#InfinityExpansion 2

1368 messages ยท Page 2 of 2 (latest)

honest prairie
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They do show up.

Also 1000th msg in this thread.

rare pendant
signal oxide
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Will there be more content or is it just bug fixing at this point? I am asking because I wanted to know if it is ready for a server.

fresh anchor
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it is ready except storage part and in-game guide

signal oxide
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Ok. Thanks for your fast reply

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Do you know yet when the full version will be released?

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Thanks for your great work by the way

fresh anchor
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when i have time to finish the remaining part

kindred flame
fresh anchor
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yeah that too

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for now, u can use other addons that can add custom research if u want

signal oxide
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Will there be a way to transform the old IE to the IE2 items?

hexed stirrup
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ybw can update if that's still the plan

signal oxide
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thx

thorny oasis
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is ie2 launched or not and will it work on the latest experimental update for 1.21.x

hexed stirrup
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not officially and yes

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the addon is not finished yet

past kindle
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Infinity Singularity Constructor is transforming Slimefun's copper ingot into Minecraft Vanilla's copper ingot, take a look:

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I'm also using this version here:

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You could also make it so that when the Infinity Singularity Constructor is broken with items inside, it deletes the items that would solve the problem.

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It also happens with the carats.

fresh anchor
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it is intended, singularity constructor will return the first item with progress of 1 in the ingredient list

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no matter what you inputted

past kindle
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I understand, but will this be addressed? I have a local test server and would be happy to test any fixes if needed.

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Is there no option to disable this behavior? I honestly didnโ€™t like it very much, since it allows you to turn any dust into ores. That feels a bit unbalanced.

hexed stirrup
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ybw -it dropped twice as much as he put in.

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it doesn't make sense to drop copper if something else goes in. it should drop what is in there, or like 99% of sf machines, just lose the items when broken

past kindle
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Iโ€™m available for any testing, just mention me on Discord.

fresh anchor
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im fixing the unintened progress increase in infinity singularity constructor

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may also need to redesign singularity constructor a bit, currently it does not record the inputted materials so i only return the first item in the ingredient list

past kindle
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Will the issue of Slimefun's copper ingot turning into vanilla copper ingot also be fixed

fresh anchor
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it isnt a issue, the vanilla copper is listed first

fresh anchor
past kindle
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i can still turn 64 copper ingot from slimefun into 64 copper ingot from vanilla, this is totally unbalanced if i farm dust i can get ores very easy, please add an option so that when i break it deletes the items or doesn't see vanilla items

hexed stirrup
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he didn't address that in that last update

past kindle
hexed stirrup
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don't see a reason why carbon or carbon chunk couldn't be used if it translates into the same amount of coal

past kindle
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that's all well and good, the problem is the copper, by transforming slimefun copper into vanilla copper I can create a dust farm and get a lot of copper

thorny oasis
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does hydro gens work and if yes how cuz i put them inside water but they werent working

fresh anchor
worn minnow
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You can give suggestions here for Infinity or another channel

hexed stirrup
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#suggestions

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for infinity expansion 2 here

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all others in #suggestions

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probably easiest

viscid kayak
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The infinity reactor and infinity singularity reactor has a problem when server restart

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The lifetime of infinity ingot / infinity singularity is gone whenever server restarted

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Any fix about this ?

fresh anchor
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sounds like BlockStorage issue

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cant do much

viscid kayak
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oh alr

hexed stirrup
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hey ybw, i found an exploit. place an infinity singularity constructor - put 1 redstone in to start the redstone singularity. it will show 64/3000. break the constructor and it drops 64

fresh anchor
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wait did i broke something again...

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which version you using? is it 2506081952?

hexed stirrup
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lemme check. i may not have updated from the last one

fresh anchor
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2506081952 should have fixed the incorrect progress added in infinity singularity constructor

hexed stirrup
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lemme try adding it just to be sure, but i don't think i updated to it

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ok. it's all good. sorry for the alarm. it's working as it should

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ok. another problem happened due to the update. all machines stopped, and many disappeared

fresh anchor
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logs?

hexed stirrup
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lemme log in

severe oliveBOT
hexed stirrup
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lemme get the error report also

severe oliveBOT
hexed stirrup
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i've got 7 of these

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7 of 8 inf. singularity constructors i had disappeared. the other just stopped. also networks was unable to craft void ingots from dusts.

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void smelteries seemed to run, but i didn't check every machine. trying to undo the damage atm

fresh anchor
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the given error report seems to be corrupted block menu

bold sky
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Ybw.. the IE2 auto-update??

graceful inlet
hexed stirrup
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Hey ybw, just want to confirm something in the IE2 config. output interval - is this in sf ticks, or seconds? so for example, mob sim is set to 12. is this 6 seconds / 12 sf ticks?

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in testing on a clean server with no slimefun other than just a regulator, one generator and one mob sim, it is ticking every 9-10 seconds, which isn't making sense, then it will tick like 4 seconds later, then another random time.

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the server is set to a tick rate of .5 seconds

fresh anchor
hexed stirrup
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why would it be so random though? shouldn't it be consistent regardless of the settings?

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mine is set to the default tick rate

rare pendant
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Ybw , ty for this

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I loved the addon, esp it's compat with Networks

gusty nebula
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Is this okay to be used with Experimental builds?

tame anchor
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close enough

welcome back avaritia

steady bison
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how do i make the quarry loot to be vanilla copper ingot instead of Slimefun's copper ingot
cuz they have exactly the same name

hexed stirrup
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don't believe you can

steady bison
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oof alright

fresh anchor
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good point, maybe i should use nskey instead of string

hexed stirrup
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would give that option for those who wish to change it

woven schooner
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Quick question does IE2 support any 1.21 version?

hexed stirrup
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yes

woven schooner
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Which ones? I'm assuming 1.21.1 but any other?

fresh anchor
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it should support any 1.21 version

potent axle
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may I ask when will be items with custom data id IE__UI_ add to item-model.yml? I'd like to add custom model data to them

fresh anchor
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they arent automatically added

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have to add them manually for now

potent axle
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thank you and may I ask why oscillators don't match their id's when crafted?
(the top one in UI has IE_OSCILLATOR_GOLD_INGOT)

  • if I give the item by command it has the texture just like in UI
fresh anchor
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yeah oscillators are special items, there is an OSCILLATOR that is obtainable by any crafting and differentiate by their oscillator key. also there is oscillators that are only for displaying and only obtainable by give command

potent axle
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so, I can't add CMD to them right?
(I mean the crafted version)

fresh anchor
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i should change the crafted item to the ones with different IDs

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also oscillators are customizable so u may need to prepare a bit more textures for all possible quarry products

potent axle
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like copper ingot, netherite etc?

fresh anchor
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yeah, and quarry products are customizable as well

potent axle
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oh and basic slimefun dusts/ingots

fresh anchor
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so, up to you

potent axle
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speaking of dusts, I think you have 2x copper dust in Strainer base drops (but all dusts are there)

potent axle
potent axle
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beautiful void excess ๐Ÿ˜…

fresh anchor
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i should make the gui 4 rows and move all actions to 4th row

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anyways storage units arent final

fresh anchor
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so, for bedrock, is it not possible to press shift or distinguish left/right click in inv?

magic vessel
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That is correct

woven schooner
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Is it possible to change the amount of items the storage unit can hold? Since networks doesn't work on 1.21.4 I need a good storage thing for my server

bold sky
potent axle
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don't think so, just showing my texture for Void Excess

bold sky
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aaa

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okok thx

hexed stirrup
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storages aren't finished yet either

lilac marsh
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hey @fresh anchor in IE2 i can use from recipe , itens from others adons? like dynatech

severe oliveBOT
fresh anchor
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yes, as long as they are registered during plugin enable

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if the recipe fail to load u should see the warning during loading

lilac marsh
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I tried but I always fail, I don't know if it has to do with him being a player head in the case of the vex gem, or in the case of ghostly being a renamed white dye, I'll try a little more since you said it should work

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[17:40:07 WARN]: [InfinityExpansion2] Invalid ingredient "P" for vex: Invalid item section.

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vex: enabled: true name: "VEX Card" texture: DYNATECH_VEX_GEM energy: 1200 experience: 4 drops: - item: DYNATECH_VEX_GEM chance: 0.50 recipe: pattern: - "PWP" - "PXP" - "PWP" ingredient: P: item: DYNATECH_VEX_GEM amount: 64 W: item: IE_VOID_INGOT amount: 32

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any idea? for help me?

fresh anchor
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show /sf versions

lilac marsh
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ok 1min

potent axle
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Question, if someone makes a custom data card/oscillator, what ID it gets?
(PublicBukkitValues)

lilac marsh
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Paper 1.20.6-140-9e7f6c3 (MC: 1.20.6) Slimefun Dev - 1160 Metrics-Module #29 Java 21 Installed Addons: (20) Networks vDEV - 50 (git 3de3c9d6) AuraSkills v2.2.7 ExtraTools vDEV - 36 (git 922c0324) FoxyMachines vDev - 69 RelicsOfCthonia vDev - 16 InfinityExpansion2 vUNOFFICIAL DynaTech vMain - 49 SimpleMaterialGenerators vDEV - 4 (git 5543cc8f) StarAddon v1.1 ExoticGarden vDEV - 78 (git 7f9a5f63) HeadLimiter vUNOFFICIAL SlimeHUD vDEV - 11 (git b6dc2d53) Supreme vDev - 5 SFCalc vDev - 44 SimpleUtils vDEV - 15 (git 4250fd5e) SlimeVision vDev - 10 MobCapturer vDev - 37 FluffyMachines vDev - 9 ItemsAdder v4.0.6 UltimateGenerators2 vDev - 5

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its original name registered on sf itens look

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DYNATECH_VEX_GEM: enabled: true can-be-used-in-workbenches: false hide-in-guide: false allow-enchanting: true allow-disenchanting: true vex-drop-chance: 10 ' drop-from-vexs': true

lilac marsh
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can help me ?

fresh anchor
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not seem to be the latest IE2 preview

lilac marsh
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where i can wait will check date from insert in folder

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1 march 2025

fresh anchor
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check pinned message

lilac marsh
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worked

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thx

hexed stirrup
potent axle
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thank you

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btw, don't know if this is a problem, but if you add COPPER_INGOT as an oscillator in config it produces only slimefun variant, not the vanilla

hexed stirrup
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that's how it was made

fresh anchor
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there will be a new item format like namespaced key, just like how you run vanilla minecraft's kill command when a plugin also provides a kill command.

exotic creek
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Hey there !
I just wanted to add that lots of people would be glad if you could re-implement infinity storages, as network storages tend to lag out frequently, turning into vanilla blocks.
Would that be possible ?

hexed stirrup
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first, that's not a networks problem. that's a block storage problem. people just blame networks because it happens most often to networks. that's because networks has the most blocks on any server, so it will happen to networks statistically more than any other addon. also if you read up, you'll see about the storages

distant tusk
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where to download this addon?

hexed stirrup
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scroll up

viscid kayak
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Hello there, i just wanted to ask, When disenchanting custom model data item (in this scenario is custom sword) the enchant get extracted but when the sword got move from one hotbar slot to another slot, the enchant will come back to the custom sword.
Is ther anyway to fix this ?

hexed stirrup
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can you provide exact specifics of what you did

grim cape
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Is it possible to disable soulbound on the armor and tools?

fresh anchor
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they are hardcoded, no

grim cape
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is it a possible feature that could be added ๐Ÿ˜ฎ

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or def no

hybrid river
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uuuuuuuum, is there a wiki for the IE2

fresh anchor
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pinned message

distant tusk
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why is it only tier 1 storage in the storage section?

hexed stirrup
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because the addon isn't finished yet

radiant kestrel
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ah well. Again any plan on adding phantom and vex data card back to inf?

fresh anchor
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They are added by DynaTech. You can however add cards using items from other addons by yourself

radiant kestrel
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You mean the server admins can?

fresh anchor
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yeah

charred pebble
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Is there a working jar

hexed stirrup
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scroll up

charred pebble
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sorry for the ping

hexed stirrup
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nothing i can do about that

fresh anchor
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provide logs

charred pebble
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I fixed it thanks tho

marble lintel
marble lintel
hexed stirrup
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please stop pinging people. you also have to allow time for questions to be answered before pinging (although lucky for you you didn't do it right) 200 people. one minute is not reasonable time frame

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and yes it works in 1.21

marble lintel
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sorry

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but why i cant find the link?

hexed stirrup
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there isn't a link as it hasn't been publicly released as an official addon. you'll have to scroll up

marble lintel
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thank you

fresh anchor
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got pinged for information written in pinned message

marble lintel
weak juniper
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What does output interval for quarry mean?
It says 30, is it 30SF ticks?

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If it is 30 sf ticks then it should take 15 seconds for output but someone told me it only taked 5 seconds to produce something

hexed stirrup
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there's another setting that adds into it as well.

weak juniper
hexed stirrup
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i don't use that version but ybw can answer that

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also slimefun tickrate will affect its output as well

fresh anchor
bold sky
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can i add this items!?

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i did thx

grim cape
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yall should add a drowned data card

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drops nautilus shells and copper and rotten flesh or sm

hexed stirrup
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you already can. server owners can configure just about any mob

hexed stirrup
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please do not post server names in public chat

fiery lion
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sorry my bad

hexed stirrup
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regarding the stacking of mob sim cards in the chambers

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you can only stack up to the amount of the item they chose to use to represent the card

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so if they chose an ender pearl, 16 is your limit. if they chose stone, 64 is

fiery lion
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thank you ill pass this on

hexed stirrup
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:^)

fiery lion
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wait

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they have been set to ingots

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its a power issue

hexed stirrup
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for every card that stacks, the power requirement is also stacked

fiery lion
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yes so its only letting me put 16 dragon cards in

hexed stirrup
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that shouldn't be why

fiery lion
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i have plenty of power

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my game is loading

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ill send screen shots

hexed stirrup
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confirmed. it's not a power thing

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my guess is you may have had a long period of time between crafting and they can't stack anymore

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it will accept 64 even if no power is in the network

fiery lion
hexed stirrup
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you have 64 in there

fiery lion
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i crafted them within about an hour

hexed stirrup
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you said it only accepted 16, but that's clearly not correct

fiery lion
hexed stirrup
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that's how much power you need. so multiply that by 4

fiery lion
hexed stirrup
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it still accepted them

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you have to provide more power

fiery lion
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how i have 16m stored

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60m*

hexed stirrup
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something in your network is preventing it

fiery lion
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an sername tested it to on a sererate network

hexed stirrup
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it works fine for me

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so you have either not as much power as you think you do, or something else is taking power as a priority and not leaving enough

fiery lion
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okay ill test more

hexed stirrup
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you may also have ghost blocks of machines using power. if you have SlimeVision on the server, the god eye can show that

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i believe you'll need the admin to produce that item though, as it's not craftable

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you could craft the slime scribe to check for invisible machines. it has a range and a cooldown but you could find them

magic vessel
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I swear our mobsim cards arnt stacking in the sims .

hexed stirrup
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they won't unless you change in the config the material it's made out of. if you didn't change them then they cant

magic vessel
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oh okay yeah i kinda figured. xD

fresh anchor
# fiery lion

if you changed the energy consumption of cards or enabled stacking, you will need to change the energy capacity of chamber accordingly in items config

hexed stirrup
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thanks ybw. i totally forgot about that.
@fiery lion your server admin has to change it in the items.yml file. i've copied my config just so you can provide a reference.

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IE_MOB_SIMULATION_CHAMBER:
enabled: true
can-be-used-in-workbenches: false
hide-in-guide: false
allow-enchanting: true
allow-disenchanting: true
tick-rate: 1
energy-per-tick: 150
energy-capacity: 150000

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i believe that as long as none of the energy requirements for each card are raised, 1.5 million should be sufficient for all cards

short moon
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@fresh anchor give me source infinityexpanison2?

hexed stirrup
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do not ping staff

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you can find it by doing a basic search on github

fresh anchor
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or just check pinned message first

sturdy gazelle
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sorry for the ping!

sturdy gazelle
fresh anchor
sturdy gazelle
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thanks!

calm jolt
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Hey, I had a question about the different quarries in inf-v2. If the rate of basic quarry 1/4 of void quarry then why is the energy usage 12 times more? (600 and 7200J/s)
I tested them both in the nether and overworld but the basic version seems better almost 100% of the time, then why would anyone use anything above normal (not including inf quarry)

hexed stirrup
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the rate is the exact same. basic produces 1 item, advanced 2, void 6 and infinity 64

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no one would want to use basic for any serious gathering of materials. the goal would be infinity quarries

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basic is 1/6 of void, not 1/4

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the energy usage mirrors the original infinity expansion. you're paying a premium for getting way more in one machine, with the goal of getting to infinity versions. while yes, you can place 6 basic and only spend half the power, scale that up and server owners will be removing your larger farms

calm jolt
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Is there a way to get 24K gold with only inf-v2?
Ingot former in the old inf expansion used to turn them into 24K but now it doesn do that
Same with the ingot factories, you cant even level up 4k gold

hexed stirrup
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nope. you can see what every machine in the guide does. no option in IE2, unless using multiple smelteries

blissful wharf
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Can I have both IE1 and IE2 without it absolutely crashing the server?

fresh anchor
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yes, but not recommended. you should consider IE2 a completely new plugin. there are conflicting recipes

hexed stirrup
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it caused tons of issues on my server having both. not only that you'll get tons of complaints from players as items are not interchangable

calm jolt
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have quarries been slowen down or is it just me?
is there a hidden stats that differentiates basic quarry from higher levels? like giving less cobblestone or smth?
I have 4 basic quarries with diamond osc's in them but them make so little diamonds

hexed stirrup
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server owners have the ability to adjust the speed and tick rate

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nothing has changed in the addon. it's been around 3 months since any new updates came out

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basic only produces 1 item at a time

sturdy gazelle
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Suggest for IE2: Infinity Mob Sim Chamber

hexed stirrup
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you can already stack the cards so the output is 64 times that of one card

oblique gazelle
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if you had IE1 on a server does it break IE2 items on restart? trying to figure out why ie items turn into vanilla blocks but only on server restart and in certain players areas

hexed stirrup
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don't put both on the server at the same time

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they are not interchangable. all items are different between the two

oblique gazelle
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recipes break,

hexed stirrup
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yes

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they are not the same

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ie 1 items cannot be used in ie 2

oblique gazelle
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just trying to figure out why IE2 items break every restart right now

hexed stirrup
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if you had ie 1 on the server with it that's gonna mess things up. most likely it's 1 breaking not 2

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don't run both, don't switch back and forth. if you have ie1, you're better off doing a reset then adding 2

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if you just move to ie2, everything, every single item has to be replaced

oblique gazelle
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ty for closure ๐Ÿ™‚

hexed stirrup
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that would innclude network autocrafting recipe blueprints. those will break also. literally everything must be replaced

oblique gazelle
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no one got that far, just basic infinity stuff

hexed stirrup
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all ie1 items will break and become vanilla

oblique gazelle
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just every restart certain locations of cobblestone gens break. others np

hexed stirrup
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you have old blockstorage data saying there's ie1 item there, not 2

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you'll need to either manually remove the sf data from the block-storage files or use the debug fish

oblique gazelle
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any way to clear that ๐Ÿ™

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ty]

gusty scaffold
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How can I download and place the plugin on my server?

grim cape
gusty scaffold
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It seems the plugin is already correctly placed but it doesn't appear to me.

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I already have this in the plugins folder

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but it is not displayed on the server

fresh anchor
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provide /sf versions

grim cape
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There should be a armor trim remover in IE2

gusty scaffold
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I was on version 1.21 and the addon didn't work for me, so I downgraded to 1.20.6 and the infinityexpansion didn't work for me either.

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in plugin InfinityExpansion vDEV - 123 (git f5f22167) - plugin is disabled.

fresh anchor
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here is ie2 thread channel, not ie1

grim cape
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For IE2, when I make a enderdragon sim card it takes 64 dragons breath and after crafting it gives me 1 empty glass bottle. Is this ment to be 64 representing that the bottle is the leftover?

sturdy gazelle
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@swift wraith

grim cape
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Where is this pulled from? its in my guide obviously wrong

hexed stirrup
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No, youre not in the infinity recipe section

grim cape
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this is what popped up when i looked in the search bar

hexed stirrup
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That part of the guide cant show the full recipe. Thats why they are all in their own categoey

grim cape
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oh alr

wintry cobalt
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is there a way to add more storage units (like edit config or something, idk), or do I just have to wait for an update?

hexed stirrup
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you have to wait for it to be coded into the addon

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it has not been officially released and is not finished

wintry cobalt
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ok ty

grim cape
#

Does IE2 have a github?

fresh anchor
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the 114514th time to repeat: check pinned messages first

grim cape
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mb istg i checked before and there was none ๐Ÿ˜ญ

grim cape
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Nvm, aparently it can only make quartz in the nether now....

hexed stirrup
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depends on how the quarries are configured

fresh anchor
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IE2 will be released one day...

dawn tendon
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lmao

fresh anchor
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at least before chinese fork stops maintenance

graceful inlet
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InfinityPylon when ๐Ÿ‘€

grim cape
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oops mb for ping

fresh anchor
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yes. but currently im working on other projects

fresh anchor
#

It's been a while since the last preview build.

  • Refactored all ticker-related code. Machines should no longer run "slowly" when sf ticks have lag.
  • Fixed the issue that the generators' tick rate setting is not working.
  • Refactored storage unit's GUI.
  • Added minecraft namespace support for certain item fields. For example, when you set copper_ingot, IE2 would always read it as Slimefun's copper ingot. Instead, use minecraft:copper_ingot now to specify you want to use vanilla copper ingots.
mossy scroll
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hm sorry, I just replied to the message

mossy scroll
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nvm, I already know how to fix it, and I also made a pull request on your repository to fix the bug

gilded current
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A question is this inf supports slimefun united

fresh anchor
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it should, but im not sure

gilded current
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Aaaa why it doesn't have storages ?

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And mob data card

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It only have the empty one

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And for storage only level 1

fresh anchor
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then the mob simulation config isnt loaded properly

fresh anchor
#

anyways, provide logs so we can investigate further

worldly lodge
#

I was ganna ask about the same thing since I really want to use this but the Mob simulator cards are all gone, I can provide some logs if needed, Im also using slimefunUnited

severe oliveBOT
worldly lodge
#

I also tested the same infinity2 in the experimental version in the official Slimefun and it works properly no problem

fresh anchor
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oh looks like they removed that method

fresh anchor
#

well, you helped find an issue that should happen on cn fork

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because when i was developing and playtesting, i only used the official version

grim cape
#

Is this gonna be finished? Or not because of sf development falling through

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I think I heard yes but Im not sure

fresh anchor
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yes, but im focusing on other more important projects recently

fresh anchor
#

fixed. future preview versions will be uploaded on the platform im developing for testing purposes. check pinned message for the link. i will only post changelogs here

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preview 260202:

  • fixed an issue that the plugin will not load mob simulation config on slimefun united
rich jungle
gilded current
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A question now is it fixed and where is the file ?

gilded current
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I don't get it

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Where you put the new fixed version ;/

fresh anchor
#

check pinned message

gilded current
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Btw it works thanks
But a question I want to delete all the storage in infinity how can I delete it ?

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And where can I delete it

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Not the items in the storage category

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The whole storage things

fresh anchor
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just like disabling other sf items

gilded current
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I can not disable the whole category in slimefun folder items

woven schooner
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Ok so I know sf is discontinued and all but surely someone has done this and can help me. I have made custom enchants with a datapack and want to make the advanced anvil work on them. It already does to an extent, but I want to have it increase the level cap beyond the default like it does for vanilla enchants.
In the IE2 config for advanced anvil I put in the names of the enchants but the advanced anvil won't work.

Any help would be greatly appreciated

fresh anchor
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you will need to specify the NamespacedKey as key in config

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keys without namespace are under minecraft namespace