Is your feature request related to a problem? Please describe.
Currently, when a round ends, the map waits only about 3 seconds before loading the next round. This is far too short when the intermission timer is set to 0, as it doesn't give you any time to explore the end of the map (which for videos is a bit problematic as it cuts off shortly after the player wins).
Describe the solution you'd like
Allow players to customize the delay before the intermission timer starts after a round ends
Additional context
https://youtu.be/qaJfoBUxYnk?feature=shared&t=75 this is the only time I've actually used this feature in a video, you can see how little time you've got before you get kicked out of the round
Outro had to come in earlier cuz of the intermission time being lowered.
Alright, so, that was uhhh... an experience, to say the least. Oddly enough, I kinda enjoyed playing it for a good while at the start. Learning the gp up until tower section 3 (ts3) was fun, and for some reason, playing it from the beginning actually felt kind of tolerable....
