#secret thing
1 messages · Page 13 of 1
I find cere fun if either 1. you can totally warp the info-landscape or 2. you can dictate executions for a few days
Moving around a lot without getting kills is just kinda being loud
Next time I pull cere I'm making myself mad as the juggler d1 and not telling anyone about it
agreed, I do it to try to warp the info-landscape, just not by cere-locking
If someone comes out as ceremad they won't be believed because nobody came out d1
IME usually moving around without killing people just kind of soft confirms those people as good and results in the mad player being tuned out for the day they're mad
There are 5D chess plays with the first clause of this
Plot twist: choose your demon
But those 5D chess plays still aren't killing people
Yeah that's the 5D chess play
But it's probably snv's weakest cere 5D chess play because you're still being-loud-without-wasting-executions
Also I have seen at least one game where it nearly got the demon killed by town, which was funny
Apprentice ||think of any bad interaction you don't like and add Apprentice- at the beginning it's more fun 🙃||
Literally
Watching people's reactions on d1 when the vote goes around is funny
Honestly this is a valid strategy a lot of the time
Claiming that I got Pit-Hagged into something is oftentimes both the most realistic way Im actually that role and doesnt even harm info asmuch
9/6: What's the best example you've seen of someone winning for the wrong reason?
We had this q recently I think
oh 😦
Had a Slayer shoot the Imp in my game because of a Chef 1 that was elsewhere on the grim
But the Imp was texting their good neighbors super susly
Poisoned investigator pings with a player next to the imp+drunk chef 1
I ran a 7p vortox game that was never solved for vortox where town identified the demon off of the "chef 1" and wouldn't let the minion fall on the sword because she was "pixie confirmed"
i wonder if there's a situation like this without a chef 1
It seems to be a theme
:P
i once slayer shot a dude because he was being annoying. he was the demon
Apprentice Alchemist Vizier, first axe was the Demon.
World's Least vizier
9/7 What's your favorite passive character and why?
25 people simultaneously say Baron
there's totally gonna be an argument here later about the definition of "passive"
I had no idea how to define it but I figured Baron counts in any case and 25 people are going to say it
true
Its an intentionally vague "passive"
cool
Magician

It's such cool design
Shoutout to

I have a personal vendetta against Recluse lol
It's my 2nd most drawn character ever, over half from customs
Often times they are used on scripts where there's no way to differentiate between Minions and Demons.
It has very few good abilities and it's indistinguishable from a regular minion.
Day 1 rerrack or do-nothing role. Unlike Alsaahir or Slayer it cannot do anything by its own and relies on town.
This is the 2nd most stupid minion, should only be used on scripts where OG is the only thing that survives execution
You cannot out your role, pick two or three playes and learn they are not the Demon. If you Snake Charm the Demon you are cooked.
||Goblin, and more specifically ET can be quite fun to play with if given some tools, it should never be a social-only thing.
Alchemist has some decent abilities like Godfather, Goblin or Assasin, Pit-Hag and Poisoner should never be used, they're too broken.
Cult Leader's fun comes from telling how your cult is about eating the storyteller alive or something. Still not a good role, would be better if it was reworked in some way.
Organ Grinder has to let themselves be executed/be killed at night if people find out who the OG is (easier final 3) and gives evil a better chance at getting more votes.
Snake Charmer is just horrible, a Minion can claim to be SNarmed in the end, SNarmer will get cooked or at best remove 3 people as candidates||
🤨 OG cant survive execution
Snake Charmer is hilarious because it's like, objectively bad, but being the demon is so cool that people gun for it anyway
Philos go roles other than snake charmer challenge (impossible) (cops called) (20 years prison sentence)
What do you mean by "passive"
you can play every character actively
you might not have as much agency if you pull something like, say, the Soldier, but I wouldn't call the Soldier passive as a result
I'd say abilities that function without player (ST-prompted) input.
hmm... I like the Pacifist, but that's specifically because the Pacifist themselves has a pretty good plan of action when you draw the token - find & execute power roles and see if they live
I wouldn't call the Pacifist passive, but it fits the definition
Agree with the people saying Magician, too, that one's super fun
Passive is a section of abilities like YSK or EN*, who don’t actively do something like choose a player, consult, etc. Think about the characters at the bottom of the Townsfolk script list.
Sage is not passive.
Baron is an easy go to.
Recluse is fun for me. I get to fuck around as good and be mechanically read as evil 😄 sounds like a Good team nightmare!
Oh nvm I'm stupid
Magician is pretty mid
OG rejects itself from being executed, so ig it can?
mb
yea but it doesnt "survive" execution, it just never gets put up on the block
I thought it was like
OG is executed and doesn't die
never played a game where the OG isn't killed at night
but yeah it's not like that
wish it was
idk why people like snarmer
it helps town
but you're not town
and philo has better options in snv (artist, seamstress, flowergirl, savant...)
People want the 1% chance of the crazy epic snake charmer win
snarmer is just not good
Which is actually not unlikely if you can get it in the very endgame
I played a game once where the philo sc would've gotten the sc win if not for the fact the witch screwed up and cursed him the same night
snamer only works if you snarm on final 7/5
SnV moment
(and because the pithag went for the classic "pithag the evil twin into a different minion" blunder)
same with pithag
pithag the snarmer who just snarmed the demon
One of SnV's funnier fundamental themes is how you can so easily force the game to explode in your face
psycho, vizier, assasin, gf... are also roles that hate the snarmer
let's not even talk about the spy snarmer interaction
Spidow and sc is fun, you just don't give your demon the full grim
One of these days I'm gonna roll widow and see a grim with an sc and a philo sc and just die
philo sc is pepedumb play
real ones go philo barber
I cannot think of other roles that are explicitly bad
Maybe like 
9/8: If you wrote a creative writing piece on BOTC, what would it be?
I'm more curious about these three: Essay? Poem? Play?
definitely a multi season television show. but out of those 3, a play.
i could totally see either one of those tv shows where the status quo resets every episode representing the start of a new game, OR one game takes the entirety of a season, and the plot is slowly unraveled like a murder mystery
Tv show
How many love triangles can I make with 150+ characters
there once was a Virgin from Ravenswood Bluff
[time isn't real]: What are some of your favourite interactions between base 3 characters outside of their home script?
I love the interaction triad between Vigormortis/Fang Gu/Godfather:
- Vigor/GF allows for the bluffspace that negative outsider mod opens without actually losing an outsider, which is a fantastic best-of-both-worlds, especially if your script has outsiders that functionally serve as positive outsider mod themselves (e.g. Puzzlemaster, Puzzlemaster, and Puzzlemaster). GF itself is not an all-time vigorkill, but can be situationally extremely useful in the late game if you can bait town into misexecuting, and works well as a minion to keep alive. Also, gf adding a recluse in a vigor game is hilarious.
- Fang Gu/Godfather is divisive as hell, as seen in it being such a common answer to the earlier "what common interactions do you dislike" question. I love it. Even on SnV, a script where killing outsiders can lose you the game on the spot, people are really enthusiastic to kill outsiders out of Fang Gu paranoia. This can make being an outsider on a Fang Gu script unfun, and Godfather helps mitigate it while actually being less punishing than the home script interaction. Fang Gu is also an excellent use case for Godfather -1, to mitigate the situation where a four-outsider Fang Gu/Godfather game genuinely is often too rough on town.
- Because Vigor -1/Godfather +1 and Fang Gu +1/Godfather -1 produce identical-to-starting outsider counts, they open complex worldbuilding space when coexisting on a script. You probably don't want 20 other forms of outsider mod on this script, but they're fascinating as the only forms.
- Bluffing as outsider in a Vigor game on a Godfather script tends to be much more successful than doing so on homescript, because it's easier to provide an excuse for why town should 100% not kill you, especially if there's already been a GF kill. "I know it's not Fang Gu at this point, but you can't kill me now! If we get a Godfather kill at this point, we lose!"
Fang Gu/Lunatic:
I had a game where I just repeatedly told the lunatic that they were the fang gu each and every night, and then they actually got fang gu jumped. it was hilarious.
I despise this
Imp plus oracle to learn if the imp star passed in the night seems fun
Courtier drunk the spy so they see a wrong grim
Vortox Drunk
Cerenovus Saint is hilarious
Saint made mad as Mutant
Godfather giving a stronger reason to not just execute the recluse claim and to keep them around longer
Monk Vortox is also fun
Scarlet Woman Zombuul, my beloved
i want to do this in catfishing one day
GM Drunk is pretty funny
I like how many of these boil down to "things Catfishing does"
I was thinking why do people love the dustbowl in the 1930s not the tf2 map lol
tbf i think most people would associate it with what you did
i’m just addicted to tf2
[time isn't real]: What is a character that you like, but think is often misused on scripts?
High Priestess
It's definitely not as splashable as some scriptbuilders think - it's definitely flexible, but there are places it really doesn't belong imo
lleech. too much good execution survival on a lot of scripts 🙈
Stop putting this character on every script, I'd rather just use a sentinel if you're not gonna place this responsibly
It needs death mod in order to be valid outsider mod. That, or you basically force the gf to sink every kill which isn't fun
is another character that needs a lot of support for its existence. I keep seeing it in places where it's just a townsfolk
It works on snv, it works on luf, I have yet to see a script where it works and doesn't have the supporting characters from one of those two
My personal answer is the terrifying number of scripts I see where Vigormortis is "en* choose a player they die, you have no other ability [+1 townsfolk lol screw you]"
Yeah that too
with loud minions. Like, it's fine, but it's so much more interesting as a character when it's bluffable
It's also much more easily solvable if there are loud minions on script
^ this with goblin too
True
They're a great pair tho
with loud minions too lol
Some quiet minions are fine with loud minions, these suck tho
I encounter many scriptbuilders who parse "Goblins who claim are outed evil" as meaning "Goblin is a loud minion, it fits on loud minion scripts with Psychopath, Evil Twin, and Vizier"
The amount of
+
/
scripts I've seen is kinda sad
Yeah goblin is mechanically silent lol
yep that's all the silent minions (defined as "no good players can ever know this minion is in play as a result of the minion's own ability")
Also, Fang Gu when the scriptbuilder is not accounting for "Fang Gu is ~balanced on its homescript by guaranteeing that every single player on a script built around busted OP town is receiving 100% complete trustworthy info without exception...and also is the strongest demon there"
I like some of the arguably OP Fang Gu combos, but Fang Gu+non-busted town and Fang Gu+Poisoner are not imo especially fun
This because like losing to a HP is just not funny 😭. Lke I lost to one on D2 because everyone else was HP confirmed, like Evil should not need to worry about that?
What on earth does "HP confirmed" mean
Like, the HP just solved that they were all good?
okay, so basically
if the ST sends you to a good player who has info, you can reasonably assume that person is good and ST wants you to hear their info
this was a month or two ago when people were really bad at running HP
but basically, STs sent HP to good players and like evil team was like 🤷
The GF sinking all its kills isn't fun
I don't know how to tell you you're just wrong
Like, killing is only half the GF ability. Being able to flawlessly slide into an Outsider bluff without talking to your Demon is underrated and isn't easily replicable by a Sentinel
Especially when those outsiders are hidden
No I know
(see: Hide and Seek - it only very recently got its Ojo to allow non-GF evil teams to bluff a GF kill. It worked really well without it despite that)
See that's the problem
Not the character and not its placement on a script
huh?
Idk if I got half of my ability ripped away from me before I even drew the token I'd be pretty disappointed
I like HP it's a social character, I think it's misused on scripts to confirm high powerful info characters that don't always need the confirmation like that?
I love HP
but it's not "EN learn a s&h good player who just learned actionable info"
Yeah that's what I was getting at - people who don't know how to run HP putting it on scripts to confirm people, and it not really doing its job when someone runs it properly because the script isn't built for the HP seeing evils being interesting
axo said what i was trying to say
This is because I am just better than you
That's just factually incorrect
Like sending HP to Mez turned player is funny
or sending them to Poisoner to sorta passively create a Math 1 is interesting
sending the hp to a chef because they got a 1 is not interesting imo
but this just depends on how you run HP
Or just send em to a minion who doesn't have a bluff, depending on where the tokens land this can genuinely be the best option
The chef is likely to out and chef numbers aren't actionable d1 anyway. Not only is it not interesting... it's just wrong
I did this before
If you have another reason to send em there go for it tho
I also sent it to a minion D2 to have them see if they can bluff why they're HP info
they didn't, they got axe'd for that and reads
Perfect
Honestly I don't even like High Priestess
I think Grandmaster is such a nicer way to execute the idea
It also kinda upsets me that High Priestess is an inflexible and unintuitive character as-is, and actual criticisms about its design are handwaved as being an ST problem
(what's that)
Idk I think it's pretty intuitive, it's just a hard character to run
Homebrew that's
Once per game, visit the ST to learn your most important ally but not why they're important
That sounds like strictly worse fisherman
More like strictly better steward
But like from playing with and against High Priestess a ton like a lot of theoretical Devil's Advocating that goes to defend this character is just sooo not true in actual games
Being sent a Minion to "catch them in a bluff" only for them to claim a Fortune Teller with a yes was not in fact a fun game to be in
I like HP because you can send them to people doing interesting things (amnesiacs, people with contrarian info, engineers, puzzlemasters, "successful" snake charmers, etc)
Looking very hard for reasons to send a HP to someone evil is imo overrated
Send them to people who will have something interesting to say
This is usually going to be someone good with some kind of info, and that's fine
The exceptions are definitionally themselves interesting
-# why do so many people think their first FT yes is actionable
because a n1 ft yes is always the actual demon, it's the climactic one you get 70% of the way through the game on a leading demon candidate that's always the red herring
i have a whole doctoral thesis on the problems of the HP
but i will say showing the HP to the damsel N1 is the only good correct choice and all other choices are bad and smelly
bounty hunter
I feel like it is very hard to have a bounty hunter that works
Someone once described Bounty Hunter games as never rising above the level of "tolerable, in spite of the BH" which lives rent free in my head as evocative
The last game I played rather than STed I was the drunk empath in a marionette bh ping, neighbouring said marionette bh
It was not enjoyable
At all
(also I had a 2 lol)
9/10: What is your favorite teensy?
Gonna be honest I haven't played any I fell in love with
LuF is prob my favorite but eh
i love Late Night Drive By
Never played
My group is only big enough for teensies, we just started with No Greater Joy recently and it's great, hoping to move to more complex scripts soon
luf+1
that's a thing?
yes
from least silly to most silly:
- Frankenstein's Mayor
- This is Jeopardy! Tournament of Champions
- Charmed, Truly
- Beauty and the Beasts
- Good Luck, Sir
- Ikebana!
IKEN IS SO GOOD WHEN YOU DONT ROLL MARIONETTE
whats with the fiddler lol
If the Gambler/GF brings the game to F2 without the Imp skipping a kill to Toymaker, it goes to fiddle
oh ok thats fine then
it doesn't interact with MM/Klutz at all
what if it goes to f1 for the same reason
does evil just win
or do you cut off the night with a fiddle
I don't think it can ever reach f1 that way? Outsider exed on 4 --> Gambler kills to 3 --> Imp is forced to use toymaker --> GF kills to 2
oh no I see what you mean
Yeah the night gets cut off by fiddle
if town executes on 3 and Toymaker hasn't been used
Toymaker/Mastermind is a devious script combo
Can You Evil by Edynol
it needs LoT & Ogre now of course, but it is the best script to ever exist objectively
Amne Ability: Each night, choose 2 players: they swap alignment. If they were the same alignment, you can't die until your next choice.
Good demon evil canny
Minion on good team
Guys my demon is X
To play, Frankenstein's Mayor, LuF, my homebrew
I really love the "Solved Game" teensy I made as a concept tho
It's a 6/2/2/1 where good has a strategy that can guarantee they win, regardless of what both the ST and evil team do
Might try at it again as a 6/2/2/2
Wait why is that a strength
Not a problem in teensyville lol
Ah, thought that was in general
Wym
Doesn't evil not have a chance?
Why is it a good thing that one team can force a win?
I like it for artistic reasons not for actually playing it
The other thing I hope to see one day
Is where the characters can make an acrostic with either an Amne ability or Fisherman advice
In SAO
9/11: What's the most tragic thing to happen to you in a game of BotC?
Not exactly tragic.
But getting sage as a bluff as no dashii before sniping the Philo sage n2 wasn't my finest hour.
Poppy grower game. I was the goblin. Acted all suspicious and shifty claiming politician and goblin. Managed to get myself on the block claiming goblin and get executed. Lost because I was the lleech host
I pulled lleech, then my host was promptly slayer shot and we didn't even make it to noms
Psychopath. Thought demon was Vortox. They were a Lleech. Day 2…I’ll let you figure it out
We solve that an SnV + 1 has a Heretic and I manage to convince a few good players they're the Heretic... we get the Klutz to pick evil but then the Philo secretly went Philo-Heretic and died without telling anyone
Right before that I saw a game where in a Legion SnV + 1, the Juggler got a 5 on the entire good team and then they lost because they sold Atheist
Noooo
Yeah lol I wish +1s had a rotating banlist from STs
Im good w +1 Atheist or Legion but wanna not have to consider both at the same time
I'd say Archivist's Day Off (though it is hybrid homebrew)
Three consecutive answers to this being about lleech sure is something
Average lleech game
not tragic but got sniffed out by an offscript magician in teensy. it was lunatic who st forgor to tell me about pretending to be my spy
When they hit the second tower
Group insisted on Tea Lady testing me on day 1 and I was the demon
Oh, another one! I was the lleech in a
game. The
was my host (chosen at random). My minion died immediately and I never quite coordinated with them, in fear of the magician being the real minion (I'm bad at playing against it lol), and even worse I never got to speak with my marionette (it was online). So, like any good marionette, they built the correct world and got the host executed (then got confused why I wasn't voting)
I've been not a long ago in a game where Lleech decided to follow the Lunatic kill with "It was probably the Magician anyways"... Rest in peace the Pit-Hag.
Afterwards that Lleech got outed and later charmed by Amne, who somehow gained SC ability.
Tbf, I wasn't that Demon, I was that Lunatic.
UPD: Sad part for me was that the game and host was solved before the charm.
I have a disproportionate track record as a minion of "people identifying my demon off of a complete misunderstanding of a chef/clock number", but a particularly unfortunate case was the one where the philo-snakecharmer died n3 in a 1 minion game with a clock 2, town promptly solved for vigor based on how sus he was, and he was sitting 2 steps from my demon and 2 steps from the barista
(the barista who sobered every single info role at some point, meaning there was absolutely no counterplay to the clock number, the oracle 1, or the original snake charmer, who was vigor-poisoned most of the game but made sober going into f3)
(the ST later admitted that good baristas were stronger than she had anticipated)
Lunatic, my favorite townsfolk
Yep. It's literally archived (text game) as lunatic-is-a-townsfolk
Incredible
I gotta go philo lunatic sometime
It seems so fun and also genuine utility
Lunatic is thus far the non-snakecharmer role I've most often seen philos pick on Catfishing
Killing a sage N2 is a Dylan classic™
I think my philo bucket list consists of lunatic, n3 (or later) juggler, and magician
12/9: What has been your favourite question and answer in this channel so far?
I loved the "Add/Remove/Change one letter in a character's name"
Thigh Priestess was so funny
"I guess it could be fun for the organ grinder specifically" is a recent highlight
Also I had a lot of fun making fucked up unplayable snv with @lost thistle
ty 🖤
I still want to run this script somehow
Tf is this 😭
art
Vigor killed Psycho is crazy
Oh I just realised this is even better/worse since the pd change
Because now PD minion abilities don't have to be out of play
So you can be pd pithag with a real pithag
14/5/5/5 hmmmm
Intentional
How else could we embrace interactions like Philo Atheist and Vigorkilled Legion
Not to mention the bootlegger rule that you can snakecharm the lunatic
9/13 What's your favorite custom script name?
Harold Holt's Revenge is up there
Harold Holt's Revenge, Extension cord, lunar eclipse, one of them
Oh name
Uhh, idk
There's something about "Reptiles II: Lizard in the City" that's just so perfect for what the script is
Revenge of the Martian Vampires
Xenophobia
true or false, (or whatever it's called, has imp and vortox)
RP game, I'm poppy, I have legion out day 1, final 3 is me, a seamstress, and a legion, legion claims empath 0 on me and a traveler apprentice artist. The apprentice artist asks their question after 2 good votes were locked on the seamstress. Is the Empath good? No.
It was basically (you thought you won, you didn't, there is nothing you can do about it)
The kiss marry kill questions were all pretty amazing
Madness Idiot Child
manic pixie dream girl is p good
One Mosh Pit or BmR
Okay...ButHearMeOut is pretty cool.
I heard that script name for a long time but never looked it up, thought it was just some generic weird sounding name for the longest time
the first time i heard of harold holt's revenge, i thought it was a mini golf place lol
great name for one
9/14: You're playing for evil as a poli and you somehow got the courtier ability. Who are you drunking?
(lets just say everything is onscript and whatever you assume to be in play is in play)
Bounty hunter, I guess
flowergirl seems like a very solid pick
Heretic
Barista doubled Philo Poli + courtier
For the setup I mean
That feels almost realistic
... yeah I think I'm just gonna have to go with heretic
Ok so, options include:
-The powerful roles on the script (Dreamer/FT/TC/BH/Flowergirl...)
-Protection roles
(Innkeeper/Tea Lady/Pacifist...)
Never Heretic (You can claim Heretic to someone who you think is Evil and you'll win)
Because if Heretic in play, they kill themselves and you also win by implying there's a Heretic.
If theres no Heretic you win with good.
Yes except you've played like a politician all game and you've registered as a politician (philo?) all game
You might get caught out on your lie
wait, imagine the spydowfather jinx with the heretic getting seen as the poli
thats hilarious
The heretic has no idea they're drunk, they'll come out like a genuine heretic and oops evil wins
I think Heretic with spydowfather should get a bluff instead of not working
Also, something bluffable
Nothing like Golem, Barber, Hatter...
Heretic seen as Lunatic 🧠
It should be the other way around
Other outsiders might register as the Heretic
The Spydowfather sees possibly multiple Heretics - are any of them real
Ooh I like that
LOL
politician
Gotta drunk the strongest member of town 
/j
probably protection, soldier etc. unless there's a very specific reason to go for info
Alchemist is an outsider in 90% of games
Precisely
Making the alch drunk n1 might be funny on like a goblin script
"There's no goblin because there's an alch-goblin"
I specced a game once where town executed the goblin because the mutant was claiming alch goblin
oh nvm night order doesn't work

Was Sailor who kept picking the Poisoner Bluffing Dreamer who subconsciously in the Late Game Helped the Evil team..
@lucid crag was there.
9/15; What jinx would you want to change, and to what?
to nothing
Change the kazali goon and soldier jinxes so they don't exist
You're lawful evil
Change the suggested
-
/
jinx to “If the Alchemist has this ability, they do not see the grim until they die at night. Evil players may register as good and as any character to them.”
(And for Widow’s case, the poison is applied when the Alchemist sees the grim and remains after the Alchemist is dead)
change
/
to "The Philosopher may not choose Bounty Hunter." this not only gets rid of the problem of philo picking BH when it isnt in play and getting the reward but no downside, but also gets rid of BH-turned philo's picking BH and finding their team while screwing over the BH
I'd just get rid of the grimpeeking:
Spy: you might register as any townsfolk or Outsider, even if dead
Widow: on your 1st night, choose a non-demon character: they are poisoned. 1 good player knows a Widow is in play
Godfather: just take out the starting info
Remove the
/
jinx 
make an exception to the
/
jinx when there's a bishop in play 😉
/
- The Vizier may open their eyes during voting.
ah wait
its change
not just add
mm
As PhiloBH you turn a Townsfolk to Evil, it's a jynx.
You should never turn a Philo evil by the BH ability, it's just too strong to poisonlock a player while getting info that could be relevant (for example: Philo Dreamer info or Philo Golem/Virgin to get a kill.)
i know its a jinx, the prompt is specifically to change a jinx
and i want to have better evil philo shenanigans than just philoing into the BH
and i do agree with you, it is entirely too strong to poisonlock the BH which is getting info that is insanely relevant AND ON TOP OF THAT find their evil team.
the only evil philo you should do is mez turned
Ok but philo would be so fun as a minion ability
what exactly is the difference between a BH turned philo and a mez turned philo other than that the mez turned philo cant choose BH?
Widow
Yeah it's similar
i think the point would be gaining the ability, not just the poison
It would be both
Learning who the evil team isn't that broken
If a virgin procs you might want to trust the virgin who didn't proc instead 👀
mm, true
Yeah there's a bunch of different ways to play it
philo-golem to get an extra kill and force town to execute you
just nominate a confirmed player
or Philo-Philo 🧠
beginner tip! go philo as philo, you get infinite abilities 😉
I once created a minion that gets all the info that town gets
So it learns
(Drunk) Shugenja learned Clockwise
Grandma learned Innkeeper
...
It's quite powerful
It also learns things like Chambermaid picks, Dreams...
Yeah I was gonna say FT
FT too
Snake charms?
Uhh never used Snarmer with it
it was mostly ambiguous
My way of thinking about it was
Can it get Vortox affected?
Ah ok
is it useful to know those things?
Spy that doesn't break w/ damsel and heretic
i suppose with dreamer
Does your character also see the grim
nope
Hm
this does kind of break with damsel and heretic, because it is very easy to get caught in a lie
Well, in a chambermaid sense yes
If they bluff a character that learns stuff
It's not perfect
I'm not supporting or going against the idea, just was thinking out loud
I played with it once
As an ST
Just took SnV and changed the Witch's ability (im not creative with names)
ended in an impossible Fang Gu jump
"Witch" bluffed Savant and spread a lot of misinfo

I have no idea how I was scrolled up that much on mobile but that’s what I saw first lmao
Make Zealot need to vote yes on all cults!
(Well that's not really a change, more like an addition)
probably change the fearmonger and vizier jinx to be more terrifying
lol
/
to literally anything that remotely makes sense
maybe a simple “a gambler can still die to an incorrect gamble even if the lycanthrope picks a good player”
causes some doubt between both lycan and gambler while also having the potential to be very hard confirming
what problem do you have with lycan/gambler?
it's a fine jinx imo
keeps both characters townsfolky
^^^^
What's the Lycan/Gambler jynx?
If the Lycanthrope is alive and the Gambler kills themself at night, no other players can die tonight.
A big problem with Lycanthrope + Gambler is the ocassions in which Lycanthrope attacks the Gambler as it confirms them to each other. If Lycan is allowed to attack the Gambler first then the Gambler doesn't wake and knows they were Lycanthrope killed (Yagga exceptions apply). If The Gambler is allowed to gamble first and does so wrong, then the Lycanthrope can't choose the Gambler meaning if they chose someone they thought was alive and then gets No means they know they chose the Gambler (Yagga exceptions apply)
lol
- The General's information is reversed instead of being false.
Something similar for HP and fish too pls
Amne too, but that's always bootlegged tho
||Daughter of Nox?!?|| unreleased character spoiler
||but yeah this wording technically doesn't work due to DoN wording||
Amne is already hard to get correctly
wouldn’t getting neutral therefore confirm no vortox
As I said, instead of being false
Its a jinx
So if gamestate is neutral in vortox then the general does get true info
Maybe that's not great. Or maybe it is. I don't know! I haven't tested it
-# I mean I just don't like general
-0 😎
I wanna give a vortoxed mathematician a -1 and see what happens
Give it "i"
Better idea
Or something like a matrix/quaternion/octonion
Fellow octonion enjoyer I see 👀
Lol
You're a mathematician, do math or smth
You learn
1+2+3+4+5+6+7 ISN'T -1/12
It just doesnt add up
It depends on how you define your series
If it's a plain ol infinite series, yeah it diverges
But if you're using the Riemann zeta function, the fact that it's analytic means we can extend the domain to all complex numbers, even places where it should diverge, and get an actual result
And the Riemann zeta function is just a more general version of this
idk bruh I haven't do uni level maths 💀
It's ok I'm just insane <3

Reflection across the x axis
On a 3d plane
took long enough for live voice to get a resident mathematician
text has had one for months
Well, about the maths business. Its important to note that the analytic continuation of the zeta function is a different function that merely agrees with the infinite series definition of zeta as long as the argument has real part greater than 1. And -1/12 is the value of this continuation evaluated at -1.
now regarding jinxes, id like something for alchemist/baron, because an alchemist baron is just the worst. Maybe make it -1 outsiders instead.
Alch-Baron is extremely powerful on the right script
since an Alch-Baron can help confirm all the Outsiders if they're face-up
True
Alchemist doesn't work with most minions
That’s a big if, there are loads of outsiders that don’t want to come out. Or outsiders that can’t even come out. Really the only good use I can see if there is a lunatic on the script
true...
but
Baron works best with hidden outsiders
At least 1
Thats why Drunk+Baron works so well on TB
True, but it works fine with a [-1 Outsider] character (currently only vigor, godfather doesn't count because reasons)
Oh also LoT is good with it but that's different
And not a universal opinion
Kazali (shrugs)
I mean the -1 outsider on the godfather sounds useful if you're having an alchemist-godfather. That's another thing I was thinking about, would a -1 outsiders on the balloonist make sense or would that make it too strong? Cause with less outsiders it becomes more likely that at least every second person you learn is evil.
the reason balloonist has positive outsider mod is SO every second person you learn isnt evil
Yeah, but the way it is the balloonist feels a bit weak to me, especially with the +1 outsider malus. I think one player of each character type was a more balanced ability
But that’s just my opinion ofc
Balloonist is a much stronger bluff right now and there's players here who know that very well
Even then you can puzzle the inconsistencies and you won't solve the game by yourself if you are alive on day 4, which is what made old Balloonist so strong
Balloon +1 is like Fang Gu +1, it is needed to have the character work
Yes, but right now the +1 is an artifact of that original design
Yeah, fair enough then
It just gets progressively weaker with more outsiders in the game
And again, Balloon is very good once you piece it out. (day 3-4 at most)
And it's a stupidly strong bluff
It would be harder to bluff as with a fixed outsider manipulation though
Depends on script (Lunatic, Damsel, Mutant, Drunk...) dont want to out or just cant
I mean one great benefit of a balloonist is that it incentivises the evil team to bluff as outsiders
It depends, at some point outsider count is not counting
The debates 👀
4/2: tell us about a memorable game you had involving a fabled
evil matron moved all the evil team together into a line and no one noticed 😭
-# matron, my favorite fabled /j
A minion in a 1 player game doomsayed knowing full well what would happen
they were not the SW
PFFF
so close!! that is a traveler 💕
Might as well be a fabled tbh
😉 :P
I ran a game where 1 player was a rev pair with themself. I added gardener and made them Mutant and Pixie, was amazing 
Though was also very scuffed and I do not recommend 1 person rev pairs lol
The one time I ever played Kaboom I rolled gambler and got doomsaid in the first 15 seconds of d1
Immediate daybreak
"I would like to doomsay"
"vati dies"
Had a game where there were four total alignment changes without a cult leader due to a rev pair'd mez turned philo politician
LOL what'd the pixie see
As someone who would go philo poli, going philo poli while in a rev pair is unhinged and I respect it
to be clear, went philo poli (while in a rev pair) before they were mez turned, and the mez turned them without their knowledge

Vortox game so pixie saw Artist when Artist was a bluff
SW was exed super early and would of been outed evil
but barber died
and marionette was swapped with the pixie
so I was actually able to give them "artist" info
when normally I wouldn't of
there was also a stormcaught dreamer
except dreamer was drunk
I gave the good mario pixie and the drunk dreamer correct info
vortox was never figured out
#1260308710904037506
Also it was an RP game
prob best game I've run, not sure
Watched is this one: https://www.youtube.com/watch?v=TaKDpb_KUA0&t=23
Yet another snippet from our online games of Blood on the Clocktower.
Join in the fun over at https://www.twitch.tv/thepandemoniuminstitute
Play the actual game by heading to https://www.patreon.com/botconline
Played is probably a Revolutionary used for accesibility reasons which of all characters in the bag got Virgin, Good still lost
(They were paired with a Drunk Ravenkeeper and no one saw it coming)
Oh I love that actually
I have seen this clip probably like 2 dozen times it never gets old 😂
9/19: What's your favorite and least favorite role to give to a pixie?
One time I bluffed pixie atheist, that was fun
Pixie farmer is fun but probably bad for game balance
Atheist
cannibal is nice, when og is executed u get pixie-cannibal-cannibal-cannibal-cannibal-... ad infinitem among other fun things that can happen
Pixie savant is funny
fav: philo - super strong but also super funny (esp with mez where evil pixie philo does some sinister silent drunking)
least: pixie
also noble, because i don't wanna do more than one set of noble pings if i don't have to
^^^ noble was my second choice
You have some much freedom to do mind games with the players
Keeping exactly one player from the first set of pings
idk, it's a pain in the ass for me tbh
Wait a sec can a philo pixie see philo
I'm imagining there's a pixie philo as well
Just give the exact same set of players except there was a snake charm since the first noble pings went out
Flashbacks to the game where there were like 3 pieces of Noble information town had to dissect
Actual Noble
Cannibal Noble
My fake Philo-Noble info (that just so happened to share people that were in the other two pings so people believed it was legit)
I got the Pixie token and was told a Philo was in play. So I bluffed Philo that went Noble on N2. But there ended up being no actual Philo because I was Marionette lmao
The funny part is that everyone in my fake Noble ping ended up being evil 
nice
As someone who gave pixie artist in a vortox game, I must say I disagree /j
9/21: What are some of the funniest moments you’ve had playing clocktower
Chambermaid 3 then 5 on consecutive minstrel nights. Good still lost
also moonchild picked the demon day one
Getting ceremad N1 as my own role was quite funny.
N2 someone else got ceremad as their own role I think.
Off script Atheist was funny
A specific person getting the same token (Empath) literally 6 games in a row by sheer random chance (they were jokingly mad about it)
I think it was an 7 player confirm chain by day 2
And plus it was a battle against the north and south grim
Good win easily
Someone getting evil like 18/20 games they've played and winning 16 of them
that was absurd
💀
I had a brand new player pull imp, scarlet, pukka
In game 3 we accidentally convinced her she was the lunatic
She also pulled saint not long after
Winrate?
She lost her first 6 games
I think she's played 8 now and won once but I could be wrong
must be rough, but at least she loved it enough to play 8
*spec @quiet venture
You are now shadowing efaclaire
9/22
for all the TF2heads out there, which tf2 merc would be the best at clocktower and why (bonus points if you say literally anyone except spy)
Lmfao
Pyro, no one can read him socially
Also, not a Merc, but Merasmus can make a ||Wizard|| wish
The Administrator would absolutely crush at Clocktower though
TRUE
miss pauling
if i must answer the actual question then i think all of them would kinda suck but engie would suck the least for being the most well-adjusted? maybe heavy because he's really smart but the language barrier really hurts him
I feel like pyro would be good at it
Mainly because you can’t see his face
Hard to social read, all you can hear is “mmmphf!!”
Unfortunately it makes it bad at communicating
if pyro gets an actual inforole hes fucked is the thing
True
be me, evil twin mathematician
12p game of sects & violets
rest of team is cere fg
time to bluff straight 0s
d2 there's a dreamer dc and a philo dc
savant info is "2 players switched characters last night / barista doubled an evil"
that's f/t, let's execute the good player in the dreamer dc
barista sobers the savant
"exactly 1 player is poisoned / chef 0"
okay but my demon didn't get snakecharmed wtf
GT is a newer player so decide to bluff a 0 instead of a 1 the day after and make them seem cluelessly bluffing a different number for funsies
no kills happening, our demon is being such a prankster rn
clueless.jpg
get executed after evil harlot "confirms me"
GAME FUCKING ENDS
so the dreamer dc was the snake who charmed my demon n2 and neither said a fucking word the whole game
i led the charge to execute my own demon
Twin mathematicians in a fang gu game is pretty funny
My best approximate of tf2 mercs to clocktower characters. I will not be accepting questions.
Scout - Virgin
Soldier - General
Heavy - Golem
Demo - Drunk
Pyro - Village idiot
Medic - Professor
Engie - Tinker
Sniper - Gunslinger
Spy - Spy
Why would you not say ANYTHING about being Snake Charmed?
Like, the whole idea is that the Demon outs the evil team and bluffs and now the new demon is cooked
We were just talking about this in #storytelling, it's a thing people do for Wild Plays™️ purposes
soldier not being soldier is criminal
same thing with engie
for me it’s
Scout - Acrobat
Soldier - Soldier
Pyro - Pyschopath
Demo - Boomdandy
Heavy - Golem
Engie - Engineering
Medic - Pacifist
Sniper - Huntsman
Spy - Spy
although huntsman is just cause of the name of the sniper bow in tf2
(I completely forgot engineer was also a townsfolk lol)
be me
cerenovus
poppygrower (this is jover)
I make someone mad as the BH so they fake a BH ping
I wake up and that person is on a twin pair
bluff Balloonist
demon dies d2 or so
realize i've cerelocked the good twin because of evil twin shugenja info
everyone believes me
push on the good twin
leave (dinner)
I WAS THERE!
Favorite: 🧑🎨
Least Fav:
(they never commit to the bit)
#mathematician-was-right-all-along
Gamesolved The Game so Fast with my Math 1.
(the fact I was ND Poisoned too-)
math getting anything but a 0 on N1 usually solves the game
I see so many STs give poisoned mathematicians n1 1s because "they'll assume the poison is somewhere else"
It never works
thoughts on giving a math a 15 on a vortox game if they’re a good twin?
If you grow 5 fingers, sure
I've mentioned in the past that I want to outright do this
Not 15
But I want to run math twins in vortox where the good twin's numbers are outlandish obv-vortox
See what the evil twin does and what town does
Hopefully the twins roll close enough to each other on the grim that I can give the distance between them as the vortoxed clock number so they look like bluffed twins
I wanna give em a 3 n1 in a not vortox game
We were working through how it's technically possible to have a true 6 n1 in snv
It requires multiple n1 madness executions and the demon barberswapping themselves with a philo drunk mutant
Oh that's hilarious actually
you mean n2?
Executions can happen at night
No, n1, before d1
good golly ms molly
[time isn't real]: What are your favourite characters from a design perspective? Not the ones you think are coolest/most interesting/most fun, but the ones you like the design of most, whether they're your overall favourites or not
Personal answers:

Those are three strong picks. I have to say Fang Gu, Cannibal, Pixie, Ogre, Gambler, Goon, Cerenovus, and Snake Charmer
just turning someone into an alcoholic mourner is pretty creative
also
saying he’s not a mutant and instead a real person like everyone else is pretty clever

I was thinking in terms of game design but vibes answers are also valid
🙂
My vibes answers are different
Acrobat is my favorite combination of mechanics and flavor
(notably, Cerenovus and Vigormortis are definitely very high vibes answers and also pretty janky)
Mutant is hilarious yeah
I'm curious what you see as the flavor. 'Someone near me is drunk so I die' never made that much sense to me in theme
what was the question?
they’re holding the rope
if a drunk can't tie their shoes, I'm sure you don't want them tying the end of the tightrope you're walking on.
I like the design (whatever the hell that means) of:
's token
's group dynamic
's function of being a liability as an outsider but still sometimes being useful
's flavor as its life is constantly in danger messing with weird gizmos all the time

I like al-had a lot and the dynamics it creates. The demon choosing players in the right order to maximize kills, good players betting what others picked, being able to choose if you die if you get a benefit from that, characters that can protect from night time death screwing with your choices, the demon being able to pick dead people to bring back minions, the demon needing to pick themselves sometimes to avoid suspicion or not picking someone else to frame them. Its a lot of interesting scenarios to play with.


I feel like we take assassin for granted. It's genuinely super cool design and BMR wouldn't remotely work without it

The thing about assassin is it's pretty straightforward in terms of character design
I'm sure if we were given BMR but with a blank space instead of assassin, a lot of people would invent assassin
A lot of people play TB and think "what if there was a minion that could kill too"

I agree and I don't think that detracts from anything


BUTLER 🗣️🗣️🗣️🔥🔥🔥🔥
When you realise there's more to it than "Can't vote" it's really good design... just has mechanical issues

Goblin

Just speaking gets a kill which I think is cool
[time is real again]: what are your favorite characters from a pure aesthetic standpoint? This is intentionally vague, but some examples might be characters with a cool icon or name, or even flavor text that you like the vibe of in combination with the rest of the character
fearmonger. love the icon
DA. Don't know if another name so perfectly matches the character
Oh and Politician if you play and run it well is totally on brand
Mine are

Cere and vigor are first for a reason lol
2 of the coolest names for monsters/etc in fiction imo
conceptually and based off flavour text is so interesting, in practice not so much

If it is about the icons probably

This looming threat everyone knows is coming to kill them all
Vortox flavor text 😍😍😍

To everything you mentioned
But the official icon
Lil monsta flavour text too!
Golem and Lord of Typhon
9/26 (i thought of a good idea so posting this early): what is a role you wish you got more often?
for me, damsel 
LoT and acrobat
idk acrobat gives me nice vibes
i love solving using it
Literally any minion but in particular a SnV minion but in particular cerenovus
Mutant
marionette
No pls
its great
Reminds me of that day I was marionette three times in four games
being marionette-empath two of them
Pit-Hag; it seems so fun but I've never pulled the token before
Bonus points if it's on HHR or another levi script but I'll take anywhere tbh
honorable mention: I need my Widow redemption game
i had sticky fingers for the token in my irl group last year and I need to run those Catfishing games back
SAME
Politician, I have never gotten it ONCE
i have a list of characters ive never been, and it slowly dwindels down but that stupid
remains
Oh also I wanna be the goblin
The only time I pulled it was a heretic game so I couldn't get the goblin win
But I'm pretty confident I could've gotten it if we went for it
I've never been the marionette, or been the demon with a marionette. I've never had someone tell me I'm the marionette, I'd really like to be on both sides of that and see how it'd go for me.
The one time I was the marionette my info solved the game for good because of an oversight
I was the "cannibal" confirming the "soldier" who was in a role swap with the slayer. They shot my only living neighbor
lol same answer
I need to play more snv at exactly 10p so I have a proportionately higher chance of rolling minion (13p works too but I'd rather run 3 minion snv than play it)
Same but if I'm a minion in a 10p vigor game I'm gonna be a bit sad
Great give me the 10p vigor games instead
Sure I'll ST

Being an outsider at base 0 is fun tho
In my local meta no one EVER outs mutant in base 0 and I'm always so confused when people in other metas are like "yeah base 0 fang gu is the worst the one outsider just dies instantly"
This is how you get a sweetheart causing max damage
10p fang gu does have the unfortunate characteristic of swinging ludicrously hard based on presence/absence of a pithag (7p and 13p don't have this problem the same way)
If the meta is to execute the 1 Outsider, make them pay for doing so lol
Wait why not 7p?
in 7p just don't put in a goddamn pithag
7p the game is less likely to have enough info to "need" a jump and pithag kinda doesn't do a ton in a game where it only gets to act twice anyway
13p evil has a lot more firepower and the good/evil ratio after a jump isn't as bad
10p you have 4v6 if you get a jump off, which is wild, but often the witch is going to accidentally curse the mutant or something, so if the outsider does die you're kinda boxed in while if you have a pithag it just becomes wild
Hmmm alright
(Philo continues 100% unabated rate of going snakecharmer)
Yeah probably
I have been consciously putting philo in the bag a lot more lately because it's a role I underuse in play/overuse as a bluff and so far it is still literally, with no exceptions, 100% snake charmer
I swear to god
I recently ran a 14p+traveller game with a barista-doubled cerenovus who locked a player as savant, chose a new player as savant each day, and bluffed philo-savant
There was also a real savant
It was ultimately an octuple claim
(town completely forgot about the barista and didn't get around to exiling him until d4 when they realized he might have something to do with the savant claims)
Like, consistently barista doubled?
Yes
I was going to move it at some point but it was too impressive
Normally I'd say that's boring but if it played out well then that's just funny
It was an impressive game
Everyone on a 15p grim was named Chris as a bit so I could barely keep track of everyone
The pithag turned himself into a philo-dreamer, made the real dreamer drunk without knowing (dreamer was the guy locked as savant), and the dreamer saw the demon as artist/witch
Psychopath or organ grinder
Alchemist
Savant
Pit hag definitely
90% of my botc dream plays involve a pit hag
1: classic, make good demons. Specifically, make two of the demons on the script, then claim that I turned into the actual demon's type so that people think that the fourth is the one that's been in play
2: survive until the end, turn myself into a virgin/golem/psychopath
3. Work with a cerenovous to make someone ceremad that they're a character, wait a day or two, turn them into that character and then name them ceremad that they're their original character
Poliiii
Got it in my first game and never again (pretty sure)
Really incentivised to hide Outsiders (Damsel, Heretic, PD, etc.)
tba occultist 🤩
Philosopher, Butler, Scarlet Woman, Zombuul
I already get that role sometimes but if I can roll more Savant I will never say no 
Other than that maybe Pixie and Empath
I love being outsiders and I love being the mutant
Philosopher/Cerenovus. a lot of potential to shape the game but not the most responsibility
e.g. Pit-Hag would fit the first part, but just like SW has to deal with potential demonhood if the situation demands it



Townsfolk: Alchemist
Outsider: Sweetheart
/Butler
Minion: Goblin
/Summoner
/Pit-hag
Demon: Fang gu
/Legion
9/27: What character abilities would be a lot funnier/better if they had "even if dead" attached to them?
goon
Mayor could produce an interesting dynamic
But it'd lose much of the reason for mayors to cling to life
Mutant is just such a centralizing answer
doesnt that make them busted?
Yes
boffin
lol
heretic 
"Whoever wins, loses & whoever loses, wins, even if you are dead, even if dead"
butler
Zealot
Butler for sure
infinite dead vote glitch
It would be interesting
They have to avoid dying if they want to vote in f3
It's interesting but probably not very fun
Goon
you fools, i already said goon
Virgin would be interesting since they could proc after night death
Snake charmer would mean that they can swap with a demon and immediatly lose
Baron


"Even if dead" Fearmonger 🔥
Actually, it would keep paranoia whether or not being dead. Not bad as I immediately thought.
I don't know about "a lot", but Lunatic would be better with that text
For the zombuul, right?
Yeah
Also exorcisms lol
Boffin
I think cere is perfect
yeah but you were the first one to so you got drunk
so it doesnt count
lol
Q: What is your favorite
(Boffin) interaction that:
- You would would want to see on a script
- You would absolutely would not want to see on a script
Boffin banshee 
- Alchemist-Pithag
- Alchemist-Pithag
LOL
+
+
+ 

aside from the obvious reasons of it being bad, it sounds amazing
evil has 5 days to find their team
or lose
note* Alsaahir is good win, not your team wins, so useful in a heretic game only
now of course good could just exe 2 goods and win but it's about the principle!
bounty hunter evil heretic sorts it, right?
maybe, idk
BH has to turn a townsfolk
That sounds really easy
true
Professor Shabaloth would be funny
- i love this question! there are so many creative ways to use this character :D I really like
(
), partially because it can actually function as real outsider mod, and the info it gives is also cool. I also love
(
) on a
, it gives the choice between 1 chosen kill or many non-chosen kills. honorable mentions to 






soooooo this actually happened in a livetext
spoilers #livetext-game message
I read that earlier and it confirmed my existing belief that it's the best, worst, and funniest possible boffin
10/10
(was a teensy, ||evil won after a 50/50 shot in f3||)
boffin alch goblin does nothing right?
boff-alch-goblin means that as long as the demon claims goblin when nominated, good can't win via execution
because the demon can just claim goblin and win
ofc they can kill the boffin
why doesn't same rules as lil monsta apply where goblin holding monsta still loses?
skill issue, kill the boffin
if you want to rule it that way thats fine
but it doesnt actually break the game
thats a specific exception
because it is physically impossible for good to win the game
unless you vigorkill the boffin and good cant deal with it
based
true, that could be a problem
#botc-memes message
scroll up from there for the script
i might make this into a full script with

Heretic exists so it's a reasonable and balanced interaction
though i think it's better as a teensy
mhm yep definitely
I noticed this interaction shortly after boffin dropped and I've been consistently admiring the detail of "winnable only with heretic, an outsider, with a negative outsider mod character"
lol
Apprentice-Boffin holding LM giving themselves Pixie-Philosopher-Cannibal-... ability. just for the unnecessary complexity
Shouldn’t executing the goblin-demon result in a victory for good? Because both win conditions are met simultaneously and in case of a draw, good wins. Same with vortox/mayor in a final three
Ability wincons trump base wincons
Good ability > evil ability > good base > evil base
RAW no, but it's how most people would run that
See the "demon with a twin pair" f3 scenario for a base script example
There's no reason for it to, as stated earlier -- it's not a goblin-LM situation because "kill the boffin lol"
The only context where it's unwinnable for good without other intervention is if the boffin is vigorkilled
Alright
The correct answer to that scenario is to not let a boffin give a goblin ability to a vigor because everyone knows exactly what'll happen if you do that, come on; the funny answer is Heretic
29/09: Thoughts on Steven Approved Order?
an explanation of the order is in #general
atheist still not last
It's so okay
I haven't noticed anything super different without looking for something super different
You mean one of many funny answers
horrible name change
like sorting out any issues, even if cosmetic, but cmon. u takeover a thing u don't keep the name backronyming urself into it. imagine Garry buys google and says it's now Garry's O....
What other meme answers are possible, I was gonna say Atheist but that doesn't work
Oh I should put a bootlegger on the script that the engineer can make an atheist though
(it "might" add or remove heretic)
Oh I literally just remembered that the way I run vigor/sc is a houserule, yeah you can also technically make it winnable through a snakecharm
Which is less insane than "winnable only through heretic"
Not much less insane
anything that's avoidable by legal moves of ST is fine assuming a perfectly spherical ST in a vacuum
We need a quotes page
even in 15p game Pit-Hag can't force a specific Boffin ability only 1 of 3 with a 13/4/4/4 script in LM game, so anything silly is fine unless there's 3?
I feel like people keep making these "impossible" boffin abilities if vigorkilled keep forgetting preacher can preach dead players
Preacher/Vigor is an absolutely terrible interaction so
(admittedly, might be a necessary evil here)
I mean....no offense but look at the script
Engineer and courtier also make it more viable and are less oppressive
I feel like bad interactions are gonna happen
Oh it's 100% a meme script
I'd rather engi/vigor and courtier/vigor for those interactions though
Also they're funnier boffins themselves
Preacher/vigor is probably my single least favourite interaction that people put on scripts with regularity (as opposed to obviously bad ones no one does) so I religiously object to it even in a ridiculous unplayable meme teensy intended for bad interactions
i don't see Preacher that often, but i'll keep an eye out didn't occur to me
Puzzlemaster and Mezepheles are so so wrong i hate it
why is PM at the bottom
why is mez at the top
what the FUCK is marionette doing halfway up the minion list
Amnesiac too 😭
amne is fine to me tbh
I think its funny
^
Its not amazing but it does have uses. Unfortunately, it also enables some really bad scriptbuilding
such as? 👀
Every hard-confirmed role + boffin isn't good imo
ye
I think that's what was being referred to
I think it's at the right power level and agency for botc. It's not gamewarping by itself, and the ST has a choice in how broken it is. It mostly spends a minion ability to get an extra semi-confirmable bluff.
Some of the interactions are a bit stupid tho, sailor is probably not a good choice.
no they've just released the fool
Damsel would be hard..
What if..
Fang gu
Fang gu jumping even as dead

i used to think damsel was like this lol
[time isn't real]: What are the craziest comebacks you've seen a team make?
I once ran a game where by the morning of d2, the starting demon:
- was in a correct puzzleguess
- was in an FT yes
- was accidentally implicated by widow-poisoned savant info
- had outed demon to the politician, who was playing for good and outed him
- had one of his minions executed d1
There was a scarlet woman, who was confirmed by the same implicatory savant info (about outsiders and evil players -- the scarlet was the starting sweetheart in a kazali game, who kept claiming sweetheart). Evil won
Wow, that's impressive.
should never be in a script
