#Game crashes when trying to load save into u4 exp
16 messages · Page 1 of 1 (latest)
can u drag the player.log aswell in here ?
[PDX] Automatic Login failed -> fallback to Startup.... (80 KB over)
I don't see why that would matter
got the skip launcher activated ?
Yes
But I don't remember seeing it even when I didn't, so I turned it on so I wouldn't get asked by steam
I'd think it would be the
_debugLogWarning () (at CubeFactoryNativePlugins.cpp:842)
_tryPatchVentIntoChunk () (at BuildingManager.cpp:2320)
BuildingManager::patchSavegamesAfterLoad () (at BuildingManager.cpp:2514)
[WRN][1] 000:00:52: [native] patchSavegamesAfterLoad: could not remove entity
_debugLogWarning () (at CubeFactoryNativePlugins.cpp:842)
_tryPatchVentIntoChunk () (at BuildingManager.cpp:2334)
BuildingManager::patchSavegamesAfterLoad () (at BuildingManager.cpp:2514)```
Where it looks like it tried to patch in a geothermal vent and failed
Or whatever this is at the end
_debugLogError () (at CubeFactoryNativePlugins.cpp:870)
BuildingManager::getTempSavegameLoadDataForEntity () (at BuildingManager.h:688)
BuildingManager::patchSavegamesAfterLoad () (at BuildingManager.cpp:2546)```
ah right, log got truncated then in discord, i see now
Yeah, you can't trust those previews
they will have a look at it 🙂
Thanks for sharing the save. It should load correctly in the next experimental hotfix.
👍
This should be fixed in version 26232 that was just released.