#Fall of Rome
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Gave +1 Thanks to @kind drift (current: #154 - 246)
I ran for the first time last night with…minimal errors but still a few so I’m reviewing the almanac. Highlight was Spartacus got turned evil by seductress. Spartacus asked me if they claim themselves they win and I said “I think so”. We didn’t read right, Spartacus says “your team loses”
Yeah, it's like when you have an evil damsel or an evil saint!
In that vein. If Spartacus is evil…does good get to guess them to win?
No, it has to be evil who guesses
Thanks
Gave +1 Thanks to @next wharf (current: #278 - 127)
Thought I'd share this here as well. Still need to finish the townsfolk reminder tokens, but after that, I should be good.
Oh, and travellers...
I should have 2 more fabled tokens, but tbh I never intend to run this with more than 12 players.
mwah, so pretty
Knowing Fall of Rome, you might end up running with more than you expect anyway 🙈
finished my print and play! played 2 games yesterday (forgot to get grim pictures 😢 ), we all had a great time!
Excellent stuff! Glad you all enjoyed it!
gonna run it again this sunday, hopefully I remember grim pictures that time!
Any photos would be great! Enjoy running it 🙂
epik creations has a pretty decent set for sale
I’d ask that you do not buy from them.
Not any seller online
want me to delete the comment?
No it’s fine 👍
For context: they did not ask for permission. Once contacted they were also very hostile.
They seek to profit of community work.
and they seem to have used @hollow cloak's tool for it as well
Oh really! Typical!
Yeah honestly I'm not really surprised with these bootleggers anymore but it still disgusts me all the same
I really recommend people do something like I did if you want your own copy. It makes it much more personal.
You didn't say much to convince me, but you convinced me. I made 2 more.
Then I started to work on townsfolk reminder tokens, gave up and started the Fabled lol.
Still need to add details to the Shields and column, but I'm done for the night.
Travellers are done. Finally back to painting tonight
Here's all of it so far. Only 11 more reminder tokens before it's done! (And the slight details on Mortician, Standard Bearer, and Vestal Virgin's reminder tokens)
I'm thinking of making the gladiator reminder token unique as well. Maybe just the broken trident?
Just played a very fun Fall of Rome game as a starting Blacksmith, who gained Scholar's ability, turned a Spartacus into Centurion and then was Architect swapped into a Sculptor.
So much swapping.
That's the same vibe as literally being
(you) picked smt else,then swapped by 💈 who was then pithagged by
😭
Which is like 3 Different Swaps in one meeting 😭
I didn't even mention that a person I turned from Spartacus to Centurion was himself turned from Twins to Spartacus
HELPPP
@umbral hatch by the way, I always wanted to ask. Is there a reason Caesar can only additionally kill once at max instead of 2 max for every minion?
My guess is balance
Playtesting lead us there.
Found that games with Caesar could often end quickly by sand bagging Minions, or even misregistration alone. Hence the (once) option.
This was also many thanks to @nova violet within a text game of FoR.
Gave +1 Thanks to @nova violet (current: #58 - 481)
Not only made it just a broken trident, I'm also making the tokens for the actor into different masks. Can anybody guess which are which masks in real life based on the white part alone?
The minion looks like 👺
Correct
Finally done. I can now rest after the 1000 years of making these... (It was more like 1½ weeks)
Love it! And love the different actor masks!
Really like how you approached the different reminders!
I also posted it on Reddit but I definitely tagged the wrong Alex S haha
Alas I am not on Reddit. (Or maybe, I dunno!) But yes, you have more than likely tagged the wrong Alex S
Yeah, I didn't think you were a girl posting about if she's allowed to have a ponytail in boot camp
These are the masks they are based on btw
If temptress chooses a traveler and the traveler is exiled does that proc the temptress ability?
RAW no, exiles are different from executions
I also question why the Temptress would do that but well
Any guide to create hard token 🙏
Gave +1 Thanks to @umbral hatch (current: #594 - 42)
@umbral hatch here the tokens are alongside the (un)official ones. My skill has improved a lot though, so the FoR ones look so much better than the other tokens.
Wow! That looks like alot of time and effort! They all look great! I like how youve adapted the reminders too. Like Washerwoman, Librarian and Investigator.
F o R
?
Really want to play this, if anybody have any schedule to run this script, tag me
I haven't seen a single scheduled FoR game in a while. If you want to play it, you have better odds on the official app. People there are more open for homebrews.
This maybe weird But, I would like to play offline with my friend and I currently dont have access with creating or buying the token for FoR,
Do you guys have any script that have replacement of each character for FoR script?
I dont know if my question make sense, thank you guys
i'd opt for a tool like #pocket-grimoire over substitute tokens if possible?
doing more than 5-6 subs on a normal custom can get confusing, much less for a whole script
absolutely Agree 🤣
Well i guess I'll do Plan B
Using botc.app haha
Pocket Grimoire should be able to upload homebrew content too aswell. I believe someone has used it for FoR.
@lean mango
Checking right now
Because
And I quote
“ ✨ Yes ✨ ”
Successfully run offline yesterday, went fricking great
Also cleopatra win is hilarious
did it involve a Bad Omen
Played this recently as well, really good script imo everything works together very very well
A game is happening, watch us determine what we are 👁️
#1294352490892103711
I'm using bad omen and spartacus for the last game
Just got to play two games of this. First game was an early rerack, but the second game I was evil and guessed Spartacus wrong, so once I got executed I claimed Hannibal who was told by a Minion. Got to do a lot of chaos, and ended up winning
Got a game last night, offline
The fr*cking merchant doesnt get nominated at ALLLL
Nor that player make himself suspicious
FoR
.
if someone becomes evil due to temptress and they claimed spartacus, what does trumpeter learn?
Trumpeter learns based at their point of waking in the night order. So they would learn that player is evil (counts towards the number as evil) accordingly.
It's not backwards looking like juggler, gossip, etc?
I think it's because it looks at the "I am Spartacus" tokens
Rather than having its own tokens
-# ofc I am NOT qualified to actually answer but that's my best guess. I still haven't played this script yet lol (I really want to tho)
My guess too
Interesting it seems to have the same timing as the fabled Duchess
The issue we just discussed in #experimental-chat is that Duchess is first in night order to avoid any confusion due to alignment swapping abilities. Also there aren't any roles that swap alignment during the day.
Trumpeter goes after night kills (and things like Temptress and Hannibal turn people evil/good) so is evaluated then
which is notably different from Duchess which happens first in the night order
ah, gotcha
They both "learn" at night which means they check for current conditions.
Practically every official character is backwards looking, with Duchess as an exception, and that's probably why it triggers before anything else.
That way there can be no confusion with things like Mez
@umbral hatch Cleopatra question.
Only evil nominates on one day.
Cleopatra is executed.
Who wins?
Good would win, as Cleopatra is executed. Is the simplest way to answer that.
Consider the Cleo check to happen after the resolution of the day phase.
Also - that would be a wild evil play! Only evils to nominate, and in the process get their demon on the block!
#1297600848876142702
#1294352490892103711
FoR gaming 👁️
Finally got to play FoR! I was the gladiator who killed the crassus n2 (the second crassus was executed the next day)
#1294352490892103711
Was One of the only Information who got sober info, I was the Mortician.
No,No,Yes was I guess very useful.
(Even tho my n2 no was apparently originally a yes-)
Just want to make sure I understand Legionary correctly. Does the Legionary learn the number of evils sat clockwise between themselves and a living Legionary (meaning any living Legionary, including themselves)? or the number of evils sat clockwise between themselves and the next living Legionary clockwise?
the Legionary learns the number of evils between themselves and the next living Legionary clockwise.
and, just a note: this doesn't include players who think they're Legionary, but aren't (due to being a Bad Omen or Hannibal). A real Legionary will skip over Bad Omens and Hannibal who have the Legionary token.
Vestal Virgin does not learn another pair of characters if the second in-play character they learn dies right?
I believe they should... like bounty hunter
Unless you mean if the out-of-play character in the pair was swapped into play by an Architect and dies. Then I'm not so sure but I doubt it... it should be tied to who the token is on
They do.
As Skaggs points out, it's like Bounty Hunter: they keep getting info as long as the character they see keeps dying
ah cool good to know
Does misregistration count as false information to the Bad Omen?
what do you mean by that question?
If a player might misregister to the Bad Omen, the Bad Omen has to ignore it.
For example, the Glykon 🐍 is evil, but might misregister as good. The Bad Omen 🦅 ignores this misregisteration because its optional. This means that they ALWAYS see the Glykon 🐍 as good.
Example: The Bad Omen 🦅 thinks they are the Sculptor 🗽 . Their Sculpture nominates the Glykon 🐍 . The Glykon 🐍 is evil, and the Bad Omen ignores misregisteration on characters who 'might' misregster. Therefore they see the Glykon 🐍 as good.
If a player is forced to misregister to the Bad Omen, the Bad Omen does not ignore it.
For example, the Glykon 🐍 forces whoever they nominate to register as the opposite alignment that they are. The Bad Omen 🦅 DOES take this misregististration into account.
Example: The Bad Omen 🦅 thinks they are the Trumpeter 🎺 . A good player who was nominated by the Glykon 🐍 claims Spartacus ⚔️, and is the only player to claim Spartacus for that day. That night, the good player is forced to register as evil. The Bad Omen 🦅 takes this and flips it, meaning that they learn that the good player is good!
That second situation is the one I'm more concerned with. It sounds like you're saying if a player registers as a different alignment than their own, a Bad Omen can only receive true information about that player's alignment
I understand the argument, the player's alignment registers differently to the Bad Omen too and the Bad Omen doesn't know the difference. I just want to make sure that's how it's supposed to be run
From my knowledge, yes.
This is the almanac How To Run which I think supports my reading
The Glykon does affect the Bad Omen.
also there is a spelling error here
'alkignments'
Thanks @normal zodiac - explained that perfectly! With excellent uses of emojis!
Gave +1 Thanks to @normal zodiac (current: #591 - 45)
@vital linden further to that, anymore information can found in this extract above 🙂
Oh this is super helpful too. Much appreciated!
i'm a little surprised the Legionary edgecase isn't in the BO almanac
(a Bad Omen who believes they are a solo Legionary can recieve true info, since there isn't a "next Legionary" to ping off)
or is it in the Legionary almanac entry?
It’s with the Legionary entry 🙂
This interaction is the most cursed in all of Fall of Rome
Woah, how do you get these beautiful almanac pages?
They are currently part of the work in progress almanac I am developing. Once I find more time it will be released to the public 🙂
That's great, I am playing a Fall of Rome game as we speak
Love the script
We are playing it here if anyone wants to spectate feel free #1297600848876142702
To be honest, if it gets released, the new almanac would be much better than the official one
I wouldn't be surprised if the script ever becomes official or semi-official it's just this polished
Emor fo llaf
so true
My players are debating about the Spartacus. Does it work even if the Spartacus is dead ?
What part exactly?
If you’re talking about the Spartacus Outsider ability itself
then all aspects of the ability cease when they die
Meor fo llaf
if Evil can guess dead spartacus
thanks !
Gave +1 Thanks to @dark rose (current: #373 - 96)
np :)
Is hannibal info arbitrary & abilities nullified? like how does that work
Like it would for a drunk
like if you're a hannibal who thinks they're a trumpeter or physician, do your abilities work as they "should"
Thanks
Gave +1 Thanks to @kind drift (current: #147 - 265)
If you have been chosen by a physician you need to get true information even though you don't have the ability, but it does not give you any of the mechanical parts of abilities
how good/bad of a play is executed Minion claiming Hannibal
fun
i think it requires quite a bit of social trust to work out
BotC Scripts now accommodates Homebrews!
Someone has very kindly ( @kindred magnet - believe this may have been you? ) uploaded the script in all its glory to the online script catalogue.
Make sure to check out: Fall of Rome - BotC Scripts
From there you can download the script JSON & PDFs.
**Thanks all for continuing to support the script! Love this community! **
I did it once after incorrectly guessing Spartacus, said that [good player] said I was Hannibal and asked me to guess. Wasn't too trusted, but added a lot of chaos which let us win
Awesome! Please keep it up, and thanks for uploading it. Really appreciate it 🙂
Gave +1 Thanks to @kindred magnet (current: #1916 - 2)
Physician picks
Bad omen. Do they learn true info for the role they think they are?
Yes they do 🙂
Oooo. Interesting
Thanks
Gave +1 Thanks to @umbral hatch (current: #615 - 43)
Weird question. Final 3. Hannibal (doesn’t know), confirmed gladiator, and Spartacus(claimed).
Hannibal is on the block with near unanimous vote. Dead minion claims evil and correctly picks Spartacus.
Would you let Spartacus’ ability to register as townsfolk make the evil’s guess not work since good figured it out? Can you even do that?!
I would absolutely never misregister Spartacus there - it's Good's responsibility to hide Spartacus and it is an Outsider
I think the ST probably should have nightkilled Spartacus at some point but it very much depends on the gamestate
The other main thing to note is that you, as the Storyteller, should not ever be awarding a team a victory, unless it's an exceptional circumstance. Consider how it'd be as that Minion, who correctly deduced who Spartacus was – if you did that to my team, I'd ask for the Lim Ei Legba to come into play.
almanac seems to imply that you can't register them as a TF for the guess which is interesting
If Spartacus is guessed by an evil player for the first time, having claimed Spartacus that day, the evil team still wins.
from the ability as written I'd expect it to be a yes but don't but this makes it clear that the intent is for it to primarily misregister to the Haruspex
Similar to damsel they are trying to guess you, the person with the spartacus ability and not a player registering as spartacus
Question that came up in a game last night that we weren't able to find an answer to:
- if a Physician picks a Bad Omen as a patient, does the Bad Omen gain true information, as if they actually were that character?
yup
Ok cool, that was how we ruled it. Bit of a strange interaction, maybe that could fit in the almanac or the FAQ
Oh nice, it is in there, awesome! I missed it because I only skimmed the How to Run section
I do need to update that Bloodstar, and will do so soon! The updated almanac writings are a lot clearer.
Emor fo llaf
I had a Temptress pick themselves and another player to seduce. If the Temptress manages to get themselves executed, how would other STs rule that? I decided to turn the other player evil because it would be too punishing for evil otherwise
If that isn't the intent, should Temptress instead read "Pick two players (not yourself)"?
The Temptress is executed, loses their ability, and the other player remains good.
So, if the Temptress did operate normally in that fashion it could be considered a weaker Mez. The wording doesn’t need to be too specific as to save character text.
Similiar ways to use the Temptress could be them choosing a minion and a good player.
I know that's the way the character works, it just felt way too punishing and it was everyone's first game
I didn't want a minion to just not have an ability for the whole game because of a night 1 choice their first time playing
No that is totally reasonable. I can see why you did that 🙂
I'll make sure to clarify that for everyone in the future, thanks!
No worries. Hope your games went well, as with any future ones!
If Gladiator chose someone, then that player dies by execution, does the Gladiator & the dead player wake?
Yes - as long as the Gladiator is sober, alive & healthy they will still wake with their target.
Thanks!
If sculptor learn a player and that player (A) nominates (B) first day, and they(A) die during second night, Does sculptor learn new player? OR They kept get information about B?
They would keep getting information about B 🙂
Thanks! Glad I played it right
Is it in a nommed Outsider's best interest to claim Standard Bearer just in case nominator is Scholar turning them into Standard Bearer?
It's almost in everyone's interest to claim Standard Bearer. You hide the real one and might make demons worry
But I feel the essence of your question is "does a Outsider who got turned into a Standard Bearer by a Scholar gain information if they made a statement the previous day"
I think RAW, the answer is "no"
The Standard Bearer's statement is checked at the point of it being made
Mm
1 moment
I was incorrect
The answer is yes
The Scholar transforms Outsiders instantly into a townsfolk
When they nominate an Outsider
The Outsider only learns they have been transformed at night.
So a Scholar nominates the Twins.
The Twins get transformed into the Standard Bearer.
The new Standard Bearer makes a statement.
That statement is judged true/false.
The new Standard Bearer learns "true" or "false"
I will keep my mistake here just to show FoR is hard 😅
fun
#1294352490892103711
Fun game, was the Mortician with full Sober Info and once didn't get killed nor got false info.
the No Dashii would be proud
Emor fo llaf
Lmao it was a Temptress + Cleopatra game..
And a augur who made two Bad omen's
Fall of Rome
Emor fo llaf
<@&1064981854119276654> Not sure if this is the appropriate channel, but we are currently recruiting for a FoR text game over at #1306830114771963916. We have 5 open spots.
shrugs
I do feel this place is more about script discussion than recruiting. As long as this chat isn't flooded with recruiting for FoR games though I don't think it hurts
Believe you should ping in the channel you are recruiting in
But you are allowed to ping LFHFoR there as well
☝️
I've heard from one ST who ran FoR for me that a Glykon would usually register as good to the Centurion if nominated and executed by them (causing the good team to lose). Is this allowed/common? I assumed no for a similar reason that a Spy shouldn't misregister to a Fearmonger but I know this situation isn't exactly the same. Oh nevermind this is covered in the almanac (no misregistration)
question for a bad idea: how painful would Oracle + Bad Omen be?
Would be really funny
It's forced misreg and doesn't really have a voice so it'll be very different from recluse oracle
Wait I misremembered the role, it's not forced misreg
Yeah very painful
does Physician ability cause targets to ignore misreg again
False information is anything other than true information. Work out what is true, including any misregistration, then give any other information.
Emor fo llaf
Thought there was a new release
just Emor fo llaf
Real.
@umbral hatch I see the Mercenary has no flavor text in the bloodstar almanac, and the Sibyl’s and Emperor’s flavor texts have no attribution. Is this intended?
Relatedly, I updated the json with flavor texts!
Almanac updates are still in progress! I did do a large chunk a couple days ago but I am finding that publishing it is not working.
Unsure if this is due to other people having v1.8 alamanc.
Rome fallen
When I clicked in it placed me at the bottom of the chat. I've been scrolling up for 4 MINUTES.
Wouldn't that guy become flatter than a sheet of paper
After falling for that long
Or is it like
majik
eddy he's a fucking god 💀
Imagine dying to fall damage as the ||King of the Multiverse|| <----- Loki s2 spoilers
So what? Do they get a natural immunity to fall damage
What next? Tax immunity?
🙄
Wow, didn't think you were THAT person
Shame on you Luis
Lol
FoR is fun
everytime I've gotten a minion token I've guessed the spartacus in 1-2 days
which winning is fun but I like being evil :)
Emor fo Llaf
Allfay ofway Omeray
Yeah, this was a pretty insane game
#1294352490892103711
The mortician was the only one who lived with Pure Sober information.
Is there still a sheet for all the token artwork that can be used for printing onto tokens somewhere? I'm thinking of trying to make my own soon
Yep, just DM @umbral hatch for the PnP stuff
Emor fo Llaf
about to run FoR for the first time. any advice?
make it a 
Hannibal Scuptor seeing the other
Hannibal
also, in an in person game, how do you handle spartacus claims?
how do you decide who gets to do it if a bunch of people are trying to
just who you hear first
for scholar, do you let them know they turned into a townsfolk the next night?
and which one?
you chosoe which one
first thing next night
any other advice?
I mean have you read the almanac?
That’s p much the rule of thumb before running any script
Winemaker -- does the entire ability work "even if dead" or just the "you are drunk every other night" part?
Doesn't seem to be a point to still become drunk every other night even if dead if they have no ability anyway due to being dead
but the way its worded makes it appear that's the case
Your Townsfolk neighbours are drunk, but every other night, you are drunk until dusk, even if you are dead.
I'm wanting to interpret it as the entire ability functions even if dead
The way it's worded makes me confused though since it seems like that's just for the last part?
Oh okay answered my own question by creeping and searching through alex's previous messages -- found the v1.4.5 version from forever ago which has it worded much better (though I get why it was reworded; need to make it clear the 'every other night' bit still functions when dead too):
👍
Hi everyone, my friends and I have been playing different scenarios for over a year and wanted to try this scenario. Can anyone tell me if there is a list or PNP(PNG or PDF) of all the little reminder tokens?
And if so, can you send it here or to me in a DM?
just shoot @umbral hatch a DM; he's got the print-and-play materials for this script
Thank you
what makes caeser not weak
it's in the pins @kindred magnet!
Amazing work - thanks you!
Gave +1 Thanks to @kindred magnet (current: #1822 - 3)
now that I think about it I have the same question too
would Alex mind us pinging
Im sure there is someone who could respond without needing to ping
otherwise I dont see why a scriptwriter wouldnt want to talk about their script lol
I think naturally, outside of FoR it could fall off.
Within the realms of Rome, and misregistration it operates quite well. A boon of an extra kill at the cost of an evil, or a misregistrating evil, is quite strong in this format.
The previous iteration was wildly too strong. With a kill every time an evil player was executed.
Given that this a full homebrew script, we have the luxury of judging balance within the realms of the homebrew, rather than in comparison with official characters.
Hope that helps. That’s my two cents.
I had never considered it outside of the context of the script, but I had assumed it would have benefited from double killing on every evil kill. clearly, though, that idea has already been tested to not be ideal
Caesar was originally like that and then got nerfed iirc
that is indeed what alex seems to have implied
1.9 has been out for a while. The almanac has been updated recently to match. You may probably have the correct print outs already.
Thanks
Gave +1 Thanks to @umbral hatch (current: #652 - 45)
is 2.0 planned at some point? /curious
I think that's coming with the new fancy almanacs
I can’t say anything about 2.0 but I can predict that 1.10 is coming

Minecraft moment
Hi, does anyone have a night order image for fall of rome?
Ty!
Gave +1 Thanks to @umbral hatch (current: #649 - 46)
Took a while but I made a full set of Fall of Rome tokens for in person play! Thanks to @umbral hatch for the prints!
Gave +1 Thanks to @umbral hatch (current: #652 - 47)
Can a dead spartacus be guessed ?
Nope - it is dead and no longer has an ability.
..
I saw that people dmed alex for pnp materials but it won't let dms go through for me so I thought I'd ask if anyone had the printabale version here
when the first Hannibal dies you're only supposed to tell them they are now good right
since I remember some game where the dead Hannibal was told they are Hannibal
I believe they learn Hannibal
ah
They I’n theory learn both. As learning you are now Good in FoR can only mean you were Hannibal. Bar any High Priest wish shenanigans.
Which channel? I can't see one in here
pins in forum posts arent always accessible on mobile i think
unless you can access channel settings??
my bad then
well wait
we're minions
idk if we get special permissions that unlock that or not
Found it thank you
ok perfect
Didn't look under post settings
Don't think so
I don’t think there’s any permissions that remove your ability to view pins
Like on Discord
yeah but you gotta go through settings so i wasnt sure
does a 
Bad Omen Scuptor learn the wrong scupture
I'm pretty sure it doesn't count as information, so learns the player the Sculpture token is on
also answered here
Standard bearer claims one person is scholar and another is actor. Is this not two unique states?
I'd rule that statement isn't about the nominator and wouldn't accept it, but it's ultimately ST discretion - I would accept statements about, say, the nominator's neighbors or players within X steps of the nominator
Just to add.. ...a Hannibal Sculptor is very prone to missing the "you are" and thinking that they woke up and learned info instead of being told their alignment. Showing them the blue elephant is a good idea.
Do you mean:
- Alice nominates Bob. Bob states "my nominator is the Scholar". The next day, Charlie nominates Bob. Bob states "my nominator is the Actor". - yes, those are two unique statements.
Or
- Alice nominates Bob. Bob states "Charlie is the Actor and Denise is the Scholar". That's one unique statement, but it's not about the nominator.
What about
Alice nominates Bob. Bob states “Alice is the Actor and Charlie is the Scholar”.
Interesting. I think I'd ask if it could be rephrased to be entirely about Alice. So, "Alice is the actor who is sitting 3 steps clockwise from the scholar", for example.
I'd be curious to see other people's takes, though.
I'd personally not allow it as the implication is:
[a definate statement about the nominator + an artist question]
This becomes fair by proxy I think, and that seems to be going against the idea of the standard bearer
I do have a question, is there some balancing reason for not allowing statements like this? I thought that statements like that give you more info if they are true, but they are also much more likely to be false due to a lot of moving parts so it kind of balances itself out
Or is this just to uphold the spirit of character and not necessarily for any balancing reasons?
i personally think it helps make the unique part of the ability more impactful
sorry i wasn't clear- A nominates the standard bearer. SB says "A is gladiator". Next day B nominates SB. SB says "B is scholar".
THE ST I was playing with said they wont allow the SB to make 2 different role claims- and i thought that's odd
my group ruled against this in the end. cause then it just basically becomes a gossip
perfectly fair.
those arent unique?
I'd rule that "My nominator is the Gladiator" and "My nominator is the Scholar" are unique statements
Very excited to be running Fall of Rome in person next Saturday, and I've ordered some custom flashcards and "night reminder" cards to help out (the plan is to wake people sequentially before night 1 and ask them to pick a card, and track everything in a digital grim but show the flashcards when stuff happens at night).
Any advice for roles that do/don't work well together in the "bag"? The whole group is very experienced at BotC and customs but I think for almost everyone it will be their first time playing FoR
oo this seems like a facinating way to do things
thought: Standard Bearer would be very strong on a Levi script
therefore, throw in Glykon
This needs glycon massively tho
You can just request for only you to be nominated
Town doesn't have to nominate to start succeeding the game
So glycon has a lot less to hide behind
Most roles work fine together, but...
- Give yourself a balance of difficult and easy to run roles. Some - like Cleo, Merchant, Scholar, Sculptor - all require you to pay attention to something different at the exact same moment (the point of nomination, in that example). Unless you're feeling really confident, do yourself a favour and don't put all of them in!
- Bear in mind that it's a light multi-kill script, so a little bit of BMR-style balance between protection and extra deaths might not go amiss.
- Finally, think about how much misregistration you want. You can have a game with glykon, augur and a starting Bad Omen, but you'll want to keep a close eye on how much information that gives the good team.
Great to know - many thanks!
Gave +1 Thanks to @upbeat palm (current: #701 - 41)
Hey all! Finally getting around to running this for my in person group, just had one niche question:
if a Bad Omen thinks they’re a Blacksmith, is it possible to wake them up at night and tell them they gained an ability, so as to simulate them being targeted by the Demon without actually getting hit
yes
I once again wonder how strong FoR TF are against Levi
(at least the ones that only rely on noms and not executions)
is legionary info inclusive of the other legionary?
No, the next Legionary is not counted in the number.
From the almanac:
ty
do you know what happens if a gladiator duels a player who dies before the duel?
The Gladiator duel still happens, it’s just one player is already dead so if they lose nothing happens
Tho also if you’re currently running a game then just make a call and stick with it, you can ask after if you really want
Is there a printer friendly version of the latest version with night order?
Should be in the pinned messages 🙂
#1030804651085402142 message
Ah, only the first 4 were showing up for me until I clicked the post
Did you also make the designs for the regular character sheets? The print friendly ones don’t have the travellers listed, I was wondering if there’s a way to get the regular design but without the background that will just eat my ink like crazy
If centurion executes the twins, whose ability procs first
I'd say the Centurion does first
but take that with a mountain of salt
There should still be an asterisk, but it doesnt impact gameplay inherently.
Yes - you are correct. Probably leftover from a different example 🙂
Fonts:
-
SPQR (can find on dafonts)
-
Roman SD (can find on dafonts)
I suppose it doesn’t impact gameplay, but the * is probably necessary. There’s no reason to use the ability on N1 because nobody could have nommed the merchant by then
Having the * is quite important imo
That’s why I’m saying with of without it, the ability will not be used N1. But for completeness it should be there.
Yes
Gave +1 Thanks to @umbral hatch (current: #666 - 48)
Yeah, I agree, putting it there just makes it generally better
Avoids confusion and adds consistency
Hey @umbral hatch sent you a DM requesting print and play!
Just finished our first games of FoR! We played 4 games of it in person, and everyone loved it. One of my players said it's their favorite script now! Our first game ended with the Crassus on the block who guessed Spartacus correctly in the last moment. Great stuff!
Similar story here! My group agreed FoR is our new favorite script. Evil team won a Cleopatra game because the minion and demon were the only people who nominated that day (nominating each other!)
Does Cleopatra's win condition check alignment at the time of nomination or at the close of day? Eg the only good player who nominated changed "alignment" due to Glykon?
Yea I was wondering since then it's known the first nominator of the day isn't affected by Glykon lending to a strategy where it can be advantageous to nominate first in a Cleo game. Granted there are lots of other things at play but still interesting
the almanac seems to imply that it's checked at the end of the day
That is scary! Also means that if a final 3 includes one good player, Glykon, and Cleopatra, the Glykon can nominate the good player to make evil win
I think the execution of the demon happens first if possible
I think the excerpt you posted implies Cleopatra's ability activates before the execution kills the player.
Since in that example the Augur is due to be executed but the game ends first due to Cleopatra's ability
Does anyone know where I can find some old Fall of Rome streams from patters? I have only found the one on his youtube channel but I assume there is more.
im scheduling some fall of rome for this friday at 5pm pst if anyone would like to play
Text or live?
playing fall of rome today in around 90mins if anyone wants to play
newcomers welcome
There are so many reminders in the physical edition 😭 I'm still missing 20 of them
Need a bigger box
Yeah, there's definitely a lot of tokens. This is my storage for all my experimentals and Fall of Rome. FoR takes up a good six slots
wait there’s a physical version?
well I think you can ask the creator for stuff to use for printing
the tokens and stuff
ah coolio
And it looks absolutely amazing
Emor fo Llaf
(Bump the thread,the script is so cool)
Why do you just randomly post stuff like this???
emor fo llaf
Fall of Rome is so cool, I wish Italians were real.
I find it weird too but I think it’s to bump the thread
(Please say if so Alex bc it’s not great)
I am usually opposed to stuff like that, but emor fo llaf sounds really cool (even though it's just "fall of rome" spelt backwards)
Okay but this also isn’t the first time he’s posted this randomly in this channel
I think he’s done it like 5 or more times
Yeahhhh
Yea
Bump the thread!
Fun script I'll be honest
Got to play as a
Vestal Virgin
Mortician(who was the only sober one and did not get drunk at all)
And an evil Hestrex bluffing Vestal who was in DC but somehow managed to confuse town
send a DM regarding the print/play 🙂
Emor fo Llaf/Fall of Rome
I wonder when will be the next game..
Until then, the Rome Has fallen.
I really don't think the thread needs bumping
People can find it just fine
It's not like you're pushing it to anyone who isn't already in it
It's just kinda an extra unread channel with no upside
I actually have some discussion
I might be running FoR at a con tomorrow
What's the best setup to prevent st mistakes cause I've never ran it before lol
Basically make it idiot proof
With a pretty high player count as well
Probably something like Ceasar, haruspex, augur, temptress, Spartacus twins?
||










||
Crassus is akin to Scarlett Women for new player games
It went well! Ended with a Spartacus guess which is always fun. I did end up going with Crassus and no st mistakes made. It wasn't that hard even I was just intimidated by the sheer number of reminder tokens.
Don't underestimate me! I've seen an ST rule that Sparticus didn't register as Sparticus to its own ability so evil didn't win from a Spart guess
It really doesn't lmao. I think evil still won that game, but no one was happy about that rules call
😔 unfortunate
Tbf it was like, a d1 guess on the executee in a Hannibal game so like
Of all the games to make that call in, it didn't end up going too bad
I also want to say thanks on 100 ❤️ reacts!
Just played an online game with mew FoR players and they had a blast! Bit of a learning curve but i liked STing it!!
That said, a bit of feedback regarding the json. I didnt manage to get multiple tokens of any kind. Player tokens, reminder tokens etc. Especially with such a token heavy script its a real pain to run like that. Please let me know if i did mis something myself regarding that tho!
if you're doing it on clocktower.live you need to turn on 'Allow duplicate characters', if it's the official app then idk
The official app also has an option for duplicate tokens
At least for reminder tokens
FoR is my favorite script and I love playing on the official app. Do you have some space in your lobby?
Dm please, i dont fully understand you hahahha
Alright, done
I'll be honest
No bias
This hb script is such a
9/10
The characters fit the title
It's quite difficult
But fun
It's just a 9 bc some characters are really CONFUSING for me
Even tho I played this a lor
It's definitely the best looking homebrew for sure
I wonder who did all the script and token art
Does blacksmith learn what ability they gain?
If the blacksmith is a bad omen, do you give a fake like pixie vortox?
Similarly to pixie vortox you gain the ability you learn i believe
No, because they would just die for real, since they are not really the Blacksmith
Gave +1 Thanks to @tulip igloo (current: #1967 - 3)
However, you can fake them out to make them think their ability activated when it didn’t, but you would still show them a not-in-play townsfolk
Solid 9.5/10 for me. Played a lot of homebrews, but haven't found a better one to this day. The only reason I am not giving it a 10, is because as far as I know, this is not the final version of the script. And who knows how it may be improved in the future.
THIS IS NOT FINAL?
I believe Alex said that at some point there will be v2, currently it is v1.9
I just planning to print out the script and token, dont fail me now 🤣
Is making both hannibals legionary a fun setup?
Has the Rome Fallen Yet.
- Me on that one Game where FoR was a Townsfolk character.. (it was a hb)
it's a classic setup, guranteed fun
btw I would like to run this in person finally, where can I find the pdf with character lists to print & json?
is the 1.9 the latest version? (found json in pinned :D)
btw, planning to run this in person for the first time. How do you manage spartacus claims in person? Only I had people write in the chat usually and took the first replies, but seems more chaotic in person
Same way you can do Juggler, have people announce when they want to do it. If that gets too chaotic, just have people raise their hand and call on them in the order you see them
Every time someone claims it, just add the reminder token to your grim. If people ask who claimed you should also probably say who you have marked
If you’re going with the raise hand thing, just call on people in the order you saw hand raises. People have all day to claim it so there shouldn’t be a rush hopefully, and you can make sure players know that
And with people announcing it, it’s just whoever said it first if order matters
hmmm usually online I only gave a specific window for people to claim it, but I guess that approach works also
People are designed to have all day. This is especially important for Crassus, but it’s useful for anyone
Yeah I see the incentive behind that of course as it leaves you window if needed
It also lets players have conversations before deciding to claim, which can be useful if you decide to bluff certain roles or want to give cover
I'm very curious to see how it will go in person, trying to ease my group into their first homebrew haha
Ramping up to do my first Fall of Rome in the next weeks.
I have a question - what's the meaning of the small roman numerals on the character tokens?
That’s to help keep account of how many reminder tokens each character should have :). Works much like the leaves at the top of the official tokens.
Ah I see! Makes sense.
I'm redesigning the tokens for my own smaller backgammon pieces with metal-back that stick to a magnetic surface inside the Grimoire. Do you want me to upload these to somewhere, if others might want to do a similar setup with smaller tokens?
Yeah absolutely, go for it!
I appreciate your contributions 🙂
What font did you use for your character titles? It's not Dumbelor, which is the one they normally use on BotC tokens.
ROMAN SD, I believe. Which is a custom font.
has the Rome Fallen yet..?
No it has not.
please stop this is so annoying 😭
as it's been said before, the thread does not need bumping
icl ts pmo
Alex please consider that when we see a new message here, we think that it’s something actually about the script, not just spam that clogs the channel list (because we all are following the forum)
And realistically, this script is one of the most popular homebrews, if not the most popular
Bumping it won’t really add anything
I know y'all don't want me to bump but I'm not.
Favourite characters in this script:
Moritician
Hauspex
Hannibal
Least Favourites
N/A
I just love the Moritician,learning something at night and basically being a Undertaker is so fun.
Hausoex is basically Auditor from a mod in tos2 which let's me reveal a player's character to me and I can use it again to them again once to murder them which is a unique spin.
Hannibal, my favourite demon ❤️
Tbf a lot of the btos2 characters are literally from clocktower
So I’m not surprised that they’ve done that lmao
(Also this isn’t a bump bc it’s actually discussion about the script, so dw)
Yeah I feel like that’s the case w a lot of FoR characters
In the sense that they can be swingy
And they really snowball if unchecked
Hey @umbral hatch As promised here's the redone stickers for smaller tokens.
They fit these 2 standard sizes for Backgammon pieces.
This makes it easier to hold all the reminder tokens and bits and bobs within the Grimoire in a larger game. I've made a "magnetic sheet" back that fits inside my Grimoire - and then I cut out "metalic sheet"-stickers and place them on my backgammon pieces, so they "stick" to the inside of the grimoire without being magnetic towards each other when in the bag.
@umbral hatch We're gonna run our first game tonight. Made a fun little tune, and trailer as the invitation in our board game group, and put some of the guests into the trailer.
Just wanted to show you this, since people are having a blast watching it 😆
oh that's ai :/
the stickers are great tho!
No I went to Hollywood and spent 2 million bucks on our game night invite! 😆
i mean yeah ofc not but the use is still a bit disappointing*
-# *that's just my take but if it works for you then that's good
not to be Like That but i don't think there's anything morally wrong with it. It's just aesthetically a bit tacky for my tastes
quite frankly i think the hyperscalar tendency within the development of neural network models, which is the actual problem, is not exactly going to be impacted either way by a game night trailer
i could elaborate on my aesthetic criticisms but those are also far beyond the scope of this chat
yeah
FYI, the reminder token numbers for Caesar, Winemaker, and Emperor are still incorrect. Not a huge issue, but just putting that out there for anyone playing in person and wondering why the counts don’t match up
Ah yes I noticed that when I put on the stickers and the numbers didn't fit.
I'll fix those on my stickers here during the weekend.
"Tacky" is very much the name of the game when we're doing invites for our game group. Camp and tacky 😅
I completely agree with this take by the way. The alternative to making an AI-generated trailer is not making a human-created trailer (nobody in this community has resources for that), but rather making no trailer at all. It doesn't look absolutely perfect, but it is better than not doing anything
A lot of things that previously had no illustrations now do, and IMO that's mostly a positive thing. AI allowed indie projects to be much more ambitious
might be for the best to not discuss this further here
you guys can have your opinions and that's fine but i've seen many discussions like this get heated
and this is the fall of rome thread
look, cool homebrew!
Cool hb ikr
Question. Marionettes can be run in a way that they see fake Widow Pings.
Can Hannibals get fake Temptress Pings?
I would say no.
Interesting to hear that Marionettes can get fake Widow Pings? That’s news to me!
Amazing! Thank you!
Gave +1 Thanks to @ornate star (current: #2741 - 1)
Thanks for sharing this info. I’m sure someone else will find it useful 🙂
AI or not, I very much enjoyed this. Nice way to hype up a game with your group!
Its not that common a ruling
But I have seen it pop up
However, the difference between widow/temptress is that widow Pings only go to good players, so you could read marionette as getting the widow ping as part of the "you think you are good" ability
While temptress Pings can go to both good & evil players
I did run this for game night and everyone had a blast
@umbral hatch I've fixed the reminder-token numbers on Winemaker and Caesar for the smaller tokens on this one.
Hello peeps, as promised id check in to the fact as an ST you cant have duplicate tokens. Unfortunatly, its not a fault on my part. As is, this JSON is a hard time to run online with since no duplicates are possible. Any idae on how to manage/fix it?
#1030804651085402142 message if you're playing on the officiall app this has the function
for legionary
and if you'er playing on the live version, there is a button to allow for duplicate characters to be put in bag
The latest json works ok both online and with the pocket grimoire .
Thanks 🙂 Now its working as intented!
If Crassus claims Spartacus and dies by Gladiator, does an evil player become Crassus?
They did claim and did die, so yes
I guess yes.
The one time I played this script I was that gladiator 👀
ive been
spartacus -> evil spartacus -> crassus -> win
also been:
glycon -> crassus -> win
+a bunch of other roles, but these were both really memorable
<@&1064981854119276654> I am running a text game of Fall of Rome sometime next month. If you wish to reserve a spot there, feel free to ping me and I will pre-in you.
The only ones I remember are
-
Being a Mortician who never got drunk.
-
Vestal Virgin
-
Haruspex bluffing Vestal Virgin but died before I got to kill.
I would like to join
can i be a maybe
I'll tag along
pre in!
@red glade would you like to sign up by any chance?
When is this game happening?
Between 1 week and 4 weeks from now, depending on when the other games finish (I am 4th in a queue)
.
I am unsure if I’m able to make it
The character icon URLs (e.g. https://script.patters.live/for/app_icons/good/sculptor.png) are giving certificate errors because the TLS certificate expired yesterday.
@umbral hatch or @upbeat palm is anyone of you interested in joining a text game of Fall of Rome that I will be storytelling soon?
@grave rock as well
Thank you - that's very kind. I'm afraid I tend to steer clear of text games, on the basis that they're too much like my day job. I'd be interested in spectating if that's possible though?
I will add you to Kibitz when we start then!
I'll think about it but I'm currently in a text game and I'm doing one at a time
No worries, we are starting in like two/three weeks and the game you are in is on D6, so it should be finished by then
Oh wow, the game you were in ended even was faster than I thought
Fall of Rome.
There is an upcoming game u believe, Longtext
you might need to turn on custom images
it's also possible that they're fully down right now, i dont know any more than this message
The images aren’t showing up for me on the official app 😢
The images still work (if you ignore the security warning), it's just an expired certificate. Does anybody know who runs the site?
they aren't loading for me, even after enabling homebrew content in the app
other homebrews load and older versions of FoR don't load either, so I'm pretty sure the issue is on the hosting end
Its a large json in comparison indeed
From your experience, does Cesar feel underpowered/overpowered/just right compared to other demons in terms of power. My last two Cesar games ended up with the demon sinking their extra kills twice, to simulate other demons potentially being in play, so I am worried about it potentially being on the weaker side.
Weak but it depends on the situation really.
Like most demons, ceaser works best when unexpected. An extra kill when town executes an evil on 5 alive can win you the game, for example.
That said (and acknowledging that there are no bad plays, etc), I'm a little bit surprised that those ceasers sank their kills. They only get one extra for the whole of the game, so once it happens, that's all the advantage from their ability that they're going to get!
is there any ETA on when the JSON will be fixed?
are the creators aware of what issue caused the images to no longer show up?
does anyone have the FoR almanac?
the example for Cleopatra implies that the win condition is checked at the end of the day?
I believe so yes.
got that
Is there a way to get the almanac offline or make it printable? If i want to run offline I wanna have it quickly accesed 😉
the bloodstar almanac page looks like prints well. 1 character per page so a bit bigger than the normal almanacs
thats a screenshot of the print preview
And is there a easy way to find the print option? Cant seem to find one ahhaha
I believe there is 1 paper 4 page option?
Yeah..since I realized that's a quote in game that I can't spoil 😦
Also, I should probably keep track of FoR games..
That I joined.
I have a question.
In a scenario of Hannibal where both die(IN SOME WAY), how would it work?
Walmart Fall of Rome
The first to die becomes good, the second to die remains evil. Evil loses, including the second to die. There’s no form of simultaneous death that could affect both of them
The app doesn't seem to currently load the icons from patters.live. Here is an imgur-rehosted version of the JSON if anyone needs it:
I found this slightly charming
Im gonna need to steal this sir
No problem at all
That’s why he makes them all gifs, so they can be saved easier
Good afternoon sir, Whats the best paper size to print this?
@wide plaza it looks like the cert for script.patters.live expired on july 4 so the FoR images hosted there don't show up in the app
the images are still there but i guess the app is rejecting them
If you scroll up to the 24th, I have posted a rehosted image version in the interim.
Dear @umbral hatch send you a message for Printing, kindly check if you have time, thank youuuu
Gave +1 Thanks to @umbral hatch (current: #744 - 49)
Storytellers know what's the best
what if we happen to... not...
asking for a friend with no arms or legs...
Oh 💀
What if I make a tier-list for FoR...
i have a question, on the .live json minion and demon info come after temptress/haru/cleo picks, is this intentional? i ran it assuming info should go first but wanna make sure
Minion/Demon info should happen first
Ok that’s what I assumed
I must say... FoR is script that make me dont want to die, in case I am a demon
If you’re Hannibal you actually wanna die first. Then you’re basically a “When you die, learn the Demon type” which is huge
well, if you are hannibal anyway, you could still living and win
Sure but unless another Hannibal has died & outed already, getting killed is either neutral or actively good
So it’s not much of a deterrent
Is there a workaround for the Physician picking Haruspex so they get sober, healthy and true info when they pick Spartacus. I'm guessing this would trump the 'I am Spartacus' misregistration?
Players can still misregister to Barista sobered players
no
Physician works differently to Barista
Questionably was absolutely correct
If you look in the almanac then here's an example
The Bad Omen 'might' misregistration still can affect Physician sober players
the same applies to haruspex and spartacus
Back when this was written the Barista+misregistration rulings (and Vortox) wasn't as cut and dry so this makes sense.
Thanks for confirming!
If you ran it the other way now, I bet players would also be okay with that. Just make sure they know.
Do we have pdf files for character sheet, first night, other nights, etc? Thanks
See the channel pins.
those are png images
Oh. No, I guess not. The PNG are 120 dpi and sized for A3.*
Converting them to PDF is not hard with Gimp or a web service. I am at a hospital right now or I would assist.
Apparently I did so myself last week. Here are some PDF versions.
These are just converted from the PNG files. Originals would likely be higher fidelity or lower size, but this is what I can give.
Thank you!
I would offer up my PDFs, but as they are the originals they are too large to send. (Even when flattened, or I am not tech savvy enough).
Thanks for uploading those @kindred magnet !
Gave +1 Thanks to @kindred magnet (current: #1926 - 4)
Professionally printworthy ones are always ridiculously huge, filesize-wise. You gotta seriously reduce the dpi or up the compression to get them manageable.
@umbral hatch I don't suppose you'd be willing to send me the huge ones somehow?
I'm about to make a professional print run for the Vegas Con, and want some high quality Fall of Rome sheets. I am running your script 3 times. 🤠
If not, I'll just be using the ones I made. Such as it is.
Drop me a DM. I’ll try remember when I get home from work this evening.
Sheeesh 🔥
Wish I can join a irl game 🥲
Hi all, will be STing a few games of Fall of Rome and wondering if anyone in this thread might have a fun role list (8-10p) from a game they played that they enjoyed. I have a few cooked just wanted to see some other examples if folks were willing to share :)
I am Spartacus!
Thank you!
Shouldn't Haruspex be "each night*" (with an asterisk)? If not, and Haruspex is lucky, he might discover Spartacus the first night and then Spartacus is guessed Day 1 and good loses immediately. With the asterisk Spartacus has the chance of claiming to be Spartacus and register as Townsfolk.
Spartacus naturally registers as a townsfolk n1 because of the way its written. Its still not great for the Spartacus if that happens but its not an immediate loss
Can confirm it's not an instant loss - I was once a Haruspex who chose Spartacus on N1 and thought nothing of a supposed Actor not claiming Actor for the majority of the game. I just thought they were being sneaky
wow i heard of this script
this looks amazing
like official
isn't bad omen a extra strong drunk
not really... the information you get is false... instead just drunk
Yeah but there's misreg so it's still worse on average if compared in a vacuum
It's really great. If you get an opportunity to play it, do so. It's a lot for players to take in if they've never done full homebrew before
Running this as an ST is also quite challenging. Especially with the misregistration, false info, etc.
I've ran this at cons and it's always a ton of fun
Does anybody have the tokens printout so I can make my own tokens for fall of rome. I've been playing it online and It's a very good scripty and I'd like to run it in person.
Just message the creator... he will gladly give it to you
Just message the creator yea
Just played this earlier and holy
I was I believe the Gladiator who killed a Merchant turned Legionary + Winemaker turned evil by Temptress which then the game ended on me pushing on the wrong person with my dead vote.
It was a Crassus game.
Another game..almost the same set up
I was Mortician who failed a 50/50 bc both candidates were in my ping of "yes" and I was confirmed good by the sculptor which was also the person we executed on f5
And yes, Trav too..the High Priest which was evil and did not do much other than the blessing on the gladiator which prevents them from dying from evil abilities.
Can a Traveller claim Spartacus? I know they aren't used for the half rounded up.
If there are two Bad Omen - Legionaries, and one gets Physicianed: do I give them information all around the circle to themselves, or a "No"?
My thought is, I have to give them information, but there are no alive Legionaries in play, so they can't get information.
It’s like a Drunk which got Barista 1, so true info
Note that one Bad Omen can still misregister to the other
Full answer: The Physicianed Bad Omen Legionnaire must get true info (like Drunk with Barista 1), and does not count to themselves, the other Bad Omen Legionnaire does not count as a Legionnaire (& may even register evil to) to the Physicianed Bad Omen Legionnaire.
Right, so the answer is "No" (to the Physician target)? Because no Legionary are there?
They get the true number of evils around the circle (+ 1 if you chose to make the other Bad Omen register as evil)
But...how do they complete the circle? If there is no Legionary in play, they can't learn the number of evils to the next alive Legionary, because there is no alive Legionary. No?
They aren't the only Legionary, they are the Bad Omen (a different character).
No but they still get info as if they are a Legionnary.
I don't see that in the Almanac?
None of that changes my question. Wouldn't true info be "No", because no Legionary are in play?
Sorry if I seem defensive, I am legitimately trying to figure this out. It's come up twice.
Nothing stops the Bad Omen from treating itself as a Legionnaire (it should).
It’s the same precedent with Barista 1 and Drunk with an info role: the Drunk gets sober, healthy, & true info as if they were that role, but has no mechanical effect on the game.
They way I'm thinking, If it's a Bad Omen, they must get bad information, so they'd get any number (instead of "No").
But a Bad Omen under Physician, getting TRUE info, would get a "No".
Physician overrides false info.
Right. But it's not false. The "No" would be the only true answer.
I think we are just on different tracks at this point.
I do appreciate the convo though!
I'm not an expert on the script, but it seems like "No" is clearly the RAW answer, since there is no Legionary to loop around to. It's possible there's a hand wavy "it works cleaner to treat itself as a legionary so just do that" ruling, but I see no reason why you'd be wrong otherwise.
Well RAW it could, but the way TPI rules Barista 1 and Drunk with info role would mean that effectively they treat themselves as a Legionnary.
The way I see it, the Drunk is not being treated as anything, they are just learning true information.
Shouldn't a barista-ed Drunk who would learn their character learn Drunk?
I can’t think of a role that would learn its own character by itself
But they get the info as if they were that character, but still register as Drunk.
Oh I see what you're saying - I believe that Barista just applies to any info someone even thinks they would learn, so a Drunk receiving info must get true info despite not actually being that character - it's still treating itself as the Drunk, it just can't get false info, so I don't think that's applicable to the Legionary scenario
If the Sculptor is the Bad Omen, their "Sculpture" nominates them, and they are Physician targeted, I believe they would learn "Bad Omen", not "Sculptor".
This is correct
They register as the Good/Evil Bad Omen to characters that look for character and alignment, but get info as if they think they were that role.
So, the Bad Omen-Sculptor is not registering as the Sculptor to themselves, so the Bad Omen-Legionary should not register as the Legionary to themselves.
I have convinced myself, at least. Lol
Dead Bone-Collected Barista 1’d Drunk Oracle learns the true number of dead evils.
Closest I can get
Not arguing with that.
I can see either way - I still think "No" makes more sense, but tbh this is a "pick whatever feels better and tell your players the ruling" scenario, so I don't think it's worth debating over (for me at least, knock yourselves out if you want to keep doing so lol)
They don’t necessarily ‘register’ as such, but Bad Omen says “If I was actually this role, what information would I receive?” And the answer there necessarily includes themself, as if they were a Legionary that’s what they would receive
But that would be False Info imo
Any thoughts on this question?
@umbral hatch would the creator please stand up
Lmao
Physician. Until when are their patients sober and healthy? Just tonight or until dusk tomorrow? Let's say they are targeted by an ability that at night they are targeted by an ability that makes them drunk until dusk tomorrow, but also by the physician for "tonight". Would they be sober tonight but then drunk until dusk? Or would the Physician just prevent that from happening?
"they are sober, healthy & get true info tonight."
It's this part that confuses me. Like, what does "tonight" mean for this sentence.
It means until dusk
According to the how to run
The wording/grammar
definitely suggests it performs at night only. (until Dawn)
So... contradicting opinions haha
Imagine a Winemaker neighbor that is drunk (so, drunk tonight and tomorrow until dusk). And also that this person is chosen by the Physician. Would this person be:
A) Sober only tonight because Physician ability is only tonight, and THEN be drunk until dusk because of Winemaker
B) Sober until dusk tomorrow because Physician ability works until dusk
C) Sober until dusk tomorrow because Physician ability actually removes drunkness, even if that drunkness could continue after tonight's sobering effects
@pearl comet
Or, if this helps. Imagine a person chosen each night to get drunk until dusk, and this person is also then chosen to be sober tonight. What happens?
- Person is sober tonight, then drunk until dusk
- Person is sober, and will only get drunk again the next night
In other words, does sobering stop drunkness while in effect only or does it remove it completely until you get drunk again?
Also, interestingly. The Fall of Rome how to run handles true info differently to the base game.
The wiki on the Barista says "The Barista ensures players get true information even if an ability causes false information, such as a Fortune Teller, Spy, or Recluse." (in other words, the Barista stops effects of misregistration)
But in Fall of Rome, a Physician does NOT stop misregistration. The Physician how to run says this "During the first day, five good players claim Spartacus, including a Bad Omen, and Jonah the Trumpeter. The same day, Jonah was nominated by the Glykon. That night, the Physician chooses to protect Jonah, who wakes to learn the number of evil players that publicly claimed Spartacus. Despite being Physician protected, the misregistration of Jonah and possibly the Bad Omen are still in effect. Jonah learns a '2', as the Storyteller decides to register the Bad Omen as evil, and Jonah is registering as evil due to the Glykon."
What's the opinion on this?
The True/False Info rulings concerning misregistration changed over the last year, well after Fall of Rome was made. This rule space is still a bit murkiy.
Running as written or following newer rulings both function fine. Make sure your players know how you will rule it.
@kindred magnet really? they've changed those rulings? where can i read about that?
Right, the Barista didn't used to say that stuff.
If you search Reddit for "Fortune Teller/Vortox", you can find a lot of it.
Originally, Misregistration was not seen as "False Information". So a Fortune Teller in a Vortox game would get a "No" on the Red Herring. Now they should get a "Yes".
Barista no longer stops misregistration, only directly false info (even if that false info was caused by an ability, such as RH/Vortox, but not Recluse/Spy)
Not sure I follow
Red Herring and Vortox cause guaranteed false info
Misreg is not false info, since they could misreg as something that doesn't affect the ability (e.g. Recluse as a Minion)
Can you give me a concrete example?
X is hit by Barista, Learns Y about Spy?
Virgin gets Barista 1, Spy misregisters as either TF or Outsider when nominating Virgin, but only the former actually activates the ability of the Virgin
While both would be considered not true to the Spy's real identity, registering as Outsider doesn't hurt the Virgin
Right, what has that to do with the Barista, which only affects information? Virgins never learn information
Or, Dreamer hitting the Spy whilst having a Barista 1, but the Spy can register as a Good Spy and this does not affect the Dreamer.
Dreamers don't look at alignment, just characters. "Spy" is an evil character. So a Barista 1 Dreamer must see a good Character + Spy.
Misreg doesn't equal false info
in BotC
And since Spy can misreg in a way that does not affect the Dreamer, this proves so.
...what is your point here?
Misreg may or may not cause abnormalities, Barista does not stop the uses of misreg that do not cause false info
practically it doesn't matter though
I think you are all complicating it too much. A simple case:
Fortune Teller gets Barista-ed.
Fortune Teller checks a Recluse.
ST decided that Recluse registers as Demon at this moment.
As of the rules right now, does Fortune Teller get:
A) “No”, the absolute truth (Barista is not the Demon)
B) “Yes”, the “truth” at that moment (Barista is registering as Demon)
The Barista wiki clearly says the answer should be option A
So, is the wiki wrong? Is it right? Is it not updated?
This would also mean that Red Herring gives a “No” answer to Fortune Teller if he is Barista-ed
“Yeah” what? Hahaha
And yes, it all started because of a doubt with how Physician acted with true info
It's notable to consider that this is homebrew and it's designed around working in a specific way even though pedantic say it should be ruled differently
Please see the following. This is how ‘False, is recommended to be run.
True information in Fall of Rome is that which a sober and healthy character would receive. It is from the player's perspective however, not the Storyteller's, and so can be affected by misregistration.
False information is anything other than true information. Work out what is true, including any misregistration, then give any other information.
Players nominated by the Glykon must misregister as the opposite alignment. The Glykon themself and any Bad Omen might misregister their alignment. When giving false information to a Bad Omen, it is strongly advised not to misregister these characters when working out what information is true, unless there is a compelling reason to do so.
Spartacus might misregister as a Townsfolk on night 1 or if the player claimed Spartacus. Generally the Storyteller should choose to do so, for example when deciding what is true for the Haruspex, the Merchant, or the Standard Bearer (including a Hannibal or Bad Omen who believes they are those characters).
This may be run different for the official game. But that’s okay, this is a homebrew. Running it as explained above lends to better gameplay for FoR.
Just FYI, I ran this 20 or so times with the new ruling on misreg/info and it's not so bad. The players found it simpler. But one situation was bad;
The Physician hitting the Haruspex which hits the Spartacus. Very sticky.
Danf
That is true, some apps have different types of ruling
But I think a good ruling is that use misinformation to help the losing team but not too much.
@umbral hatch Any thought about when Physician Healthy/Sober ends?
Are they removed at Dawn? (the Physician says "tonight".)
But the how to remove talks about removing the tokens at night: "Each night, remove any PATIENT reminder tokens, if any."
It mostly matters if a daytime ability is drunk/poisoned during the day (Scholar, Gladiator, etc.)
Healthy and Sober status lasts till dusk. Easiest way to run.
The ‘tonight’ is used to be more explicit for the true information clause.
@umbral hatch Last edge case tonight, I swear, the Legionary argument from a couple of days ago.
"Each night, you learn how many living evil players are sat clockwise between yourself and the next living Legionary. [+0 to +2 Legionary]"
The Bad Omen thinks they are the Legionary. There are no other Legionary in play. The Bad Omen-Legionary is affected by the Physician. No other source of false info, poisoning, or misregistration is in play. The ST wakes to show them a number. (see image)
Do they receive:
- (1): treating themselves as if they were a Legionary? (they are not a Legionary)
- "No": because there are no living Legionaries around the circle to ping off of. (they themselves are the Bad Omen)
- Other? (A zero? A bonk on the head?)
That’s a really curious case. Let’s see what @umbral hatch says.
Right now it could be interpreted in different ways.
He said that true/false information in Fall of Rome is from the player’s perspective so one option would be telling him “1”, because from HIS perspective he IS a Legionary and now must get true information and he is also sober and healthy.
Then again, from his perspective he was a Legionary as well before being targeted by the Physician…
My guess is that even if he is targeted by the Physician he still is a Bad Omen, which means he is not a Legionary, which means the true information is “0”.
It’s “0” because there are no living evil players between himself and the next living Legionary because there’s no living Legionary.
It’s like if I ask how many trees are between myself and the closest Unicorn. There are no Unicorns, so the answer is “0”.
Also, he must learn “how many”. Saying “No” or not saying anything is not a number.
Also, saying “1” would be like treating him exactly like a normal Legionary, and he is not.
"No" is mostly a norm made from spy being able to register as not a minion in a base 1 game meaning the investigator has no valid information to learn.
Form a discussion from long ago I believe we concluded that you'd not wake the investigator rules as written. But to clarity and prevent misunderstanding its easier to wake then and say "no".
That… makes sense. Is that an official ruling though? That said, I see no other possible answer other than “don’t register Spy as good in this case” lol
Returning to the Legionary case, and sorry for the rambling guys. But I don’t see nothing like this in FoR almanac:
Easier case. Bad Omen thinks he is Trumpeter. Bad Omen gets targeted by Physician. Let’s say real answer is 2. Does Bad Omen get 2 then? He… should? But he isn’t really a Trumpeter…
What I mean is, whatever is applied in this case should be applied in the Legionary case. Don’t you think?
Since the Librarian gets a 0, I normally give the Investigator a 0.
I gave a poisoned Washerwoman a 0 once. lol
librarian has it stated in it's text
A bonk on the head!
@upbeat palm often suggests a puzzled look and a shrug.
Here’s what we’ve pulled together for the almanac:
HOW TO RUN
During setup if Legionary is in play the Storyteller may choose to add up to two additional Legionary tokens to the bag in place of other Townsfolk.
Each night, wake the Legionaries separately. They learn the number of evil players sitting clockwise between them and the next living Legionary. If they are the only Legionary, they learn clockwise to themselves. If a Legionary dies and there are other Legionaries alive, you still wake the living Legionaries.
If a Legionary is drunk, poisoned or is actually Hannibal, that Legionary gains arbitrary information. If a Legionary is a Bad Omen they must learn any number not equal to the number of evil players between them and the next living Legionary. If a Legionary starts as or becomes a Bad Omen they do not register as a living Legionary to other Legionaries. The same applies to Legionaries that are actually Hannibal.
If there are no living Legionaries, a Bad Omen "Legionary" will learn any number other than the number of living Evil players.
An evil Legionary (for example one turned by the Temptress) still functions normally to other Legionaries. They are not counted in the number of Evil players by themselves or other Legionaries.
A Blacksmith or Scholar-nominated Outsider cannot be turned into a Legionary if there is another true Legionary in play.
A Mercenary with the Legionary ability does not count as a Legionary to other Legionaries, and if Evil will be counted by the next counter clockwise Legionary. If there are no living Legionaries, such a Mercenary will not be woken.
If we refer to paragraph 4 from HOW TO RUN, we can flip that, giving the BO Legionary information that is ‘true’ by considering themselves as the only Legionary.
I would be happy if you ruled it either way. Purely false, or purely true (with the catch that they themselves are registering as a Legionary), as long as you are clear to your players.
Hope that helps 🤞
" If there are no living Legionaries, such a Mercenary will not be woken."
So we just don't wake them?
Based on all that, my understanding then is that an Bad Omen with get-info role would get TRUE info if targeted by Physician then
Eg: Trumpeter, Vestal Virgin, etc
I’m still not sure how I feel about it. This would mean the Bad Omen in that situation acts exactly as their fake character, but I guess it makes sense
Question
If the Crassus claimed to be the Spartacus then kills themselves before it reaches f5
Would theyre ability work of another Minion becoming the Crassus?
Also what I realized is
I have played this game 7 times (botc app included)
And all of which I have lost in and haven't gotten my single win 😢
I think.
So far my win rate on this script has been 0/7
Yes, they can
Noted.
you won the game were you were tempted with me
...I think, when the mercenary had the Legionary ability and the only Legionary had died that one time, I drew out an infinity symbol for them?
its in pins
I was trying to search for it I am so sorry I was in the wrong text box haha
Anyone has an idea about how to rewrite Spartacus? Right now it is:
"If an evil player guesses you (once), your team loses. You might register as a Townsfolk; each day, if you did not publicly claim to be Spartacus, you don't."
The thing is, the 1st night Spartacus might register as a Townsfolk "for free" because there was no day for him to claim Spartacus, so the wording of the ability is weird unless ST explains it first
Also, I don't know why the ability is written in negative instead of positive like:
"If an evil player guesses you (once), your team loses. Each day, if you publicly claimed to be Spartacus, you might register as a Townsfolk."
It still has the same problem of not explaining how 1st night works, but it's better. No?
Spartacus needs to misregister night 1, because haruspex acts night 1
That’s what I mean. The ability does not really explain this
The ST would need to explain this because the character sheet with just the abilities doesn’t make it clear
Oh I see what you mean
The reason it's written inversed is because the Spartacus's ability to register as a townsfolk is "always on"
It always registers as a townsfolk by default
It's NOT claiming to be Spartacus during the day that turns it off
You kinda have to read it like that to get it
Oh, that makes sense
Yeah
It's weird because in botc "each day" is considered the whole day (day+night), so in this case the ability may imply that the 1st night (with it's day, even if there really isn't one) also needs the spartacus claim for the ability to work
but since obviously there was no day to claim spartacus, the way it's worded the ability shouldn't work night 1
well, here "each day" means if you claimed during the day, but the ability extends until the end of the day, so day+night
I don’t think there is any official character that does this?
(At least not the released ones, correct me if I’m wrong)
I’ve rewritten Spartacus a thousand times. To get it to a least a reasonable character limit, as @lament pilot alludes to, I had to write it as such that it’s always on, and the action (or not doing the action), turns it off. All because of the Haruspex…
Don't you dare change it this month! I just got them professionally printed for the Vegas Con! 😂
Curse you Haruspex
I'm assuming 1.9 is the last version, because I'm in the process of preparing it for printing AND translating everything to Spanish and I'll kill myself if I have to start over lol
Only travellers and fable left to do and I'll be done
last one I did is Caesar and... isn't it very very weak compared to the rest of Demons?
Like, it's just 1 kill per night and maaaaybe 2 only once
Would it really be too OP if it was 2 kills every time an evil player is executed?
The extra kill happens
more than you think. Glykon, Bad Omens, Temptress, etc.
Sometimes a Demon is weak on one script, but fits on another.
You are all good. People can treat v1.9 as the final version.
Final 2.0 might happen one day. But alas, my energy has run out! But who knows. A fully detailed almanac and artwork is almost 3/4s done… maybe one day.
It is. As from play testing.
I guessed so, just that it seem less fun after writing the other ones haha
Thank you for answering Alex 🙂
@umbral hatch do you have (or anyone) a count of the number of reminders for each character? and the leaves and flower that are shown in each character token?
I counted 107 including the fabled and travellers
70 without them I think
oh my god
do you have like a list of what they are, how many of each, etc?
i could try to guess it by reading the almanac but i don't want to make a mistake
I'd ask Alex S for the print files with their reminders as its the easiest to check
Otherwise looking through the json should go pretty quickly
It depends. If you are a stickler like me, I add way more tokens.
got the json and turned into csv. it's perfect
but my god, it's going to take me hours to turn all of them into tokens
Like the Haruspex only has one "Foretold", but they are going to Foretell 3+ people in most games.
You only get one "Is The Bad Omen", but the Augur could create a shitton of them.
So my json has way more.
json has 20 reminders for haruspex lmao
18 foretold, 1 can't kill and 1 dead
Well, 18 is silly 10 is sufficient in a game with no execution or death prevention.
i guess it takes into account every possible scenario
like spartacus fable having 8 reminders if everyone wants to scream it lol
This one has 18 redesigned, which is...not needed?
I'll stick with mine, if nothing else, mine has the flavor text 😉
Yea the reminders were most of my prints
There are so many for both high priests 😭
Just remember not to print more then 10, the only way for that to happen is for town to never execute
If you have a 20 person Fall of Rome circle that never executes, you have bigger problems than token count.
now i'm thinking how the hell i'm going to fit all of this in a token box
Took me 2 token boxes
i made some almost identical to the originals, but there's no way this fits
yeah... 2 boxes has to be the way
also, will i make tokens for the priests or the fable showing 20 leaves at the top?
yes, yes i will
how? no idea
This is why I opted for Roman numerals on the Print and Play 👍
I personally think the number of reminders for high priests is a little much. I only ended up making 5 “blessed” tokens for the one HP to keep track of ongoing blessings and “blessed”, “true/false” tokens for the other HP to use for each day. I didn’t end up using the “failed” ones because I figured it was reasonable to assume town/ the traveler player should be able to remember who’s already been picked.
Also the good/evil reminders for mercenaries are redundant since you know their alignment based on the orientation of their token.
Just something to consider if you’re looking to reduce the number of tokens!
Yeah... i might do that, specially considering the priests since they can't share a game
and just make some reminders that have both crowns in them or something like that
also merchant has 19 nominated reminders just in case all 19 other players nominate him lol
i guess you meant writing a roman numeral at the top, but then i thought about using a single leaf and writing the roman numeral on it
and now i've had a vision. i'm going to write roman numerals... with leaves
I count 6 on mine. Realistically, if the game is going longer than 6 days, you have a separate problem lol
a test
124 tokens in my set. Still quite a bit.
i think i want to change the background and have a more roman-like pattern
the leaves at the top say IV, not that it really matters much, but i think it looks good enough
physical set? how long did that take?
I had to work really hard...to pay someone else* to do it for me with my credit card, then do it again to get the extra tokens I wanted. 😂
hahaha
my way it literally hitting a round mold with a hammer so it cuts the round token
like a caveman
great results though
?????
Aaand its gone
#1421023254931308544
Finally I won after losing 2 games of 50/50s in the same hb script
How Every Fall of Rome Game works during the Shenanigans Period:
“I am Spartacus.“
Lots of Acting. A Gladiator or 3.
What happens when the sober centurion executes the first hannibal to die
The game ends, but which team wins, and does the executed hannibal win
Centurion requires execution but says nothing of death. So I’d rule that the game ends before the Hannibal has time to swap alignments, so would end the game as evil and lose with evil
#botc-memes message
I guess "I am Spartacus" is now a Loric.
Is it a loric if it's necessary for the script to function?
“I Am Spartacus” is hardly a Loric
I always viewed “I am Spartacus” as a bootlegger rule since it is very script specific. And also more of a phrase not a character lol