#secret thing
1 messages · Page 33 of 1
i mean if we're taking cc pick
widow picks are for cowards and needing scarlet woman's is a skill issue
what the fuck does cc look like again
you tell us
I think widow is by far the most common pick
then we can make canadian clockwork cyborg
On CC
widow is the most common pick
That I’ve seen anyway
all of those people are cowards
yes
Yup
ok then if we're taking vati hystrex and axo
you can pick anyone in this thread
vati witch, hystrex sw and axo godfather is the only acceptable outcome i think
i love torturing people
widow is gambling if damsel is in play
but scarlet is great
you can just make a lot crazier of plays as the kazali
Just pick the damsel
i do think witch widow gf has the potential to be the worst combo at 3 minions though
unless...?
actually
witch cere gf 🔥
you speedrun your way through death
Widow Cere GF
Tell the Cere all the outsiders, make them only mad as Townsfolk. 
Scarlet / cere / gf
no guys we're trying to make the worst possible 3 minions combo here smh
Scarlet bc I will die, cere bc fun, gf bc no one ever picks gf
Baron Xaan[1] Godfather
anyway vati witch, hystrex gf, axol cere is actually my final pick if i have to pick between the 3 of these spammer chatter
Just get in each other's way or make each other kinda pointless
||Fanzazz||
I feel like you'd be good at stirring shit with a grim
Like I did that one time with trying to Marionette you? 😛
I won that game so it worked out
You didn't know you were Good till you won
When you pushed against killing Dee the gears started turning
or whoever the demon was
I know I've made fake Grims to convince people of worlds as needed, but that's a bit of a tall order, lol. A 3 Minion game is a lot of people
#event-listings message
We'll just have to drag you to it
I mean look
My Sundays are incredibly busy
I might be able to figure out a way to have my computer on me at that time
And uhhh I can eat during the game maybe????
But even if I get all that right, I absolutely can't commit more than 90 minutes
Despite it starting at the closest thing to an open window of time for me
It has to be the 10 kill day game
there will undoubtedly be more chances hystrex
🔥
2/22: What’s your most memorable experience with a Fabled?
It was Buddhist with all experienced players. We did charades.
Hm, "most memorable" is unfortunately any time I've needed to explain hell's librarian
Angel-protected Gunslinger who eventually got barberswapped with the Cerenovus
I pulled Golem and put it in all my three for threes and when I came back to town square there was a hunt for my head because it was base 0 outsiders and nothing on script would add one so people thought I was lying
...They only noticed the sentinel after I punched
the first time I played duchess
The Sentinel traded a townsfolk for a mislabelled townsfolk I see
then I realized it's a useless fabled
😭
duchess literally do nothing it's insane
do not take the visiting bait
you will be framed as evil
I registered the Spy as good to the Doomsayer in Race to the Bottom to kill them
The Vortox then Doomsayed leaving me with no choice but to kill them with their own Doomsay
Least goodsided rttb
Vati exposing that they play way too much Clocktower?
sooth how much did you backread
Don't worry about it
I'm trying to find Quilava's stance on running High Priestess that you were referring to
it's in the longtext channels
specifically #text-game-general
Ok I just read that hp document and somehow it’s less specific than the “idk it’s whatever you want it to be” that tpi gives
Like specifically gives contradictory advise. “Give them someone who the town is going to incorrectly kill” and “Give them someone building false info because they’re evil” are entirely unhelpful
Sorry I went down the HP discussion rabbit hole
From what I gather it was written in a "heat of the moment" kind of thing, so it's not rhetorically the best
It's not just the inherent contradictions within the arguments; some of the statements and claims are vacuous
Like what?
"Good players are presumed to share their information until proven otherwise. "
💀
This is meaningless. It equivalently means "People share their information unless they don't"
If the intent is that we ought to assume everyone will share everything... No?
Yeah there's an assumption running through a lot of hp discourse that people are far more forward with info and in particular with groundbreaking info than I observe in real games
To be fair though Vati
I've seen a PM guess correctly and never out it because they thought the demon had good vibes and "didn't want them to be a frame"
In online games people just be hiding that they got snake charmed until the final day just for shits and giggles from what I've heard
Another odd contradiction.
Principle 2: "Games are fun when the good team comes together to put together strands of information from different players to find a solve"
But then they list a game as terrible because... Good team comes together with strands of information from four different players
It is literally listed as an example of a not fun game within the document, when this explicitly contradicts the very principle they wish for us to accept at the very beginning
Yeah I've found from livetext that the level of "f3 round robin dumps 5 days of dreamer info that rewrite every single fundamental assumption everyone's made all game and come from nowhere" that's normal on the app is not normal everywhere
i might be misremembering the doc, but isn't the game they list a "the high priestess metaconfirms the solve with 0 evil counterplay" game?
It is, but I think there's a middle ground between "doing that" and "pretty much everything being a valid reason"
I have a big issue with the '0 evil counterplay' argument when nothing of the context is provided; what roles are on this script, what could Evil claim, is Vortox on the script and an explanation, Goblin or Saint for protection?
However, that doesn't change the fundamental problem with the argument as presented; the author directly and explicitely asserts games are fun when Good team comes together, but their then proposed argument later against the High Priestess directly contradictions this principle
This is a Kettle Argument
It is inherently fallacious
I'd argue that game isn't the good team coming together though
It's the good team playing "follow-the-HP"
I can demonstrate it is though: Change the HP for a Saint.
Nothing changes
Good is already stomping
The Seamstress checked the Steward ping against the Scarlet Woman
Ravenkeeper died and checked the Demon
the ravenkeeper is way more frameable without the HP as metaconfirmation there
Four players come together, the Steward checked Saint, Steward, Ravenkeeper, and Seamstress have what they need to go against the Evil Team. The problem with the document is that it lays the blame on the last event in the sequence, rather than the totality of events
That's just undue blame
Same with the Seamstress and Steward - if there isn't a Vortox on script (or there's a Dreamer disproving it in play), you can individually frame more than with the High Priestess saying "all of these players are good"
Realistically: wouldn't other forms of HP very often send to an evil nightkill claiming this anyway?
This is the catch I see in "HP for all reasons and none"
If there isn't a Vortox is exactly one of the problems as well with this counter example as I brought up
Yes, you can try get a read, but that read is going to be wrong a lot of the time, especially with no rudder
It never tells us the context at all
And evil can thus pretty easily go "you saw the [relevant dark triad kill]"
It only gives the barest bones possible, but the tells us nothing whatsoever of what tools Evil does even have to begin with
You can even see it with the Demon + Minion type, reduced to the barest possible to have no inherent other abilities for this specific scenario
Kazali, which does nothing else but kill after set up
Scarlet Woman, which does nothing until the Demon dies
it depends - will that conversation happen otherwise? will seriously socially reading that player be useful? Unless it's a player I personally know will sit on it and tell absolutely nobody until like f5 I'm probably not sending a HP there
That conversation will likely be less useful to the High Priestess than others on the board
We're suppose to take as conclusion that the HP is to blame, but at the exact same time, the scenario builds an immensely lucky Good Team, a very mechanically weak Evil Team, and zero context to the wider play environment
Why should my focus be on the HP over any of these other three factors?
This is just misattributed blame
Especially when the very core principles we're meant to accept explicitly would label this game as fun in the first place
It's also funny because minions in kazali games always get read as the good half of the seam no
It's a poorly constructed argument that fails to demonstrate any reasonable argument for blaming the HP in the first place, with a specific set of circumstances that goes against the very principles they argued for in the beginning
All I'm hearing right now is that you feel the specific example given didn't fit the point ; but that doesn't undermine the point itself, aka HP can polarize the game too much by removing plausible doubt around information if you run it that way.
Whereas running it as a "whisper enabler" (instead of an "info detector") sounds way more interesting, and easier to fit on scripts, as long as your players know about it.
It does undermine its own point; if one's argument for why something is bad is inherently self-contradictory, it undermines the very basis for belief in the position in the first place.
The only reason to utilize Kettle logic is because no argument you have is of good enough quality on its own.
(For those wondering what Kettle logic is, it's a term referring to any combination of arguments in support of a conclusion which are mutually contradictory but are pushed as if each of them were legitimately sound. The typical example of 'Kettle Logic' is the case of a neighbor borrowing your kettle and returning it damaged, and when asked about the damage they answer "I never borrowed your kettle, and I returned it undamaged, and besides it was already damaged when you gave it to me" )
Sounds like you're getting lost in the philosophical sauce to me. My argument can be summed up in my two sentences above, and you're free to disagree and run your games differently - so is anyone else, for that matter ^^'
I don't see why it has to get more complicated than that x)
You say this but I played a game of tb yesterday where I didn’t come out with undertaker info until f3
I really disagree with running it that way as interesting; not only do I find it uninteresting, I'd hard avoid the High Priestess if they wanted to talk to me if that were how it were run.
If I were that High Priestess as well, I'd hard avoid talking to my pings
LETS GOOOOOOOO
it definitely happens but it's definitely not the norm
Because I would not want to impart such doubt and anxiety to them, because if their information was legitimate and of good quality, by the design of this alt HP, I wouldn't have been sent to themn
It means the HP invalidates and puts doubt on whatever you're doing if they visit you
That is a miserable gameplay experience
As someone with social anxiety, HARD PASS
Not really ; it just means info has the same priority as about anything else in the game, and that HP can get non-info roles for various reasons even if other roles received valid info that night.
Yeah, the principle is just a tautology. You can't disagree with it because it's vacuous and devoid of any meaning.
It's trivially true, players either share their info or they don't
What matters with HP is the chat happening, by definition.
The HP already could get non-info roles prior with the type that is disagreed with by the document
So that's a non-starter
Minions for example are great for being sent to on the first day
When I run HP I do it like 40% info 60% player vibe/game perspective because I think it’s still in line with how it’s meant to encourage conversation without adding the issue of the super game breaking info (unless it’s really late game then I will)
It’s more a heuristic and is game dependent but it’s how I try to run it
Fundamentally, the type of HP that is argued by the document is a 'Speaker' HP, a Prophet, one that places the fundamental importance of the conversation not on the ping but on the HP, and puts a demand and expectation upon the ping to do as the HP and the ST want with no clue whatsoever as to what is even wanted
I completely disagree with such an HP, and prefer the 'Listener' HP
Except the risk of meeting a HP run as "learn the player that got the most important true info that night" is way higher than the opposite, so reminding that this isn't how the role is written matters a great deal. It's up to the ST to determine if the player getting said info would out it or not, and if they should share it that day or not, and that is wholly contextual.
The purpose of the Listener HP isn't to force conversations or play this game of signs with the ST, trying to mind read people; it's to give someone a person who will listen to them, and amplify their voice
I really hate the Speaker HP, because, in short, it's incredibly selfish
It will never be sent to the person who has the big moment themself
But the thing is, if you don't have the chat with the pinged player, you're basically saying 'I want to meta why I got that ping without doing the thing the ping told me to do'. That's absurd.
So having the chat should be the thing to do, no matter what.
Deciding if you should meta it or not comes after
I haven't fully read all of this so apologies if I'm taking this out of context but
The purpose of the Listener HP isn't to force conversations
that's what the High Priestess was explicitly designed to do, though? Andrew Nathenson said this himself. It feels counter to the intent of the character to not talk to your pings - and you're allowed to dislike that, to be clear - but it's not what I personally find fun
No it isn't, I find the opposite absurd.
If the Listener HP can't figure out in the moment why it was important to figure out why they should talk to their ping, they still have the value of the ping later on.
By contrast, the Speaker HP, if they don't figure it out, they get nothing, they're worse than a blank token
This is where we disagree, then. You're treating HP as an info role, where as written, it's definitely a mechanical role. Do the thing, or you have nothing except vague metaing.
I think there's then an equivocation, since I don't know what form of 'force' Andrew is using; I'm using it in the form of social force and expectation, that you are inherently in the wrong and bad for failing to follow through
I don't think you're inherently in the wrong or bad for not acting on your info, the same way you aren't in the wrong or bad for not pushing on an FT ping or Empath 2
HP as an info role can be mishandled so much more, and be way too OP, that I'd rather have it as a mechanical role only, causing chats, and be able to play and run it more often.
I think it's often suboptimal, but that's just how I play the game
What is this idea of “Speaker” vs “Listener” HP? I always think of the HP and the person I’m sending them to having a convo and figuring out which of those conversations is most likely to help the good team. If the HP is a solver I’ll generally give them some info and another good solver. If they’re a socially minded player I’m more likely to send them to frames or evils
On the contrary, I want to treat it as both an info role and mechanical role; the Speaker HP wants solely a 'social' character, demanding people to play this game of charades with them, ignoring the mechanical advantages and value in the game, avoiding those who could get the spotlight and instead putting eyes on the HP instead. Look at the very examples Emma put; it was argued it was wrong to put that spotlight on the Seamstress, that it was wrong to put that spotlight on the Ravenkeeper; there's no one else in the game given this advantage could be given to argued within the essay, no one of possible importance in the comment other than the HP.
Look at the examples for example given with the poisoned Mutant; if they never figure it out and the Mutant doesn't out while poisoned, the HP has completely wasted their time, while another HP better focused on lending an ear to someone who could most benefit from it or amplify their voice through hearing what they have to say over anyone else is always beneficial even if they couldn't figure out why in the moment.
reject the correct interpretation of the high priestess
accept the fact that it's a fake homebrew that somehow made it to tpi
and never put it on your script 🔥
BASED
I'm writing about this in the essay I'm making in response to the Emma HP. Emma's HP is a 'Speaker' as I call it.
this is why I
every HP script in #custom-script-discussion
The one most people tend to use and which I find more favorable I call the 'LIstener'
Aka "chase down the most powerful info and amplify it", making it very hard to counter, bluff, and overall dominating scripts. It's just not fun.
kinda real. if i see one more 'this is how to run hp' i will kill myself
it's not fun for HP to be "Each night, learn a player."
there's benefit in talking to everyone
Emma's doc lowers the threshold til it's useless
It's not that 'listener' doesn't work. I just don't want to play with it, and have never put it on a script before interpreting it as what you dub 'speaker'.
idk, I've had way more fun with high priestess when run with a more social and broader lens than I ever have otherwise
Please do answer; why do you feel that it is okay to misapply and falsely assert what I am claiming? Emma and others have already stated that their methods to argument were inherently inflammatory and provacative; but what value does that have here in misrepresenting and misapplying an argument to the person making the argument?
Do you genuinely feel that is okay to do? I have written objections to the Emma HP, but why does this argue the worst intentions upon myself?
I mean this is all characters when you think about it
I haven't.
I'm trying to follow what's you're saying without devolving into 10 pages of essays. If I'm misinterpreting what you're saying, I'm sorry, but I've been nothing but polite.
sorry, not fake
*failed
You explicitely did an AKA then represent my claims in an inflammatory manner? That wouldn't be polite.
If I made the assertion that you simply want an HP that bullies away the neurodivergent and social anxious, I'd be horribly mispresenting your views in the worst possible interpretation.
It would be quite rude for me to do that, but I don't.
That's how I understood what you described as 'listener' HP. Again, I could have been mistaken. It's very hard to follow what the gist of how you categorize various ways to run HP is.
When the essay is out, that will explain both more in detail.
partially becuase "social read the other person" isn't like something that's possible
so it feels exclusionary to have HP be that, I don't think it's intentionally exclusionary but I cannot interact with HP's info due to this interpretation
I'll hard avoid any script run like Emma's HP, and I know several others with the same conditions and concerns I have that also will hard avoid the Emma HP.
That's fair, and for what it's worth I probably won't knowingly join games that run High Priestess in a way I personally find unfun
I run HP the way I do because of the magical games I've had with it when other people run it well
Where it shines light on a good player that's been quiet and left out of town consideration, or on an evil player whose bluff falls apart under scrutiny, or when it gets town to come together to solve 5 days of Savant info dumped on final 5
And let's not get into that, please. Clocktower is a very welcoming social game, to all kinds of players, with them inherently interacting in some fashion with each other ; I don't see why a character that encourages certain chats should be seen as 'bullying', if they can successfully play the game otherwise. We may not agree on how HP should be run, but terming it as 'bullying' isn't a good argument either.
I've had great experiences with more socially-minded HPs and less-great experiences playing games where the HP just gets sent to the player with the best world the whole game or a player with good info each night
You do realize you just committed the same error, right?-
I explictely argued it would be wrong to argue this, but asking me to please not do that and procedding to argue against it towards me assumes I am making the argument genuinely rather than presenting it as an example that I simultanously reject
Ah, it seems I missed this. Apologies
right but hear me out though
is that the high priestess written in the almanac though
As I said, I have difficulties following the train of conversation.
no, but this also applies to pacifist
explain
Most good STs don't run pacifist strictly in accordance with almanac guidance (if good is winning don't save and if evil is winning then save)
Some STs even say it's bad to run it that way
That doesn't mean pacifist is a bad character, and I don't think a spotty, vague entry for HP makes that a bad character fundamentally either
I think a vague entry for HP explicitly make it worse for interpretation I fear
I'm not good at social reading and I don't want a mind game every games
TBF, 'is winning' can depend on what the Pacifist does, which can have a bit of a circular logic problem.
Some saves or misses can drastically swing the game
The Pacifist is in play. Good is winning. Even after 7 days, and 5 good players executed, the Pacifist ability has not saved anybody.
😐
I would be rioting if I was the pacifist and let 5 good players die
How the heck is Good winning here- This needs more context
I think Pacifist also has less wiggle room due to 1) how visible it is & 2) how open to interpretation its wording is
eh imo not correct? pacifist is bad bc it's unclear and can be frusterating to newer players to BMR what their character actually does and it has like 10 more lines of extra text
that's unclear and bad
If you survive to the end and nobody has been saved from execution, blame the Storyteller. Sometimes, when the good team is winning by a significant margin, the Storyteller will not activate the Pacifist ability at all to give the evil team a chance. This is a perfectly reasonable, although uncommon, thing to happen, so claiming that the Storyteller has made this decision is reasonable.
from the wiki's "bluffing as the pacifist"
HP is the opposite of this 1) a ping is always bluffable, and arguably easier to bluff than other info role and 2) its wording specifically state to send the best player
Yeah - who the best player is, that's incredibly subjective
And rarely the player with sober healthy true info ime
If anything, 'the best' is the part of wording hurting HP the most. Same as Politician. It's what makes it somewhat functional, but the interpretation problem it causes...
i think the wording and the almanac entry and the tips and tricks of high priestess has let me to the conclusion that hp is not a real character
the amount of meta gaming require for this is no where near pacifist 😭
Let’s hope the almanac update helps with that
Pacifist sometimes is more powerful for not doing its job than it is doing its job. Fortune Teller's 'job' is to find the Demon, but getting loads of NOs is far more powerful. Soldier is also literally more powerful if it fails; if a Soldier dies at night in TB, they know either they're the Drunk or there's a Poisoner afoot.
My recent Minuit game, the poor Evil Team lost their Mastermind on Day 1, and everyone pretty much figured out they correctly got an Evil because they were claiming Plague Doctor and the Pacifist didn't do anything (add on the General info with the Mastermind having spent the Damsel guess and the Demon type about to be revealed...)
like riot's "this must happen"
(we don't care about it because nobody plays riot :3)
I do run it 🥺
Riot never learned how to read, so they weren't invited to text games
On the first night, the High Priestess learns Julian. Julian is the Chef and has useful information to share
Heathly Sober True Info
On the second night, the High Priestess is shown Marianna. Marianna is the Goblin and the Storyteller thinks that the High Priestess would benefit most from talking to Marianna to find this out as early as possible
Caughting Evil without Bluff
On the third night, the High Priestess is shown Doug. Doug is the Drunk whose information is wrong and harming the good team.
Convince People to change World
For three nights in a row, the High Priestess learns Sarah. Sarah is the Saint and the good team are trying to execute her.
Signalling Purpose only
On the last night, the High Priestess learns Lewis. Lewis is the Imp, and his story is clashing with several good players
???
your games fill up quickly 😭😭
like the almanac is only missing "Send to the Acrobat because Acrobat has the right world" to get this full circle High Priestess bs
none of these make sense
😭
The workaround for text new Riot isn't perfect, but it's way better than old Riot too. Not to mention it's better balanced. I should run more of it.
these tip and trick section too
tip 1: talk to them ASAP
tip 2: don't talk to them and just observe them
tip 3: tell them you're the HP to encourage them sharing their stuff
tip 4: don't tell them you're the HP to meta the ST
okay but this is true of literally every tips and tricks section on the wiki
oh and all these HP use case:
right but my point is nothing in the high priestess almanac make sense
I remember it took them awhile to update Balloonist's wiki page after they updated it
So for like a month, the Balloonist page just gave nonsensical advice
well, yeah - it's a wiki article devoid of context
when HP is like the most context-dependent character in the game
and I think that's bad actually 😭
the HP being context-dependent?
The Cerenovus one is unironically pretty fire
no the HP having no clear direction
me and you could argue over HP but that doesn't matter
because my HP is different from yours
and from livetext
and livetext game
and personal group
and ST depdent even within all those group
it feels like a meaningless argument because we're looking at different characters
the context changes who the "best player" is and I think that's fine
It makes it annoying to describe on online discussion forums, sure, but I personally really appreciate that
oh my stance is a bit different than this
hmmm i have two stance
maybe both are wrong 🔥
the first one is: "high priestess is not a real character and only exists as ragebait"
the second one is "high priestess' wording of <<the best player>> severely limits the scope of discussion and i think the best high priestess' specifically ignore that wording for a more balanced + fun game"
The second is basically how I've seen some people argue Politician should be run, too. Because they consider the Demon kills more important than most things to help evil win.
a radical idea that come from the second stance is "high priestess is a filler character because as the ST you could just give something as long as it's not deterimental to the HP because nobody gonna argue with you" 
You do get games sometimes where the demon's kills were perhaps best described as "not the primary factor in evil's victory"
Sure ; but in most other games, some would then argue the Politician never had a chance of turning, verbatim, and thus should be reworded. I'm not sure it's necessary, but I see the reason.
But yeah I think poli is "the most influential good player" and anything about "moreso than any evils too" is, for all it's suggested as a possibility in the almanac, a bit much for most games
Notably if the poli has to beat the evil team then they functionally can't collaborate with evil
Like, I wouldn't have been able to flip Mizu in that cc game if it were "more than any evils"
Because Mizu wasn't the one cerelocking Waffles into pixie-confirming him
I've honestly just started flipping my polis when the evil team wouldn't have won without them
It's probably a bit too much of an overcorrection
I think that's the intended design at minimum?
but it's fun, and I do think a more flexible Politician is more fun
🔥
at least, it is for my group
If Evil Team couldn't have won without the Politician, hard to argue against their win. It's pretty hard as well to think of a Politician more deserving of such a victory that somehow wasn't important at all to Evil's win
My take on poli, in the end, is that all poli discourse is a way to talk around "some people will be right assholes if you let them", and the threshold is "be a big part of it and don't be a right asshole", and everything stricter is an attempt to exclude all cases of #2 without saying #2
but i agree we should ignore wording and make a more fun game for people
when I eventually run a poli for the first time, I'm gonna let the players discuss whether they deserve to win
and if i'm gonna be forced to run strict wording poli (and hp)
I'd be careful, because that can result in some bad feelings.
i'd just rather not run it
That seems really unfun for the politician
It could essentially force a mini-game after the game for the politician to convince the other players to give them a win they fought for
Not as a rule to carry forward; as a way to set expectations for future ST decisions
Sure, maybe I should instead ask the group who most helped the evil team win in a non-poli game first 😛
you could just decide for yourself
That's very risky yeah, especially as the ST pov can be wildly different from the player pov in a game. Trusting the ST to arbitrate is one thing, trusting the entire group working with partial info and various feelings about the game that just ended is...
Big risks for very small gains.
Once the standard is put too high for the Politician, it just becomes a blank token since Politicians won't bother sabotaging their team trying for an alternative victory that's too hard to obtain
+1 to the idea that the qualifiers on HP (and, to a lesser extent, politician) make discussions on running them a lot more difficult
If fisherman read "once per game, visit the storyteller for some advice to best help your team win" it would cause so so so many arguments
not really, it'd just be an unfun character
because "execute the demon" is objectively the best course of action unless it's heretic
The fisherman is best run as "advice that helps the fisherman's team while remaining at the power level of a townsfolk who survived to use their ability", but that wording would run counter to fun fisherman
Or Lleech
exactly! and if your players are expecting the HP to point to someone with the best info, then the "best" person to speak to will always be the good player with the most damning sober and healthy info
which sucks
I remember a game where the Fisherman was a Lleech host, but when they went for their advice by coincidence the Lleech was Goon drunk meaning the Fisherman got sober advice. It was quite the challenge making good advice that wasn’t the obvious broken “Die”
I think superlatives would break so many townsfolk ability texts, and HP (as the ability text reads) would align better with the intent of the character if the word "most" were dropped
I do think it's necessary for the HP though
Because you need something to latch onto
If it wasn't "most" you could legitimately show anyone
(and no, I don't think more contemporary styles of HP do this already)
secret thing should become it's own channel at this point
it's a very big group chat
all channels are one channel and we know it
axo, if you had to do a BOTC script based on TBOI what would you do?
Can't say. For reasons
huh
To finish this story btw, the advice given was something like "Tell [the Saint] that they're the only one that needs to fear execution", to not only give some confirmation to the Saint, but as a subtle clue that everyone else is fair game to be executed including the Fisherman.
yeah it's a bit hard for a channel that's at the top of one of the most commonly visited forums on the server to be 'secret'
what's the ranking
geographic top
top visited channels
i mean out of the forums
observationally there are several dozen frequent livevoicers and a couple dozen frequent discussionies, with some overlap
ah 😔
the discord channels that let you make other channels within them
Still, in context, it was known in Kibitz that the literal best possible answer would always be "Die" in that situation, and we pretty much measured the possible advice against it to avoid being too close to it.
Wait we didn't even have a question today did we
brb lemme type up an hp question
🔥
Oh no we did
Any time you can tell the Fisherman to die as advice is always a great time
The fabled one
Someone mentioned hp and we went off the rails
many such cases
I think we've got
#1010685586971054100
#1029515413790392370
#1010681830149730434
#1029520601645318206
and any others aren't important enough to be on my channel list
@young sonnet you hearing this
wasn't it 😭
(It was me. I’m the problem)
I dunno, I think most playgroups would be able to understand that the HP/target conversation will be illuminating somehow.
but I understand where you're coming from
Have you seen how STs run literally anything with an unbounded ST agency component
actually, Paradox did give us some stats a while back
yeah ok maybe I'm coming at this from the perspective of someone who mostly plays with a semi-static group
#speculation-and-spoilers used to be the most active channel (especially around characters releases)
followed closely by #general
Don't you play on the app sometimes
Either (A) with the most immense caution ever or (B) not having the word 'caution' in their vocabulary?
The last game I ran with a Pacifist in it, Town only executed Evil players prior to the Pacifist's death
I do sometimes! and I'm in some smaller servers so that ~half the lobby is people who know each other, including the ST
it's actually HP 
"Man, it's easy to run Pacifist when it can't even activate!"
The most unbounded ST agency role is General, and it's a good thing because I can show them memes on my phone instead of using my thumb
and then we open up to public to hit quorum
holy shit i know what is a good meme to send
This is hilarious
With General, you sometimes get the situations where 5 stars isn't enough
<--- gave the pukkad General an "it's joever"
going to need to take closer notes of when you're there when I actually remember "oh, I should play this game sometimes" and look at the open lobbies instead of just sitting in my own lobby where I hyperfocus on rolling grims for Lunar Eclipse
I remember a game where Good was losing so badly that the STs wished they had a "You are getting destroyed" option
this is for "it's joever for evil"
the worst part of public app lobbies is trying to find a lobby that sits between "TB for new players" and "5 wizards and an atheist"
That's why I only run snv 😎
gottem
Only 5 wizards 
No one can manage proper refined and controlled pandemonium; all or nothing with these wild STs
but also I've heard there's gonna be one soon #event-listings message
alas! I will probably be in lab then
Here's an interesting question; As an ST, what's the wildest thing you've set up in a game intentionally and saw go off?
Was this conversation about HP?
I'll start: I ran Alchemist-Boffin granting the Recluse the Slayer ability
You say this but the first game I ran with wizard in person the wizard wish was “I wish everyone had a wish”. Then there was a hard vortox check on d1 leading to a good heretic win (neither heretic or vortox were on the script)
what the hell else do we talk about here
Recluse shot herself 7 minutes into the game
and you denied my wish for $20!!!
Poisoner.
Is it running an outsider like an outsider? Nope.
Is it running a Townsfolk like a Townsfolk? Yes
the cost is $21
I thought about this afterward
#1326150225726804081 message
It was hilarious too because everyone was making joke wishes
We had a question about Fabled 😭😭😭😭😭
For those that wish to read about the Recluse shooting herself dead
Then the actual wizard made that wish in town square

And now we have one about fables
We have new questions now
Pretty sure there was a djinn on the script
hey do livetext games count as "games involving fabled"
So idk maybe it mattered
because of 
There's a djinn on most scripts, it comes free with the jinxes
did you execute anyone to it
axo, important question: does evil win lunar eclipse? ever? a single time in the entire history of botc excluding that one game you ran where they did?
It's slightly goodsided but yes evil does win
Also I've run two games of evil wins
the one I know is the livevoice where dox was Definitely The Lunatic
I'm still waiting for a Good win on Minuit a Fond la Caisse against the Vortox. My script favors Evil it seems (except for the Po, Po so far is only Good wins)
also it's funny to say yes, so yes
True. It was discussed and Specs&Spoilers was definitely most used
The base for a script where executing can be very fun
#livetext-game message
Here's the other one
Fearmonger bluffing TL ☺️
Needs lleech
oh yeah I remember that grim reveal now
idk this is just the base
This poor town with Lleech on it and also Tea Lady, Cannibal, Sailor...
Also how the hell
were you there?
It wasn't a serious suggestion btw
from that grim reveal you could not tell who won lmao
yeah but I'd heard the story
Because it was a mayor in f3 with a da protected demon
from who???????
I forgor
😭
how big is your index card
you probably know all the members of my irl group that are on this server
Fearmonger just needs exe survival confirmed
if this is a number above two, no
Fearmonger bluffing TL when they nominate their neighbour and everyone is all for it
it's a good idea
it's the core idea of the script
so I was actually doing a similar thing
but homebrew
what if it's a number below two
two counting you
In the case where I'm the only one of my irl group in this server I would absolutely still make this quip
Even though it assumes that there's more than me
Because it's funny
mood
also @next marlin @lean isle are your dog laugh emotes different?
yes
i swear they are but I can't pinpoint it
Yes
proxi's has ears and has weird neck folds
Good luck figuring out how.
love the juxtaposition
yes
I believe proxi's is the original image from which two popular crops (the one I have, and one with ears but without the neck folds) are in like 75% of discord servers
there are many nitro emotes I have that I don't have a opportunity to use on this server
I should probably use
more though
there is ample opportunity
oh yeah fabled
sorry gamers 😭
I've always wanted to ask: who is this mysterious vade who's in all the emotes
wait ㊙️ is such a good emoji what
Oh no
secret 🔥🔥

My only experience with fabled that I remember is #time-isn't-real, which had them all :D
I'd like to drop the bomb with axo
I would play livetext with people on this channel tbh
You'll never take me alive, you can't make me.
pls

I might be forced to become...a longtexter 
My social anxiety issues just makes any faster paced thing like live or livetext just not feasible for me xP
If I tried to play live, I freeze up or struggle at times
longtext players 🤝 voice players: not wanting to play livetext
bhamber 

honestly I've been markedly worse at actually showing up for livetexts I consciously-want to play lately for overlapping reasons
Same, I've been a lot less active in livetext recently.
12p doesn't count
but also I think I fucked up the day timing that game somewhat
mostly consequent to the fact 12p doesn't count
I'm starting to think in a more "I'm just going to let 2 minion livetexts be 3 hours long because if I try to run them faster I break down entirely" direction but we'll cross that bridge when we come to it
I'm only gonna play livetext 5p
progress!
and I still won't
wail
livevoice intrigues me but the structure feels like it combines a lot of the more annoying parts of both
consequences of being a voice-based format, i.e. overtalking
which seems way waaaaay worse in discord where you don't even have hand-raising cues
why
that's just livetext
half the livevoices I spec I genuinely can't pick out anybody's speech
(my auditory processing is pretty rough though)
I tried it once
and It was just existing and just not getting anything across
livetext avoids this problem logistically due to things being written down and the app has it but it's easier to signal that you intend to speak
Legion sounds like hell in that format
Not like Legion is all that great in text either
longtext legion is a special case
I was saying it was bad in text
like, I don't see a conceivable way it would be good there
when quilava says 'text' he refers to longtext which is way, way less like livetext than livetext is like any of app/livevoice/irl
(this is why I insist on the triad distinction)
a lot of my intuitions are probably more functional in longtext than they are on live time controls; a lot of what I want to play is not
it's an idea I play around with
I think I have a reputation around my answer lol
Let's just say it wasn't just one fabled
you were sniped to it
Of course I was
what was the amne ability there?
"nobody can die"
what 😭
It's a story
who won that game? evil?
I was the outed evil apprentice spy who registered as a townsfolk to the concept of exiles/executions and as good to the levi wincon
Well, until I got widow poisoned
Officially, everyone
wasn't it because you dropped the goddamn bomb
No
or was that a different thing somehow
Town executed the demon who was also the outed demon who had been hardclaiming demon since d1
why!?!??!?!
We tried to drop the bomb but hystrex's all-consuming loathing for fun and whimsy prevented it
oh damn
Basically it was an atheist game but it had an evil team but on account of being functionally-atheist everyone was counted as winning
atheist-apprentice?
no
^^^ officially everyone, technically good
It was not an atheist game
My bad
It's the best way to explain it
Yeah I ran it like it was an atheist game lol
It would've felt bad to say anyone lost
Can't damage my livetext evil winrate 😎
I think that more socials based HPs this is Just True esp since they assume how the conversation is going to go
so like
anyone becomes a good conversation
has a question been posted for today yet or nah
This is objectively false and I'm going to prove it
can't find it over the billionth HP convo between the same group of 10p 🙈
on mobile so will be scuffed
I was about to say the convo had moved on 😭
*4p
Where's question 2 lol
you can just not like a character it's fine, it doesn't need to be a focal point of discussion every time 🙈
having pacifist flashbacks from a year ago
I love HP, it's one of my favourite characters, I just see something very different when I look at it
so true, i'm in my hp-less diet rn
I need my awkward emote back so badly
no I just really wanted to respond to that/take the bait because I don't agree with the idea I dislike it
it's probably my second or third favourite townsfolk
and it seems so so obvious to me what it is but I cannot seem to express this to anyone
Im not baiting you I just legitimently do not care and am going insane from it being talked about such an insanely disproportionate amount of times
It is hard to engage in discussion channels when 30% of the time it's a highpriestess conversation
I think that specifically is just req
anyway this was the second question
first was the one about fabled
this is kinda real actually
I can't find the questions
I think a thread in #experimental-chat would probably be best HP at this point 👍
I just linked it!!
And I shall leave it there
Incredibly so
gr
Oh this is a cool question, unfortunately my players never see the vision
tbh personally I don't like the idea of the ST setting up wild things, since a lot of the time what the ST thinks is wild and what is fun and interesting are two different things. They can align, but it's not a venn diagram I just personally like to play around with
This is why I do not set up plays for players
I mean I usually don't
Also because I don't think it's fun for players mos—yeah Hannah you just said it
And if I do I leave other options open bc I don't wanna tell em how to play the game
There's a difference between ST fun 🦈 and player fun
Let players find the interesting and wilds things naturally, this game sets up for it enough
i have been dragged through the mud for 🦈 years after the game and I have listened and learned 🙇♀️
The ST setting up wild things is ok when the game is streamed
and that's the only time
Marionette (seeing washerwoman) confirming the drunk (seeing ravenkeeper) picked the lunatic (seeing imp)
😌
only if the ST is patters
99% of the time
and by dragged through the mud I just complain about it semi often because it's a good example
It was glorious
As much as I want to give a Mastermind + no DA evil team Tea Lady and Minstrel as bluffs, it hard locks them into selling their demon as a minion and I will not do that
This is going to be the game that someone takes the dreamer bluff with an evil nightkills demon and actually dies. This is going to be the game that someone takes the dreamer bluff with an evil nightkills demon and actually dies. This is going to be the g
So this is why dreamer on hide & seek is actually bluffable 💡
This but unironically
Oh I have a response that definitely doesn't answer the question!! Last night I ran BMR and the tea lady landed between the sailor and the fool
actually
Vortox is not the snvdemon that makes Dreamer bluffable
I was like "hey let's put exe survival in to justify the professor" and then they all coincided
there's this time I want to give the investigator a "no"
It's the snvdemon that makes "a blank token that kind of looks like Dreamer" bluffable, but this is much less interesting
in a 1 minion game
It's ok the prof was sailor drunk n3 anyway
so it's nodashii
two nickels
it's fg/vigor because fg/vigor teams can actually bluff the dreamer ability
oh slap yeah
but evil nightkill mechanics are perhaps best described as unintuitive
I like how we pivoted off the question in record time
so real tbh
My fault
this is just one of the days where we're using it as a group chat
Sorry gamers 😭😭 I keep derailing
soceity of snv doesn't exists
oh no
what if i make a homebrew script where townsfolk are all billionaire
Dreamer is bluffable on hns because you confirm your demon then 'the ojo sniped you', and Undertaker is bluffable on hns because you make up some obvious bullshit 'because you were pukka poisoned'
no those should be everyone but the TF
billionaires are the evil team
no you see i need to make luigi a minion somehow
luigi is a TF
No it's doing the Face Your Fears thing
and mario is on script for shits and giggles

you just don't see the beauty of making a demon called leech (with one l) in a all tf billionaire games 😔
omg parasite
parasite is literally just billionaires
right but there's a what's the word for it
capitalism
also I would love this, I love framing demons as minions when evil
it explains everything in exactly the wrong way
the pesky dreamer:
was a bluff 😎
the peskier harlot:
it was actually the witch's bluff last time I did this
and I was sitting there in f3 with both the witch and fang gu confirmed evil, going "see, dreamer is way more of a fang gu bluff because he was obviously trying to jump, and she's claiming artist and clearing him, it's so miniony, the socials perfectly match that world"
you should play BMR and do this
can't take the townsfolk bluffs, need to bluff moonchild as the gf-1
Bluff Townsfolk and then bluff goon when you die and pray there's no minstrel
But I waaaaant to moonchild pick people
It's fun
I love laying curses upon people for wronging me
Fair enough
are you even a moonchild smh
Out of the BMR outsiders and also the non homebrew outsiders the main one is lunatic but moonchild is on the periphery
Not your fault actually, it was Sooth backreading a month for HP
As for my question, I was SW, Imp’s Internet went down at the end of D1, so ST had me fiddle and I won
No this is regarding the, I think, seventh pivot
talking about pivot
Moonchild is just klutz but with sightly more whimsy (klutz is already moderately whimsical)
yep
If I'm asked if I'm a particular role I'm taking it as in universe/lore influenced and lorewise moonchild is far less whimsical than klutz
Yeah but mechanically
Botc characters are mechanics that I rotate around in my brain, any semblance to real world flavoring is purely coincidental
damn what happened to your him
BotC characters are mechanics I rotate in my brain and also are an elaborate storyline that apparently has an sdg attached
Jk the real answer is that I'm a he but I'll never be him </3
papa Ben
I don't
I hope so too
Wait no he has a sense of who I am bc of world cup
Jk I hope he never learns that this thread even exists
If you win I’ll post this image somewhere for him to see
👀 now what does that mean
I hate that so much lmfao
I've come to dislike it because it's a very TB playstyle that doesn't work well on scripts with any other info landscape but it's an intuitive one to fall into and people tend to drift away from it when you point that out on scripts where it doesn't work
what app is this???
All of them were in play
It was coincidentally also a Leviathan game
I shot the Voudon 3 times as the Gunslinger but they never died 😔
Where do I start
Actually that one is easy
The amnesiac ability was “nobody can die”
With a Voudon in play…
that's not voting anymore, it's an autocracy
Playing as a heretic on a stormcaught drunk script and accidentally giving away that I was the heretic by outsider count (this kinda doesn’t have anything to do with the fabled but it counts)
Wait no, the most memorable experience with a fabled was playing race to the bottom, the klutz doomsaid and died instantly and then picked the vortox
Even better, there was a bishop that I used exclusively to nominate the demon (who was then scapegoat saved every time)
Good still won though yay
We just had to barista triple the apprentice alch poisoner and have them poison the scapegoat, the bishop, and the amnesiac
barista triple?
Look at one point the spy registered as the fisherman to the barista and received fish advice, the baristas weren't really following game rules
There were 2 baristas
Btw I'm pretty sure it was solvable without barista
Poison amne -> exile sg bishop
But ofc that's boring and not canon
Barista double philo
I wouldn't put a philo on fishbucket, that's a bad ST decision!!
2/23: Design a Riot Script where the evil team is fucked. No bootleggers or djinns allowed
BMR + Riot is a good start
That was a bad st decision
Sailor, Tea Lady, Fool
Add Pixie and Philosopher and Sailor together.
You can potentially have two Good players who are invincible on the final day.
Vizier just becomes a Riot on the final day, ouch, lol.
But Alchemist-Vizier becomes goofy.
"Congrats Alchemist-Vizier, you don't have an ability to force execute on the final day, but you can't die either at least! :D"
Alch viz is busted
In Fairness you can stun lock the noms
So it’s a little busted
Technically in Riot, nothing stops players from self nominating if they're still alive
So an Alch-Vizier who gets nominated and doesn't die can just 'play with themselves' while everyone discusses actual plans
Yea
If I was an ST for this and I had the momentary madness of running this script, I'd probably rule against self noms on a final day of Riot, just to avoid this absurdity
"I clearly momentarily lost my mind in running this script, I am sorry as an ST, but I am at least gonna fix my mistakes; stop playing with yourself and start nominating other players"
For outsiders, add ones that don't matter on the final day
Butler just isn't an outsider on the final day
On this Riot teensy script, I can almost prove that good wins by force.
["empath","alsaahir","juggler","seamstress","artist","philosopher","nightwatchman","saint","tinker","vizier","summoner","riot"]
How would you do it with this grim setup that still works for others? Going clockwise:
Riot (bluffing Seamstress)
Vizier
Empath
Saint
Nightwatchman
Juggler
Because the way I see this grim playing out is:
Saint and Vizier are innately confirmed, Nightwatchman picks the Saint n2, leaving the Juggler, “Seamstress”, and Empath as Demon candidates. The Juggler and “Seamstress” both say the other is Riot n2 after they know who doesn’t need checking, leaving town with a 50/50 as if they don’t execute the right one then the Vizier can jump out and be the first to nominate d3 resulting in not enough time for all evils to die
...Dang it, you're right. Well found.
One day I will manage to construct a teensy that evil cannot win
Leviathan lycanthrope is a good start
Lycanthrope's faux paw makes it really hard to guarantee town has enough info
Have you considered that it can kill all players that register as good
I've definitely been involved with an evil win recently, and have heard of another one. Like axo said, it's slightly good favored but evil wins quite fairly often still.
I think most custom scripts in general are good-favored
just kind of the nature of custom scripts
It's sort of the nature of the game
well, the base scripts, and especially TB, are pretty 50/50
#1280673118373023805 #1271450696587149476 and https://discord.com/channels/569683781800296501/1157796073528623238 are all notable evil-sided customs.
Not extremely evil-sided
But enough to give them a slight edge over the good team
Evil typically on wins SnV if there is a pit-hag or unsolvable twins in my experience
TB is absolutely balanced tho
It's 54-46, evil wins all the time when that isn't the case
This is truer when the ST is stacking the deceptively-strong end of the townsfolk though
These days I think it'd probably be an evilsided script if not for clockmaker
is snv but clockmaker is subbed for shugenja a viable script
Every snv demon has an inbuilt counter to it one way or another but it is deceptively strong such that it ends up in too many bags
I've run this with a couple other changes and it works. By itself probably works even better
it's kinda jank with Vortox
shugenja is extremely vortoxable
I remember hearing people talk about that and I wasn’t sure how serious they were being
Personally I think it should've just been some random OPG
or maybe a Repeating info
it works as-is (if but barely) so it's fine enough
But yeah I think overuse of clock and sc carries most of the complaints about snv because clock is far stronger than it looks and sc has an extremely evilsided script presence but is extremely goodsided in play
as usual, making even slight changes to a script that is otherwise balanced can have a pretty big cascading effect
(also keep in mind that for most people who mainly consume Clocktower via online, S&V plays a lot differently than in person)
It's interesting to me that in the end, after all is said and done, the winrate stats on the app in 2023 are functionally identical to the winrate stats from steven's in-person playtesting
Why is that?
(I have never played snv online)
S&V relies on there being an overload of information that's difficult to sift through, especially since some of it can be wrong and the information can be "outdated"
online, people more often are able to track every bit of information which gives good an advantage
not helped by the fact that many STs give a lot of time in their games
lots of aspects of this game in fact are overall skewed (for better or for worse) by the online game playing out a bit differently than the in-person game...Lunatic is another good example
meeeee
this 100% - as someone who plays a lot across different mediums s&v irl is way more chaotic and overwhelming compared to even live online
it can feel like there's a torrent of info coming from all directions and you just want to shoot into twins
right so make a teensy with summoner evil twin and riot
summoner helps evil tho
undetectable riot
make vizier then
yea
actually i have a better idea
bootlegger rule: Good know the evil team 
bootlegger rule: evil players can only nominate themself
bootlegger rule: evil loses
hear me out with this bootlegger rule: good always wins. if evil would win, all players win
wow hope and love in the world
lets ruin it
bootlegger rule: evil always lose. if evil would win, all players lose
I'm sure players will love this rule 
I like it
but it's just not mean enough
how about "all players always lose. if evil would win, all good players also lose next game"
how about "all players always lose. All players who would lose instead never can play Blood on the Clocktower Again"
i'd be happy to ST some TB with this rule for anyone
i'd cut the riff raff "If you attempt to play Blood on the Clocktower you die irl"
good point
would go well with my homebrew ousider "If you did not play Blood on the Clocktower today, you might be executed."
teensy or full?
also
2/24: What is your favourite homebrew character other than the Occultist? (not your own)
Showman - "Players who don’t applaud your (& only your) death might die at any time." 
Tbh, not sure, there are so many cool characters.
Omen from #lies-spies-and-eyes i'd say is pretty good
ngl i've seen homebrew characters and scripts and none of them interest me
any recommendation?
I have an idea for a homebrew but still struggling with creating it.
Hm
I think I like Trumpeter from Fall of Rome
Obscrul and Archivist from the Bootlegger's Anthrology
Temptress from FoR, I've wanted to make a script for so long where it's the only homebrew character
Martin Blackwood
Barista Minion and it woorks so well
Yes
SLEEPWALKER
it’s pretty peak
occ-- fine
Tactician is pretty cool
Personally Hannibal
this too (no bias btw definitely not the only fall of rome character i’ve ever been)
Alternatively, Barrowfog
EH
Actually astronomer is even more cool I think
The examples clarify it decently
It's kind of like if you took riddlefish and made it actually work
I still don’t like that it’s OPG
i don't know
The third one is best for 
Droisoned Astronomer
This is so tough
I think Mycologist will always be awesome to me
I like Bookie and Deacon a lot too
Trickster is also cool
Can people say what these homebrew characters are for people who don't know
I think that'd be nice, yeah.
One of my pet peeves is people just name drop homebrews like everyone already knows what they are
You start knowing 1 of 2 players is a particular Outsider. Each night*, until dusk, choose one: 1) an Outsider is sober, untwisted, gets true info, and acts even if dead, or 2) they act twice. [-1 to +1 Outsider]
What does twisted do?
ST discretion of ability favors opposing team or something like that.
The Spiral (Townsfolk) - Each night, choose another alive player: while you live, any Storyteller agency for their ability is twisted to help the opposite team it normally would. [+1 Outsider]
Oh wait that's not until dusk shoot
This one I like a lot. Only got to run it once but really liked it and the type of info I could give to the Astronomer
so true bestie
Difficult
I think either brainwasher or the hunt
LET'S GOOOO
Mycologist- Each night, choose 2 players (not yourself): if either is evil, neither can die tonight or tomorrow day.
Bookie - You start by choosing 2 alive players (not yourself): if the 1st dies before the 2nd, you learn an evil player & choose again.
Deacon - The good player who is the most correct can’t die.
Trickster - Each night*, learn an alive good player who’s mad that you're evil.
Bookie is great, I'm a huge fan of it
which centurion?
oh right FoR
There's multiple?
well names arent usually enough
Off the top of my head:
[TBA] Ketos (Demon): After Day 5, evil wins. Each night*, guess which Townsfolk a player is: if right, the end comes 1 day sooner. [-1 Outsider]
[LSE] Matchmaker (Townsfolk): Each night*, you may choose 2 living players (not yourself): if differing alignments, one dies.
[LSE] Smuggler (Townsfolk): Each night*, choose any number of players: if more than 1 is evil, you die.
[TMMHH...] Roi Fainéant (Outsider): Minions know which Minion the Demon doesn't know. The Demon thinks they're evil. [+1 Minion, the Demon is good]
Roi Fainéant love!!!
[TBA] Tactician (Townsfolk): Each night*, choose 2 living players: learn which one the Storyteller thinks it’d be better for the Demon to kill tonight.
Simple, flexible, and with a nice dose of spice
Sooth wishing he had more TF like this to fill out scripts
I mean, Seafarer is fine in that role, no?
Yeah SF fits, Biblio, Poly, Val, Hussar, etc. I know I have shit lol
you guys are sleeping on sleepwalker ngl
Don't federal and international contradict eachother?
Good question 
25/2: Send your best Clocktower memes!
can i send the entirety of lynchdale almanac here
no
you hate fun and whimsy i see
https://objection.lol/objection/6630104
This one was fun to make
An online ace attorney case maker and generator.
(based on the NRB Legion video)
idk if it has the music
SHE DOES
i’ve made a bunch for a while when making a lycanthrope petition but my favorite one is probably still the “slayer shoot this guy one”
this is a close second though
I've made a bunch that i'm really happy with
this is my masterpiece
this is probably my most well known one
My best meme so far.
(and the only one I found I've made
)
These are peak characters
Ty
Where's "the Savant when they think they have solved the game but have actually been misled by the cool and handsome ST"?
Run it IRL
In exchange I’ll make a kickstarter to hire a lawyer
I'm not killing my friends irl
why didn’t you change witch
it’s the same ability
you kid but I have been the witch and the storyteller straight up forgot to kill who I picked when they nominated multiple times
got lazy my bad
Forgets an important clause: "if they nominate tomorrow and are the Demon or a Demon candidate, they die"
Sometimes you tunnel hard
most of the memes I make are very game/context-dependent tho
when are they going to make canadian canadian catfishing
with kazali
which is on canadian catfishing
Not necessarily, a system being federal means a central government which is formed by a union of several self-governing states which maintain independent internal governments of their own, in which power and dominion over the territory is entrusted in the totality to the central authority but internal territories are administrated by the individual independent internal states.
So a government which is simultaneously international & federal means a government which has authority over several nations but those nations still have authority within the boundaries of their nation such as in the exercise and enforcement of their laws as well as the central authorities' laws. One such characteristic that comes with this is that the central governing body would therefore not have either any say over citizenship or not a strong say while each nation does like what the EU has, while the US is federated but its states aren't nations and the US federal government has power over questions of citizenship while the states do not.
[time isn't real]: Favourite game you've played as a character you don't like?
Okay McTaggart, calm down.
nycto's username makes this so much better lmao
Had a Snake Charmer game with the Leviathan managed to convince us the Amne gained my ability and swapped with them. I almost picked the Leviathan N1 too which was wild lmao
This was also a script with a ton of night deaths which I do not think are good on a Leviathan script but the game itself was really fun in a vacuum
One time I was the steward and we reracked
Then I pulled bounty hunter and the whole getting framed part was fun
SnV game as a barber where i successfully solved the fang gu jump but then didn’t take him into account the fact that the pit hag would make a vortox so at the last second I hard tunneled into my neighbor based on info and they tunneled onto me and the demon just laughed
I've never been a character I don't like 😌
Favourite game you've played as a character you don't like?
Danganronpa 2
Mouthwashing
There was this one time I played as some guy caller “Jurgan Lgbtner”. But apparently someone made a fabled telling me to fuck myself
||Ive never actually been Jurgen in FYF||
HOLY SHIT BASED!
I don't know, I've never played as the cult leader
I haven’t either (and it is overall one of my least favorite characters) though funnily enough the one time I bluffed it as an evil player, everyone actually voted on the cult to happen
Which was pretty awkward when I had to act shocked it didn’t work
That’s why you gotta have your evil team not vote on your cult
Then you “confirm” them
BABA 🔥 🔥 🔥
Time to increment the crier!
Lady Mist was joking but I personally really rolled Jurgen and while I was not happy at all to be it, the game was really good
(and also it was funny to have the ST asking to pick a living player three times in the same night ✨ )
[mm/yyyy/dd]: what are some of the most memorable high priestess ping you've ever made or see someone make as an ST?
Common Mizu L
Day 5 of Rochambeau.
I was confirmed good and was building the world that a Mayor win would never end the game for evil on day 5 and was pushing hard on it.
High Priestess gets sent to me and we both assume that that means that like, my reasoning makes sense.
Turns out I was very wrong and the High Priestess was sent to me not so I could convince them, but so they could convince me.
as the person who ran that game: I mean, said HP had info confirming the people you were tunneling on 😭
Axo really hit back with “get good”
the HP had previously seen (and trusted) the acrobat and cannibal in a trust pair hunting for evil executees
which were the people requiem was pushing on
HP is a character that needs to be ran really well
Also, why are people allergic to deducting why they were sent to their ping?
Like it's a social deduction game lol
Those are my thoughts on HP anyways
I think HP needs to be sent to the person they actually benefit most from speaking to
That FT example from that pinned doc I 100% completely disagree with
@ivory ridge why did you ask a question that you know will plunge this thread into violent discourse
There are too many assumptions about HP pings like why would you be sent to the FT when their info could be right, but also they may be poisoned, drunk, picked their RH, picked a recluse, etc etc
This is like a weekly thing at this point
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