#secret thing

1 messages · Page 14 of 1

next marlin
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Game ended at f4 in a nominations triangle between everyone except the demon

lean isle
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I had a game where I as Demon was almost executed on D2 because of Soldier doubleclaim and also had FT ping on me.
As result, other person falled back into Pixie (they were the Drunk), I got barely lifted off and ended up being confirmed, because of some weird stuff town pretty much locked the Drunk between 2 other players and world where me and Pixie were coevil didn't make a lot of sense.

gray ridge
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Everyone was suspecting the demon, on final 3 he managed to convince everyone that the ministrel was just a demon sunking kills and evil won

foggy grotto
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  1. this was actually a game two days ago where i was the po, and the entire evil team was completely solved, and they knew i was specifically the demon and not the minion as we went into final 3. i knew i was cooked so i just nominated myself at the beginning of the day and told them to run it really fast no accusation or defense, and even though there was undeniable evidence saying i was the demon it messed up town enough that it only got 3 votes and evil team could tie off of me
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  1. also a lot of these games are evil getting stomped but winning, but there was this game of TB i played where we incorrectly assumed it was a spy game and outed all our roles, the sober FT in a drunk ping thought they were the drunk, and multiple false worlds were being built about who was evil, yet for some reason the demon bluffed empath with a 1 next to both of their minions individually and ended up getting them both killed. then we somehow built the world where the two minions were actually good and therefore the empath had to be evil and we killed the demon.
sly crescent
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Griffindor when Potter caught the snitch with his mouth

random tusk
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B)

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a multi-day game which ended in the final 3 like this:
(also, for multi-day purposes, the clockhand voting system wasn't used)

A: "Circle strat! I'll nominate B, B, nominate C, C, nominate me."
A nominates B!
B nominates C!
B: "C, your turn to nominate now."
C: "Why would I nominate my own demon?"

Guys I think evil won

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OH and that one time entire good team figured out the phrase in a Yagga game but then players didn't vote on the nom itself

sharp violet
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After some time, what are your thoughts on the new characters released in tandem with NRB?

Summoner summoner
Banshee banshee
Ogre ogre
Alsaahiralsaahir
Zealot zealot
Lord of Typhon lordoftyphon

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summoner: It's fine. It's kinda stressful though, being a good player and knowing that you might have to prepare yourself mentally for being the Demon randomly. 5/10

banshee : This character feels weak honestly but I can't deny that it's fun as hell. Really fun bait role but kinda awkward to put on scripts, it is kinda weak but I enjoy it. 7/10

ogre : It's kinda swingy but the dynamic is usually fun in bigger games. Also a fun bluff and fun when it really feels like someone is on your side. 8/10.

alsaahir : I just don't like playing it in big games. It's kinda annoying because a million people claim Alsaahir and I don't really remember the info, and there's often not enough time to worldbuild around it. It's definitely better in small games but even then it's kinda ehh. Also pairs poorly with some of the more fun characters. 4/10

zealot : It has its job as script filler but is kinda boring. 4/10

lordoftyphon : I like the dynamic it brings, by design it can't really be the main character of the script but it's interesting design space. 6/10

supple dirge
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I like summoner a lot. Its hard to put on scripts without multiple reasons no one died 2nd night, or other causes of death in the night besides the demon. Its usually really weak then really strong after night 3, it makes a unique dynamic after where town needs to scramble together new info to find the demon, which won't always be possible depending on who's left, and can end up feeling like a guessing game sometimes which is rough. I also enjoy turning good to evil so I like that as well.

I love ogre, its a unique character where you hard trust someone without any real info. Its fun to figure out your alignment and start working for your team, and its a great bluff.

LoT is interesting, its such a strong upside and strong downside if town ever figures out that thats the demon in play. I haven't played a lot with it to have a strong opinion but I like the dynamic it brings making players focus on seating arrangement.

Banshee and alsaahir I like about as much a normal townsfolk. Alsaahir can feel a bit weak if you have reasons there can be multiple demons like imp, fang gu, pit hag, the possibilities go up fast. Banshee is a fun bait role that doesn't get info just voting and nomination power which can be stronger a lot of the time. I like how differently it plays if it goes off.

Zealot is fine. Its a interesting bluff. I don't really want to put it on scripts with other evil creating characters since since it means evil needs 1 less vote to get majority if town is unlucky.

foggy grotto
# sharp violet After some time, what are your thoughts on the new characters released in tandem...

summoner On paper it sounds amazing but it’s really unfun to fight against. Quite fun to play as tho. 4/10

banshee Another demons bane is always great and it’s a very fun and versatile role, no issues 10/10

ogre Very fun to play as and around, can be swingy at times but that’s a script issue 9/10

alsaahir When i came out i thought it was OP, now i think it’s very weak. only saw a win once but it’s power definitely scales the longer it lasts. also STOP PUTTING IT ON A SCRIPT WITH PITHAG ITS UNSOLVABLE 6/10

zealot I jokingly guessed the ability days before it came out because it was so stupid that it would never become a character. then it did. Silver Lining is Snitch is no longer my least favorite outsider 1/10

lordoftyphon Definitely a weak demon but fun concept, I haven’t played enough with it to fairly judge it 7/10

sly crescent
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they are all fine, but i agree with Karniv - Alasaahir's negative info sounds really cumbersome to remember and use in live; that's kinda fine too though the wincon is massive already i bet there are/will some games where a minion was socially found because they too much didn't want to be locked as minion for Alsaahir reasons

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tandem with NRB - love the content, not great to have derp mistakes / old rulings but the content overwhelms the positive feelings for me

next marlin
# sharp violet After some time, what are your thoughts on the new characters released in tandem...

Not as much to say about the others, but Banshee is my favourite bait role by a mile
It fits lots of places -- the way it changes the game when it procs is very different to other bait roles and generally more viable for evil to work with
In particular, because it gains a lot of power without gaining any info, a banshee in a tunnel can really throw the game, meaning evil is incentivized to get banshees on-side and kill them rather than the usual bait role play pattern of "never die"
This also makes it compatible with grim peekers in a way bait roles don't tend to be
It's also just super fun, everyone loves a banshee proc, the mood in town is fantastic

sly crescent
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for me Banshee mainly guarantees good nom in f3 (unless it's like Fang Gu +Banshee or BH's evil tf), so yeah it's defo a soft trap and as such should be activated sometimes on purpose

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i guess if it's all evil f3 the Pukka can poison Banshee 🤷 but u know, most of the time it wont be any of those

sharp violet
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Banshee isn't like bad for me for a script, it's just like I always end up finding another bait role more suited for the job

sour harness
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lol

gray ridge
# sharp violet After some time, what are your thoughts on the new characters released in tandem...

summoner is rather hard to build around and only works with specific stuff, and I honestly would not like randomly becoming the demon as a Townsfolk, but it's pretty interesting. 5/10

banshee I usually don't like playing bait roles, but this one is a exeption since it is so funny if you proc, way more than RK/Farmer. 10/10

ogre actually a pretty cool outsider, you can trust someone even if you have no info on them. There's also the perk of saying you are the "ogre that chose you" to everyone and see who believes it. 8/10

alsaahir Very weak but also pretty fun to play as. It's an annoying bluff since everyone will start to claim it and lose a lot of time before nominations. Also having to guess specifically demons and minions is very annoying for imp/fang gu/lil monsta/etc games 5/10

zealot kinda boring as a concept but voting on everything is actually so fun. But I don't like the fact it's a more "do nothing" outsider than "affects town negatively" outsider. 4/10

lordoftyphon It's alright I guess, it's whole mechanic is getting +1 minion with the downside of everything being on a line which I don't find that interesting. 6/10

karmic slate
# sharp violet After some time, what are your thoughts on the new characters released in tandem...

summoner : Probably overhyped on release and has now died down over time. Not easy to script build with but a really fun character to do so. I think overtime it'll become more interesting.

banshee : On release I didn't like it. I didn't think it was impressive or powerful. Over time though absolutely loving it! Much more flexible than you think and on some good scripts!

ogre : One of the best recent releases I'd say. Nuanced and flexible. But its concept both mechanically and thematically really carry it

alsaahir : I think my favourite release here. It's really interesting and can be put on good puzzle-y scripts.

zealot : I think it needs a bit more time to really shine like Ogre did but I love the simplicity of it. Will be excited to see where it goes in the future.

lordoftyphon : Conceptually really cool but yeah one of the lower exciting releases. However I think it just needs time to settle and find scripts where it fits as a hidden threat and world

BONUS

boffin : Love it! It's a really interesting tool to use as a script builder and I do hope it gets a good reception as the releases come

young sonnet
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Alsaahir love is crazy Paradox

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So many scripts it's basically useless (Fang Gu, Imp, Legion, LM, LoT, Summoner) or it's strong af with stuff like Leviathan or Psycho/ET or clockmaker w/o enough n1 misinfo to feed a small village

pseudo fulcrum
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100% agree with alsaahir being the best release of that set tbh

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alsaahir love on top

fast anchor
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summoner it's not as splashable as scriptwriters seem to think it is. the concept is super interesting but it's difficult to make work, plus it kinda sucks to play around in longtext games 5/10

banshee it's another demonbane, this one's just solid and super fun to play with. 7/10

ogre Probably the best of this batch, it's simple and good for when you need outsiders that kinda-hide themselves but a poli is too much. 9/10

alsaahir Super weak in practice, most of the time people don't really get to consider the worlds they eliminate when they use their ability. It's difficult to scriptbuild around and I'd rather just have slayer instead on most scripts. 4/10

zealot ehh I guess? It's not BAD or anything but I never build a script and think "you know what this needs? a Zealot." 6/10

lordoftyphon fun concept! Difficult to scriptbuild with. It's cool and a sort of hybrid between normal Demons and Legion, but I'm not convinced it fills either niche especially well. 5/10

young sonnet
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I think your takes are the closest to what I agree with

karmic slate
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Though Axolator's point is very reasonable; very rarely do I hear players say "nah the Alsaahir guessed that world" and it does feel much more "Slayer" like in a sense that it's either an immediate win or nothing

sour harness
pliant grail
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summoner second least favorite minion right now- it's fine ig but but it feels like people splash it and you can't splash it

banshee I like it fine, but due to th confirmation it's similarly difficult to fit on to scripts
ogre love it, no notes
alsaahir fine, rare I see a script it really shines on
zealot it's cool, I like it
lordoftyphon haven't played it enough to say

indigo osprey
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(Don't put a Alsaahier on a leviathan script: it's not very fun)

barren zenith
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Why not?

sour harness
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^ I'm curious

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That seems like a good combo to me, though I haven't played it

indigo osprey
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Too many possible world combinations, very little possibility to narrow it down

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at least in a 'normal' game you can exclude some possibilities as potential demons because... they are dead (lets ignore fang gu and imp)

sour harness
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Oh that's valid actually

indigo osprey
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I had a 15 player game recently: 4 evils; try and guess who is the demon and minions even if you know all evils, that's at least 4 different combinations. And knowing 'who is evil' is horrendeous to start.

sour harness
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Yeahhhhh lol that'll take most of the leviathan days

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In 7p games there's a 1/3 chance of getting an alsaahir win randomly lol

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No wait

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1/6

barren zenith
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It's not like the alsaahir is making their guesses without info, other TF (like the FT, knight, investigator, etc) can guide the alsaahir to make educated guess

indigo osprey
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who says that knight, investigator, fortune teller is good?

barren zenith
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Nothing, but they can still help

indigo osprey
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yup, but that doesn't change the fact that there are are lot of theoretical worlds

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like: it's not enough to find the demon

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you also have to find allt he minions

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which is just... very difficult to do meaningful

wispy nest
sour harness
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6 permute 2

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Is 30

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You get 5 shots

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5/30=1/6

wispy nest
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Oh

sour harness
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I said 1/3 because at first I did choose instead of permute

young sonnet
gray ridge
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Arent both leviathan and alsaahir speculated to be on GoS

supple dirge
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Leviathan is, I don't think there's any consensus on alsaahir

pseudo fulcrum
copper quail
# sharp violet After some time, what are your thoughts on the new characters released in tandem...

summoner on the paper the role is quite interesting but after seeing it I don't really like the dynamic of having to throw 2 days of your socials as good in a Summoner game and I don't think it works on a lot of scripts 5/10

banshee My favorite demon bait role as someone who doesn't like to play them, Banshee is just fun and can be really powerful 8/10

ogre I loooove so much Ogre since that's how I sometimes play as Poli (outing Poli to a player and playing for their team until the end) and it is a very fun outsider. 10/10

alsaahir I loved the role when it has been announced but it has a lot of issues
Super hard to trigger and I think even if I am not a script builder I would rather put a Slayer than Alsaahir unfortunately
If the script doesn't have ways to solve who is rather demon/minion then it is even harder 5/10

zealot Well it has the merit to be simple and it is not a bad role but not that good? I think I just prefer Butler but why not I have never seen a game with that role tho 6.5/10

lordoftyphon It doesn't super work well with a lot of minion and its only power being +1 minion even if strong makes the evil team even more vulnerable. I think you need to start killing some minions during the night to have a chance 🙈
But yeah not a huge fan of the role even if the concept is original and super interesting 5.5/10

supple dirge
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Typhon also gives all minions a free bluff which can be very useful

copper quail
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That's true indeed, my bad!

next marlin
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[time isn't real]: You are playing Whalebucket Draft:

  1. Choose 3 townsfolk, 1 outsider, 1 minion, 1 demon, and 2 characters of any type, from any script (released characters only, no homebrews), and you will receive one of them
  2. No atheist, legion, heretic, philo, pithag, engineer, or kazali
    What are your choices?
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I have trouble picking my third townsfolk (cult leader? a sufficiently wild alchemist?), but Dreamer/Savant/Politician/Spy/Widow/Cerenovus/Fang Gu

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Artist, maybe

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If I think poli will be less fun in context, Puzzlemaster (maybe PM over poli in total, they're very close)

sour harness
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Are we doing for power or fun

ivory ridge
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no pithag it's so joever

next marlin
sour harness
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This is going for fun

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If only I could add like 10 minions lol

next marlin
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Yeah I feel like it's obvious which character type I had the easiest time filling (though if anything I'd most prefer cere or widow + lil monsta)

ivory ridge
next marlin
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Choose tokens you wish to see, they might be drunk/mario/lunatic

ivory ridge
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this...might not be the best selection meta wise (0 info role)

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but it's great at fucking people over 🔥

next marlin
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Don't worry 15 people are going to pick savant so there'll be info

ivory ridge
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so real for that

lean isle
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So true...

ivory ridge
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i was wondering if i should put zombuul in but i don't think zombuul is fun for anyone in play 😭

next marlin
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The one time I was an engineer in whalebucket I made a zombuul. I have been informed by one of the other players that he still has nightmares

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I think real whalebucket draft has a "no engineer" clause though so I should probably edit that in

ivory ridge
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aw shuck

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now i have to repick

supple dirge
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lycanthrope tea_lady alchemist puzzlemaster boffin al_hadikhia powerful characters and characters I haven't been before.

next marlin
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What do you want to alchemize into

sharp violet
next marlin
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(my third townsfolk would be alchemist-godfather if I trust the ST allows that but it's probably safer to go artist)

ivory ridge
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i've never play whalebucket before so quick questioon but do people normally choose for the 2 last slot (any type)? minion & demon?

supple dirge
foggy grotto
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no engineer?

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this is a sad day for the 7 (seven) engineer fans out there

next marlin
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(Kenoboi and his 6 clones)

sharp violet
foggy grotto
foggy grotto
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yeah you can do 2 of anything

sharp violet
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yeah and you put 3 of anything in

foggy grotto
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wait what did i miscount

sharp violet
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3 minions and 2 demons

foggy grotto
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oh true

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fixed

next marlin
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Yagga over fang gu is fun

foggy grotto
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i love yaggababble

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since i yap so much in games

foggy grotto
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town crier is crazy

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other ones i get tho

lucid crag
next marlin
lucid crag
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maybe would swap it with flower girl but just seen too many get ruined by everyone voting

sour harness
sour harness
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I almost went damsel as well

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However philo was banned smh

fast anchor
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oh u right

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hmm

fast anchor
sour harness
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ACRO TF MENTIONED 🗣️🗣️🗣️🔥🔥🔥

gray ridge
sharp violet
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old or new OG?

patent elbow
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There’s a new og?

sharp violet
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Instead of not dying if they don't vote, they can choose to make themself drunk or not each night

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from Steven's twitter

gray ridge
next marlin
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Magi lm jinx sounds funny in whalebucket

lucid crag
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Town crier in lm game, I've simply made a great pick good

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(tho spy can hide pretty well and puzzle gonna be a hell of a ride)

next marlin
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Is it optimal to give the baby to the spy all the time? Yes
Am I going to insist on holding the baby the entire game so I can be an acting cere in f3? 100% yes

lucid crag
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Math + at least makes spy a small miniscule smidge less crazy strong

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unless math gets cere locked, then good cri /j

next marlin
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Yeah I chose the puzzledrunk on this grim on the basis that "puzzledrunk savant + spy-tc interaction" produced the most interesting math numbers

lucid crag
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I do find poli + spy + lm an affront to god though

next marlin
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Yeah that one's a bit much, too many people wanted extra-evils outsiders and goon didn't have enough picking roles

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Just ST-kill the poli early so they play for good, ez

lucid crag
next marlin
dense hound
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aw damn I meant to answer this but i got sidetracked

next marlin
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12p grim 👀

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I'll just put you down as ravenkeeper, ez

dense hound
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AAAAH

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THE VOICES

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Nah I'd simply have to be my favourite traveller since I join late

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Barista

next marlin
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(everyone wanting to be extra evils characters makes this surprisingly tough lol)

dense hound
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and now we barista double that puzzledrunk savant 7 days in a row

next marlin
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Noo I need to cerelock 2 people or I'll die

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4 savant statements per day DOES sound funny though

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I love how this grim is hard "you think PM is a townsider? lol no"

dense hound
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since theyll figure it out from outsider claims

next marlin
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I'm just going to cerelock the magi until they finally give up and I can hold the baby

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(me when I get executed in f3 holding the baby:)

dense hound
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actually curious, does a barista doubled magician pick two minions

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probably not but funny in this grim

next marlin
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Let's not and say we did

next marlin
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Minions nominating every single day to repeatedly get TC yeses on the alch-vizier:

dense hound
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😭

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you just know that magician would be tryna bait the vizier out

foggy grotto
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i assume all the minions + magician are blank

next marlin
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I have no clue

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Given the minions learn the magi as a demon (and thus know it's LM+magi by minion count excluding LoT) it'd probably be pretty obvious

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I like the second grim better

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It's arguably playable

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Love the "spy regs as a minion if the alch-vizier nominates and a townsfolk if he doesn't" trick

hollow oasis
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alch vizier has a jinx

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alch vizier can only push on 3 people of any alignment

next marlin
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Yeah, I was referring to TC info to frame the alch as an actual vizier

hollow oasis
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ah

gray ridge
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Magician and LM are jinxed

next marlin
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Yes, the jinx is specifically the reason this grim works

candid bluff
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I have finally found the Secret Thing™️

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I am in the ingroup now

fast anchor
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7/10: What's your BotC hot take?

Bonus: If you participated [the last time this question was asked](#1104980997470171177 message), do you still agree with that hot take?

dense hound
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Sometimes roles being a worse/better version of other roles is actually fine, (obviously not where they do the exact same thing but better), but it can make it easier to fit that mechanic into scripts where the other version would be overpowered or underpowered depending what else is on script.

hollow oasis
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Giving Legion 3 bluffs for the entire legion is bad for enjoyment

austere steppe
sharp violet
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Whenever the topic of the power of roles come up, I hardly care about my own (or other people's) perceived power of roles and just look at statistics and draw my conclusions from there

next marlin
# fast anchor 7/10: What's your BotC hot take? Bonus: If you participated [the last time this...

Most "fun ST tricks" in TB (e.g. using misreg to confirm the drunk as a townsfolk) are not particularly fun to play against, and the script as a whole tends to feel very arbitrary/pure-socials, which I don't particularly enjoy. Also, Spoisoner is completely busted and unfun for town in environments where the evil team can coordinate well (online with experienced players), which really cuts into TB's replayability -- I have to imagine that combo is way more balanced irl and particularly in the context the game was designed for, and with newbies.

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Also: base 2 outsider counts are dramatically overrated, both 9p and 12p tend to be bad player counts for high-info high-shenanigans scripts (snv and a lot of customs) because scripts in this genre trend goodsided when town has more time than evil has firepower

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Evil Twin is fun and much of its perceived non-fun comes from people immediately coming in with "oh no I'm a twin, this is the worst thing ever" attitudes and visibly carrying them throughout the game

fervent canopy
sly crescent
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it's borderline incompatible with most minion abilities and more are added requiring jinxes to sort of make them playable, it's never gonna be fine - replacing with amnesiac is better for 100% scripts

lucid crag
next marlin
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I like how the grim has two mechanically quiet minions, one mechanically semi-loud minion, and a goddamn alch-vizier

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(and I tend to play shadowy puppeteer cerenovus)

foggy grotto
spiral pollen
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This is true of customs yeah

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It often doesn't work well off TB

next marlin
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TB tempers poisoner by having a high density of YSKs ("they can't snipe us all" + pretty likely a poisoner is doing nothing by midgame) and by Investigator existing

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But it's still painful there

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Poisoner in general and Spoisoner in particular feel like first drafts for Widow

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"here's our rough draft, now what's the version of this that's balanced and can be non-terrible to play against"

spiral pollen
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I understand the frustration with spoisoner

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3 minion TB is really difficult

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Ok that's my hot take, I'm not a fan of 3 minion TB

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It's ok but I just don't love it

foggy grotto
spiral pollen
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no

foggy grotto
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but yeah solving that last one can be tough

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oh ok

next marlin
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Spy is a super interesting minion because it's mechanically silent in a way no other minion is, but can be socially ultra-loud and shoot itself in the foot as a result

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Stuff like 5 minute conversations with the demon, ludicrously 'optimal' kill patterns, etc tend to get town going full bore into Spy Counterplay, which is extremely strong

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I think much of "spy weak lmao" comes from people trying to be optimal spies and ending up as agonizingly suboptimal spies

sour harness
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Also TB is just okay

next marlin
sour harness
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Like I don't have a problem with it per se (maybe at base 2 outsiders I do), but I just like the other base scripts so much better

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Last time I played TB was a 15p game where the drunk virgin was kinda obvious, then got seen by a UT, then the baron got seen by the UT, also all the outsiders read super socially good and I (recluse) bluffed a tf to try to bait the evil team into bluffing outsider and they never did

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Free confirmation of 4 players, 3 of which were alive

vale oxide
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It's nothing special

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A "3 for 3" claim is dumb, just hard claim or give a 2 for 2.

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In most cases, maybe not with like Ojo

next marlin
fast anchor
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the era of semi-infrequent reuse is now, old man

barren zenith
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Imo it's just kinda boring to play as/with

next marlin
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It's better than the replacements people try make for it

foggy grotto
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it’s kinda fun to strategize who’s going to vote with you so that you can vote optimally

next marlin
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None of the tb outsiders are scintillating to play tbh (I like being recluse because you're a funni walking pile of chaos in a solvable way, but some towns are dumb about recluses)

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If your towns are dumb about recluses then butler is probably the least bad to play because you get a minigame out of it

sour harness
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Butler is also amazing for socials

next marlin
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I'm an infobot, what are socials

sour harness
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Which is relevant to the minigame

next marlin
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Once I ran a game where the entire evil team was solved d1 and they still killed the recluse for no reason

vale oxide
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Bruh

dense moat
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Not a very hot take, but I still maintain that Psycho using their ability on themselves is a very good strategy & something basically any player getting the role should at least consider. You really dont wanna make a F3 with you in it as confirmed not Demon

indigo osprey
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I mean: with you alive final 4 is final 3, because you can always kill someone if town sleeps

barren zenith
sour harness
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Why is there a mayor living that long if you're a psycho

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Unless you're a surprise psycho

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Who never killed until f5 or later

barren zenith
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Idk it's just a weird scenario that could come up

next marlin
dense moat
young sonnet
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Butler is a good outsider for a beginner script. Trying to call it the best/most fun outsider is Stockholm Syndrome

fast anchor
#

i don't think we really have the Minions released to make it work as like, an actual character, but it's a fun concept

gray ridge
#

I love alchemist

#

Its pretty funny

dense moat
#

I like alchemist, but that monster bends scripts around itself

So far, BMR ones are the most realistic, but I hope we get better Alch food eventually

young sonnet
#

Yeah we need a lot better minions than what we have/know about from leaks

sour harness
#

Shoutout to vizier eviltwin summoner for being funny

#

Like, alchemist devils_advocate with other good sided exe survival is broken

#

But without, it's totally fine

pseudo fulcrum
#

Counter Hot Take: Alchemist is great and works with way more minions than people think, you just need to script right.

sour harness
#

Well then show us some examples

#

(fwiw I have a script with alchemist vizier eviltwin summoner boffin but I wouldn't really compare it to your typical script lol)

pseudo fulcrum
#

poisoner great on varied death scripts
assassin also great on varied death scripts
devils_advocate great with other execution survival possibilities
witch can be very useful to prevent evils from nominating/getting them killed
goblin possibly the best alchemist ability
boffin great on the right script
vizier very powerful but balanced by the fact that viziers are no longer confirmed evil
cerenovus & harpy are a bit trickier to make work but they're still pretty ok

sour harness
#

Oh yeah I prob should've included alch goblin tbh

#

I'm not a huge fan but knowing a goblin is out of play is fun

#

Could you elaborate on DA

#

Because other exe survival seems to be the thing that makes that broken

#

You know there's no evil DA

#

And you know where the DA choice isn't

#

So anyone else who survives execution is just confirmed good or lleech

#

(or vizier but you probably knew that already)

#

((same with psycho))

pseudo fulcrum
sour harness
#

I mean the demon can claim alch DA when there's a real DA

#

And more importantly, evil DA is what makes stuff like TL and sailor bluffable

#

Also you have witch on your list lol

#

That's just a stronger version of what you're talking about

fast anchor
#

psychopath also works exclusively with heretic

#

scarlet_woman works with heretic or legion (or both if you're a maniac)

#

baron godfather are just super super strong (baron can be weak if your outsiders can't come out but it still is super confirmy)

#

vizier is a meme, but it's a meme i haven't had enough experience with to pass judgement on. the only script i've seen it on was solo LM where it was interesting but also that script had goblin

pseudo fulcrum
gray ridge
#

I think a better wording for it would be high risk high reward exorcist

supple dirge
#

Alch poisoner can also work with lil monsta where kills can still happen every night

sour harness
#

Wait wait alchemist poisoner leviathan

next marlin
#

Yeah every single alch pois I've ever seen in play has been disastrously negative utility

#

I think that's probably a bad sample but it's striking

lucid crag
#

I think alch works best on lil monsta scripts

#

if there's 5 minions on the script

flat lintel
cloud plover
#

Uuuuuuuh, what else

#

Social info is bad; HP and general are fundamentally flawed

#

(takes phrased aggressively for sake of hotness)

#

Scripts need 3-4 YSK otherwise D1 tends to be sad with nobody really wanting to be executed and nobody having a good reason to execute anybody else

#

Sailor and Innkeeper are bad because I don't want to have to deal with indeterminate effects

fast anchor
#

because "indeterminate effects" (and by that I assume you mean ST discretion) affect way more than just Sailor and Innkeeper in BotC

#

five off the top of my head: recluse, gossip, sweetheart, mayor, vortox

sour harness
#

Any form of droison, spy, tinker

fast anchor
#

okay droison in general is the gimme

sour harness
#

Fine

#

Spy and tinker then

supple dirge
#

I'd usually want to execute someone who doesn't want to die day 1. I'm ok going for a start knowing role for undertaker, cannibal etc first day but still would rather risk killing someone fighting to stay alive.

lost thistle
#

anyways here is my hot take:
"execute a ysk d1" meta is bad

#

because you're not killing an evil!
you're just going for somebody just because of their claim and as a result won' even gain much from analyzing voting patterns

#

try to kill an evil d1

#

instead of the first person to go "hey everyone you should execute me"

lost thistle
dense hound
#

I actually played a game in a group I knew were like this so bluffed it day 1 as demon and won

sharp violet
#

I used to be super hard on killing people who didnt want to die

#

But now my hot take is that if someone really doesn't want to die on day 1, I rarely vote for them

#

I value fun over optimization at this point, and I'd rather just have the player have fun with whatever role they really want to play

cloud plover
#

I do know I'm not a fan of Sailor and IK though... maybe I misdiagnosed the cause

#

"indeterminate effects" in terms of poison being "might", recluse/spy misregisters being "might", I am fine with

#

But going one layer deeper to "this player or that player might be drunk" really bothers me for some reason

#

It might be because drunking players as Good feels like I'm hurting my team? People say "sailor can be executed for info," but that costs a whole execution and still relies on players predicting ST behaviour

#

I think the core of it might be that it's behaviour that isn't intuitive to the game. Like, I read "you might register as evil," and I have some idea of what's going on, but I read "you or this other person might be drunk," and now I am expected to have an extensive knowledge of potential ST behaviour, knowing what the ST priority for drunking each role on the script might be, and knowing all the edge cases... it feels unintuitive and a little unfair

cloud plover
#

Phrased more reasonably: people shouldn't be expected to rely on exclusively social reads, especially on D1. The whole reason I am playing Clocktower and not Mafia or Werewolf is because I like the mechanical puzzle, and I do not enjoy "you smell evil to me"

ivory ridge
#

social read are good because you learn what type of read people are looking for after playing with them extensively and gaslight them back 🔥

cloud plover
#

Social reads also promote social conflict in a way that I do not really enjoy. People have different behaviours in different situations, and while I will admit that chasing people down for that in the name of "I'm have a social read and that's a valid take" can sometimes work, it can also end up really poorly! I've pushed people in the name of "the socials are bad" before, and I've seen them just shut down and have a miserable time because there's no way to refute "you just feel evil," and then I spend a game feeling awful for doing it whether they were actually evil or not. I have also been on the receiving end of this, and I can confirm that it feels bad when you're just starting out, and it still feels bad a year into the clocktower rabbit hole.

#

I think my realest hot take here is that: "You should use social reads to motivate mechanical investigation, but pushing solely off socials is a strategy that a lot of people feel much too comfortable with and I don't think they realize how it can potentially make people feel."

cloud plover
#

My aura is simply atrocious 😆

ivory ridge
#

btw what does 1f1 means
nevermind i got it

dense hound
#

There was one of my early games someone called me out as evil on a social read because I asked for them to repeat their third claim in a 3 for 3, and that was sus cause I "clearly didnt actually care about my role" and it really put me off my game cause I was just insanely anxious to be on voice

#

1f1 = one for one, basically tell each other your roles

ivory ridge
#

took me a second

#

normally i just say 3f3 or tell me yer role 😭

cloud plover
#

Couldn't be me

ivory ridge
#

I am not a fan of innkeeper fr though

#

but that's because I assess ST as mechanically evil so

cloud plover
#

As IK I am finding the goon and picking myself and them for the rest of the game fr fr 😤

tall raft
cloud plover
#

Sometimes? I just like the early-game rush of info YSKs give

agile sigil
#

The last two times I've drawn innkeeper, I've bluffed Goon quite loudy, and it turns out there's been an actual Goon in the game that I pick night 2 both times

foggy grotto
# fast anchor 7/10: What's your BotC hot take? Bonus: If you participated [the last time this...

not sure if this is a hot take but Fool is almost an outsider in BMR.

It silently hides death from town on a script where good needs death to solve, isn’t traceable, and isn’t even good science as it’s very easy to fake as DA. Don’t get me wrong, it has some utility and is definitely not actually an outsider in any way but it is definitely the weakest BMR Townsfolk and often has negative effects for good team

austere steppe
#

I think of fool as more of an anti demon tool, but I also think bmr is just bad for having too much st machina.

vale oxide
fast anchor
#

now that's a hot take

austere steppe
sly crescent
#

no worries Heretic makes it ok

sly crescent
gray ridge
#

Agreed with the second part tho

sour harness
#

I think sailor is part of bmr's well-oiled machine and it doesn't tend to work well elsewhere

#

Like minstrel, just less obviously so

sly crescent
#

not sure, definitely have to be in a rare mood to really enjoy playing sailor, but for me droble ping (librarian learning drunk) can be on average weaker than sailor and thats my benchmark for useless - i think sailor is not

sour harness
sour harness
sly crescent
#

in tb specifically kinda yes because baron/not is a big thing, still easiest bluff ever and actual info might never solve which of the 3 is the drunk

sour harness
#

Oh yeah I'm thinking about TB

#

Librarian elsewhere tends to be a questionable choice

sly crescent
#

on custom script is where i'm thinking of it as useless

sour harness
#

Ok valid

sly crescent
#

just remove ut and add sentinel and it would be nothing in tb as well, that's basically what customising script looks like

sour harness
#

Well yeah

#

Lib/drunk/sentinel is a bad combo imo lol

gray ridge
#

Niche ass minion

sour harness
#

Oh absolutely, but it's also essential to bmr

cloud plover
foggy grotto
sour harness
#

Well yeah but they're practically different characters if it's not a bmrlike

#

And that's fine ofc

next vault
#

Pacifist and Lleech work well together

#

As long as you don't paci save the lleech hosted player

#

Seriously, if you made Paci an outsider you are a bad ST, this is not a hot take, this is a fact

fresh shard
#

My hot take is that the Mayor should be allowed to bounce more than once and the fact it rarely does contributes to why the character is often ignored

next vault
#

mayor is allowed to bounce infinitely

#

it's just that a lot of STs don't allow them to do so

fresh shard
#

Oh yeah, I'm talking st decisions here

sour harness
#

Mayor should generally bounce

#

It should only fail to bounce if evil has no reasonable other counterplay

#

Framing the mayor is reasonable counterplay (in most cases)

next vault
#

I remember a TB game where everyone knew it was a Spy game so I just bluffed Butler and killed my Baron and Spy to make their fake info more believable

#

And I killed them with a catch, I tapped the mayor but asked the ST to bounce to either minion if they were going to bounce

#

Triple tapping the mayor 💀

#

I ended up winning but I was VERY scared of the Mayor

sly crescent
next vault
#

Like, I knew I was gonna win unless mayor win, because who would be suspicious of a Butler on a Spy game who is confirmed by the FT who died at night?

tall raft
#

Librarian shines on custom scripts

sour harness
#

Like what

tall raft
#

harold holts revenge for another

#

It's way more useable than investigator or washerwoman imo

sour harness
tall raft
tall raft
sour harness
#

Sans ND

#

HHR looks like it works pretty well there, but I don't love the total lack of misinfo for it

agile sigil
#

I had a game where I showed the Librarian the Damsel

#

Sure they're confirmed, town still executed the damsel to get the wincon out

sour harness
#

How exactly did town get to that point lol

#

Without losing to the damsel

sour harness
#

Oh I'm blind sorry

#

I simply failed to perceive that

#

It's still on the good team tho, so it's a bit sketchy

agile sigil
lucid crag
#

but like barely anyone does it feels like

hollow oasis
#

You have to make it sober about 66-75% of the time to feel effective

#

(And yes, you can drunk an evil player)

lucid crag
#

I think sailor is wicked cool when you drunk it early but sober it late game

#

(bit op)

#

but it you sober it first 3 days, let it get confirmed, then keep it drunk I guess it's fine?

#

idk

#

I feel sailor is best when it causes no death nights

#

10/8/24 - We forgor a question today and there's barely any time left, what's your favorite color

sharp violet
#

blue

#

like townsfolk

lean isle
#

Red

#

Like evil

sour harness
#

Both
Like travellers

gray ridge
#

Yellow
Like fableds

hollow oasis
#

Green (I like breaking chains)

gray ridge
hollow oasis
#

Moonchild comes to mind

#

Golem

gray ridge
#

Puzzlemaster, moonchild, tinker, golem

hollow oasis
#

(Old Acrobat lmao)

lean isle
#

Yeah, it's not really hot.

gray ridge
#

Klutz by a lesser extent

lean isle
#

Huntsman is weak.

hollow oasis
#

Puzzlemaster isn’t a TF

#

puzzlemaster is less good for the good team than huntsmen

#

(tinker should not be helpful. Why is it being ran that way.)

#

(You are not supposed to just cast 5th level smite)

gray ridge
hollow oasis
#

Turns out that’s really hard

gray ridge
#

If anything it causes the same damage to town as Huntsman

#

At max

hollow oasis
#

it’s a weaker knight that drunks a guy

#

Huntsmen adding an outsider is a mistake

#

It should replace, not add

gray ridge
#

If Huntsman was more general I think it would be better as a Townsfolk

#

"Once per game, at night, choose a player: If they are an outsider, they get turned into a not in play Townsfolk (+1 Outsider)"

#

Makes it less specific

hollow oasis
#

+Damsel does not mean +1 Outsider

#

It means damsel must be in play

hollow oasis
#

Because of things like saint

#

And butler

#

(And +1 Outsider being used works better in this context)

gray ridge
#

Maybe

hollow oasis
#

(As this is not an info role, and the confirmation is good)

gray ridge
#

Could also be +0 to +1 outsider

hollow oasis
#

+1 is fine

#

No need because balloonist was unintentional

#

Huntsmen is SUPPOSED to make conf chains

gray ridge
#

Thats fair

hollow oasis
#

+1 helps with that

#

showing an out of play role might be too powerful tho

#

To the damsel

#

Or whatever outsider

#

After these changes

#

This is kinda like ||Blacksmith||

austere steppe
young sonnet
#

Calling PM stronger than sailor is a serious case of bad ST PTSD

#

PBSTSD

hollow oasis
#

Huntsmen does nothing or gives the damsel an out

#

Sailor should not be weaker than PUZZLEMASTER

#

Holy SHIT that’s bad ST’s

foggy grotto
#

MAKE PATTERS HUNTSMAN™️ REAL

hollow oasis
#

Public service announcement

#

Sailor

#

Can drunk the evil team

#

Shocking

#

I know

tall raft
tall raft
tall raft
#

Because sailor shouldn’t be a st controled occasional alch poisoner

#

They should be able to gather info from their immunity

#

If you drunk evil players, sailor is not good

austere steppe
#

I don't actually think I've ever seen a sailor drunk an evil before.

sharp violet
#

I will say puzzlemaster is definitely an Outsider in terms of harm but I really like that it can feel like a Townsfolk who can earn positive value for the team rather than just mitigating their downside

next marlin
#

PM is an awesome role because it's an incredibly damaging Outsider that feels like a Townsfolk
But: it's an incredibly damaging Outsider, often the worst one on a script
The way it's designed makes it probably the single best Outsider in the game in terms of "being unambiguously terrible for town while still super fun to play and letting the player feel useful", when most Outsiders fail at the second of those, but it also gets it put on a lot of scripts where it's purely awful because its appearance is so deceptive

#

Similarly because it looks so much milder than it is a lot of less experienced STs will bagbuild small games with PM and a lot of other droison, which is brutal (I've seen 8p games with one sober townsfolk)

ivory ridge
#

PM is like a double drunk sometimes 😔

ivory ridge
#

that sound so rough 😭

#

no dashii poisoner pm?

next marlin
#

There was a No Dashii involved (least droison-spam No Dashii custom), a gf +1, and I forgot the last one

#

It might've been 7p

ivory ridge
#

question but

#

normally, how much source of droisoned are prsent in your script

next marlin
#

Very scriptbuilder-dependent, I have terminal snv enjoyer syndrome so I like semi-static trackable misinfo
My custom I've most run has widow+pm+sweetheart, plus non-droison misinfo (recluse, cere)

#

Statistically about half of all customs on botcscripts have poisoner, so there are a lot of droison spam enjoyers

ivory ridge
#

poisoner is such a nightmare minion for me 😭

sharp violet
#

Puzzlemaster is def top tier harmful

ivory ridge
#

choosing yourself as the puzzlemaster every night 🔥

#

the poor drunk player though...

sly crescent
#

PM in the right script is very strong outsidering. it can be weaker and help good team focus the chat on mechanics and often doesn't have to hide so the count is easier. interesting, fun and works well - it just is a great outsider

dense hound
#

its also a delicious bluff

sharp violet
#

I just realized almost every time I've played a puzzlemaster script, the ST wanted to put a puzzlemaster in so I haven't seen it bluffed lol

sly crescent
#

we don't have a q for today yet right?

sharp violet
#

Nope

sly crescent
#

second wednesday of the tenth month of 2024:
would Huntsman be more useful than designed if their play pattern was to blindly stab N1 and announce they are ysk +Damsel to the good team D1? or are there other ways huntsman can be played better to be more townsolky than it looks

next marlin
#

I think more than 50% of huntsmen I've seen have successfully found the damsel if the damsel survives d1

#

Probably way more, actually

#

Actively incorrect guesses rather than "damsel instasuicide making it impossible" are rare

#

(then sometimes the ST turns the damsel into an alch-organ grinder, but usually not)

sharp violet
#

Huntsman tends to be a good bluff for damsels too tbh

sly crescent
#

sample size and play group dependant, i've seen 0-1 finds that resulted in defusing

sharp violet
#

Low-medium risk, high reward

ivory ridge
#

wait i never thought of it that way

#

it make sense though

sly crescent
#

soft claims of huntsman from damsel, minion and huntsman are common, some luck involved but basically if the minion is not bold enough to guess usually on decent chances (worth) i know the turns do happen and main problem is perception - townsfolk turning 1-2 townsfolk into a high risk low reward situation; but i sometimes wonder if bunch of huntsman claims is the best way to play the duo

lucid crag
sly crescent
#

doesn't count. just like drunking Po on N1 it only serves to obscure sailor's meta-info

#

but then again if that is meta, it is info 🤷

agile sigil
agile sigil
hollow oasis
# tall raft And they shouldn’t

Not always, just once a game at best.

On a script like BMR, Sailor isn’t the most damaging thing in the world if you drunk 1 evil player a game

gray ridge
next marlin
#

Huntsman +1 is a PM sidegrade, Huntsman +0 is a Townsfolk

#

There's no problem with Huntsman if it's always +0

#

This can be a big "if", though

gray ridge
#

Huntsman +0 feels like a filler role

#

Adds a problem and its only power is to solve that problem

next marlin
#

I think of Huntsman (+0) in the opposite direction -- it's a role that justifies Damsel's existence
Like, sure, there are people who enjoy being damsels, but otherwise damsel and chaos hatter are the two closest things in the game to a true "you need to get yourself d1 executed every time or else the game is going to be complete misery" outsider, and damsel has the inbuilt screw-you-lol of "if you're trying to get yourself killed, you get guessed"

#

I feel similarly about Mutant/Fang Gu, as it happens

#

Not everyone thinks this about either damsel or mutant, but I don't find their inbuilt dynamics without an escape hatch fun at all for me to play, so I don't particularly enjoy playing damsel scripts without huntsmen or mutant scripts without fangs gu

#

Damsel becomes interesting if it has outs that aren't "dying early and thus feeling detached from the whole game"

#

Fang Gu handles this for Damsel too, but having an option that keeps the damsel good is an interesting dynamic and encourages high-risk-high-reward plays

#

Huntsman-Damsel-Leviathan is also very cool, it's a race against time

#

(best on scripts where the damsel is brutally likely to get guessed otherwise)

lost thistle
#

evil idea but what if damsel was even if dead

next marlin
#

(I don't like damsel/barber for this reason)

lost thistle
#

the dastardly barber damsel,,

#

“lmao get barber swapped into the damsel have fun”

#

its on my bucket list as damsel to first thing of D1 publicly claim damsel and go “evil team guess me i dare you”

#

and then not get guessed

next marlin
#

"wanna do 2s?" "sure, heretic/damsel"

lost thistle
#

because evil think i’m not the damsel and am just trying to bait them out

sour harness
next marlin
#

I think that's the lesser evil between "requires other things to be bluffable at base 0" and "unambiguously terrible for town"

sour harness
#

Sure

#

I think it could use a rework tho

#

FoR moment

tall raft
#

And I just don’t play huntsman scripts with anyone who would play it +1

foggy grotto
#

huntsman +1 is great for boffin tho

flat lintel
#

what is it

lost thistle
#

you've heard of active baron now get ready for active huntsman

#

... WAIT OH MY GOD

#

The Hunt..sman

sharp violet
#

Huntsman +0 or +1 makes sense on Midnight, at least from my experience playing Dusk

#

It may be necessary for Heretic otherwise Damsel announcement hard-confirms non-heretic to evil

#

But beyond that point, Midnight feels like a script that is more about both teams having factions of disconnected going for individually game-winning plays, and I expect the Outsiders won't be linearly harmful

sour harness
#

Is it just me or does damsel heretic feel terrible actually

sharp violet
#

Nah, I've played it a lot

#

The only time it sucked was when there was a cheater online who outed the Damsel during a Heretic game

sour harness
#

Minion: "wow I found this player whose entire job was to hide, that's really cool and I'm happy I was able to do that successfully"
ST: "congratulations to the good team lol"

#

There's some part of that that's a skill issue but I feel like I still have a point even though the evil team can just wait until later

sour harness
#

Ok but that one's just hilarious

sharp violet
gray ridge
#

thats so funny ngl

sharp violet
#

They found a Heretic that they trusted and intentionally soft outed Damsel

sour harness
#

So then the damsel can just out and be like "oops maybe there's a heretic" and not spread misinfo

sharp violet
#

Yes

sour harness
#

Maybe it's just too different from the dynamic I'm used to? But I like hereticless damsel

sharp violet
#

Also why Damsel isn't even as harmful without a Heretic

sour harness
#

Wait wdym

sharp violet
#

Part of the dynamic of Damsel is just hard outing to find a Huntsman with the threat of Heretic

#

It's a social play, because most Damsels only do this when they highly suspect it's Heretic

sour harness
#

||also isn't goblin slated for MHD? (I'm deliberately avoiding full scripts and most unreleased characters so maybe I'm wrong) that one feels even worse||

sharp violet
#

Goblin feels pretty good

sharp violet
#

It's just kinda like no Minion plays like that when they know it's on the script

gray ridge
#

MHD feels mostly balanced around heretic being or not being in play

#

(like most Heretic scripts)

#

but MHD is more due to the huge amount of (theorized) wincons

sharp violet
#

Usually when evil sees a clear wincon their biggest goal is to bluff roles that might bait a Heretic into outing

sour harness
#

Ok but like what if they just don't

sharp violet
#

Skill issue

sour harness
#

:(

sharp violet
#

Heretics almost always out

gray ridge
#

then they misunderstood the theme of the script they are playing

sour harness
#

Man I just hope my intuition is wrong lol

gray ridge
#

its all abt bluffing stuff to reveal secrets or whateverr

sharp violet
#

I've played Dusk like 20+ times at this point thats why I know the dynamics lol

#

tbh the interactions I don't like are Legion Heretic and Legion Poppy Grower

#

Poppygrower is fine but overdone

#

But heretic actually just feels like crap with legion

sharp violet
#

It's not on dusk

gray ridge
#

oh wait dusk doesnt have poli I think

#

yeah

sour harness
#

All the heretic scripts I've played basically boil down to "don't out heretic until f3"

sharp violet
#

Heretic needs to out to some people on dusk

sour harness
#

Hmm ok

sharp violet
#

Also it's actually very hard for evil to instawin with a outed heretic

#

Lil monsta, scarlet woman, imp, legion, alchemist scarlet woman

sour harness
#

LM is easy to insta win

#

Maybe not with SW but it's still not that bad

sharp violet
#

It's cause poppy grower / magician

sour harness
#

Ah ok

#

Having both feels... weird

#

But sure

sharp violet
#

I do think legion heretic is genuinely bad

#

Every time it just feels like some random sus person outs they were the heretic at the end and they look exactly the same as legion

#

With more townsfolk you usually get enough info to have some people backing a heretic

gray ridge
#

Ive watched a Dusk game and they had an imp starpassing to a minion and to an alch scarlet woman lol

sharp violet
#

Yeahh Imps need to consider that

gray ridge
#

MHD is probably the script I wanna know about the most but the one I wanna play the least ngl

#

Just curious to see how its going to work

sharp violet
#

It seems like it's going to be niche appeal

#

a lot of players won't play it but the players who do will be diehard players

gray ridge
#

Like bmr but more niche

#

Lol

sharp violet
#

Idk

#

Bmr is polarizing but people who play bmr tend to play other scripts

austere steppe
#

Depends how much st machina there is imo

#

bmr is a bit lame with how much the st controls decisions

sharp violet
#

I don't play bmr with st's without metas tbh

sour harness
#

Yeah I mean the ST matters on any script

#

I don't really wanna play SnV if vortox is making everything unfun. Which is very possible

#

N1: dreamer vortox
N2: dreamer vortox
N3 dreamer vortox
N4: dreamer vortox

#

Math & oracle numbers: 69 420 69 420

sharp violet
#

I kinda want to get a vortoxed 69 at some point lmao

gray ridge
#

10 y/o st

sour harness
sharp violet
#

Yea

#

Definitely something with STs I know

sour harness
#

Also not a fan of TB if the recluse is the magician

#

Or the scarlet woman

#

Or confirms the slayer in f4

austere steppe
#

The swing choices on snv is like ET related (mutants, snakecharmers, dreamers etc.). BMR is like every role can have an ST make a choice that swings the game.

sharp violet
#

I feel like TB feels like the most ST controlled script even when they play within reason

sour harness
sour harness
austere steppe
sour harness
#

To the point where I try to avoid running it unless it's with new players

sharp violet
#

Possibility space it's easy, but I'm talking about how much the ST controls the game by putting the recluse in an invest ping

sour harness
#

The last one is sometimes fine but very very easy to mess up

#

Ooh I forgot about ND too

sharp violet
#

I'm kinda viewing this from the pov of like a competent st doing all 3 scripts

sharp violet
sour harness
#

You can meta me usually leaving invest out of the bag. Which is bad and I should stop that, but unfortunately it's true rn

sharp violet
#

TB has some subtle ST traps about metas now that I think of it

sour harness
#

Mhm

sharp violet
#

Some traps:

#

Never showing an Outsider in a Librarian Drunk ping

sour harness
sour harness
#

Yeah that makes sense actually

sharp violet
#

I've seen a lot of games where evils bluffing librarian immediatedy get meta-outed by putting an Outsider in a Drunk ping

sour harness
#

Good point, maybe I'll do that next time I ST lol

sharp violet
#

Another thing is overdoing putting a Spy ping with an Undertaker or Washerwoman

#

librarians are always spies tho

sour harness
#

I've bluffed mayor as spy before lol

sharp violet
#

That's fun

sour harness
#

RK confirmed 😎

#

(they were the drunk)

sharp violet
#

LOL

#

Drunk ravenkeeper gives me memories of the most predictable ST play ever that I did not see coming

#

There was this player that we were doing a Revolutionary pair with and of all things she gets Virgin

#

She was paired with a Drunk Ravenkeeper and me and the rest of town fell for it so hard

sour harness
#

Oh incredible

sharp violet
#

Oh yeah also, the evil team was making up a chef 2

sour harness
#

What was the player count

sharp violet
#

2 minion or smthn

sour harness
#

Tbf it's more likely if there's a rev pair

sharp violet
#

Between 10 and 12 I forgot

sour harness
#

Either they're evil and oops it's a pair or they're good so the evils are slightly more smushed together

sharp violet
#

I was a librarian next to the revolutionary pair who also was confirming my saint neighbor

#

So good tunneled on that

sharp violet
next marlin
sour harness
#

true, but thats group dependent

pseudo fulcrum
#

I know this was a couple hours ago, but I see discussion of expansion scripts, can we make sure to spoiler that or move the conversation to #speculation-and-spoilers

pseudo fulcrum
#

10/10/2024: What's the most memorable artist question you've ever seen asked?

fervent canopy
# pseudo fulcrum 10/10/2024: What's the most memorable artist question you've ever seen asked?

“Does the demon have the first letter of their first name start in the first half of the alphabet?” (Or something to that effect)

this isn’t that. Mechanically unique or anything but it was from a very new player and it solved the game after everyone made fun of how clunky the wording was, and how much he struggled to explain it to town. It spawned a thousand jokes in our irl group about it.

Then in the next game, I got artist and had to use my artist question fast and couldn’t think of one, so I borrowed that question, as partly a joke. I couldn’t get through the wording without cracking up. It solved the game again.

sour harness
#

I mean hey, it's a really good question

agile sigil
# pseudo fulcrum 10/10/2024: What's the most memorable artist question you've ever seen asked?

One of those dumb tertiary artist questions about yes/no/i don't know. Framed me as demon because 2/4 of the others in the "i don't know" section were in a twin pair. It turned out the twin pair was fake in the end, but we were so convinced the artist had to be poisoned. It was memorable because (1) That's the only tertiary question I've ever seen a storyteller accept, and (2) It's the only fake twins game I've seen work

#

Another one that's less memorable that I'm proud of was when I decided to play hidden psychopath bluffing savant, and got the artist to ask about one side of my fake info

lucid crag
lucid crag
#

it was vortox too

#

but that's not why it was memorable

#

it was memorable since the artist was barber swapped into a good marionette

zenith lotus
copper quail
naive flame
#

Was No dashii poisoned as clockmaker in a Artist Twins

#

Got a 1.

#

Somehow that was Gamesolving and on d3 we just exed demon off the bat

dense moat
#

10/11/24: What’s your favorite Amnesiac ability you’ve seen or heard of?

fast anchor
fast anchor
#

i love outsider mod ❤️

lean isle
#

I had once "Each night*, choose a player: chosen Outsider becomes the Snake Charmer."

fast anchor
sly crescent
#

[+2 Snakecharmers]
i don't know if/when it was played but it was a running joke and an awesome one last year and i still love it

pseudo fulcrum
#

you just have a bunch of normal Snake Charmers then

foggy grotto
#

it was pretty funny

#

we all formed gangs around what flavor we chose

pseudo fulcrum
#

12/10: Which do you think is the most interesting part of a game: the early-game, midgame or endgame and why?

zenith lotus
#

from a ST perspective, the middle game because i love watching evil make plays and completely mislead town. From a player perspective, the early game, just because you only have a few claims and are trying to figure out the best exes based on little info

barren zenith
pliant grail
#

I want to say late mid game- aflter most of the info is out and worldbuilding starts in earnest, but before people cement their opinions and town turns into something of an echo chamber

sour harness
gray ridge
dense hound
#

early game

vale oxide
#

Mid game

karmic slate
#

End game and trying to pull the worlds together with all the info; it’s probably why I like BMR and anticipating GoS the most

sly crescent
#

d1 is random not reliably interesting, endgame can be disappointing in some ways,process of elimination i have to say midgame most interesting, once enough is revealed to build on - for players but also for storyteller crafting info

#

but also logically mainly interesting/balanced games should get to the endgame point but for me too often that part gas some frustration because when you can't convince someone of something the effect is immediate and often final, midgame has more hope

austere steppe
#

For a player like me, D1 noms/votes are very telling. You get a good vibe for players who think/know they are on the same team as each other.

vale oxide
#

13/10: Which character(s) do you roll the most? Maybe 1 for each character type

zenith lotus
#

overall, slayer. I’ll have to double check my stats for the others

vale oxide
#

I don't track my games but I've been the Pukka 6-7 times, never on BMR

sour harness
#

fortuneteller FT is the only notable one for me I think

foggy grotto
sour harness
#

I have a friend who rolled slayer thrice and won off of it also thrice

sour harness
#

In Avalon I keep rolling Merlin lol

#

Though since I got into botc I barely play Avalon anymore

flat lintel
#

I get all types of minions

sour harness
#

Can I have ur luck pls

lean isle
#

I've been 3 times VI and never sober one.

sour harness
#

In my group the demon is usually one of 3 people

vale oxide
#

TF - Seamstress/Artist
Outsider - Drunk (usually Empath token 👍)
Minion - Baron??
Demon - Pukka

sour harness
#

And there's one player who consistently pulls minions

lean isle
#

For each character type:
TF: Alchemist/drunk-VI
Outsider: Butler/Barber
Minion: I haven't pulled any more than once
Demon: Imp

flat lintel
flat lintel
zenith lotus
#

as you can maybe tell, i've played a lot of TB

pseudo fulcrum
sly crescent
next marlin
#

I am good an extremely disproportionate amount of time but not towards particular roles

#

Tongue in cheek: "boring townsfolk/outsiders"

near nymph
#

Recluse. I pulled recluse 3 times in a row one time.

fast anchor
#

I'm infamous in my IRL group for pulling Widow 3/3 times we played Catfishing, but I think I've pulled Godfather more frequently

next marlin
#

The minion token I've tied drawn most often and in fact one of the only two minion tokens I've drawn more than once is Baron...I have never played Baron

#

(once was an instant rerack, once the ST forgot to add outsiders so told me to change it to scarlet)

#

(the other minion token I've drawn >1 time is Cerenovus)

hollow oasis
#

I think recluse?

sharp violet
#

ravenkeeper , recluse , spy , imp

next marlin
#

I like how we have so many perma-recluses

fervent canopy
#

I know someone in my irl group who has gotten scarlet woman like, more than half the times the scarlet woman’s been in play

vale oxide
hollow oasis
#

that’s because moonchild is barely not a TF

fervent canopy
next marlin
#

(it's the weakest townsfolk there, but it's not an outsider)

#

It only works off bmr if you're making a bmrlike or doing something fundamentally different like that, and even there it's going to be hard townsider

#

Which is a shame because it's a very cool role, one of the more fun outsiders to play

karmic slate
copper quail
dusky minnow
#

15/10: A simple question, for each townsfolk what would their thoughts on bugs be? Do they loves bugs or hate bugs, do they kill bugs, leave bugs be, or eat bugs?

sour harness
#

empath loves bugs and protects them at all costs

#

investigator sears them with the sunlight + their magnifying glass

#

seamstress hates being anywhere near bugs

dusky minnow
#

fool Loves bugs
gossip Hates bugs, kills them
shabaloth Likes bugs, eats them
lil_monsta Is bugs

sour harness
#

golem doesn't notice a single bug, kills all of them

#

ravenkeeper buys bugs regularly to feed to their ravens

#

amnesiac bugs?

dusky minnow
#

Bugs?

sour harness
#

poppy_grower hates bugs, uses pesticides

#

Meanwhile flowergirl loves playing with the bugs in the flowers

#

She's probably harming the bugs but she doesn't know that

#

zealot loves bugs, just like everything else

#

goon squashes bugs whenever convenient to do so

#

pithag bugs are ingredients

#

professor has a collection of pinned bugs and a secret collection of Frankenstein bugs

sly crescent
#

engineer creates bugs

sour harness
#

tinker leaves them be

dense moat
#

goon Joins the beehive after getting stung by aa bee

fast anchor
#

here's my read

sharp violet
#

washerwoman gets in the way of work, so kills them

sly crescent
#

how about chef ? depends on where/when i feel like

dense hound
#

Likes bugs, saves them: Empath
Indifferent, saves them: Monk
Hates bugs, saves them: Devils Advocate

Likes bugs, doesn't act: Choirboy
Wholly indifferent: Politician
Hates bugs, doesn't act: King

Likes bugs, kills them: Zealot
Indifferent, kills them: Fisherman
Hates bugs, kills them: Exorcist

zenith lotus
sly crescent
#

that makes sense, unless it's like a cock roach

dusky minnow
#

cerenovus Makes you think you are bugs

#

djinn Shrimp is bugs

zenith lotus
dusky minnow
#

fearmonger Saves bugs to scare townsfolk with

young sonnet
#

village_idiot eats bugs

wispy nest
#

amnesiac Are you the bug?

gray ridge
#

magician makes bugs appear

#

lycanthrope hunts bugs

sly crescent
#

huntsman [Elmer Fudd] shoots Bugs

tall raft
#

Unless they’re like the East India Company

#

I’m thinking they’re more hippy than manufacturer

hollow oasis
#

i kinda thought really smart drug manufacturer for a sec

tall raft
#

Not really a dealer in the traditional sense

#

Got it

hollow oasis
#

i believe east india company more?

tall raft
#

Yeah I can see that

sour harness
#

Yeah that makes sense

hollow oasis
#

oh yeah

sour harness
#

I've always thought of flowergirl as a child

#

Roughly steward's age

hollow oasis
#

flavor text looks like a shifty person

tall raft
#

I’m thinking more spreading drugs around for free

hollow oasis
#

"In the hidden groves of the deep forest, the black poppy dwells. To see its revelry is to be enchanted. To smell its thick aroma is to be lost forever, a slave to the gods of light and dark."

sour harness
#

Lol what if I made a script with all the children steward flowergirl lil_monsta

tall raft
hollow oasis
#

the flavor text does not sound like a child

hollow oasis
next marlin
#

[time isn't real]: What are some roles you think are easier or harder to understand than usually perceived?

#

I think people tend to overestimate the difficulty of Mutant specifically (as opposed to madness as a mechanic in general), because so many people try to introduce madness in the form of paragraphs-long infodumps about 20 different edge cases that make new players much more confused than they were before. Everything about Mutant that someone new to it needs to know can be summarized in two simple sentences:

"You're an escaped sideshow freak. You need to make sure no one ever finds out you're an escaped sideshow freak, or they'll kill you out of disgust."

#

It's the first botc character I've told a lot of people about, because not only is it hilarious but it makes immediate, perfect thematic sense

sour harness
#

Virgin and minstrel

#

My group (of mostly newish players) still wants to insta execute minstrels because they think they're harmful

#

When it's actually one of the strongest roles in the bag lol

hollow oasis
#

It’s quite literally the strongest role on BMR (except maybe courtier)

hollow oasis
sly crescent
#

seriously though discounting LM which can't be really 100% understood, probably al-hadikhia is the most overlooked demon that's quite well defined and simple on the surface but if u draw the token decisions can be overwhelming

foggy grotto
fast anchor
# next marlin [time isn't real]: What are some roles you think are easier or harder to underst...

People underestimate Politician and overestimate Mathematician

Poli isn't just "flip them if evil wins" every time and it's frustrating to run into STs who do this. The almanac has changed to clarify they should be most responsible, ideally more responsible than all evil players and definitely more responsible than all good players. It's not nearly as fun if they flip every game.

Mathematician is complicated, but some people are scared to run it when they shouldn't be imo. Use your reminder tokens!! If you take your time and ask the questions "did this work abnormally? if so, was it another character's ability?" you'll be fine

fast anchor
pseudo fulcrum
lost thistle
#

which results in diluting its effectiveness

zenith lotus
#

i've run fisherman, but im honestly terrified of coming up with unique fisherman advice, so i just stick with generic statements based on gamestate

lost thistle
#

“get X to talk to Y”
kinda metaconfirms that X is good

#

otherwise why are you being told this

young sonnet
#

Drunk fishermen when x is a minion and y is the damsel

#

I once ST'd a Teenyville with a Drunk fisherman and I told them to get the minion player and the demon player to trust each other lmao

lost thistle
#

okay yeah you can tell a droisoned fisherman whatever nonsense you want and its very fun

young sonnet
#

Good still won, but everyone was dying of laughter

lost thistle
#

but when they’re sober its like

#

“what do i even tell you that doesnt break the game wide open”

young sonnet
#

Cause the minion was just like, "I'm gonna regret this, but are you the demon?"

#

I feel like part of the solution is giving more convincing destructive info to droisoned fishermen

#

So when a real sober fisherman has game breaking info, it's harder to get people to trust/follow it

fast anchor
young sonnet
#

Lmao nice

young sonnet
wispy nest
fast anchor
#

djinn Amnesiac-Teacher: If the Amnesiac has a once-per-game ability, the Teacher can learn Amnesiac.

#

#1135249112871207043 message

young sonnet
#

Thank you!!

lucid crag
next marlin
#

[time isn't real]: What's your least favourite role on your favourite base script, excluding Snake Charmer, Evil Twin, Zombuul, Mastermind, or Professor?

zenith lotus
next marlin
vale oxide
#

Why is mastermind there

next marlin
#

I want to see what people come up with when they can't pick the ez ones

next marlin
fast anchor
#

I can't read

zenith lotus
#

okay, actual answer would probably be grandmother. its just kinda boring

#

also hard to script build 😦

next marlin
#

Anyway probably Witch, everyone's favourite misclassified townsfolk

fast anchor
next marlin
#

Actually no, Flowergirl for being the worst ever

#

honorary mention: philo because it's just snake charmer with a loophole to not answer snake charmer

fast anchor
#

here's my new s&v take

#

(i stole it)

next marlin
#

Mutant is so loadbearing to the script but occultist on snv goes incredibly hard so I'm in two minds about it

fast anchor
#

(it's not new)

fast anchor
next marlin
#

I know, right

fast anchor
#

"uh oh guys I was the mutant nothing I said was true" vs "I was the occultist, here's the one specific piece of info you need to believe"

next marlin
#

And then in turn you have the occultist live until f3 and they finally get their fact and they have to out this while convincing town they're not the fang gu

#

Also making people mad as the occultist is much funnier and more believable while you still have the "forced mutant explosion" dynamic by forcing an occultist to claim a non-ongoing-info role

#

It's so cool. But mutant is mutant

#

just remove sweetheart instead ez

fast anchor
#

I actually like Sweetheart on S&V

#

It's like baby Puzzlemaster

#

It can pry open worlds and make so many more things possible

#

Low playercount Vortox + Sweetheart who gets exed d1 = people seriously considering Fang Gu

next marlin
#

I like sweetheart but I think non-baby puzzlemaster would at least arguably work better (also pm fang gu is such a cool interaction)

#

Sweethearts just keep dying at the most useless goddamn times for it to do anything and the role is designed for that

fast anchor
#

but PM does pry open more worlds

next marlin
#

So I have strong takes on pm/vigor

fast anchor
#

PM might be too Outsidery is the thing

next marlin
#

And on the weirdness of vigor -1 in general because of snv being definitionally a fang gu script where outsider claims dying at night are inherently suspicious (vigor is still on net probably the least bad place to put the -1, but it makes the intended dynamic at non-base-0 outsider counts jankier)

#

PM/vigor is actively good because vigor -1 is about opening complex and high-value bluffspace, which includes claiming on-death outsiders

gray ridge
#

I just think its boring

next marlin
#

It is not about dying at night and claiming on-death outsiders, that's just the most obvious way to exploit it, but it's a tricky one to navigate because fang gu and vortox are both roles that exist and "dying early at night as an outsider claim in a game that doesn't feel vortoxed" is an inherent risk

#

(esp in base 1)

#

The nature of snv as a script makes it very strong to fall back on an outsider bluff in the mid-late game, and the structure of the non-mutant outsiders on the script provides good reasons for acting shady and playing with a strong self-preservation instinct

#

PM fits very well in this spectrum because it's an outsider that plays with a self-preservation instinct for distinct reasons to why on-death outsiders do, and in turn it's a way stronger bluff in terms of actual impact on the game independent of dead/alive status, in a way that fits perfectly within snv's intended bluffspace and can be exploited by a wide variety of evils

#

It's also a droison outsider that avoids sweetheart's common problem of "by claiming to be this particular droison outsider you run a very high risk of signalling vigor poison, which just hurts you"

#

(because PM can affect frontloaded roles, expanding worldbuilding space)

#

(occultist is also an outsider that plays with a self-preservation instinct for distinct reasons to why on-death outsiders do, of course)

cloud plover
#

Probably Soldier when localized to TB, but Monk has a bad interaction with at least pukka that pushes it down overall.

next marlin
#

excluding [...] Zombuul

ivory ridge
#

I can't read damn

#

uhhh gimme a second

vale oxide
ivory ridge
#

it's actually kinda funny how i noticed everyone but zombuul in the exclusion list

vale oxide
#

My favourite is SnV and I like everything on there

next marlin
#

Funnily enough I don't think either sc or et are even in my bottom 5 for snv

#

Which is probably "flowergirl worst, then witch, then vortox"

#

sc might be bottom 5 but it's so hard to classify

#

I genuinely like twins

ivory ridge
#

i also find twin fun

#

honestly i just look through the list and really nothing make blood boil as hard as mastermind zombuul

#

if I have to pick, uhhh vigor

#

i just don't like vigor's playstyle

next marlin
#

It's probably one of the hardest base script roles to play properly and also suffers most dramatically from the "town too busted syndrome" that STs newer to snv can fall into

#

(also suffers in metas where people obsess over base 2 outsider counts, which are already pretty goodsided in snv)

ivory ridge
#

yeah me saying that is a semi self report that i don't know how to play vigor properly

#

but yes, i don't know how to play vigor properly

next marlin
#

many such cases

ivory ridge
#

i don't even have a reference of how a proper vigor play look like 🤣

hollow oasis
#

only thing that i don't like about snv is witch

#

i like vortox, i like FG

#

witch just isn't helpful OR is too helpful

next marlin
#

Witches solve games

austere steppe
#

I think vig and puka should swap scripts.

next marlin
#

Pukka would mean 2 out of 4 demons can't exploit on-death outsiders (and fang gu still can if they've already jumped)

#

Also vigor makes it far harder for town to work out what's going on when there are acting minions in the late game

#

Pukka death mod is also tricky to navigate

tall raft
hollow oasis
#

TB:Spy

#

SnV:Witch

#

BMR:Lunatic(only because it's on BmR, not on other scripts)

sour harness
#

Shoutouts to empath and tea lady

indigo osprey
#

'yes, I am the fortune teller red herring, please find someone else'

gray ridge
#

TB was a tie between Mayor and Soldier, but at least Mayor can do something on final 3

#

Soldier is just a more boring RK

#

Except if the Demon targets RK it at least learns and confirms someone (not considering droison) while Soldier just becomes the frame at some point on the game lol

next marlin
#

Also invest/grim peeker is a cool dynamic (if the player who drew the grim peeker token isn't someone who's going to immediately go into a 5 minute private chat with the demon, then kill the other half of the invest ping "because ut/dreamer/whatever is a good target")

#

-# tb isn't your favourite base script though

next marlin
#

It's still a weird script to have it but those two are cool

foggy grotto
#

I HATE FOOL

#

ITS SO BORING AND UNINTENTIONALLY HELPS THE EVIL TEAM LIKE 70% OF THE TINE

swift thicket
#

real, at least when gossip throws the game by obscuring death patterns it does it under the guise of being an "information role"

sharp violet
#

Butler manages to be so janky for a character that's intended to be simple

#

Soldier is mostly about fun level

hollow oasis
#

soldier is more interesting outside of TB

#

still boring at the end of the day

#

but ya know

sharp violet
#

Not fun to play as or gets hard confirmed and evil has no counterplay, heck even evil framing a soldier is kinda lame

hollow oasis
#

soldier sucks

#

plz change

#

that actually makes me think of a homebrew idea now

lucid crag
#

soldier is based

#

it's the only role you could never claim and probably be fine

#

/hj

lucid crag
#

it's vital for like 50% of the script working but

#

god I do hate double tapping to prove someone not DA'd lol

foggy grotto
#

it is vital tho

#

but yeah it can be annoying as good

#

it’s 100% more fun to play evil on BMR and anyone who says otherwise is Kuro

gray ridge
#

DA is soo annoying I agree

sly crescent
next marlin
#

I think Snake Charmer is the only role that'd have to be a forbidden answer for both versions