#secret thing

1 messages · Page 34 of 1

fast anchor
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yeah but she also could've not

barren zenith
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Yeah

cyan reef
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this isn't the HP ability though, right?

fleet hedge
cyan reef
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no

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who the ST thinks the HP should talk to the most isn't necessarily the same as who the HP would get the most benefit from

tardy wyvern
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sent to the mez on day 1 of a LM game

cyan reef
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I mean, they should benefit from it

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but it's not, "Learn who got good information"

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but Emma's doc already covers all of this

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it's also why HP works best on low info scripts anyway

fleet hedge
next marlin
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[time isn't real]: What's your favourite recurring server bit?

fleet hedge
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But maybe I was wrong about that

cyan reef
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well, the ST should generally have a good idea

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I mean, they're not omniscient of course

next marlin
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(yes, mizu, I'm hijacking on purpose, we have discussed everything that can be discussed on this and we desperately need to talk about literally anything else before I get drawn into five more hours of it)

fleet hedge
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There are no official criteria that determine which player the Storyteller must show to the High Priestess. It is up to the Storyteller’s judgement as to what they think will most benefit the High Priestess and the good team in general.

cyan reef
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but they should have a general idea of who is, or isn't, on the right track in the game

fleet hedge
tardy wyvern
fleet hedge
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They choose based on who they think will most benefit the good team in general

cyan reef
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if your interpretation is "they should learn a Fortune Teller who got information" then I don't think it does

next marlin
fleet hedge
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This superlative is the reason the FT example is imo just not following the ability text

fleet hedge
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Because that is very useful to the good team

cyan reef
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it's useful regardless of if the HP learned them

fleet hedge
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Conversely, they should not get a FT who yessed on the RH

cyan reef
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maybe they should

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these things can't really be fully determined in a vacuum

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this just kind of goes back to thinking the HP ability is "learn someone who got good information", which is so incredibly OP to the point of making it broken

fleet hedge
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The FT might just sit on their info, but because the HP tells them they should reveal something, the FT is more open about their powerful information

cyan reef
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maybe, but the game by default assumes people aren't just sitting on their info

fleet hedge
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The Emma doc assumes that good players reveal all their information, when roles like Poisoner and literally every killing demon exist to prevent this from happening

cyan reef
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it doesn't assume all players reveal all their information, it assumes most people are talking and sharing their info, which they should be

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if they're not, then it's kinda out of scope for the document

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even for groups who are playing with the meta that people don't really do much until they info dump on the final day when the ST gives them tons of extra time to do so, the info will still get outed eventually

fleet hedge
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Say there's demon mobility on script, then it's very important good act on that info early

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Are you arguing that HP should completely ignore information?

cyan reef
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hopefully the FT is already taking that into consideration

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wut

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I'm not sure what that question means in this context

ivory ridge
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i need material for my stormcaught hp script

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that’s it

fleet hedge
cyan reef
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yeah, I don't understand that conclusion

fleet hedge
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Would you run HP fully based on the players and worlds people are pushing

cyan reef
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HP is entirely context-dependent

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what I'm saying is the same thing Emma says, it's not a character that's meant to be "each night, learn a player who got good information"

fleet hedge
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On the first night, the High Priestess learns Julian. Julian is the Chef and has useful information to share.

Take this example from the wiki, would you argue against doing this because the Chef will tell people their info anyway?

dry sluice
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I don't really have a favorite recurring server bit. IMO, recurring bits are less funny than new ones. My favorite part of the server is how we invent new bits every single day. Much like

cyan reef
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if the FT gets a good yes and then doesn't push on it for a few days or thinks it's a red herring, it could make sense for the ST to send the HP to them

tardy wyvern
cyan reef
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if the FT got a good yes that very night, it's reasonable to expect that that info will come out, sooner or later...the HP doesn't typically need to learn that then because it's redundant

fleet hedge
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So what would you decide who to show the HP N1 based on?

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Because there isn't anything else to base it off really

tacit fiber
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this is what I was saying lol

cyan reef
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depends on the script and the game and the players and the characters in play, etc

tacit fiber
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In a more… combative way ig

cyan reef
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there are certainly things to go off of

barren zenith
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It's solo-imp iirc?

ivory ridge
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i’ve given up on boffin

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and moved to spy rn

cyan reef
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I could in fact just copy from Emma's doc

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" On Night One Especially, Players they might want to role swap with or who could use a friend

Do you know who could use someone to trust quickly? A Damsel. And it behooves good to know if a Damsel is in play so they can know to spend time providing Damsel cover and making it harder for the minions to find and guess the Damsel. The Damsel makes for an excellent player to send the High Priestess to. An early trust bond or giving the damsel the High Priestess role to claim while the High Priestess tries to look like a Damsel can make the difference between the minions finding the damsel or not. An early role swap for the damsel can work wonders. The High Priestess can do that.

And not just the Damsel! Demon banes like the Ravenkeeper, Sage, Farmer, or Banshee can benefit from an early High priestess visit to get a powerful role they can swap into so the demon might want to kill them.

Or a Juggler. They don’t have info yet, but having a secure High Priestess claim to juggle can help them lock in whether their info is sober or not, or subject to a Vortox. "

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running HP as "each night, learn a player who got good info" isn't intended, fun, or balanced, so I guess I just don't see the point in it

and if on night 1 there's not really much for the HP to do other than learn someone who got info, then at that point there's a script issue

tacit fiber
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I think that the HP going to the Damsel d1 won’t be a good conversation that will benefit anyone

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Specifically that example assumes that the Damsel will out so they can roleswap and hide

fast anchor
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I've seen game after game where a HP shown a damsel can start covering for them even if they don't out

tacit fiber
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and not if the Damsel lies to the HP and the HP thinks that it’s helpful info bc they were shown

fast anchor
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either that or get them killed

fast anchor
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¯_(ツ)_/¯ idk what to tell you, in practice it works out really well

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even if the HP thinks they got shown their pixie or the Mutant or a bluffless Minion

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having that conversation is still valuable to the good team

feral snow
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I think showing the damsel day 1 is fine as long as the HP could reasonably figure it out retroactively

fast anchor
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My opinions on HP have really only formed from running the character a ton

cyan reef
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as usual, you also have to consider the players you're playing with and such

tacit fiber
cyan reef
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it's not like a given that the Damsel should be learned night 1, but it's a good option

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I kind of like Outsiders in general as night 1 targets, as kind of like a soft Librarian (again, depends on a lot of factors though)

tacit fiber
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mhm

fast anchor
tacit fiber
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sort of how seeing tf n1 is a soft washerwoman and a minion n1 is a soft investigator?

cyan reef
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sometimes showing a Minion who will have a hard time getting a good bluff can be a decent option, I did this once for (old) Organ Grinder who ended up being suspected as such

tacit fiber
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Suspecting old OG helps evil

ivory ridge
fast anchor
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Bluffless minions are something I've personally leaned away from showing (especially if I know the player is experienced) because if they slide into something out of play it can sometimes backfire

feral snow
ivory ridge
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i lie about my role because i’m like “no fucking way you get me” (but also because i’m unlucky and talk to HP first)

feral snow
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That explains a lot

ivory ridge
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i have the HP script idea before that game

feral snow
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I know

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I mean you brought it up again presumably because of this

cyan reef
feral snow
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It’s being talked about in our other server too

ivory ridge
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and like 20% because of it too tbf

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i was like “what are some good pick now”

cyan reef
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my favorite HP choice I'd ever done was in a Legion game, when I found out that one particular Legion player planned to throw the HP specifically under the bus, so I showed the HP that Legion player

ivory ridge
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wait….

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holy shit

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instead of solo imp, solo imp legion???

feral snow
ivory ridge
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i am very explicit because the reason i want to make this script is to convince people hp suck

tacit fiber
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omg based Mizu

next marlin
tacit fiber
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omg Based Mizu

ivory ridge
next marlin
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Add it back, it was funnier

cyan reef
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it's really easy to write a bad script for HP

next marlin
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Anyway unironically I want to corral hp discourse into a thread I never have to look at because I can't not get dragged into it and it's so goddamn miserable

fast anchor
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honestly same

next marlin
fast anchor
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it's an old bit but it's a good bit

fast anchor
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it hasn't resurfaced for some time

fast anchor
next marlin
# ivory ridge 7

I've had a player put 7 in my end of day countdowns when I was STing on the app

tacit fiber
# ivory ridge 7

LIVETEXT REFERENCE WHAT THE FUCK ARE MULTIPLE MINIONS 🗣️🗣️🗣️🔥🔥🔥

fast anchor
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who????

next marlin
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forgor

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actually I don't forget names but I'm never confident in my ability to place them to people

fast anchor
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you don't know my name

next marlin
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everyone has like, 12 names to me

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it's a thing

tacit fiber
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I’m axolator

next marlin
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so true

tacit fiber
cyan reef
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my favorite bit

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this legit brings me joy

ivory ridge
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BH rework and Poppy rework coming soon

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this list is just “character that need rework”

next marlin
ivory ridge
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start knowing only minion 🔥

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wait that’s just ||better mole||

next marlin
fast anchor
next marlin
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hystrex steward

ivory ridge
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wait i fear you cook

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wait no

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that’s just high priestess

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mb

fast anchor
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i like normal steward 😭😭😭

barren zenith
next marlin
ivory ridge
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showing poli to steward is fine

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if invest ping can be fucked by recluse

fast anchor
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Thinking back to the game where the steward saw the Poli bluffing knight seeing the demon

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Then the pixie-steward saw the dead magician

next marlin
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Townsfolkiest pixie

next marlin
shrewd cloud
# ivory ridge showing poli to steward is fine

I don’t think it’s something you should never do but I do think STs should keep in mind that Steward already feels noticeably weaker at times compared to other YSKs. I’ve honestly moved to trying to give Knights and Stewards better info when I run them since them getting info that’s technically correct but less helpful makes already weaker characters weaker

That’s just me though, I’m not going to ever say you should never put stuff like Poli in a Steward ping for the full record

sour harness
sour harness
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I don't think there's a consistent way to storytell them that makes sense

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e.g. vortox!steward and poisoner!steward have very different implications

hollow oasis
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Vortox steward is the balance point

sour harness
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(and spy+imp!steward is fully a blank token)

hollow oasis
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For steward misinfo

sour harness
hollow oasis
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Vortox steward literally learns an evil

sour harness
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Yeah that's the problem

hollow oasis
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You have to solve for vortox

sour harness
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You just learn someone

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They might be evil

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They might be good

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They're usually good, but everyone is usually good

hollow oasis
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Solve vortox then come back to your info

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It’s not arbitrary

sour harness
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Which imo is the right place for that dynamic to exist

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No need to take up an entire townsfolk slot for it

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It's such a bland token and a bland bluff

hollow oasis
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Evils are cowards

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And bluff Vortoxed info

sour harness
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We had that dynamic already

next marlin
sour harness
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Oh interesting

next marlin
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Poisoner is more misinfo than Vortox and makes it less likely your info is true, but it also exists in the form of 'snipes'

sour harness
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Honestly on this scale I'm more confident with steward than other characters, except maybe knight

next marlin
#

Clockmaker is imbalanced if evil has to get lucky against it but Empath is imbalanced if it's true, like, ever

sour harness
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Everyone agrees that knight is problematic w vortox and fine with poisoner, but treat steward as the opposite

next marlin
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Both of these roles are kind of at extremes though because they're wildly exceptionally OP

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Clock is realistically not quite a vortox role either because it's heretic-style balanced in vortox

sour harness
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Opens up more worlds? Sure

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But a Poisoner is NOT consistently trashing a clockmaker

next marlin
sour harness
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??

next marlin
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Knight is weird because misinfo makes it "YSK the demon" so it's a special case amongst things

sour harness
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Right so it shouldn't be traceable

next marlin
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I love the theoretical concept of knight vortox but yeah it only works with legion

sour harness
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Which leaves you with... pois and widow, am I missing any

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Well there's drunk and pm but let's say evilsided misinfo

next marlin
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Anyway I think the core of the distinction is in the sort of info it is -- the reason Dreamer is a misplaced poisoner role

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Because Dreamer is basically Undertaker which is the second most poisoner role

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Actually maybe the most

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Steward isn't a poisoner role because then it's actually arbitrary

sour harness
next marlin
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No

sour harness
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Oh ok

next marlin
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I don't know what info landscape I like knight in yet because it's a pain in the ass

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The answer might be "legion scripts and nothing else"

sour harness
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Knight gets into the weeds of something I've been thinking a lot about recently that I don't have a flashy name for rn

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Junking landscape?

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How often info gets outdated

next marlin
sour harness
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See that doesn't solve anything tho

next marlin
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Yes it does

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Like, that is parodically bad STing

sour harness
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Or bad script writing

next marlin
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Now, I've played enough games and specced enough games to know some people give lunatic and atheist as two of the three demon bluffs

sour harness
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Why would that be possible

next marlin
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But come on

barren zenith
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The perfect info landscape for knight is China Shop imo

sour harness
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If something is possible then I gotta account for it in the solve

barren zenith
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No demon mobility, some (but not too much) misinformation

sour harness
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For reference

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The misinfoscape for knight is exactly widow puzzlemaster philo amne (the last 2 don't count)

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The junkscape is nonexistent

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Yeah this feels right

next marlin
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misinfoscape [...] amneI know this is a joke but this is exactly how you sound to me when you're talking about spy imp steward

sour harness
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Look I have to include it

next marlin
#

Like yes, but

barren zenith
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There's plausible deniability when it comes to knight pings

sour harness
sour harness
next marlin
#

Anyway I've come to think I just don't particularly like knight in general because it's really strong when its info actually works and really weak when it doesn't

sour harness
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Yeah valid

next marlin
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Which is a knife's edge to balance

sour harness
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-# steward is one of those things

sour harness
fast anchor
sour harness
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Post

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I'm lazy

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I got impatient

next marlin
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apparently not that lazy

sour harness
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Misinfoscape is pukka lleech drunk and oh so technically recluse

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Junkscape is nonexistent but lleech is a thing that exists

next marlin
#

math 1 when I register the recluse as the demon to the knight and don't put them in the ping 🔥

barren zenith
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On a slightly unrelated note, virgin + lleech??

sour harness
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Bootlegged

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The host registers as not a townsfolk to the virgin

barren zenith
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What about if the virgin is hosted?

sour harness
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the lecture is cooking, I just need to let it simmer in my mind longer

sour harness
ebon idol
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I do agree that knight and steward are usually super weak but also like, I think it’s a combination of ppl running it poorly and people putting on scripts it doesn’t belong

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I think steward knight should go on scripts with low n1 misinfo just if anything because I don’t think it’s a fun dynamic for those roles to be easily droisonable

cyan reef
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I love Steward

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Knight is fine, I love it less, lol

shrewd cloud
ebon idol
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I really like steward actually just because I like any roles that give ppl a friend

shrewd cloud
#

Steward I do like more than Knight and think it’s not as bad about info being super junkable even when sober and healthy (though stuff like Outsider in a Fang Gu game can still be quite sad)

I don’t use it much for script building personally but it is nice for when stuff like Washerwoman and Granny don’t fit

sour harness
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Or washerwoman

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Or grandmother

hollow oasis
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Steward works way better in a SNV environment than a TB environment

coarse fern
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Oh I see someone brought up HP

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A fatal mistake

next marlin
#

We're not talking about it

sour harness
#

Pebbles you literally just brought it back up

sharp violet
coarse fern
ivory ridge
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hp is like, the antichrist of this chat

sour harness
#

Health Points!!!!!!!!!!!!

ivory ridge
sour harness
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LOL

tidal quiver
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Be not afraid of the HP

pure meadow
#

I keep looking at this chat and getting confused why it’s under my name then realizing it’s wafles and not waffles 😭

flat lintel
sour harness
#

[vati isn't real] change one word in a character's ability text to make it as bad as you possibly can

next marlin
#

Actually I'm the only real person

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Each night*, choose a player: they die. Townsfolk abilities yield true info. Each day, if no-one is executed, evil wins.

sour harness
#

Wait wait

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Vortex (Demon): Each night*, choose a player: they die. Outsider abilities yield false info. Each day, if no-one is executed, evil wins.

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Occultist 🔥🔥🔥

next marlin
#

I also considered "if no-one is executed, good wins"

barren zenith
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You start knowing 0 good player

sour harness
#

That's good too

sour harness
karmic rose
#

If you were toxic today, you cannot die by exile.

lean isle
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Sage: If the Demon kills, you learn that it is 1 of 2 players.

karmic rose
#

balanced in Levi games

modern plume
lean isle
karmic rose
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b- but what if boffin alch assassin???

modern plume
#

Heretic heretic

  • Who ever wins, loses & whoever loses, loses, even if you are dead.
fast anchor
dense moat
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Legion (Demon): Each night*, a player might die. Executions fail if only evil voted. You register as a Minion too. [2 players are Legion]

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Better idea

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Balloonist (Townsfolk) Each night, you learn a character of a different character type than last night. [+0 or +1 Outsider]

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Snake Charmer (Townsfolk) Each night, choose an alive player: a chosen Demon swaps seats & alignments with you & is then poisoned.

modern plume
#

Lil'Monsta Each Night, Minions choose who babysits Lil'Monsta & "is the Demon". Each Night*, a Minion might die. [+1 Minion]

barren zenith
#

Politician:
If you were the player most responsible for your team losing, you swap alignments and lose, even if dead.

dense moat
#

Leviathan (Demon): If more than 1 good player is executed, evil wins. All players know you are in play. After day 69,evil wins.

fleet hedge
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Baron: There are extra Outsiders in play. [+15 Outsiders]

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Actually that wouldn't do much

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Because there can only be like 4 or 5 anyway

sour harness
dense moat
#

Athiest: The Storyteller can break the game rules, and if executed, good wins, even if you are dead [No good characters]

fleet hedge
#

Farmer: When you die at night, an alive demon player becomes a Farmer.

dense moat
#

So old Heathen then

fleet hedge
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Bishop: Only the demon can nominate. At least 1 opposing player must be nominated each day.

sour harness
modern plume
#

Buddhist: For the first 2000 minutes of each day, veteran players may not talk.

Peace and quiet at last

barren zenith
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Klutz (outsider):
When you learn that you died, publicly choose 726 alive players: if they are evil, your team loses.

next marlin
fleet hedge
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Clockmaker: You start knowing how many steps from the Demon to its nearest Clockmaker.

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Finally SnV is balanced

dense moat
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Xaan: On Night X, all Minions are poisoned until dusk [X Outsiders]

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or

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Xaan: On Night X, all Townsfolk are poisoned until dusk [X Travellers]

modern plume
#

Ferryman: On the final day, all dead players lose their vote token.

barren zenith
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Imp (demon):
Each night*: choose a person: they die. If you kill yourself this way, a minion becomes the imp.

fleet hedge
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Toymaker: The Demon may choose not to attack & must do this at least thrice per game. Evil players get normal starting info.

sour harness
#

tinker you can't die at any time

dense moat
#

Revolutionairy: 2 neighboring players are known the be the same character. Once per game, 1 of them registers falsely

fleet hedge
#

Savant: Each day, you may visit the Mutant to learn 2 things in private: 1 is true & 1 is false.

modern plume
#

Spirit of Ivory: There must be more than 1 extra evil player.

dense moat
#

Fiddler: Once per game, the Demon secretly chooses an allied player: all players secretly choose which of these 2 players wins.

sour harness
#

artist Once per game, during the day, privately ask the Demon any yes/no question.

sour harness
#

Nah sags & valets

modern plume
#

Angel: Something awesome might happen to whoever is most responsible for the death of a new player.

dense moat
#

Choirboy: If the Demon kills the King, you learn which player is the King [+the King]

fleet hedge
#

Stormcatcher: Name a good character. If in play, they can only die by execution, but good players learn which player it is.

sour harness
#

hells_librarian Something illegal might happen to whoever talks when the Storyteller has asked for silence.

dense moat
#

Nightwatchman: Once per game, at night, choose a player: they learn you are the Damsel

next marlin
modern plume
#

I don't think that really is a problem, lol

karmic rose
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"Each night*, a player might die. Executions fail if only evil voted. You register as a Minion too. [All players are Legion]"

modern plume
#

That Nightwatchman is immune to the Vortox

fleet hedge
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Vigormortis: Each night*, choose a player: they die. Minions you kill keep their ability & hug 1 Townsfolk neighbor. [-1 Outsider]

sour harness
#

seamstress Once per night, at night, choose 2 players (not yourself): you learn if they are the same alignment.

dense moat
#

Psychopath: Each day, before nominations, you may publicly choose a player: they die. If executed, you only die if you lose Monopoly

modern plume
#

Bureaucrat: Each night, choose a player (not yourself): their vote counts as infinite votes tomorrow.

karmic rose
sour harness
#

village_idiot Each night, choose a player: you learn their alignment. [+0 to +2 Village Idiots. 1 of the Demons is drunk]

fleet hedge
#

Sentinel: There might be 1 extra or 47 fewer Outsider in play.

feral snow
karmic rose
#

(fair lmao. this is just a plant to get everyone to look up campaign for north africa)

sour harness
dense moat
#

Goblin: If you publicly claim to be the Joker when nominated & are executed that day, your team wins

feral snow
#

Puzzlemaster: 1 player is drunk, even if you die. If you guess (once) who it is, learn the Demon player, but guess wrong & get true info

fleet hedge
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Djinn djinn: Use the Djinn's special rule. No players know what it is.

next marlin
feral snow
modern plume
#

Deviant: If you weren't funny today, you cannot die by exile.

feral snow
#

So I probably am

dense moat
#

Alchemist: You have a Minion ability. When using this, the Storyteller may prompt you to choose yourself

feral snow
#

Steward: You start knowing 1 good Storyteller

next marlin
sour harness
#

boomdandy If you are executed, all but Demon players die. After a 10 to 1 countdown, the player with the most players pointing at them, dies.

fleet hedge
#

Gardener: The Cerenovus assigns 1 or more players' characters.

sour harness
lean isle
#

gambler Gambler: Each night*, choose a player & guess their character: if you guess wrong, you lose.

sour harness
#

Vati I can't read ok

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Bounty hunter

next marlin
dense moat
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Engineer: Once per game, at night, choose which Townsfolk or which Demon is in play

feral snow
next marlin
#

Least rules-lawyery squallpost

sour harness
#

kazali Each night*, choose a player: they die. [You choose which players are which Fableds. -? to +? Outsiders]

dense moat
#

Mezepheles: You start knowing a curse word. The 1st good player to say this word becomes evil at night

lean isle
#

Savant: Each night, you may visit the Storyteller to learn 2 things in private: 1 is true & 1 is false.

karmic rose
#

Stormcatcher: "Name a good character. If in play, they can only die by execution, but all players learn which player it is."

modern plume
#

Artist Once per game, during the day, during the day, privately ask the Storyteller any Spanish question.

ST: Sorry, needs to be in spanish.
Player: Asks question in spanish
ST: ¡No hablo español!

dense moat
#

Minstrel: When a Minion dies by execution, all other players (except Demons) are drunk until dusk tomorrow

#

Slayer: Once per game, during the day, choose a player: if they neighbor the Demon, they die

next marlin
dense moat
#

Mayor: If only 3 players live & no execution occurs, your team wins. If you die at night, another player might die too

#

Grandmayor 😎

#

Evil Twin: You & an opposing player know each other. If the good player is executed, evil wins. Good can’t win if you both die

#

All games have a 2 day timer

vale oxide
#

Are there any characters left

dense moat
#

We may need another google sheet at this rate

karmic rose
#

Most of the demons are left

dense moat
#

Al-Hadikiah: Each night*, you may choose 3 players (all Minions learn who): each silently chooses to live or die, but if all live, all die.

gray ridge
#

Organ Grinder: All players keep their eyes closed when talking and the vote tally is secret. Each night, choose if you are drunk until dusk.

karmic rose
#

Yagababble: You start knowing a public phrase. For each time you said it publicly today, a player might die.

dense moat
#

Lleech: Each night*, choose a player: they die. You start by choosing a player: they are poisoned. You die if & only if they are evil.

#

Alternatively...

vale oxide
#

Kazali: Each night*, choose a player: they die. [You choose which players are which characters. -? to +? Outsiders]"

modern plume
#

Gardener: The Storyteller assigns 1 or more players pronouns

Made a role that breaks server rules, would anger quite a few people, while not being explicitly criminal.

dense moat
# dense moat Alternatively...

Lleech: Each night*, choose a player: they die. You start by choosing a player: they are evil. You die if & only if they are dead.

#

King: Each night, if the dead equal or outnumber the living, you learn 1 dead character. The Demon knows you are the King.

#

Knight: You start knowing 2 players that are not the Knight

modern plume
#

Bootlegger: This script has no characters or rules.

#

Bootlegged atheist

dense moat
#

Golem: You may only nominate once per day. When you do, if the nominee is not the Demon, they die.

#

Or

modern plume
#

Djinn: Use the Djinn's special rule. No players know what it is.

dense moat
# dense moat Or

Golem: You may only talk once per game. When you do, if the nominee is not the Demon, they die.

dense moat
#

Buddhist: For the first 2 minutes of each day, new players may not talk

#

Mastermind: If the Demon dies by execution (ending the game), play for 1 more day. If a player is then nominated, their team loses.

tacit fiber
#

The Storyteller can break the game rules, and if executed, good wins, even if you are dead. [Four evil characters]

#

You always register as evil & as a Minion or Demon, even if dead.

#

You & an opposing player don't know each other. If the good player is executed, evil wins. Good can't win if you both live.

#

All players keep their eyes closed when voting and the vote tally is secret. Each night, choose if everyone are drunk until dusk.

#

Townsfolk start knowing a secret phrase. For each time you said it publicly today, a player might die.

#

If more than 1 good player is executed, good wins. All players know you are in play. After day 5, evil wins.

cyan reef
#

"On your last night, choose a player (not yourself): you become their alignment (you don't know which) even if drunk or poisoned."

honest tide
#

Boffin (Minion): The Demon (only if drunk or poisoned) has a not-in-play good character's ability. You both know which.

severe raven
#

Each night, you learn which alignment the Demon thinks is winning: good, evil, or neither.

#

Once per game, at night, choose a character: they are eliminated for 3 nights & 3 days.

honest tide
tidal quiver
#

Each night, you learn which alignment you believe is winning: good, evil, or neither

#

"You start knowing 1 evil player. If the player you know dies, you learn another evil player tonight. [1 Townsfolk is good]"

honest tide
#

If the Storyteller kills you, all players learn this. From now on, you may nominate twice per day and vote twice per nomination

tidal quiver
honest tide
#

Or better yet:

If the King kills you, all players learn this. From now on, you may nominate twice per day and vote twice per nomination

tidal quiver
#

"On night X, all Townsfolk are poisoned until dusk. [X Demons]"

honest tide
#

Each night*, you guess which character died by execution today.

tidal quiver
#

"uhh... Chef?"

honest tide
#

ST: Cool

#

Go to sleep

tidal quiver
#

"You get 50 bluffs. On the 3rd night, choose a player: they become an evil Demon of your choice. [No Demon]"

pure meadow
honest tide
#

"You get 3 bluffs. On the 7th night, choose a player: they become an evil Demon of your choice. [No Demon]"

#

Leviathan hard mode

tidal quiver
#

"Each day, before nominations, you may publicly choose a player: they die. If executed, you only die if you lose chess."

pure meadow
honest tide
#

"You get 3 bluffs. On the 3rd night, choose a player: they become an good Demon of your choice. [No Demon]"

tidal quiver
#

"On day 3, Minions become Riot & nominees die but nominate an alive player immediately. This must not happen."

tardy wyvern
#

The 1st time you are nominated, if the nominator is a Saint, they are executed immediately.

coarse fern
#

snitch Each townsfolk gets 3 bluffs

#

high_priestess Each night, learn which Demon the storyteller thinks you should talk to the most

shrewd cloud
#

Only slightly more broken than HP seeing good and sober/healthy player every night clearly /j

tacit fiber
ivory ridge
#

do not let the mercy-priestess strike you

honest tide
acoustic chasm
#

Choirboy: If the Demon kills the King, you learn which player is the Demon. [-the King]

supple dirge
#

Magician: The Demon thinks you are a Minion. Townsfolk think you are a Demon.

sharp violet
#

Fortune Teller: "Each night, choose 2 players: you learn if either is a Demon. There is a good player that registers as a Demon to everyone."

dense moat
#

Empath: Each night, you learn how many of your 2 alive neighbors are Travellers.

sharp violet
#

Imp: "Each night*, choose a character: they die. If you kill yourself this way, a Minion becomes the Imp."

#

Recluse: "You might register as evil & as a Minion or Demon, even if alive."

#

Scarlet Woman: "If there are 5 or more players alive & the Demon dies, you become the Demon. (Townsfolk don't count)"

dense moat
#

Drunk: You do not know you are the Drunk. You think you are a Minion character, but you are not.

alpine silo
#

Pixie: You start knowing 1 in-play Townsfolk. If you were mad that you were this character, you gain their ability when they live.

foggy grotto
hollow oasis
#

Atheist:The storyteller can break the game rules, and if executed, good wins, even if dead. [No evil storytellers]

tidal quiver
#

Now I am changing 2 words not one but here is my magnum opus:

Atheist: The storyteller can break the game rules, and if executed, good wins, even if dead. [No]

gray ridge
#

You start knowing 1 in-play Demon. If you were mad that you were this character, you gain their ability when they die.

coarse notch
#

"When you die, 1 Storyteller is drunk from now on."

ebon idol
#

[march 1st 2025] What is your single hottest clocktower take?
(No HP, please 👍)

ivory ridge
#

each night steward with one evil misreg is a fine character /s

ebon idol
modern plume
next marlin
tardy wyvern
next marlin
#

12p is still overrated

barren zenith
#

Wait, Vati's just said that

modern plume
tardy wyvern
#

I don’t have very many clocktower hot takes

#

I’ve been told “Cult Leader is the worst character in the game” isn’t a hot take and that would be the only other thing I’d say

barren zenith
#

I like Cult Leader

modern plume
#

That would be a hot take when Huntsman exists

next marlin
barren zenith
#

It consistently makes for fun games imo

tardy wyvern
#

I might just have bad experiences with cult leader but not only have I never seen a cult leader win, I’ve played games where the cult leader just doesn’t out and plays for evil

coarse fern
#

I actually had a Cult Leader win once and it was an amazing game and a great time, I think it can just go either way

ebon idol
#

I have a few takes of a variety of hotness

  1. An incredibly large percent of players are not ready for Vizier, Kazali, Atheist, Heretic, especially wizard, and similar characters. These characters play with fire and concepts in BoTC that aren't widely understood, and it causes a lot of damage in a lot of different ways. They require adept storytellers, adept players, and for groups to have a good amount of experience with each other. This isn't an uncommon opinion but I believe this very firmly and to a larger extent than most

  2. this take gets colder and colder over time as evidenced above, 12p is overrated and I really hate how little I get to play anything else. Other player counts have very interesting dynamics and I want to see them

  3. Knight and steward get a lot of shit they don't deserve. They are script built quite poorly commonly. Additionally the line of thinking of "Steward is just a weaker x" is very flawed thinking, because they provide for noticeably different social situations and are in my opinion more interesting and fun than most of the similar YSK. I'd personally rather draw steward than WW.

  4. People imo should be much more willing to bootleg things in their games. I am biased as a text ST, because it's easier to run multiple modifications in a game that lasts a lot longer, as you can sit with it and it's easier to remember. There's a lot of problems that just go poof if you just decide to run things RAF.

modern plume
#

Add "STs" to the 1st part to make "An incredibly larger percent of players and STs", gets more hot as a take, gets more correct.

ebon idol
#

thought I had written that tbh, honestly it's more true for STs

modern plume
#

I noticed the 'required adept storytellers' part and I assumed that was part of the intent, aye, but didn't see it included explicitly

#

As well: Include Amnesiac

#

Some Amnesiacs I've seen are the start of horror stories in of themselves.

ebon idol
#

there should be a penalty, every bad amne you run you must run 15 trouble brewings to repent

modern plume
#

A new religion just dropped: Repentance Trouble Brewing Rosary.

fast anchor
ebon idol
#

You mentioned this the other day and I thought about it a bit and you may just be correct

#

I have long held the philosophy of "there are few boring characters, only boring choices", and never applied it to huntsman

modern plume
fast anchor
#

I don't hate twice-per-game or narninian/patters huntsman but they feel fundamentally different in a way I can't quite articulate

next marlin
ebon idol
# ebon idol I have a few takes of a variety of hotness 1) An incredibly large percent of pl...
  1. people should think of themselves as good or evil players first, and then their character. Obviously is fairly situational, and this more applies towards good players, as evil players roles are inherently warping in terms of playstyle. Spent roles, outsiders, sus good players are still good players and your nom and your vote (and dead vote) is incredibly influential. This is why spent role metas are bad (and other reasons), this is why self sacrificing is overvalued, and it's why I largely disagree with saying things like "x role is boring". I don't get bored with roles because even if I dont like the role I am more than my ability.
vale oxide
#

Still agree with this

modern plume
#

"Self sacrificing is overvalued"
Me, as Evil, regularly doing this:

#

I assume though you mean for the Good side

ebon idol
#

I think that was poorly worded, self sacrificing is great and knowing when to die is incredibly valuable, this was more in the "Im just x we can kill me" type stuff, so yeah, more slanted to the good sided

modern plume
#

It has gotten amusing though that it's a regular trick of mine to die as a Minion that sometimes I end up getting sus on me for dying at night, even when there's no plausible benefit for me to do.

#

But yeah, I understand what you meant and that it was meant for Good mainly and against senseless sacrifice.

#

And not strategic reasons

next marlin
#

Is it Objectively, In A Void™️ the case that moving to the intermediate bases is better? Sure, but that's not how most peoples' psychology works, and there's a real psychological impact for a lot of people from doing something less imposing in the meantime that means this is a type of script that should exist and be played and offered as an option

#

The problem is how to make such a script that works

#

We don't really have the characters for it and I think this is a huge problem for the intermediate bases and peoples' perceptions of them, because they're very complex scripts that a lot of people play or run without understanding them

tacit fiber
#

(For number 2, NGJ, CT, OTI, OTR, esp LoD)

fresh shard
#

No Greater Joy I know of

#

But overall I agree: the only two Teensies I consistently enjoy are Race to the Bottom (because it makes the Doomsayer interesting) and Laissez un faire (feels like full Clocktower)

modern plume
#

OTI is "On Thin Ice" I think

lean isle
#

I recognize No Greatr Joy, Charmed Truly, On Thin Ice, On the River

#

Idk what LoD is

fresh shard
#

Ahh, I've not heard of the last three

tacit fiber
#

Lleech of Distrust is the one Proxi is missing

fresh shard
#

Ah yeah I'm not a fan of that one (especially because I've only seen it run with the rule that the Demon doesn't learn the Marionette, but even without that)

tacit fiber
#

I think that having Drunk and Marionette on a script where the whole point is finding the player who’s perma poisoned doesn’t work

#

a bunch of characters can just Not Find Out that they are poisoned

modern plume
#

Ouch, Teensy with Lleech + Drunk?

#

So with six players, you could have four of them spread nonsense? (Lleech, Minion, Drunk, Lleech host)

tacit fiber
modern plume
#

Sees Pixie
Make that Five

#

Lleech, Minion, Drunk, Host, and Pixie all saying nonsense

#

At least Pixie would eventually stop

tacit fiber
#

bc of Sentinel on 5

#

you can actually having everyone saying bs on 5

modern plume
#

The Pixie would have see the Host at least

#

Because they can't see the Drunk

tacit fiber
#

this is true

modern plume
#

(I am assuming the ST isn't a jerk in this case and showing the Pixie themself)

warped fog
tacit fiber
warped fog
#

but Heretic plays horribly with alt wincons

tacit fiber
#

you have

#

it’s true

modern plume
#

That's not a hot take, that's just pretty much true.

I will disagree with Saint though at least in one case; Atheist + Heretic can be done and be fine, so long as Town has a "let's immediately 'throw'" button and Saint works perfectly so Town doesn't have to wait for the endgame to win if they believe the Atheist & Heretic.

warped fog
modern plume
#

For #1 Evil will have two options now for winning, pushing Atheist worlds with no Heretic, or pushing Heretic worlds absent any Heretic.

#

Giving each team a new win con that is risky for both groups is fine.

#

#2 Good wins by losing in Atheist + Heretic. That's why I said Saint is great with it

fleet hedge
# vale oxide Still agree with this

My main problem with Sailor is when STs often allow it to drunk demons on N1, spent Assassins etc., because it should be an info role and a way to check the alignment of a player.

#

Pixie doesn't usually follow madness on LoD in my experience

#

It's more like a less powerful Washerwoman

feral snow
#

Hot take: everyone fucking sucks at this game. Whether it’s playing, storytelling, script building, homebrew, whatever, every single person is much worse at it than they think they are (myself included). I think very few people I know would actually be able to comfortably handle MHD when it comes out, or make a really polished script.

karmic rose
#

related lukewarm take: there is nothing wrong with a group of relatively new players looking at advanced characters/scripts and going "what the heck, let's try it" so long as they all understand they might be playing a game that's less balanced than usual

tidal quiver
#

Maybe this isn't a hot take but: Pacifist is great, and STs should run it like it's one of the strongest roles on BMR. I'd say save around half of the good players

modern plume
#

Zombuuls: MoneyMeowth

tidal quiver
#

Well everyone else is so miserable because it's a zombuul game which will take 3 hours, might as well let the demon have some fun too (I think playing as zombuul is interesting but can easily get boring b/c you can almost never decide kills)

next marlin
#

Run the days faster 😎

honest tide
#

I think virgin is an uninteresting character and I don’t like it on non-TB scripts

fresh shard
#

My rule is "meta information can be really strong but give it to a level you're confident can be reasonably understood"

honest tide
#

I don’t think I’ve ever thought of sailor as a confirmation role. I’ve thought of it as soldier with the added benefit of not dying to execution with the downside of drunking people

#

Maybe sometimes I’d meta survival (mostly that the person I chose likely isn’t the demon if it’s after day 1) but that’s about it

modern plume
#

Soldier’s best power isn’t from their ability working but from it not working, since it becomes a poison detection

#

Especially in TB where it solo finds out either they’re the Drunk or they were poisoned which is valuable info

minor pier
# feral snow Hot take: everyone fucking *sucks* at this game. Whether it’s playing, storytell...

make a really polished script
Hot take : making a really polished custom script is really, really hard, if not impossible ; and that's not fully the scriptmaker's fault. Mostly because there's only so much you can do with official characters, and fitting as many positive interactions on a script with 25 characters while dodging any bad interaction is crazyness. This is why homebrews exist : more work to make from the ground up, but you have control over all possible interactions.

modern plume
#

One of my takes: BMR is a high info script, most players are just bad at mechanical solving or don't try

It's a numbers game, every death demands an explanation, each of which adds more and more restrictions on the potential game state. Every false piece of info or 'wrong' event you get demands a source of poison or drunkenness. When I've played BMR as Good, I've been able to massively world build down to very few game states, with one game I remember I solved down to only one possible person being the Demon, and another game was solvable to Good having a complete winning strategy by the end.

(If the problem is players playing roles like Gambler, Gossip, and Chambermaid badly, every script is low-info when you use the roles badly!)

fast anchor
#

I 100% agree with you here

modern plume
fast anchor
minor pier
fast anchor
#

that's fair

cold veldt
fast anchor
#

tbf a Pacifist who gets one save and can correctly identify it's them is still really really strong

next marlin
barren zenith
modern plume
#

Minuit a Fond la Caisse sits by the side aghast at this claim

next marlin
#

Like, tb+ogre is not harder for a player just getting into new scripts to understand than "all of Fang Gu/Pit-Hag/Snake Charmer do a different thing"

barren zenith
#

I 100% disagree with that

modern plume
next marlin
#

I've played with a newbie fang gu who panicked and killed his minion because he didn't know which remaining players were outsiders and wanted at all costs to avoid jumping "so I don't turn good"

next marlin
modern plume
#

Oh, different thing in how each one affects alignment

#

Fang Gu makes new Evil, Snake Charmer swaps alignment, PH simply doesn't

cold veldt
modern plume
#

Yes, but until it existed, nothing else explored its core game mechanic

#

And then after it was made, many others started building 'Minuit-likes'

fast anchor
#

both one quantum script did, but that's not quite the same

#

because the main focus was, well, quantum

tacit fiber
#

There are 1.3296464e+25 possible scripts in just ravenswood bluff

#

not counting Phobos

#

Surely we haven’t hit all the possibilities for good scripts

modern plume
barren zenith
#

We should all collectively make an original script to disprove this

#

I'm sure we could

modern plume
#

Besides, ask @fast anchor about my script building and ideas I sent her.

#

There's plenty of space to explore

fast anchor
barren zenith
#

I'm interested

fast anchor
#

mostly insane (in a positive way) and innovative in ways I never thought could be fun

barren zenith
fast anchor
#

yet somehow this guy makes them look fun

fast anchor
#

im dying 😭😭😭

next marlin
#

🎵 it takes a lot to make a stew 🎵

barren zenith
cold veldt
#

I would love to hear some of the innovative stuff though

modern plume
#

I have lots of script ideas, and all of them are born of exploring interactions that are very unusual.

fast anchor
modern plume
# cold veldt I would love to hear some of the innovative stuff though

Minuit a Fond la Caisse has a core of Vortox, Lleech, and Mastermind, with only the Demon being responsible for deaths in the night on the script. If someone is executed and killed, and the next night no one dies, it becomes a dangerous day where the town must decide carefully who to execute:

If it's a Mastermind day, Town needs to execute no one or an Evil player. But...
If it's a Lleech game as well, executing the prior executed player again loses for Good.
But executing anyone else risks losing for Good if a Good player is executed.
But refusing to execute is also risky, because it could just be a tricky Vortox sinking the kill.

cold veldt
#

yeah it’s cool

#

I remember when I made mind your step I was like “oh shit this rules hell yeah” and then I saw, “ah someone beat me to it”

barren zenith
#

New releases keep script-building creative and interesting, I'm a bit sad they stopped the monthly releases.

modern plume
#

Dullahan under the Willows is another script of mine with a main concept: Anyone can be the Vizier. Townsfolk, Outsider, Minion, or Demon. With the only two demons of Lleech and Lil'Monsta, and the existence of Boffin and Alchemist on the script, a Vizier could live to final 3 and could genuinely be the one Town must execute.

Removes a lot of the issues with Vizier for most players, with it recently played and winning OSA in #the-viziers-on-my-shoulder (and there were TWO Vizier announcements in that game)

cold veldt
#

there’s only so many unique concepts that can be made so if you have some fire cooking up, get that stuff burning

modern plume
#

I have quite a few scripts in the works, main two I want to start testing are called Fake Orchestra and Bell of Avici, where Fake Orchestra uses Minstrel, Xaan, and Boffin to create nights of mass poisoning, requiring solving when the nights of mass poisoning happen and the reason why, while Bell of Avici explores Boffin + Recluse and good reasons the Demon would appreciate the Recluse ability

#

I have lots of other scripts in the works, but until they're ready, don't wanna go into detail yet. xP

fast anchor
#

Quilava was the one who helped me realize just how busted boff-recluse is as an ability

#

there's some crazy stuff you can do

cold veldt
#

I’m aware of it with dreamer and ravenkeeper, real funny when you got goblin on script too

#

any especially wild stuff apart from that?

modern plume
cold veldt
#

okay elaborate?

modern plume
#

Vigormortis can kill themself, register as a Minion to themself, become an undead Demon still killing people while the game continues thanks to the living Vigormortis from the Scarlet Woman

tacit fiber
#

holy shit

cold veldt
#

okay

#

wow

cold veldt
#

that’s crazy shit

lean isle
#

Oh god blurry_eyes

modern plume
next marlin
#

I recall mentioning this to you 😛

modern plume
# cold veldt any especially wild stuff apart from that?

Other weirdness:

Vortox can be preached; the Recluse ability is from the Boffin and so remains active, but the Vortox ability turns off; this means that the ST can turn off the Recluse ability at any point in the night order to restore the Vortox effect, letting some amount of TF get true info while the rest get false info.

Registering as a Minion, the Demon can kill whoever the Monk protects. They can also mess with Town Crier information by registering as a Minion for their checks. They can also get free extra bluffs from the Snitch.

cold veldt
#

ooh I like the snitch thing

modern plume
#

Besides the two in the works I mentioned, I have at least five others in the works which have a core concept but just needs the right roles to fit around them. Minuit a Fond la Caisse and Dullahan under the WIllows are the only two main ones finished and played enough for me to be happy with them.

sour harness
#

I still agree with this

#

I like TB much more now that I'm no longer brainwashed by livevoice. I still like the other b3s much better tho

#

Like yeah it's still overrated

sour harness
dry sluice
next marlin
#

ok matron

sour harness
#

all??

#

That's a take

#

Limiting it makes perfect sense to me

#

Idk about all tho

acoustic chasm
#

what do you mean by private communication?

#

is standing up and whispering with someone in the middle of town square 'private'?

dry sluice
#

Players whispering to other players. Private communication with the ST is allowed of course.

modern plume
acoustic chasm
#

that's a burning hot take. can't agree with it

dry sluice
#

I respect that others have different opinions on what they find fun.

modern plume
#

It can't be fun for me if I literally can't play as a consequence, lol

acoustic chasm
#

What do you find fun about it?

dry sluice
#

You get to be a part of every conversation; that's the most important thing to me. And roles like Washerwoman have to think a little harder about whether to claim before/after their target. And Lunatic works.

modern plume
#

The poor Minions

#

No bluffs for you

fleet hedge
#

but each to their own

acoustic chasm
#

Bluffs are overrated in smaller games to be fair

fleet hedge
#

also anything higher than like 10 players no-one will get to speak very much

next marlin
#

I really dislike coordination being nontrivial

acoustic chasm
#

I think having 1 on 1 conversations with players, and watching how others conduct conversation with others, let you get a better read on people

#

And it can allow you to do things like role swaps. If you want, you can be a menace to evil coordination in a in person game and just float around catching tidbits of many converstaions at once

#

It's quite mean to do on a discord call because there is no warning, and that is VERY fair

#

But in person its fair game.

#

Well it sure is an opinion to have Linus. I don't think it is correct but that's what this prompt is for

acoustic chasm
#

Yeah, in smaller games, you really can just get away with claiming stuff out of the blue

dry sluice
#

Opinions can't be correct! I think it's true for me, and many in my playgroup, but I'm sure it's not true for most of y'all. Especially those used to playing online.

acoustic chasm
#

Fair. I don't think this opinion comes from playing online though

#

I do think online play has made private chats more private, but I try to ask players not to stray too far from the circle

#

Do players often lie in your games?

dry sluice
#

Alllllll the time. It's a vital part of Clocktower for me that good players are encouraged to lie.

#

I mean otherwise the demon (and poisoner, etc) will snipe the optimal targets every night.

acoustic chasm
#

That is interesting. I'd have thought that the sit in circle approach would encourage more truthfulness because you can catch out minions

#

But you are gambling on a double claim

dry sluice
#

Lying can still help catch minions: if you're the Empath claiming Washerwoman then a minion who tries to slide into an Empath bluff gets caught. But it also gives some plausible deniability for the minion to back away, of course. And especially in smaller games, executing the demon is more important than executing people in double claims.

#

Demons occasionally get into double claims as a mind game to look "minion-y". I'm curious if that pattern ever happens online where all the minions have bluffs all the time

#

(Even in in-person games with private communication allowed, I don't see demons often giving bluffs to minions early on. It's risky.)

next marlin
#

(and people don't get perfect coordination online either, it's not rare to be unable to talk to at least one minion d1)

honest tide
#

I like coordination being somewhat difficult and/or telegraphed but not being able to do private chats would feel weird to me I think

#

That being said the one game of matron I played online I really liked so idk

acoustic chasm
#

i think its cool that BOTC has kept its features even if there aren't any private convos

#

But also I like that private convos can mean you can keep secrets and only tell a select few people

honest tide
karmic rose
cyan reef
next marlin
#

We were asked for hottest takes :)

karmic rose
#

I wanna play an IRL matron game so badly

cyan reef
#

right...hot takes are often hot because they're unpopular, and they're often unpopular for not being true 😉

#

idk if I have any hot takes per se...I have several that a lot of people wouldn't care for, lol, but then tons of other people do, so eh

#

maybe pointing out how 3 for 3s are mostly useless and adds very little to the game counts as a hot take

cold veldt
#

i've played irl a few times at a place where we get to have private chats and stuff, and an interesting thing i've noticed is that when i played with more experienced players, the day phase was almost exclusively 1-on-1 private chats, meanwhile when i last played it was basically all new players and they mostly talked in groups, while there were only ever a few proper 1-on-1 private chats (at least that i participated in lol)

#

i don't have any conclusion that i've drawn from it, but i find it interesting none-the-less. both styles of chat i found myself enjoying a lot

cyan reef
#

there's a lot of variation with how the game is play in person nowadays, a lot of it stemming from mimicing online play

#

every game I've ran, both for new players and experienced players, involve people getting up and moving around to chat

#

I hesitate to call them "private chats" because they're still around everyone else, usually there's sometimes enough space to get a bit away from others but they're still fully viewable

karmic rose
#

I'm curious

cold veldt
#

i'd like to play more on the official app but its kinda scary on there 😧

next marlin
gray ridge
#

I havent played in 2 months

#

🔥

next marlin
modern plume
#

Which roles would be either very funny or very inappropriate to attempt Interpretive dance for?

Golem.... Virgin... Cannibal....

gray ridge
#

Harlot

next marlin
cold veldt
# barren zenith Why so?

well i don't know any of the regular offical app public lobby people so its scary, new people scary sometimes i guess

cyan reef
cyan reef
#

mainly I think of Grim Scenarios and The Grimoire, but there are others of course

cold veldt
#

when i say the official app scares me its mostly the public lobby stuff

cyan reef
#

you can come to Hard Claim too but most of the games there are my streamed games, lol, but someone runs Wednesday night games too

cyan reef
#

(your mileage may vary)

next marlin
karmic rose
#

amazingly, public games are still playable, which I would not say about roll20 or anything of the sort

next marlin
#

such that you quickly learn to recognize regulars in even the largest public-facing communities (app lobbies and discord livevoice)

karmic rose
#

they won't be as good but c'est la vie

next marlin
#

you also learn to recognize which games not to play lol but so it goes

barren zenith
#

Is livevoice toxic or something?

cyan reef
#

I know at least one person who plays in public games specifically because they like experiencing the jankiness that comes with it, almost like purposefully getting a comparison

next marlin
#

I dwelled over that term

#

it's the wrong term

cold veldt
next marlin
#

but I can't think of one that lacks negative valence

#

(and I'm not intending to use one that does)

ebon idol
cyan reef
#

I think maybe overall you'll find more games at The Grimoire? but there's also nothing saying you can't join both, and as I said, I personally highly recommend both

pure meadow
next marlin
pure meadow
#

No, app is scary

next marlin
#

I came to botc through The Grimoire, it has plenty of nice people (which overlaps with the public lobbies a decent amount, again because the community of people who regularly play botc is tiny) and would also agree it's cool
I drifted away from it over time because I find the demands of STing usually are more accessible for me than the demands of playing/that I'm more often in a place where I can comfortably do the former than the latter, so it's easier for me to regularly participate in groups where I can run games whenever than ones where I usually play someone else's games, but I've thought lately about popping back in there

cyan reef
#

yeah, I don't have much time myself to jump into games in other places other than my own games, so that's understandable

tidal quiver
feral snow
#

I fucking hate 3 for 3’s

#

It means nothing

#

Either claim to me or don’t

#

It’s extra bad when they say 3 roles and then they’re actually none of them

#

What was the point

#

I’m not gonna remember it

#

Nobody else is gonna remember it

#

You’re not actively mad about anything

lean isle
#

So based

foggy grotto
#

all they do is help evil which have bluffs

barren zenith
feral snow
ebon idol
#

A thing about 3f3s is that imo it’s much easier for evil to narrow your side down then a good player, there’s just more role obfuscation towards good than there is evil

feral snow
#

don't say "oh i'm one of these 6 roles"

#

I don't care

#

I will forget

foggy grotto
#

and it gives good players virtually no info

#

i will not do 3s with people

feral snow
#

"I told you my role already" no you said you're one of 3 and it's not possible for you to be any of them right now, start talking

foggy grotto
#

if they ask for 3s i either ask for 2s or leave the chat lol

barren zenith
#

Like, I get you don't learn much, but getting someone's hard claim they've just lied about isn't useful either. Also, people can just play how they want to 🤷

ebon idol
#

Also hardclaims are just genuinely more fun imo, it tends to create more interesting social and play patterns

feral snow
#

there's no point

ebon idol
feral snow
#

I can't world build off of three's

hollow oasis
#

I use 3s

feral snow
#

it makes the first few days meaningless

hollow oasis
#

On customs only

#

Because I effectively do a 2 because I can’t bluff the 3rd

sour harness
#

People can give me 3s but I'm gonna pretty please ask for a hard claim or at least a 2 and I'm almost always gonna give a 1

ebon idol
#

3f3s in text are less bad imo just because as good you can recall it and sift through, but essentially you’re just delaying getting their claim, or potentially just having them be in limbo area

#

Still don’t like them though

next marlin
#

I've come to the compromise position that I hate 3s and also hate hardclaiming 🔥

#

Actually I kind of just don't like claiming in general at this point because there's nothing I can do that isn't severely damaging to one of my alignments

sour harness
#

This is why you give a hard claim and lie 60% of the time you're good

ebon idol
#

Personally I choose to stare at someone and psychically beam them my role

hollow oasis
#

Give 2s?

next marlin
#

I don't really enjoy lying if I'm sincerely playing for good

hollow oasis
#

I like 3s in moderation

#

2 3s? Fine

#

5 3s? No

next marlin
#

And hardclaims being outright lies makes them about as useful as 3s, ie not

cyan reef
# ivory ridge 👀 can you elaborate?

looks like others covered this already (way more than I was expecting), but yeah, it's not that they're not information at all, but there just isn't a ton useful out of them...the goal of the game is for people to chat and share info, with some good players having incentives to lie (this is explained directly in the Storyteller intro read to new players)

ebon idol
#

Lies are still useful information idk lol

acoustic chasm
ebon idol
#

They tell a story

#

3f3 lies are a large jumble though

#

Hardclaim lies you can deduct reasoning and paint a picture of why players would do something

hollow oasis
#

The question is “why are you lying”

next marlin
cyan reef
vale oxide
#

I still agree with this aswell

acoustic chasm
#

ye

next marlin
#

The balancing factor is that sincerely playing for good is doing a ton of weight even if I draw a blue token

hollow oasis
#

3s can work if you have like, 3s that overlap with other 3s

cyan reef
#

a lie can give useful information while also obfuscating things for evil

hollow oasis
#

And then get 2 hardclaims and go from there

acoustic chasm
#

I don't really know what sincerly playing for good means to y

#

you

hollow oasis
#

Some scripts need good to lie

acoustic chasm
#

I can pretend to be the slayer and slayer shot confirms someone to get social information

cyan reef
#

though the average hard claim, IMO, should be truthful, or have some element of truth to it, or be redacted not too far into the game

hollow oasis
#

Like being the plague doctor

next marlin
#

If yes, I hedge my bets pretty heavily until I conclude I won't

acoustic chasm
#

In most scripts, the answer is no

cyan reef
#

so yeah, 3 for 3s just aren't overall very useful for the game...they also make madnes kind of pointless

hollow oasis
acoustic chasm
#

I am not talking to you Nerdguy

hollow oasis
#

Mb

acoustic chasm
cyan reef
#

madness is about misinformation, and a 3 for 3 with madness in mind is barely putting out any misinformation in the same way that a truthful 3 for 3 is barely putting out any information

next marlin
hollow oasis
#

3 for 3’s are the

#

“Fuck I guess I need to say smth d1”

acoustic chasm
hollow oasis
#

It’s kinda like small talk

#

And then you go back later

acoustic chasm
#

I still would prefer a 3 over no chat at all

ebon idol
#

There’s not a single character that does not have situations where lying is beneficial

acoustic chasm
#

And you can still get social reads

ebon idol
#

It’s kind of the point, actually, imo

acoustic chasm
#

BOTC is great because of lying

cyan reef
#

it's more or less what the game expects

ebon idol
#

I lie as atheist because it creates for more interesting and fun games imo

hollow oasis
#

It’s not beneficial

acoustic chasm
#

I don't want to out athiest because I'm not sure if I'm the Drunk, and if evil claim it then I know I am the drunk

ebon idol
hollow oasis
#

to win

cyan reef
#

last night I drew the Choirboy token, but was told I was the Wizard because Lord of Typhon

supple dirge
# hollow oasis Athiest

If there's a drunk on the script you can keep quite and see if an evil player will claim atheist

acoustic chasm
cyan reef
#

do what did I bluff? Philosopher

acoustic chasm
#

But yes doing stuff because it makes a game where players have more fun is 10/10 reason

cyan reef
#

was I double claiming someone? was it free and open to take? I didn't know, lol

next marlin
cyan reef
#

turned out, I was double claiming my Demon, lol

hollow oasis
#

Yeah it’s just that there can be 2

cyan reef
#

but that was okay because it was a Heretic game 😉

supple dirge
acoustic chasm
#

Sure Nerdguy

#

But then socials come into play

ebon idol
# hollow oasis *to win*

I play for myself and my group to have fun, if “because it’s interesting and fun” isn’t good reasoning then I don’t know what to tell you

hollow oasis
cyan reef
#

and if it wasn't a Heretic game, well, I was making myself look like a Goblin after a while

acoustic chasm
#

An evil player lying that they are an athiest who then finds out there is a person with an athiest token might act differently to an actual athiest

cyan reef
#

Minions exist to cover for a Demon anyway, so blind claiming day 1 is fine

#

also, run the games more quickly so good have less time to sort through things

hollow oasis
acoustic chasm
#

No they don't?

hollow oasis
#

It’s absurdly hard to back out of Athiest

acoustic chasm
#

It can go many ways

#

They might say 'oh maybe I'm the drunk and the new claim is evil'

acoustic chasm
#

They might go 'Let's get us both executed to prove it is'

#

They might go 'haha 2 athiests'

#

Like

next marlin
acoustic chasm
#

I agree that's a way to deal with it Nerdguy

hollow oasis
sour harness
next marlin
#

I mean it is the lying script but that's because it's the script where it's easiest to start good and end evil

acoustic chasm
#

But you framed it as the only way for them to react

ebon idol
#

Regardless I think the point of “there is always a reason for a character to lie” is always true because imo lying and creating interesting situations and trying to better my position and my teams position is what I play this game for.

You may not want to lie as often as I do, it doesn’t mean there’s no reason, it just means you don’t think that reason is enough

hollow oasis
#

Currently, that’s been the only reaction I’ve ever seen

supple dirge
#

'I'm not the atheist, I'm just the magician tyring to get any other evil players to claim to me' that's a fun way to back out of an atheist claim.

acoustic chasm
#

And even then going 'oh there's 2 of us', maybe a minion bluffing athiest just seems wrong. Maybe they get stressed. Maybe they are too perky

supple dirge
#

Or just 'I was trying to be suspicious so the demon didn't kill me'

acoustic chasm
#

Like

#

I am just saying that there are reasons, even as the athiest

#

That you might lie

#

And that lying as good is present on almost every script

hollow oasis
#

I mean, that can also be done by not claiming publicly immediately

#

And waiting till noms

acoustic chasm
#

sure

hollow oasis
#

And just going to 3’s like “I’m the atheist who’s waiting a bit”

acoustic chasm
#

but you do agree that's not the only way to play it

#

no

#

i'm putting words into your mouth

#

That si a valid way to play it

#

I just think it's not the only way

#

And... that this convo is... well i think there are better things to talk about

hollow oasis
#

also, some atheist scripts just don’t have drunk, but that’s a different story

acoustic chasm
#

ye

hollow oasis
#

(Atheist is cooler with Lleech)

#

Lleech Athiest is a Great Script combo, do it more

modern plume
#

(Add Vizier too for extra fun)

hollow oasis
#

Which kinda helps their cause

sour harness
#

Vizier needs atheist to not be actively a thrall :)

#

And alch

modern plume
#

Not if they might be a Demon with Boffin-Alchemist-Vizier

hollow oasis
#

Vizier needs quadjank

modern plume
#

Can freely deny whenever I'd like.

hollow oasis
#

Anyway

next marlin
#

isn't vizier's winrate in quadjank pretty close to its overall winrate

sour harness
next marlin
#

quadjank is pretty goodsided last it was laid out

modern plume
sour harness
hollow oasis
#

Anyway, I need to go back to calculating the bits of entropy for Vat Dweller MHD Truthers’ homebrew character

modern plume
#

That's not even a hard calculation, what's taking so long?-

acoustic chasm
#

gosh

hollow oasis
modern plume
#

Yeah?

acoustic chasm
#

i'm gonna dislike the day when homebrew character critique is just

#

'Look this idea has been done before, its entropy is simply too high'

hollow oasis
#

Note that its only not tedious with binary roles

sour harness
#

This also includes games played tho so it's not just my fault

next marlin
#

Thrall moment

sour harness
#

Yeah ok

modern plume
next marlin
#

Dullahan is pretty near full!quadjank, they're the same premise in this respect

karmic rose
#

After my first chat, I much prefer giving out a few roles that are being hard claimed over either hard claiming or 3f3s. "I've heard of an innkeeper looking for good protection targets, a gossip hoping for cover, and a pacifist" is my pretty typical way of claiming

pure meadow
#

Yeah when I played dullahan it felt like it was quadjank if quadjank was an actual script

sour harness
next marlin
next marlin
sour harness
#

Good point

#

3 janklikes then

pure meadow
#

Vasmr is very different gameplay wise

sour harness
#

Vasmr is jank adjacent

next marlin
#

I'm trying to decide what script on the snvlike alignment chart is the vasmr parallel

pure meadow
#

Though I’ve only played vasmr once and I was the zombuul who claimed minion vizier so I’m not sure how regular of a perspective I can have on vasmr

next marlin
sour harness
next marlin
#

-# Clockwork Cyborg has a higher-info town than Pearly Gates I think but that aside

modern plume
#

Minuit a Fond la Caisse - Good Team Purist, Evil Team Rebel.

ebon idol
barren zenith
#

Final nail would probably be:
Evil team - Neutral
Good team - Purist?

next marlin
#

I think I diverge from enough of the placements on here to struggle putting it but I don't actually think Final Nail is very snvlike for a highish-info script

#

Arguably it's not even that high-info anymore

barren zenith
#

It'd probably be neutral

#

I'm not sure if I want marionette on there though

#

But there's nothing to replace it with

#

😭

next marlin
#

The game I ran of it the whole good team on the opposite half of the grim to the demon were marionette paranoid and executed the demon by accidental process of elimination 🔥

barren zenith
#

Lol

tacit fiber
tidal quiver
#

I am either strongly opposed to 3f3s, undecided, or love them. I'm sure you know exactly what I mean, fellow good player!

fast anchor
next marlin
#

mystery for the ages

ivory ridge
next marlin
flat lintel
fast anchor
#

drag him vati

flat lintel
#

lowk most of these are not hot takes imo

next marlin
#

I don't disagree

#

I try to go for my actually unpopular opinions when this question rolls around but then I remember why not to

fast anchor
#

well now I want to know the actual unpopular opinions

flat lintel
#

can u dm me it vati

next marlin
#

I'd say I did this time

#

Or at least some of them

#

It's just that if you post actually unpopular opinions then the resulting "you're wrong" is really unfun to deal with

tidal quiver
next marlin
#

but at least no one noticed I'm not religiously opposed to bridging customs

tidal quiver
#

The real hottest take is that ||One Night Ultimate Werewolf is better||

coarse fern
#

I like ONUW ☹️

flat lintel
#

ig my hot take would be is that people are less expecting of different playstyles than they say they are

#

if u want my spicy hot take, dm me

#

im not getting jumped in a public channel tho