#THE BEAST ARCHIVE
14641 messages Β· Page 15 of 15 (latest)
damn i forgot there was an easier way to do that jump
idk where the cam shaking shit came from ngl
should i
thatβs one of the hardest jumps i think not, also extremely unreliable if you have to rush it
tbiw has gotten so hard in the past two weeks even a ts2 run is considered good
Keyword: βSOMEβ.
technically this is the most balanced the map has ever been
cause now everything is hard
i wonder how would this map be if it wasnβt balanced at all
(its not balanced at all)
there goes my answer
I remember when my teacher went from the American Revolution, to 911, and then Diddy
The wall hops in v3 are horrible
BRO DELETE THIS LMAO
you really should delete that
dont test yo luck
bros gonna get warned
LMAO
π
WHYD U ACTUALLY TYPE IT OUT
hat
mf cant even delete the original message now π
corey decided it was a great idea to actually say the gamer word and now hes muted!
@rotund hearth you cannot be fr
im being deadass btw πππ
ask a mod to delete the message discreetly
dumbass bruh
he already got punished for it
true but i dont think it auto warns
idk i havent tried it
dont wanna either LMAO
which was ??
fucking dumbass
@restive breach Hey!
warned?
not so nice word that starts with n and ends with a
oh shit hes gone π
Rip
ive practiced v3.5 to where i cant even do regular v3 lmao
W
LOL
HE SAID THAT SHI AT LEAST 4 TIMES IN THIS FORUM
actually more than 4 (purely from memory)
i love corey but he shoulda been banned months ago
and this is why you dont bring your dark humor to a normal server
if i was dumb like that i woulda been banned too if im being honest
Just a little peak into my dark world.
maps been out for ages mate. i played this like 1.5 years ago.
The Tidal I Worship
Why does that actually look fun
Is it gonna be on tria
no
Damnit man
Hate this
It's a traditional fugi gimmick
why does this actually look kinda fun tho
π
cuz it most likely is
hes ok'
i mean i might play it anyway
wait i forgot i need to upload oso
this is an insult
seems like you have a personal vendetta against him
deathminer makes ass maps that get glazed too much (lost sewers
I'll shit on it again
deathminer maps are like bottom of the barrel
equivalent to saying you unironically play fe2cm top maps
So?
his only top map is sand pillar btw so i dont see the correlation
Peak mentioned
ask anyone whos beaten his maps and they'll tell you they are quite good for what they are
They're some of the best skill boosting maps imo
if physics were the main issue before then that can no longer be it since he ported all of them to tria
Bc they get their diff in raw gp and pace
should also mention that what you said inches quite close to breaking rule 7/minor and 6/minor
and before you reply with anything just know he IS making an effort to improve his maps, like what he did with lost sewers v2 remake
and hes planning on doing that for the rest so let's wait for those to come out
anyways i extended myself
we are quite close to hitting 14k comments so thats pretty neat
wouldnt you die to max time or what
Just make more pain and suffering ig
πππ im crine
Remember that the map doesnt need to be ruined considerjng its not that bad
lowk W flow
Extend the final walk to the throne even further?
7
9
2
nah
yes
it wouldnt be ruining it
It'd just be another extension of about .3 more seconds
i guess that makes the map tighter as you would have to rush the finale 100% and therefore harder
anyways i was half joking with that poll so i won't do it
Map has been ruined
no
no i just dont want it in this server
me when bro did NOT need to send that anyway
alr be a dickhead then
nah i was looking at smth
thank u
bro why
ts funny ngl
we need a tbiw girl design
Gonna ask again cuz i'm curious and i want answers
how many people even have progress on tbiw v3.5 to be answering that lol
i aint ever rly played v3 so idk tbh
just an estimate guess
prob like 8 people
no like an estimate guess of the question
You don't need to be super far in the map to answer
I personally think somewhere in ts3 already makes it harder than v3
idk
thatβll just make it like
purely based on pacing for the final stretch
you would have to rush it 100%
I just don't think it's worth it
what the fuck
Tbitw progress guys
Its so peak
is this faster?
fax.
yes its way faster
damn thats crazy
the real 8.00
what makes that impossible π€
try it yourself
lets see.
i think this says enough
No its just the hard ver
just getting past the first airdives pace check is hard enough lmao
i got to the last spam
died to the frame perfect pace check
holy shit bro i suck at the walljump spam
jesus christ
and thats not even the furthest i can go on tbiw
well v3.5
this is what i mean tho.
oh my GOD bro
hopefully i dont become the 4th tbiw victim or smth
Just remember. if ur mad. or at any time. u dont have to play.
i figured that from playing the sin
like when i died at the end
punched the fuck outta my monitor and quit for like 3 months
still didnt beat it btw
Verified servers are calling
if you have enough self control this shouldnt even be a possibility in the first place
lets play the beast WE truly worship
i dont think id ever break my monitor so i MIGHT be good
exaciddidy
alr tuff
rip
- made a few lighting changes in an attempt to make the map less obnoxious to play in higher graphical settings because its too bright
it looks much nicer now
I love failing 1s b4 my pb on v3 3 diff times today β€οΈ
https://www.youtube.com/watch?v=gCeaB1UHIPo deco bro finished in 2027
never thought we would see this til 2030
the only reason it takes so long is cuz 90% of time spent is removing cgf deco which just is demotivating
idk how many terrible platforms are left but its so much nicer to do it now with the v3 model
cuz its basically every 1x1x4 which is like 100 parts
ok
peak
bros unmuted
I was gonna send the cat thumbs up image but then i realised i cant now.
Is this u or nah
https://www.youtube.com/@Exotiicness this is him
bro who the FUCK is shivan π
The goat bro
π
are you still grinding the map btw
hey guys i just wanted to let yall know that the predrop redetail is finished but the map wont be updated for a bit while we figure out how to get roblox to not take down the model
it looks really good
actually hold on we might've fixed it
apparently the sin made it
π
after the ost
draco told me he finished it
but if you look at v3.5 its looking interesting π
or is ethan looking at it
bro why am i skipping over words whenever im typing recently
I just envy everyone who clears tbiw v3 in 25-35 seconds
fr
typa perfomance jorma puts on
MAJOR UPDATES:
- Predrop redetail has been finished by Jorma
we are looking at getting someone to do gfx work on the map now
And after that it'll just need an OST for verification

@lucid locust will save the day trust
Dont worry Jorma knows someone who might be up for the job
gfx?
Just waiting confirmation
wtf is gfx
How about legacy
bruh
π
graphics
oh
deco essentially so like particles n stuff
a few things r just getting tweeked rn cuz i fucked up some platforms positions and one of the scripts i added dont work
nice instance count drop btw
not alot but still a few parts
tower prolly feels slightly off compared to the predrop now but like noone can be bothered doing a redeco for it
ruiner of oso
it already got redecorated anyways
by eclipso
Source: Bilibili
This one person has uploaded like 350 videos of the two games on there
old predrop // new predrop for comparison
nobody gaf πππππ
you "gave a fuck" enough to reply though
does he know
@rose plank ts1 broken
I know
o
theres an invis union
new decos π₯π₯
and its impossible to get past it
Did yall move some of the jumps around at start?
In percentage how close is the map to being done
its like 90% done it just needs to get some hitbox fixed and amity do particles when they free
Ok
will both vers be verified or what
who knows
predrop redetail showcase
π₯
Should be fixed now
w particle spam
dont forget to put the particle emitters in the detail folder βοΈ
they dont lag ingame
if jorma didnt crash 10 seconds in its good fr
jorma is our new benchmark for the map
also instances dropped ~4k so the map should actually should run smoother now
Dw.
dystopian world
π
Visually looks better
Please do go through and balance some of the gameplay though
gameplay is balanced
Specifically ts3
only ts3 is unbalanced
Acting like u gonna grind it πππ
Unless u secretly are.
I've literally said numerous times
If it gets verified I will grind it
Oh rly ok
i donβt think we ever getting the colour change script
fr
fuck did the exitregion go
ur legs touched the forcefield (unlegit!!!!) ||jk lol||
It's only on the practice id i guess
ok
dont die to the gates π
Wut
help fix the colour change script pls π₯Ί
the white gates
Oh bruh
send code?
It's kill bricks 
yes
@untold nest do smth like:
local SolDaem = (TBIW LEAD DEV)```
yeah im gonna forward the code in dms i just gotta find the message where correctionless did it
@rose plank can u get a photo of script from studio
lemme see dis 
wait so is the 'btw' variable the same as 'rtw' that u send in dms @untold nest
this is on mapscript just so you know
also when you define stuff in the Map-provided scripts, you don't use script.Parent... etc
You would use:
local wtr = map.Geometry:WaitForChild("wtr")
local btw = map.Geometry:WaitForChild("btw")```
yes
If the bug was that it doesn't play any tweens, its most likely due to it not being defined properly.
That's probably why it didn't work lol
@untold nest @rose plank
Ok
task.spawn(function()
local ts = game:GetService("TweenService")
local tinfo = TweenInfo.new(1, Enum.EasingStyle.Quad, Enum.EasingDirection.Out, math.huge(), true, 1) -- change this math huge to the number in ur original script if something breaks
local wtr = map.Geometry:WaitForChild("wtr") -- the folder with white to red unions
local btw = map.Geometry:WaitForChild("btw") -- the folder with red to white unions
for _, item in wtr:GetChildren() do
if not item:IsA("UnionOperation") and not item:IsA("BasePart") then continue end -- :3
ts:Create(item, tinfo, {Color = Color3.fromRGB(200, 116, 116)}):Play() -- change this to the actual color
end
for _, item in btw:GetChildren() do
if not item:IsA("UnionOperation") and not item:IsA("BasePart") then continue end
ts:Create(item, tinfo, {Color = Color3.fromRGB(0, 0, 0)}):Play() -- change this one too!!
end
end)```
use that instead
in localmapscript or effectscript right
yea
look in the developer console (F9) and send the bug so we can see what the issues are
I put it in localmapscript
good
updated @untold nest
this is fixed too
i On my way! to school so i cant play it rn
bros gonna play it at school no way
i meant cant
O LOL, I see the edit
yeah i was editing it as u sent that message
noticed fr
One sec
Keep them.
I think i'll be keeping them
do the unions have UsePartColor enabled?
idk
yeah i'll do that
i turned them on when i unioned it
idk if someone disabled it tho
double check
Try this instead maybe?
spawn(function()
local ts = game:GetService("TweenService")
local tinfo = TweenInfo.new(1, Enum.EasingStyle.Quad, Enum.EasingDirection.Out, math.huge(), true, 1) -- change this math huge to the number in ur original script if something breaks
local wtr = map.Geometry:WaitForChild("wtr") -- the folder with white to red unions
local btw = map.Geometry:WaitForChild("btw") -- the folder with red to white unions
for _, item in wtr:GetChildren() do
if item:IsA("UnionOperation") and not item:IsA("BasePart") then
ts:Create(item, tinfo, {Color = Color3.fromRGB(200, 116, 116)}):Play() -- change this to the actual color
end
end
for _, item in btw:GetChildren() do
if item:IsA("UnionOperation") and not item:IsA("BasePart") then
ts:Create(item, tinfo, {Color = Color3.fromRGB(0, 0, 0)}):Play() -- change this one too!!
end
end
end)```
wait
jus give bro studio access βοΈ
try this:
local ts = game:GetService("TweenService")
local tinfo = TweenInfo.new(1, Enum.EasingStyle.Quad, Enum.EasingDirection.Out, math.huge(), true, 1) -- change this math huge to the number in ur original script if something breaks
local wtr = map.Geometry:WaitForChild("wtr") -- the folder with white to red unions
local btw = map.Geometry:WaitForChild("btw") -- the folder with red to white unions
spawn(function()
for _, item in wtr:GetDescendants() do
if item:IsA("UnionOperation") then
ts:Create(item, tinfo, {Color = Color3.fromRGB(200, 116, 116)}):Play() -- change this to the actual color
else
return
end
end
for _, item in btw:GetDescendants() do
if item:IsA("UnionOperation") then
ts:Create(item, tinfo, {Color = Color3.fromRGB(0, 0, 0)}):Play() -- change this one too!!
else
return
end
end
end)```
fr
Ok
moved the script closer to the start of localmapscript (look at the second image; it used to be at the very end of localmapscript) and i got this error message ingame
send line 29
second ss
ye
local tinfo = TweenInfo.new(1, Enum.EasingStyle.Quad, Enum.EasingDirection.Out, math.huge(), true, 1) -- change this math huge to the number in ur original script if something breaks
i was trying not to type it out
TY π
local tinfo = TweenInfo.new(1, Enum.EasingStyle.Quad, Enum.EasingDirection.Out, -1, true, 1) -- change this -1 to the number in ur original script if something breaks
this is how u loop a tween
do i replace line 29 with this
yea
I think the bug here, was looking for a num value
now its a different error
YO IT WORSK
one sec
@untold nest @rancid lagoon
you can faintly see it but it works
NICE
π€
change the colour to 255,0,0
for which
white to red
ok
so its more prominent
wait do the black to white ones work
cuz theres a part in the map that turns from black to white aswell
uhhh i think not
in the vid i sent only the white to red ones flashed
where is it so i know
the cylinder thats just floating
u should see it from above it has a forcefield in it that flashes
o
Enjoyment: -54e+11/100
Attempts: idk but prob like ~10k+
Time spent: ~3 years
Personal Difficulty Placement: #2
Difficulty Placement: #1
this map is literally the worst experience ive had with a map ever
im so happy I got this map done and finished because i genuinely didn't know what to do and i was thinking about completely quitting the map...
π₯Ή
rest in peace jorma
ποΈ
Why why why why why why why why why why why why why why why why why why why why why why why why why why why why why why why why why why why why why why why why why why why why why why why why why why why
temporal
i fixed the map lighting
its perfect
perfectly bright and not glowy at all on high graphics
better version
yeah thats what its meant to look like
one sec
Hi
See particles look fine why do u need me
its your particles
so i wonder why it looks good
i may or not have used the ones from sobc cuz they looked really good
π
OMG
yes
how u not realise ur own particles smh
Cuz u changed the colors
guess that makes you an unofficial contributor to the map
GG
should i add more things that flicker in the gp or at the end so it just feels more immersive
if you want
it depends cuz its not gonna do much cuz id say the maps feature worthy but would need big changes for revo
Maps featured worthy when excluding gameplay
^
gameplays really good for paced cam control but tria isnt ready for it because they r jumping straight into it rather than having other cc maps
fugi is genuinely really good at making pace cam control because its not something alot of ppl can do besides like ecotism and maybe scorp

Sure whatever you say jorma!
considering the one person whos come from like cam control based shit says it im gonna say theres something to it epic
im honestly more than happy just to see it in verified servers
doubt itll win an award
it deserves featured, only way id see it not getting it is the tower being like ugly as hell because thereβs so many misalignments and like 0 deco in it/atmosphere
(It will get a 0 in gameplay because it's dogshit and jank and not fun to play)
still poor coming from someone in the tria community who has 0 experience with cam control
Mhm
play towayg and tell me if you like that gameplay
not even close but alr
realistically zig is good as but soasg is too much
its a perfect comparison i dont think your doing a tower which has a chance of moving to high-peak horri
soasg is miles harder than towayg if I'm not mistaken
and we also compare zig and your skill gap in this instance
zig took what 150 hours with cam control experience
you dont have the mindset to grind for that and finish it considering the skill gap
If I even beat fyt I'd go for towayg after
fyt isnt comparable to towayg anyway
fyt doesnt get difficulty from pace like towayg
right
fyt gets more bullshit difficulty cuz its built bad and generally a shite tower gameplay wise
crazy how the one who yk like verified the tower has the mutually agreed opinion ngl
Then again most of the truss bounces in the tower are bs
the truss bounces arent bad theres only 1 on f10 which is
its cuz tria doesnt have the bounce aspect
My fault but I don't enjoy getting pushed down on trusses randomly
bounces are consistent, so yet again my point stands
if people who do normal speedrunning can do them consistently without fault then i feel something else is off
you might need to learn how to bounce
if that helps
Like
wym βlikeβ
I've already learned how to bounce and it still happens
then you havent learned how to bounce
Sure
its 100% consistent once you learn them
it just sucks to not be able to accept the truth
ill accept it once it becomes shite, yet again i can actually do cam control and appreciate it but i dont think you would be able to do like a tier 10 cam control obby
And why would I want to do a tiered obby?
it sucks comparing that to a tier 17 cc obbyist whos played it alot honestly
because your letting your ego better you and jumping to the hard stuff expecting it to be easy
rather than actually learning shit and then doing it
i dont know if youve realised your ego is like the biggest ive ever seen from a βspeedrunnerβ
Not really but ok
no it definitely is
Funny you're saying this
you dont accept that people with more experience understand something better
tell me whats to be egotistical about what i say epic
id like to hear, considering ive got the experience on stuff to back it
I'm not a speedrunner if you hadn't realized I'm just a tria player
Calling every map "too easy for you" (talking about permitted mostly)
ok epic lets see, would a 9.00 map be hard for me considering im capable of doing like an 11.9?
No it's not that
It's the fact that that's your reasoning for not wanting to beat these
i donβt want to learn them not that they are to easy
Zig said you said that when he asked you about permitted
i never said it so
So zig lied
i just didnβt want to learn all the stuff that floats in
unless heβs tryna talk and when i said the map was like off pace and it was easy to be too fast
which isnβt saying a naps too easy
He probably took it the wrong way ig??
well obviously considering i didnt say it was too easy
or maybe heβs talking about when i said id rather grind something that challenges me
Gp is good
Stfu exotic
?
where is the jank
the sin should be revo imo
β
fugi is genuinely underrated
heard he was porting and extending his latest map to tria
which at least 97% of yall said it looked really fun
fugi da goat
alright guys so before you ask heres what happened
heres what happened
was trying to attach the new thumbnails of the map to the original forum message (it still had the og v3 thumbnail alone) through discord image links (as you can see in the screenshot) but because discord is kind of stupid, these links count towards the character limit for a message, so if i tried to attach the thumbnails + gif through this method, it would clearly go above the limit and i wouldnt be able to post it as you can clearly see in the screenshot as well
So here's what i thought of: Uploading the new thumbnails + gifs to a website where the link for them would be much shorter (because discord image links are ridiculously long for some reason), and so i uploaded them to tenor gifs, where the links were indeed much shorter and wouldnt go past the character limit. But when i updated the original forum message with these links from tenor... it got automatically deleted! and that's where we are right now
what a bum
Only solution here is to reopen the forum through another post and we'll move it to there
we are NOT changing forums
oh
bro read the message
shit uhhhu idk man ask a mod for help or somethi
This will stay as an archive place for the beast
i mean if its to get the original message and reopen it with a different forum theres no problem with that as i thankfully had the message saved somewhere else
but i dont think they can do anything
fuck
@restive breach right (excuse me for the ping)
not much i can do sorry
yeah
a shame that happened tho
dont think discord support can do anything either
dw the mass dislike still signify that its the tbiw thread
sigh we couldnt make it to 20k messages 
think what caused this was the automod from the server
yeah
too many media
make a new thread called the beast reborn
whatever message count the new forum gets just add it up with the message count from this archive place
thats what im gonna do
oki
One final thing
Could you guys please increase the limit to 5 media at least
Since for the new forum it'll still be 5 media on the og message (bgm link + verification vid link + 2 thumbnails + a gif)
It's that or i'll have to sacrifice a thumbnail for the gif
i dont have enough perm for that
ποΈ
what happened
ah.
sorry if im being annoying but do you have the perms to make the slowmode for creating a new post very low just for a bit tho
cuz like im trying to make new post and apparently it still gets flagged and i have to wait an hour before trying again
i have no idea why did it get flagged as i just tested it here right now and it went like normal
bro the og message deleted?..
...yes
rip
how does one do that π
Here
bruh
I'll miss this thread. It was truly a worshipping journey with you all
THE BEAST ARCHIVE https://discord.com/channels/565208753914249256/1370854404298899506
bro the link doesnt work buns
THE BEAST ARCHIVE