 1 free execution"
To help evil, a killing traveller has to out evil, so therefore only gets one kill before being exiles
Gangster+Gunslinger both suffer from "we will make you do this."
Gnome has 2-party verification
whats the question today
its been a two day convo i think of whats ur least fav traveler
except town will ask you to nominate anyway
there is no question
i've seen that happen in both
"I don't want to die, I have info"
Gnome might be especially goodsided, because it can't out evil without outing a teammate
tpi stream
online game
in person
then they execute you????
So Gnome is forced to play for good
my least favorite, purely because im sick of it from experience, gonna be scapegoat, but I might have to think about it a bit more
or else don't raise your hand on first nom??? for gunslinger???
im surprised bmr travelers arent coming up in this conversation
they fundamentally hurt the game
Oh they have lol
judge just did a thing
i would've expected matron or bishop but i guess i havent seen them be mentioned
i swear i could write a thesis about individualism in a cooperative setting and how it impeeds socialization by the way this discussion goes 😔
Apprentice is fine on BMR
Matron is very fun in person
i agree 😄
Why do I say this?
ive had a traveler ask to specifically be the scapegoat twice
speaking of apprentice on bmr
scapegoat is fine imo
D1 policy exile
apprentice isn't bad enough to where you have to d1 exile it
no traveler is
what appre. are yall playing with
i mean i personally don't think any trav meet that criteria
i had a game where an apprentice came in night 2 with the tea lady's ability with 2 good neighbors, one of which was a pukka poisoned fool, the courtier drank with teh apprentice that same night thereby losing good team the game
DA, Assassin, Godfather
I don’t personally mind stuff like Voudon and Bishop but I do get why people dislike them. They very much define the game as long as they are alive and feel more like Fabled than Travellers
Voudon is cool
Bishop is debatable
Matron is also debatable
(Matron is definitely better in person....)
its cool because its the most goodsided traveller ever
i like all travelers im just sick of running some so much
Matron?
I dislike half of them
yes
What makes it goodsided?
no bluffs
they're fine
Yeah I was gonna say
imo
ive seen surprisingly little of bureaucrats and thiefs when playing
If Apprentice claims a powerful enough TF ability, yes
those are not strong minions besides DA
I think I've ran one bureaucrat and that's it
Assassin can spend N2, Godfather prob fine tho yeah
people really do be 'x traveller change dynamic so much' and then glaze voudon
like yeah if you want to win as good just say it
but than could also kill random evil
Voudon is fun
d1 voudon is funny
It still messes up kill count on BMR
I mean BMR is evilsided so voudon is fine /j
like yeah the right TF ability Apprentice won't be exiles
But if it's like Exorcist or something
Also past D2 mastermind becomes a possibility
That confirms them as good
yeah
ive actually played as matron before
so i know what a digital matron game feels like
How does a digital matron game even work
i somehow got lucky enough to be sat inbetween the minstrel and their grandmother, so the grandmother just had me confirm them
private dms with your neighbors
But no VC with them?
no
That sounds so boring
the only vc that can be used is st consult and town square
but we could have private chats with our neighbours
nevermind
I think Acaila was the matron in that one
ah
I would argue neither really emulates in person matron
Like anyone can speak to the whole group at any time but you can whisper with your neighbours
yeah thats how it worked when i played digitally
everybody is in the public vc just mostly dming their neighbors (whispering in their ear)
but some public discussion will happen
I think Matron is mostly goodsided
In what way?
Because it blocks minions and demons from talking to one another
yeah
exactly
A town that wants to can block minions and demons from talking to each other
What travelers have i not played with i dont know
Like you could enforce matron without the trav, minus the moving part
i dont think i've ever had a thief, never had a harlot, don't think ive ever had voudon
I think people overestimate the power of evil coordination
ive had multiple gnomes and multiple scapegoats, probably some other travelers
ive st-ed a bishop and played with a bishop before
it's mostly minions not having bluffs
in a script like BMR
in the game i st-ed people just exiled the bishop because i was wasting time
I do think on BMR people are usually too cagey
So Matron is probably more just gonna enforce a good play pattern for the script in particular
depends on the players
Oh yeah
Depression which is on Emotions
I remember being the Gambler in said Matron game
BMR is the one edition where people don't share enough and let evil get away with too much in terms of pivots and excuses
me as matron or acaila as matron?
honestly yeah
acaila
do you think its possible me and acaila are the only 2 people in this server to have played as matron in a game on the server?
And there was a 
incident
no
There will be the other at least 5 players in your game
At least 6 actually
❤️
And considering it's a live game on this server probably exactly 11
12 + traveller
no im talking about being the matron themself
traveler is counted for the 12 person max for non-scheduled games on this server
by "the server" do you specifically mean this one, or any server?
wait really?
this one
Why does that max even exist?
yes, i once talked about travelling in a 12 player game and i was told "We already have 12"
i dont know
unfortunate (I have been Matron in a text game on another server)
idk, 15 person games take a lot of time???
but I dont understand why dont we have 3 minion games
other than ofc, the best minion in the game, 
but then scheduled games you can have up to 15 even 20 if you add travelers in
Speaking of player counts I honestly think base 0 outsider player counts (7, 10, 13, maybe less so with 7 tho) are my favourites
Usually I find being an outsider boring but I love the dynamic of knowing an Omod character is in play
I know I'm probably the only person who thinks this but seeing people switch to traveller to avoid playing base 0 always baffles me
already lets do a player count tierlist
say what tier the number should go in, ill take the average
Starting with 5
4/5: Make a player count tier list 🙂
8 and 11 player on top icl
And 6p for teensies ofc
we did this topic before?
remember time isn't real
https://discord.com/channels/569683781800296501/1367732311654666270 so a rift forms again
What tier does 5 player go into, S, A, B, C, D, or F
B or C



