#Supporting EGL extensions
1 messages · Page 1 of 1 (latest)
Hey, I've added a couple functions to the existing egl bindings, maybe I can help. What are you trying to do exactly?
There was a solution on another thread.
Summary for anyone that runs into this:
- Get .dlls and .libs from libraries you're wanting to create bindings for
- Use
bindgento create the bindings but make sure you include the librariesincludefiles in the.sjsonconfig - Store the
.odinbinding files in e.g.vendor/your_library - Import the library using the usual Odin style import
- Ensure the .dlls of the C libraries are in your projects folder
- Build your .odin program and the bindings should allow you to access the C libraries functions etc
Hi I would like to access the EGL extensions, at least to KHR_debug,KHR_swap_buffers_with_damage, EGL_EXT_buffer_age?
Hasn't bindgen solve this?
Just wanted to let you know, if you had some other solutions for this. Better to look what alternatives there are or should people stick with one solution per problem.