#secret thing

1 messages · Page 35 of 1

tidal quiver
#

no me too, but I know that if I just say "ONUW is objectively better" everyone will get mad at me because they are 2 very different feeling social deduction games

coarse fern
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Yeah the 2 games don’t compare

barren zenith
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Troublemaker is just so broken tho 😭

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And there's sooo much confirmation

tidal quiver
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can't wait until they put savant in ONUW

next marlin
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SnV should be on every script and also all of the base 3 and also every single other social deduction game

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I meant to say savant but that works too

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Mental autocorrect gaming

tidal quiver
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now I'm genuinely considering how you would implement vortox in ONUW

next marlin
acoustic chasm
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pff

tacit fiber
#

can you tell me those opinions <3

tacit fiber
ivory ridge
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also savant is yellow

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please don’t ask me why

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that’s actually my unpopular opinion

next marlin
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Mizu confirmed synaesthete?

ivory ridge
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savant being yellow is like

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as simple as sage and oracle being green

next marlin
#

Mizu confirmed synaesthete

ivory ridge
vale oxide
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blue..

ivory ridge
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that’s town crier

next marlin
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Inasmuch as I have synaesthesia associations the colours I see don't, like, exist

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They're secret hidden colours

ivory ridge
next marlin
ivory ridge
next marlin
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well, golden

ivory ridge
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btw i have the color not from the name

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but the icon

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actually it’s both

next marlin
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What colours are the demons

cold veldt
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mizu what stuff is green

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i gotta know, i'm a green clocktower enthusiast

hollow oasis
hollow oasis
coarse fern
hollow oasis
coarse fern
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Makes sense

hollow oasis
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alternatively, Emerald golem

coarse fern
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Yeah I see it

ivory ridge
coarse fern
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I love that you just said the snv demons

next marlin
#

In context that's what I was asking

hollow oasis
coarse fern
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🤷‍♂️

fleet hedge
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Well now we need to know 🫠

sour harness
next marlin
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synaesthesia-let

vale oxide
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Every townsfolk is blue, every outsider is light blue, every minion is orange and every demon is red 😭

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Idk how you see it any other way

lost thistle
young sonnet
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Anyone who has played this game for a while and isn't interested in playing homebrew that much is lame & stupid

stable latch
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I’m shocked

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Actually wait.

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Colour Theory 🙂

stable latch
tidal quiver
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y'know what? Here's my hot take: travelers should be purple

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and not half red half blue

stable latch
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Insane

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But I see it

tidal quiver
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purple voudon would look so cool

pure meadow
stable latch
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Some townsfolk are yellow

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Unpopular opinion

coarse fern
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All townsfolk should be the same color

stable latch
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They should be but

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Colour Theory 🙂

stable latch
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Fang Gu is Orange and everything else is Hardcore Red

tidal quiver
stable latch
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All Townsfolk are Blue except
Yellow:
Acrobat
Alch
Cannibal
Chambermaid
Choirboy
Courtier
Cult Leader
Engi
Exorcist
Fish
Fool
Grandma
HP
Lycan
Minstrel
Monk
NWM
Professor
Sailor
Savant
Shug
SC
Steward

Green:
Farmer
Flowergirl
Poppy Grower
Sage

Pink:
Artist
Pixie

Red:
Investigator

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Some Town Are Yellow.

tidal quiver
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I can get some of these but green sage just feels off to me. Not yellow/orange?

pure meadow
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alch yellow???

tidal quiver
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yellow courtier? What's in that glass??

hollow oasis
tidal quiver
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can't believe the courtier made the DA drink molten gold at least 1,000 degrees celsius (2,000 fahrenheit)

acoustic chasm
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Not very hot take but scriptbuilders are stricter about +evils than perhaps they should be, especially for characters like ogre & goon.

hollow oasis
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I think it's PTSD

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IMO

acoustic chasm
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sure

hollow oasis
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Those scriptbuilders who are strict about that are usually the ones who have played one too many +2 evil unwinnable games

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fortunately, I've only played 2

shrewd cloud
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Flashbacks to a game where the Empath was next to the Outsider the Fang Gu jumped to N2 (there was also an Oracle in play so lol)

But the script had stuff like Mez, BH, Cult Leader, and more which made it so we basically just could not actually vote out the new Fang Gu even though we knew who it was

So frustrating

hollow oasis
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^ this is traumatizing

shrewd cloud
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There was also Goon (me) but I never turned so I was stuck with good Sadge

tacit fiber
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the base scripts have no way for +2 evils to happen

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that's intentional

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the numbers just like don't work so often

hollow oasis
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+2 evils doesn't work at

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7p,8p,10p

tardy wyvern
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the problem with extra evils is mitigated if the extra evils don't have a reliable way of finding out who the actual evil team is (like cult leader or goon)

hollow oasis
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8 and 10 are very common

tardy wyvern
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but +2 extra evils is still invariably not great imo

tacit fiber
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+2 on 9p,11p,13p don't work or like work very difficultly

acoustic chasm
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Or if they can turn back

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Or are unreliable

hollow oasis
hollow oasis
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that's the threshold

tacit fiber
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so like nerdguy

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when good misses one (1) execution

ivory ridge
tacit fiber
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they start needing dead votes or evil cooperation

hollow oasis
acoustic chasm
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I've mentioned it before but also

hollow oasis
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doesn't mean you should though

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it still sucks

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The rule of the Bomb:

stable latch
tacit fiber
acoustic chasm
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Ojo is just a weak character. But them unintentionally missing and the STs giving them a similar kill misses the point of the Ojo

ivory ridge
tidal quiver
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actually here's my hot take: Both STs and players treat politician wrong. The politician needs to be the most responsible, and I feel like a politician who just blends in / acts like a mutant until they claim 1 piece of info aren't actually the most responsible, but a ST would give it to them anyways. I think a poli needs to be guiding a decent portion of the town's discourse/executions. I think a lot of the fun of the politician is that you need to point fingers very aggressively and be a major source of info, and the reward is that you'll win no matter who you accuse

hollow oasis
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If dropping The Bomb from New World Chaos can win you the game on your script, that aint great, the exception is legion.

pure meadow
hollow oasis
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and the bomb isn't official

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It should be

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"If 2 players agree to drop the bomb, and at least one is good, good loses. If good cannot win otherwise, whoever wins loses and whoever loses wins."

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bam

pure meadow
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I don’t know how much I like a fabled that encourages scripts where there can be more or equal evils than goods, but I do think it works well with the rest of nwc

hollow oasis
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I like the bomb, normally but not as much

acoustic chasm
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Madness is about putting on a show for the Storyteller.

hollow oasis
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I think we need a fabled like the bomb for customs

pure meadow
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I also like the bomb? Just in the context of nwc

tidal quiver
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I spent a really long time trying to make a mez who can turn any number of people for the djinn contest, and it just turned out that evil majority only really works when most players start evil and as the demon (the idea that players spread the word as much as possible, but if the demon says it something bad happens or something like that)

primal crescent
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[2nd march]

shrewd cloud
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Heretic would be disguised as a normal Pawn and would invert the win conditions. So the opponent who looks like they’re throwing might actually be really big brain

primal crescent
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leviathan wouldn't be able to move it'd just win after 10 moves each

shrewd cloud
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Riot turns all Pawns into Queens after 5 turns

primal crescent
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well that's fucking terrifying

shrewd cloud
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Scarier than actual Riot sadge

primal crescent
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butler moves 1 step in any direction but only if a piece orthogonally neighbours it

hollow oasis
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zealot attacks like a pawn,

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but explodes on death or on capture, killing all units in a 3x3 radius

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yes, killing the zealot next to a king

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kills the king

pure meadow
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I love Atomic chess

hollow oasis
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Professor: You move like a king. If you capture a piece, once, you place a piece of a equal value.

supple dirge
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Imp: replaces the king, can sacrifice itself to turn a pawn into the imp

hollow oasis
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Kazali: You choose what pieces are on your side, equal to 39 points (replaces king)

tidal quiver
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Athiest: you don't have anyone else to play against

sharp violet
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Steward: can move (and attack) 2 spaces in any direction, but can only move to a space adjacent to another allied piece

hollow oasis
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Legion: you have 32 pawns. if all die, you lose. (no king)

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Chef: After turn 5, you may move in any direction the amount spaces rounded up= your longest line of pawns

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Empath: you may move one space forward, or capture the piece of a neighbor and move again.

primal crescent
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Fool: moves 2 step orthogonally and attacks 1 step diagonally. The first time it's captured, it isn't & the attack moves next to it.

hollow oasis
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Fortune Teller: You can move one space cardinally. Anything near in a 3x3 radius from you dies, except kings. One of the Opponent's pieces registers as a King.

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Investigator: you may move like a king. If you can kill a minor piece in 2 moves, you may move twice to do so.

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Librarian: Once, choose a pawn: promote them to a minor piece.

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Mayor: If your king has been placed in check 3 times, and the Mayor is alive, you win.

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Monk: You may move like a Knight. You may choose a piece in 5x5 radius from you, it cannot die.

tidal quiver
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could golem be a legit chess piece though

primal crescent
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could it??

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it's negative utility lmao

tidal quiver
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lol

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my thought it "if you go next to an enemy piece, it is captured." and the piece can't capture normally or something like that

hollow oasis
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Ravenskeeper: If you die, pick a piece you own. If the enemy has one, the enemies' piece dies.

dry sluice
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Amnesiac: You don't know how this piece moves. If you make an illegal move, it is undone (this doesn't use up your turn).

hollow oasis
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Slayer:Move forward 2 spaces each turn. if you are 2 steps diagonally from a king, you may kill it.(replaces pawn)

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Soldier: You cannot die, except by a king.

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Undertaker: You can move 2 spaces cardinally. Pieces that die are converted into a point value. when this value reaches 60, and the Undertaker is alive, you win.

dense moat
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Philosopher: Choose any piece type. It moves as that piece & removes 1 copy of it from the board

OR

Choose any piece type. It becomes that piece, but your other pieces of that type can’t move while the Philosophet is on the board

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I like the 2nd better as a core idea

hollow oasis
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Virgin:You move like a pawn.The first time a Non-pawn/king attacks they die and you live instead.(replaces pawn)

tidal quiver
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why have we made the world's jankiest Stratego

hollow oasis
#

I now want to play this

dry sluice
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Wizard: When the game begins, propose how this piece moves. The opponent may then swap your Wizard with either of their Rooks.

sour harness
# primal crescent

King wouldn't be able to move much but if it was threatened by an opponent who wasn't careful then it'd be pretty common for that to set up for the king's team to win

dense moat
#

High Priestess: You can instead move to be adjacent to the highest point value piece on the board

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Grandmother: When the game begins, choose a piece. The Grandmother moves as that piece, but if that piece is captured, the Grandmother is too

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Pixie: You may move this piece the exact way you moved your piece last turn

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Cerenovus: Choose a piece type & an opponent’s piece. They may only move it as the piece type you chose until your next turn

hollow oasis
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Washerwoman:You learn a piece and another one. Once, you may change one into the other, and this doesn't end your turn.

dense moat
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Harpy: Choose an opponents piece and another piece in reach of their capture. If the opponent moves that piece, they must capture the other piece you chose

hollow oasis
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Drunk: You pick one of your opponent's pieces. If they try to move that piece, you may choose to immediately end their turn before they move it.

dense moat
#

Xaan: You start the game by naming a turn. On that turn, you move your opponent’s pieces for them

hollow oasis
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Recluse: You count as any piece or value, and can move diagonally one space.

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Saint: You have the King's ability.

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Baron:Get 2 extra pawns.(One Maximum)

dense moat
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Choirboy: Start the game by choosing a piece. If that piece is captured, the opponents king is immediately put in check

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OR

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Choirboy: If your King is in check, this pieces moves to put the opponents King in check for free

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Scarlet Woman: If your King would be in checkmate, it is captured and the Scarlet Woman becomes the King

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Witch: If you move the Witch, secretly choose a piece. If that piece moves next turn, it is captured

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Mastermind: If you’re in checkmate, get 1 more turn. If you get out of checkmate, you win.

hollow oasis
#

Poisoner:You can move like a Queen. Pieces in your range cannot move. You cannot capture.

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Organ Grinder:The opponent is blindfolded after the start of the game, until you are captured.

dense moat
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Tinker: This piece might be captured at any time

hollow oasis
#

Yaggababble: Everytime you say "check", one of the opponent's pieces dies.

dense moat
#

Vizier: This piece can’t be captured or moved. If an opponent’s puts their fingers on a piece, you may force them to move that piece to a place of your choice

hollow oasis
#

that's literally tournament rules

dense moat
#

Fixed

primal crescent
hollow oasis
#

Leviathan: You win after turn 50. (replaces king)

dense moat
hollow oasis
#

Ojo: You cannot see the board, but the opponent must announce the piece they moved. Each turn(without spending a move), choose a piece, it dies. If you guess wrong, the Ojo dies.

dense moat
hollow oasis
dense moat
#

Po: You may choose to not move this turn. If you do, the Po moves as a Queen

young sonnet
#

Holy hell this gives me an idea

primal crescent
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yeah icl this prompt was a trap

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bc i've needed ideas for pieces for a game i'm making

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💀

dense moat
primal crescent
dense moat
primal crescent
young sonnet
hollow oasis
# young sonnet Is your idea a deckbuilder chess game? A chess-builder, if you will?

The paragon of tactics is now on Steam. Collect new chess pieces, create custom armies, and play against others in live multiplayer PvP, ranked or practice. 500+ units to collect, including the classics. diverse abilities of melee, ranged, magic, passives, triggers, and more. no unit is 'strictly better' than another - no 'rarity' is consider...

▶ Play video
#

similar game:

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might be helpful

young sonnet
digital drumBOT
#

Gave +1 Thanks to @hollow oasis (current: #1023 - 17)

hollow oasis
#

It is a cool game

young sonnet
#

I didn't find that while I was looking to see if anyone had done my idea before

hollow oasis
#

archbishop was really fun

young sonnet
#

What's that?

hollow oasis
#

Archbishop is a piece in the game

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that can move less spaces than a bishop, but can capture adjacent to its movement

young sonnet
#

It's got more reviews than some of the other games I found in my search

fast anchor
#

Has anyone made Bounty Hunter chess piece

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it's a shotgun king

young sonnet
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That gives me a crazy insane idea

hollow oasis
#

I'd back it

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-# if I had money

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Luis

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The entropy machine

primal crescent
#

yes

hollow oasis
#

it will have more functionality soon

primal crescent
#

H(p,s)

hollow oasis
#

but right now

primal crescent
#

nice

hollow oasis
#

it's

young sonnet
#

Luis make a thread on APoC

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Let's go talk about it

hollow oasis
#

only evil/good alignment

primal crescent
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hell yeah

hollow oasis
#

(I'll get TF/not TF soon)

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(bugs are everywhere)

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I FIXED IT

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TF/Not TF done

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seriously, send me homebrew

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the more functions this gets, the better it is.

young sonnet
hollow oasis
#

remember that chart about bits of entropy

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this does that for homebrew

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It does not have enough functions however

modern plume
karmic slate
#

Giga-brain: Leave subtle clues throughout the game that imply your role but never actually say it. You're the Chef? Talk about what you're having for dinner tonight! The Empath? Say you're really sorry or happy for someone. The Ogre? Talk about French Onion Soup

#

-# damn that was a backlog reply lol didn't expect secret thing to move so fast 💀

tacit fiber
#

this is genuinely the strat

acoustic chasm
hollow oasis
ivory ridge
#

i think giving 3f3 is fine tbh

modern plume
#

What specifically are you wanting to calculate, what are the probabilities that are being analyzed and constructed

hollow oasis
#

Remember the “YSK entropy chart”

ivory ridge
#

i fear non-ysk doesn't work

hollow oasis
#

This is that, but is supposed to work with all binary characters

hollow oasis
ivory ridge
#

what's the assumption?

hollow oasis
ivory ridge
#

no like im talking pick wise

tidal quiver
#

This is probably already known but it would be cool to compare the FT and SC graphs and see which is better on different days

acoustic chasm
#

Why are we graphing characters?

lean isle
#

Something about calculating entropy

tidal quiver
#

Graphing their "entropy," or how many worlds their info eliminates

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I believe the math works that, if their entropy is 1, they halve the number of worlds, equivalent to an artist question of "is half the circle the demon"

hollow oasis
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Don’t solely use this to balance characters

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please

acoustic chasm
#

clearly

hollow oasis
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Because uh

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Misinfo isn’t real

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Or O-mod

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Or literally anything that messes with the gamestate

ivory ridge
#

wait i still don't understand ft

acoustic chasm
#

I can see it being a route to balance characters, but I think it looks more useful than it is

ivory ridge
#

is the assumption here checking different people every night?

hollow oasis
#

Yes, exactly

tidal quiver
#

I think it still could be useful in a script building context

hollow oasis
#

It’s best for homebrew

ivory ridge
#

also how does this in general scale with role that has continuous info

acoustic chasm
#

Entropy could like work a bit to explain why an idea could be too strong or weak even if it looks balanced

hollow oasis
#

Line of longest tf

acoustic chasm
#

But I think there are way more intuitive ways to get that across

hollow oasis
#

In 7p

#

Is a 1.58

ivory ridge
hollow oasis
acoustic chasm
#

Like saying ideas have a high or low entropy doesn't get across why something is strong or weak

modern plume
acoustic chasm
#

It's a tool

hollow oasis
#

Yes

ivory ridge
tidal quiver
hollow oasis
tidal quiver
hollow oasis
#

EpN

modern plume
ivory ridge
#

average entropy per night? 😭

acoustic chasm
ivory ridge
#

how do you add the entropy up together?

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across multiple night

hollow oasis
tidal quiver
ivory ridge
#

no even for homebrew tool i just, kinda don't get it lowkey

acoustic chasm
#

But secondly, feedback of "its too strong look at this entropy" is not v helpful

tidal quiver
#

Yeah I wouldn't do average entropy per night, I would just have a dimension on the graph dedicated to entropy on n1, n2, etc

acoustic chasm
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It doesn't say why

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It just is

hollow oasis
#

It is a tool

ivory ridge
hollow oasis
#

That’s a 3d graph

ivory ridge
#

i feels like that yield different result than always checking those that are unchecked

hollow oasis
#

FT is 3d

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(With rechoosing)

ivory ridge
#

graphing player agency is gonna go crazy 🔥

tidal quiver
#

Yeah I think that I'm being swayed toward the opinion that it's not worth the effort to make it, but you pop off

hollow oasis
fast anchor
#

Me picking the same two people for 5 nights straight 🔥🔥🔥

tidal quiver
ivory ridge
#

i think this is getting to "idk if you can do it"

ivory ridge
ivory ridge
hollow oasis
#

HP has no entropy

hollow oasis
modern plume
#

🤨

ivory ridge
hollow oasis
ivory ridge
acoustic chasm
#

Some characters like savant and fisherman are difficult

hollow oasis
#

Savant is literally impossible to calculate

acoustic chasm
#

But most can be graphed i guess

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No it isn't Nerdguy

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Savant is possible

modern plume
hollow oasis
#

I say that because you have to graph every single possible savant statement

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Combo

modern plume
#

Savant can have 0 entropy or maximum entropy

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It depends too much on the statement

hollow oasis
#

The heat death of the universe would happen

acoustic chasm
#

Just look in #1024526953992163390 message

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Then calculate the entropy of each statement

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And then yes let the heat death of the universe happen

ivory ridge
#

there are only so many english word combination

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and chinese

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and french and german

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but only so many language

acoustic chasm
#

Or just simplify savant to get information that is identical to YSK characters

karmic rose
#
poll_question_text

Which formats do you regularly play clocktower in?

victor_answer_votes

14

total_votes

47

victor_answer_id

1

victor_answer_text

In person

ivory ridge
#

wait nerdguy comeback here

#

give me wayfinder's description

modern plume
#

That doesn't work. You can't calculate the 'entropy' of each of those statements because you have no basis for a probability of those statements. What is the probability an ST tells you "A Chef would learn a 1?"

THe problem as well is that the entropy depends on the pairs of statements, not on the statement itself

acoustic chasm
#

fair

modern plume
#

I can give a 0 entropy Savant pair in a game where Vortox is not on the script:
"A Chef would learn a 1"
"A Chef would not learn a 1"

#

I can give an absurdly high information content Savant pair
"[INSERT ENTIRE GRIM HERE]"
"You are not the Savant"

hollow oasis
#

Ok but seriously savant isn’t calculatable because quantum computers don’t exist yet

modern plume
#

Both of these examples are clearly obvious bad Storytelling and absurd, but they show Savant can't be measured by entropy without some assumptions on what the storyteller gives.

You can hypothetically give a full list, but without further context like prior-probabilities of those statements being given that can then be re-measured against the game state, there isn't probabilities to measure to generate the total entropy

ivory ridge
#

just calculate every possible sentence combination 😭

modern plume
#

With what probabilities?

tidal quiver
#

your computer might calculate it all by the heat death of the universe! better get started now

hollow oasis
#

No it won’t

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It’ll just die

tidal quiver
#

just keep in plugged in/charging

hollow oasis
sour harness
#

Why on EARTH are they all labelled

hollow oasis
#

Lmao

#

It looked better not on mobile

sour harness
#

Yeah this feels like a decent spread, if I'm interpreting it right

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It's strong tho

#

Wait actually no I read the ability wrong

hollow oasis
#

Blue is 3 and green is 4

sour harness
#

What do the colors mean

hollow oasis
#

Consult left side

sour harness
#

I get they connect to the numbers

hollow oasis
#

“The TF picked away”

sour harness
#

Ohhhh

hollow oasis
#

The amount of spaces away from you the player you picked is

sour harness
#

Yep now it makes sense

#

Why is 3 so cracked??

hollow oasis
#

My theory is weaker invest

sour harness
#

What happens if you choose someone opposite you

modern plume
#

The role forbids that?

sour harness
#

And how cursed is it to say (not 3 away from you)

lean isle
#

Ability says (not opposite you)

sour harness
#

And then I realized

#

It just fundamentally doesn't work :D

#

I thought it was for balance reasons, then I thought about it a bit more

modern plume
# sour harness Why is 3 so cracked??

Likely because of the probabilities.

Assuming no extra Evils, in a 12p game, the odds that neither player is Evil between two players (given that you are Good as well and not one of those players) is (9 choose 3)/(11 choose 3), which is around 50.9%

ivory ridge
#

😭

modern plume
#

That is as close to maximum entropy you can get with such a role with binary info.

sour harness
#

But I'm wondering why 3 is the max at all player counts

ivory ridge
#

graphing a ysk/opg is not the same as like, anything that isn't frontloaded

hollow oasis
#

Yes

#

True

#

I can go calculate FT

ivory ridge
#

do it

modern plume
#

At 2, you're only checking a single player, and the probability they're Evil is not close to 1/2.

ivory ridge
#

not because i want to see result

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but because i want suffering

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🔥

hollow oasis
#

Mizu Wayfinder was more suffering than a demon finder can be

modern plume
#

At 4, you increase the probability that you find an Evil, which results in it diverging away from that 50/50 check

ivory ridge
#

why is it all unlabeled plot of graph

#

what does this even mean 😭

ivory ridge
hollow oasis
#

3 is for 3 away

#

Etc

flat lintel
#

oo graphs

modern plume
#

That is why Green starts lowest at 0 outsider base games but increase; every additional player increases the odds that all the players in the line are Good, and since the probability is already low, this increases the entropy as it closer approaches the 50/50 chance

ivory ridge
#

is the Y axis player counts

hollow oasis
#

X is Player count

#

Y is entropy

ivory ridge
#

oh right X axis

hollow oasis
#

And the color key is on the left

ivory ridge
#

I keep referring X and Y wrongly dies

modern plume
ivory ridge
#

wait

#

isn't this just

#

no i can't say better steward 😭

sour harness
ivory ridge
sour harness
#

Also I just realized it's almost equivalent to n1 empath

hollow oasis
ivory ridge
#

yeah make sense

#

that's why they start at 2

#

so this is like, almost a better steward 🔥

#

holy shit this graph design is

#

how the hell do i turn off some color

hollow oasis
#

fine I'll make the unlabeled version

#

probably easier to read

fast anchor
#

Wait you physically can't pick 3 away in a 7p game

#

Because it goes by shortest path, it'll just go via the shorter 2 away one

modern plume
#

X 1 2 3 3 2 1

fast anchor
#

Same with an 8p game, because the player 3 away from you is directly opposite you

modern plume
#

In an 8p game, 4 is opposite of you

#

X 1 2 3 4 3 2 1

fast anchor
#

im off by one 😭 ty quil

modern plume
#

But yeah, that's why one of the Artist questions I recommend for those wanting a good question is to ask if two players of your choice are both Good.

#

Nearly maximum entropy

sour harness
#

Wait so seamstress really isn't much weaker than artist (ignoring the slight differences between day and night info)

hollow oasis
#

well...

#

the difference between 0/2 evils and 1

modern plume
#

(Actually wait, let me double check that calculation)

sour harness
#

I mean empath is like 48/48/4 ish

modern plume
#

Seamstress is not always a 50/50. It asks if both players are the same alignment. The probability is not always 50/50.

In a 12p game with you as Good Seamstress, the odds of
Both Good: (9 choose 3)/(11 choose 3) = 28/55
Both Evil: (9 choose 1)/(11 choose 3) = 3/55

being checked to give the Yes is 31/55, or 56%. That little nudge is enough to push it away from 50%.

At 10p though, you get
Both Good: (7 choose 3)/(9 choose 3) = 5/12
Both Evil: (7 choose 1)/(9 choose 3) = 1/12

which is exactly 6/12 or 50%. Seamstress is actually maximally as powerful (entropy-wise) as it can get in a 10p game amusingly.

#

But yeah, interestingly on 10 players, Artist can't do better than Seamstress in informational power (relative to entropy)

young sonnet
#

This assumes so many things
Like, even if you can only tell when someone is lying 50% of the time, when you know they're lying you can thus derive info from that
And when someone changes their hardclaim, there's good and evil reasons to do that you can interpret and use to help solve the game
Like that argument kinda just feels like you're saying no information outside of your own is useful
Like a lot of times people lie about their role but not the information they believe, so they'll still point at their evil candidates but with different justifications

ivory ridge
#

I feels like the more hard claim meta develop, the more people are willing to lie for no reason in a hard claim

tacit fiber
#

there’s always a reason

ivory ridge
#

hard claim will devolved into no reason

#

idk how to explain it 😭

gusty bear
#

i think the only time where i lie to people is when i'm roleswapped or a bait role

young sonnet
#

But like

ivory ridge
young sonnet
#

I've never experienced people just lying for no reason (beyond like the first 10 games)

ivory ridge
#

people lie because i want an objective

#

if hard claim cause people to meta the lie over the objective

#

people will pivot into more arbitrary claim

young sonnet
#

No? You just go one step further down the bluff chain lmao

ivory ridge
#

because you don't know if they are one or two step down

young sonnet
#

And then you alternate between the 2-4 steps along the chain depending on where your group meta is at

ivory ridge
#

that's a lot of possibility

#

i dislike the fact that you tell me that these people are trolling

#

while also claiming that you can perfectly read them

young sonnet
#

????

ivory ridge
#

if you can, why care for claiming

young sonnet
#

I'm not saying that

#

In fact I'm the guy who argues you can never rely on socials with any good group

ivory ridge
#

you ping me and say "yeah if people are bad or troll"

young sonnet
#

Yeah cause you said "people will lie for no reason"

ivory ridge
#

and then i say "people might move to arbitrary/random claim to hide their objective"

young sonnet
#

Like there should always be a reason if they're actually trying to win

ivory ridge
#

then you said "just read them"

hollow oasis
#

People lie for no reason from the perspective of the person being lied to

young sonnet
#

Where did I say just read them lmfao

young sonnet
#

I'm talking about the person bluffing in both of those sentences lmao

#

Not the person being lied to

ivory ridge
#

that's not the impression i have

#

imma be for real

#

and i think this is not the intention from someone who read it first either

ivory ridge
hollow oasis
#

the reason is arbitrary

ivory ridge
#

and if lying within objective is gonna be meta anyway, (ex: claiming ft as rk)

#

then well

#

this is independent of 3f3 vs hc btw, i don't like 3f3 either

#

(most people who play with me know im a 2f2 person)

young sonnet
# young sonnet Not the person being lied to

In long form:
"If you're getting read on your bluffs, you go further down the bluff-chain, you don't just randomly bluff something outside of the bluff chain, you eventually alternate between the 2-4 steps on the bluff-chain (depends on the script) depending on where your group meta is at such that the other players can't read you. If everyone just starts bluffing random shit then yeah claims become useless, which is bad for the good team"

young sonnet
hollow oasis
#

yep

ivory ridge
#

people don't play competitive rock paper scissor as rolling a dice

#

but bluff at some point can be as good as a die (cuz why not)

ivory ridge
#

at least not complete arbitrary

#

people tends to fluctuate choosing between rpp base on last result

young sonnet
ivory ridge
#

i think rpp is a lot difference than claiming though

#

(due to the amount of role, for example)

#

and the lack of dichotomy

#

but anyway 2f2 is goated and i will not hear otherwise 🔥

hollow oasis
#

2f2 works

young sonnet
# young sonnet Then that explains the difference in opinion

Like, GTO in RPS is just going random because you don't want to be readable
But in Clocktower, because good outnumbers evil & you have limited control over kills, it's better to lean into being readable, but readable on the wrong level.
Like you really want your opponent to read you as rock, so you can go scissors
So like, with a middle tier group for example, if you're a power role you tend to start just hard claiming power roles (so telling the truth) because people will have gotten used to power roles pretending to be bait roles and vice versa, so you're hoping to be read as a bait role

#

The larger number of options & distribution of players in Clocktower make it not GTO to just go arbitrary on your bluffs

hollow oasis
#

GTO is bad in poker

#

and like

#

literally everything

#

it works when you have no info on the opponent

#

like say, an online game

young sonnet
#

I see what you think GTO means (by using Poker as a reference), but you're also kinda agreeing with me that because in Clocktower you have info on how other players think you should be playing into that, so I'm not gonna fight you lmao

modern plume
#

That... what?

young sonnet
#

Exactly lmao

modern plume
#

A game theory optimal move is optimal regardless of what the opponent chooses to do, that's what defines it as optimal-

#

And if it changes in the presence of additional info, then it's not the game theory optimal move anymore.
If it really is GTO, it's irrelevant who your opponent is

young sonnet
#

I think they think it means "optimal before additional info is provided" which I've seen a lot of newer people in the competitive games space think it means

#

Idk where it came from

#

Probably because of the overuse of the term "meta"

#

But yes thank you Quilava lmao

ebon idol
#

For me it's about finding the line where:

  • I can have fun
  • Tricking evil
  • Tricking evil in a way that lays foundation for good players to believe I am good
#

In which doing random claims does only one of those, tricking evil, and even then it's not really a trick it's just boring imo

ivory ridge
#

how can you have fun and trick two different group with 1 naturally less easier to trick

acoustic chasm
#

I can think of an example in a TB game I played

#

I was trying to frame the Ravenkeeper

#

As evil

#

But in the middle of like d3 the ravenkeeper was like (after a night of no deaths)

#

'ohh, everyone's claimed now. Its pretty obvious. I'm the Monk. Yeah I might as well out because evil can figure it out'

#

And to a couple of players even if it was a lie it was a lie that made him read very good

#

While also trying to trick evil

young sonnet
#

^^^^^^

#

Perfect example thanks Autumn

#

Okay well not perfect cause it's not day 1/day 2, but it's close enough

ivory ridge
#

this is not about 3f3 or hard claim i fear

#

maybe i’m just being an asshole but doesn’t the nature of it being d3 and no death kinda uh

#

change the context

#

like a lot

stable latch
ivory ridge
#

also evil was not tricked here

#

😭

#

(this is not referring to sharkly)

stable latch
#

I was UT that survived till final 3

ivory ridge
#

mb

stable latch
#

oh

#

lol

#

sorry

ivory ridge
#

yeah wait lemme read yours

stable latch
#

i 'outed ravenkeeper' day 2

ivory ridge
#

right, the question is is this a consistent or semi consistent behaviour that we can accomplish

stable latch
#

fair enough lol

ivory ridge
#

because “tricking evil and having fun” entirety depends on whether evil is tricked right?

#

no no sharkly you’re fine

#

that is a good example

ivory ridge
#

its just the more i read into this i more i realized this is a blank statement

#

it accomplish the vacuously true vibe

#

“a good claim is where i can have fun and evil get tricked and good believed me”

#

“so how do you know that evil get tricked and good believed you until after the fact?”

stable latch
#

I hate it when people hide their important role with another important role cos it hurts good and doesnt change kill descions for evil

ivory ridge
#

right but that apply to you the previous game too smh

#

for example, what if you accidentally hard claim to the spy and got backstab last second

stable latch
#

no i mean if a fortune teller claims empath to hide their role

ivory ridge
#

or maybe your info have had town on 2 wrong execution and town still lose due to a 50/50 even after ur confirmed good

stable latch
#

that reduces true info and evil is still just as likely to kill you

ivory ridge
#

wait sorry just to be clear, i don't think what you did is wrong, after all it win you the game

#

and i can see myself doing that too haha

stable latch
ivory ridge
#

(as a victim)

stable latch
#

NOOO

ivory ridge
#

the invest claim shugenja pointing toward me

#

(their other two ping where opposite of shugenja)

#

(they thought shugenja point to good player)

stable latch
#

thats just unhelpful

ivory ridge
#

it's joever

next marlin
ivory ridge
#

no 😭

stable latch
ivory ridge
#

but yeah

#

maybe what i get from this is that there isn't really a correct way to claim

#

i think finding the optimal claim, or anything related to optimal claim (3f3, 2f2, hc only)...

#

will just get outmeta'd

stable latch
#

either claim your true and honest role or hide it by claiming an opposite role

#

like a shug claiming ft to bait demon kills or an ft claiming sage to get killed

ivory ridge
#

i also have a meta way of doing stuff too 🔥

stable latch
#

*not get killed

ivory ridge
#

but hopefully no one meta me

#

so what I do is uh

#

(unless there are conditioned that i feel appropriate to just lie or just tell the truth)

stable latch
#

i get pissed when if i dont claim my real role ive done something wrong

ivory ridge
#

nvm

#

someone is lurking and im not outing it

#

🔥

stable latch
#

i was the FT in a role swap with a recluse to survive till late game and a chef got pissed at me postgame cos the invest pings was him and the true recluse and he got executed to hide my role

ivory ridge
#

you didn't get executed d1? crazy

next marlin
ivory ridge
next marlin
#

excited to read it (finger hovering over the printscreen key)

ivory ridge
#

ok that's enough time 🔥

next marlin
#

📝

ivory ridge
#

idk who read it but if it's no one it's fine

ivory ridge
next marlin
#

no don't worry, I've got it down, "always hardclaim Snake Charmer"

ivory ridge
#

SO REAL

next marlin
#

I actually do always hardclaim savant d1 to @tranquil nymph following a string of 3 consecutive games where I bluffed savant

ivory ridge
#

😭

next marlin
#

so now she just gets that every game

ivory ridge
#

new vativerse character unlocked

sour harness
#

We unlocked her a while ago

#

Like how we unlocked skyred as a member of the squallverse a while ago (sorry mizu ur a side character)

next marlin
lost thistle
#

side characters?
like the character Occultist, who is mad about learning something new each day, but once per game actually learns something?

sour harness
#

TRUE

#

I love learning new things every day :)

acoustic chasm
#

Like if I'm the Ravenkeeper I might claim soldier instead in case its a demon bluff

#

and the demon might think I am a stronger character pretending to be a bait role

feral snow
#

do we have a thing? can I do a thing?

fast anchor
feral snow
#

oh that's 24 hours ago I'm sending it

#

[03/Mar/2025] Take an existing character name, modify it slightly, and make a homebrew ability based off that name.

For example: Xaan -> Yaan (Minion): "Townsfolk Y steps away from you yield false info. [Y Outsiders]"

#

Xaan causes horizontal misinfo, so the Yaan naturally causes vertical misinformation.

sour harness
#

gambler Rambler (Townsfolk): Each night*, if you spoke the most today & weren't mad about anything true, you die.

hollow oasis
#

Zaan(Minion) You start by picking a player, they are poisoned the first night for 10 games.[Z Storytellers]

sour harness
#

Waan (Minion): A player's ability malfunctions the first time they play a new social deduction game, up to W games [W Demons]

hollow oasis
#

Vaan(Minion): One player's Brain malfunctions every time they play a new game. [V Neurons]

young sonnet
#

preacher Breacher (Minion): "Each night, choose a player. The 1st time a chosen player dies, they all die."

sour harness
#

storm_catcher Rain Catcher (Fabled): A unique effect is in play based on the current weather. All players know what.

#

(it would basically work like djinn)

tidal quiver
#

knight Good Night (Townsfolk): You start knowing two players that are not the demon. You learn if either become the demon.

shrewd cloud
#

Biggermortis (Demon) “Each night*, choose a player; they die [+1 Biggermortis]”

(Based on a meme in my group where someone mistyped Vigormortis and we’ve ran with the joke of Biggermortis being so big that it needs to be two players to fit on the Grim)

#

It’s quite big

hollow oasis
#

Distillation of Ivory(Fabled)Once, a good player may choose to Drink the Distillation of Ivory. If If more than 1 extra evil is in play, good wins.

feral snow
tidal quiver
#

Coffee Lady (Townsfolk): Your alive neighbors recieve healthy, sober, and true information

tidal quiver
hollow oasis
#

Mejon: If a good player decided that Communism is bad, start a war.

shrewd cloud
tidal quiver
fast anchor
shrewd cloud
tidal quiver
#

Cardinal (Traveler): Each night, pick 3 alive players. All players know who. Only they can nominate tomorrow.

coarse fern
#

Soonatic: You do not know you are the Soonatic. On night 3, you are told you have been summoned by the Summoner but you haven’t

hollow oasis
#

Screech(Demon) You die if and only if the player you learn dies, and they are poisoned. After Day 5, evil wins.

dense moat
#

Hourglass (Townsfolk): Each night*, choose a player. If the Demon voted today, that player dies instead

#

do i do the signature Mist thing & say "the Demon can't die this way?

hollow oasis
#

I mean it's broken

#

because it's flowergirl that can confirm itself

young sonnet
#

To be fair, most of the characters here are broken lmao

hollow oasis
#

Lord of Iphus(Minion):Once per game, you may guess all outsiders. If correct, evil wins. [Outsiders are in a line. +2 to +3 Outsiders]

#

fuck it here's another one

dense moat
austere steppe
#

Either way, seems like the right kind of traveler ability (though I am on the record for being very anti traveler)

tidal quiver
#

yeah, it allows players to talk and/or try and influence the cardinal

#

also it's funny with witch

austere steppe
#

TBH, its probably the kind of role that could be almost any character type with a slightly different rider.

fierce reef
#

sorry was just backreading and needed to comment

karmic rose
#

[3/4] Which relatively common event have you yet to see happen in one of your games?

fast anchor
#

I've seen weird stuff in my games

#

Comes with the territory of running a ton of them

tacit fiber
#

nah

#

I don't believe it

minor pier
cyan reef
#

I've only ran Banshee a handful of times but I don't think I've had one proc yet

#

it took about 4ish years before I saw a Huntsman choose a Damsel

cold veldt
cyan reef
#

funny enough I think I ran one last time, lol

hollow oasis
cyan reef
#

but yeah, I just need to run more Banshee scripts in general

hollow oasis
#

I have a banshee legion script

#

But uh

#

It’s not done

cyan reef
#

the plus side is I'm going to be running more custom scripts across my two streams a month that focus on custom scripts

#

focusing on 1.5 minutes games instead of 2 hour games, so 3 scripts per stream instead of 2

tacit fiber
#

1.5 minute games???

hollow oasis
#

4.5 minute streams

tacit fiber
#

racetothebottomcore

hollow oasis
#

Yea

cold veldt
cyan reef
#

lol

#

hours of course, not minutes 😉

#

though imagine how many custom scripts you could fit it in with 1.5 minute games!

cyan reef
tacit fiber
#

any damsel, slayer, alsaahir customs

next marlin
#

Hell, even the first clause of "turning a non-starting-Fang-Gu demon into a Fang Gu when it isn't the only possible way to avoid an evil loss the next day"

tacit fiber
#

I will say, I push for this whenever I'm evil with a PH

next marlin
#

Some people seem to do it as a force of habit; for this reason and several others I suspect people who do it as a force of habit really overestimate how common it is in general

#

(excluding longtext)

cyan reef
#

and I'm sure all of them will be super high quality scripts!

fast anchor
next marlin
#

many such cases

fast anchor
#

So when I play s&v irl I just stick to the normal stuff

#

You know, good minions and demons :P

modern plume
fast anchor
#

and then turning my demon into the vigor to kill them

cyan reef
#

though, there is an upcoming project that I'm excited for that hopefully will be public in the near-ish future

modern plume
#

It's like there's a Matron present but worse

cyan reef
#

my wish was each night, I got to move players around 😉

modern plume
#

My condolences

cyan reef
#

also it was a Lord of Typhon game lol

modern plume
#

My condolences to your fellow players /j

cyan reef
#

lol, it was fun...we won because Heretic

modern plume
#

lol

cyan reef
#

I tried looking to see which neighbors were whispering a lot and moving them away from each other

karmic rose
#

I have yet to win as Evil in S+V by reaching final 3

cyan reef
#

which wasn't really super effective but that's fine

modern plume
#

Was it intentional and the Demon ending going for the big play, or "Whoops, Demon died but we won!"

cyan reef
#

mostly it came down to them knowing it was Heretic, and us knowing it was Heretic, and they had a Lycanthrope to control the kills, but they needed to off some evils during the day

#

game ended when the Lycan had to off themselves which allowed the Demon to off themselves

modern plume
#

Nice, so a much more unique situation

fast anchor
#

were they the only good left alive? :O

hollow oasis
#

Interesting

pure meadow
cyan reef
#

funny enough, we knew it was Heretic pretty definitively because we had a Xaan and the Village Idiot got wrong info on night 4

next marlin
cyan reef
#

the other 2 VIs were turned into Minions so we knew the lone one was sober

pure meadow
modern plume
#

I like how this implies the Lycan is desperately trying to convince the Demon to stay alive via their weird werewolf version of therapy. This is narratively bizarre

hollow oasis
#

Peak SNV is the Vigor Game

cyan reef
#

Xaan 4 meant all Outsiders in play

next marlin
#

but also wasn't that a -- yeah

#

longtext doesn't count

#

well, much of why longtext doesn't count is that it's kind of a permanent state of "imminently about to lose"

hollow oasis
#

Longtext SNV= 90% good winrate

#

Unless pithag

next marlin
#

so pithag jumping in longtext is under the "imminently about to lose" condition rather than the "??? no reason" condition

next marlin
hollow oasis
fast anchor
#

There we go, took me long enough to find something

cyan reef
#

they already don't really care about how the game plays online, I could only imagine their thoughts on winrates for text games lol

next marlin
#

the only riot I ever played was an evil win but that was under, uh, Circumstances

fast anchor
#

Good has had a 100% winrate when I've run Riot

next marlin
#

(ST left two riots alive after the alch-boomdandy went off)

hollow oasis
#

Does this include [Riot-]

cyan reef
#

I've yet to run new Riot, I hope to change that

modern plume
#

Evil tends to lose in SnV in text (Unless I'm Evil)

#

Don't forget Bone Collector

fast anchor
#

I did forget bone collector

foggy grotto
#

the only time i’ve ever seen it was when I did it

karmic slate
karmic rose
#

I--

supple dirge
#

I don't think I've ever seen evil twin mutants. That's something I want to do with an experienced group

feral snow
#

I’d have to see who the mutant is

#

Some of my players hate being the twin and some hate being mad

#

I think id be shot and killed if I gave someone that

supple dirge
#

Yeah, I'd only do it to a mutant I know can handle it lol

feral snow
#

But fuck that does sound so awesome

karmic rose
#

being a twin is great if you're in the right group

#

you just get to vibe in town square and know that you're not getting killed/exed until late game

#

what are people's favorite/least favorite roles to make the twin, out of curiosity

sour harness
#

Klutz twins 👎

#

Even barber and sh are slightly more interesting

karmic rose
#

dreamer twins 👎

sour harness
#

Dreamer twins are fun if you're not a coward <3

#

Yeah no it's not great lol

#

I want to do it but it needs a very precarious setup

karmic rose
#

I can't see a 2+ minion setup where it works lol

#

But maybe I'm dum

next marlin
sour harness
karmic rose
#

yea making the good twin one of the ND poisons is fun

ivory ridge
#

one of the hardest role to st imo

next marlin
#

at 3 it's legitimately hilarious

#

at 1 it's not that fun to be the evil twin in

sour harness
#

ND poisoned dreamer good twin in a vortoxy bag with barber hag juggler mutant and no clock or artist

#

Oh and maybe a philo bluff or similar

next marlin
#

The complicated thing about twins is that the evil twin has far more intense bluff scrutiny than the baseline for an evil player which is what makes e.g. dreamer so consistently rough even though non-twin evils ~can bluff true dreamer info with some work

#

And this scrutiny is higher at low counts -- in a 1 minion game pretty much everything is about the twins

#

Corollary is that savant twins are incredibly funny to subject large towns to but in a small game it's way tougher even if you're confident in a normal level of savant bluffs

#

Because that level of scrutiny on a savant bluff with a direct control subject is gonna catch you

#

(and in practice this doesn't seem to do the "uhh it's a distraction from the demon" thing because the good twin can, in fact, solve the demon)

supple dirge
#

One time I was evil twin with savant, didn't feel confident bluffing savant so just claimed I was town crier with my twin claiming savant instead. It was funny. I lost.

tacit fiber
next marlin
#

I saw that same game

#

It's fairly representative of 1 minion savant twins

sour harness
#

That's also super

fast anchor
#

The only time I've done dreamer twins was with an experienced player as the ET, where they correctly metad that it was a Vortox game (still lost because it was a Vortox game)

next marlin
#

Least hardsolved vortox

sour harness
#

The problem with vortox is if the ET bluffs true info and town thinks it's vortox then it's just joever

#

Dashii allows for some true info to mirror whatever the ET wants to bluff

next marlin
#

I'm not taking whimsy opinions from someone who hates catfishing after one (1) game "as the oracle"

fast anchor
#

It's two games actually

#

Guess who got him to play it

sour harness
#

No idea

next marlin
#

oh was he the no dashii poisoned pixie gossip

sour harness
#

Anyways the rk saw the demon and threw so I'm not counting it

fast anchor
#

widow poisoned ft but yes

next marlin
#

gotta love catfishing and its 1 billion demonfinders with no safety net

sour harness
#

It was an unjumped fang gu at the time

next marlin
sour harness
#

He did not claim rk

next marlin
#

It's like claiming balloonist

#

There's no damn balloonist and we all know it

fast anchor
#

there's a balloonist in 3 minion

tacit fiber
fast anchor
#

(it added another outsider to a vigor game)

next marlin
fast anchor
#

the FG can just bluff ravenkeeper

next marlin
modern plume
#

I remember back with old Balloonist I convinced an ST to go Vigormortis + GF[-1] + Balloonist to result in 1 outsider game in a 12p game.

The poor Balloonist got framed so hard.

honest tide
sharp violet
honest tide
#

So that was fun

#

Not sure if that answers the question tho

karmic rose
#

ez

honest tide
#

TRUE

#

actually not true. Mez scripts are so hard to make balanced imo

#

Extra alive evil working with the team is just… very very good

#

Regardless of their role

foggy grotto
#

mez can work but it’s very strong

honest tide
#

Pithag on snv trying to get an extra evil: LOOK IM BASICALLY A MEZ
Mez:

karmic rose
austere steppe
#

Bounty hunter is one of those roles that seems cool, but kinda isnt.

dense moat
honest tide
#

Or it’s cool when you’re not the bh but instead the evil turned gossip

hollow oasis
honest tide
#

Even if it wouldn’t be

#

Evil empath is really fun when you don’t know the evil team

#

Or any info gathering role really

hollow oasis
#

That’s true

#

Being the evil turned TF is fun

lucid crag
#

Pumpkin

#

played an amne game where I was so cosmically sus and so cosmically wrong that I trusted all the evil people... then the demon was promptly executed since I told someone bluffing goon I was minion and someone I'd whisper today would be my demon.

#

I sent the ceremad highpriestess to the gambler night 1.

I promptly learned this was a bad decision

it was fucking hilarious

hollow oasis
#

It’s a pain in the ass for legion to deal with

#

TBH knight is good on levi

#

Just a chill levi experience

lucid crag
#

Each night, choose a player: you learn their alignment. [+0 to +2 Village Idiots. 1 of the extras is heretic]

#

Pixies should break madness day 1

pure meadow
lucid crag
#

lol

pure meadow
next marlin
#

in fairness the pixie that game was puzzledrunk

#

and still got the widow killed d1!

pure meadow
#

I should probably remember my livetext games better. Out of all of them I've played I remember like 3.5

#

I forgot there was a real pixie in that game tbh

lucid crag
lucid crag
pure meadow
# tacit fiber tell me them

One quadjank game where I was the vizier and my demon who had the boffin atheist ability pushed for an atheist win then got executed and then lost the atheist ability during the night, around five hystrex buckets that Im counting as .1 each, the onmi bucket where I was cackling the whole time at my hubris and the emotions game where I was fully convinced I was a minion and I was the disappointment

cold veldt
#

[today] what is the most UNCOMMON thing that has happened to you in botc games? 😮

tidal quiver
#

4 nights of no deaths in a row in SNV

cold veldt
#

woah that's spicy stuff

#

what caused that to happen?

lean isle
#

Cerelocked as my own character.

tidal quiver
acoustic chasm
#

getting dreamer sniped n1 as the pit hag but randomly guessing the Townsfolk they dreamt me as

tacit fiber
#

both demons were pointed to the most

cold veldt
acoustic chasm
#

to be fair it wasn't totally random. The Storyteller was fairly new, knew that I loved Savant, and didn't put Savant into the bag

tidal quiver
sour harness
next marlin
tidal quiver
gusty bear
next marlin
cold veldt
pure meadow
sour harness
cold veldt
next marlin
#

They got 3 out of 4

cold veldt
#

oof so close

acoustic chasm
#

this isn't rare but I also executed the demon off an droisoned clockmaker number in SnV

#

It was day 2. I had a 3. No one in the circle 3 steps away from eachother decided to talk with eachother

next marlin
#

There were claims of fg/tc/oracle and town just went "okay there's no way all three of these are in play in a 9p but you all agree it's not vortox so we'll just go with that", and they were right on all counts, because the Town Crier claim was the No Dashii turned Vigormortis turned Fang Gu

cold veldt
#

has anyone here ever gotten a juggler 5 btw? that's a pretty rare thing 🤔

acoustic chasm
#

I surmised I was likely no dashii poisoned and we executed the demon

next marlin
cold veldt
cold veldt
next marlin
#

He did himself and the twin, got two hardclaims, and just guessed the last guy

cold veldt
#

i wouldn't believe that twin for a second

lean isle
#

Haven't had 5, but I had 4 twice.

next marlin
#

There was also a n1 math 2 so...no

modern plume
# cold veldt [today] what is the most UNCOMMON thing that has happened to you in botc games? ...

I was an Engineer in a Kazali game

Kazali makes Pit-Hag and Godfather
... the same night, I used my ability and turned the Minions into Scarlet Woman and Cerenovus.
... And then got Cerelocked as Pixie for four nights in a row.
... and just claimed Pixie to the Snake Charmer the whole time, and there was a real Snake Charmer in the game and no actual Pixie

I was laughing my *ss off, because I knew no one else was being messed with by Minions and I could easily handle madness, while not causing my problems with information in the game.

sour harness
modern plume
#

To make it worse... two Good players were accidentally confirmed as a consequence to me... because I knew they'd never bother Cerelocking me.

gusty bear
#

who is putting engi in a kaz script

sour harness
#

Was 3 the better option? Yes. But 5 was funniest

next marlin
cold veldt
modern plume
#

Literally just released, yeah

#

If I recall

gusty bear
#

that's like putting oracle in a vig script

next marlin
#

and it was the first kazali longtext I think

modern plume
#

I felt so bad afterwards though

feral snow
modern plume
#

Because I just completely destroyed Evil's plans on the 1st night.

feral snow
#

We had to call a Fiddler

modern plume
#

And then their only actual active ability was squandered on someone who didn't give a sh*t

sour harness
gusty bear
#

oh i did have the monk quadruple claim that one time

#

that was fun

sour harness
modern plume
#

I had a game with quadruple Artist claims
I was starting to hope more people would just claim Artist for funsies.

lean isle
#

Quadclaims are something blurry_eyes

next marlin
#

something something 8 savants

modern plume
#

Imagine if the rest were Village Idiot claims

sour harness
#

D1 skip, n2 monk protect, D2 killed the demon, n3 monk again, d3 killed the starting sw

pure meadow
feral snow
#

Easiest evil win ever

gusty bear
modern plume
#

2/3s the town claims to be greatly intelligent, everyone else at least admits they're idiots

sour harness
#

One time I was in a triple claim with the entire evil team :)

gusty bear
#

anyway we executed the real monk d1 because double claim then i backed into ravenkeeper, believed that my poisoner was the real monk and then we executed the ravenkeeper after i outed evil to the monk and told him to evil rise up

next marlin
#

That's luf though, luf has a minimum of 1 tripleclaim per game

pure meadow
#

Oh yeah thats the most uncommon thing to happen to me. I double claimed someone in a three player game… in fishbucket… while in a ww ping from the third person in the game

sour harness
#

D1 even

next marlin
#

those are widow games which aren't real luf

#

you just have to put the widow in sometimes so you can put the savant in sometimes

sour harness
#

that's 50% of LuF???

#

Also the demon & outsiders claimed without a widow talking to them

#

No wait it was just the one outsider, but still

#

(there was no mutant but the luna claimed balloonist)

gusty bear
#

oh oldloonist is weird in 6p luf

sour harness
#

Yeah but it was newloonist

gusty bear
#

well

#

statistically a pretty good bluff if you don't learn a lunatic

sour harness
#

Yeah

fast anchor
sour harness
#

What script