#Mar’s Martian Abode
1 messages · Page 2 of 1
LITERALLY
No
No u
That is one hell of a name
obviously it has to be
Ok nvm images get deleted
Lmfaooooooooooooooooooooooooooooooo
tahts amaiznh
,ooks very realistic
peak
👏
Steucutre
today i can finally test the map properly

level 1 grpahics
finally adding new gameplay
i guess i need to use the new map kit 
back to using studio map runner i guess
Why
@thin condor were you in a verified server when you tried to load
No
i have no idea how the server systems work yet i’ve only used the default settings for mine
So when making your own server, you have to uncheck the verified server
You cannot load unverified maps in a verified server
it was an unverified server
So what was the issue
yeah if you select them in map settings
i did but i see the old corroded metal texture
something is Not working right
maybe wind direction
What
idk like there's something on studio where it changes the wind
it makes clouds go faster
why would that affect the materials
where is smokey
Wdym
also its very smokey
oh thats a bad bug
pollution
no where is smokey

thats very smokey who is smoking
buildings
getting somewhere
trying everything to make sure this map succeeds
also the part count isn’t accurate i have like 5 texture kits and a mesh pack open
Woah
Ruinous Rainfall hype
building progress
https://youtu.be/6Gpe4OwMFzI gameplay for people who check this forum
ia gree
Atp ur map needs a new track 😭 Creo flow is cooked
Wdym
Why
That rephrase sentence is so unnecessary 😭😭😭😭😭😭😭😭
if memory serves me correctly it was intentional
Omg
I ate you so much
Hate you
dw me 2022 is worse
anwyays ill show this to mods
if you need new music for this map since someone said creo flow is yuhhh idk
i can assist you
Idk i think the map goes a different direction that a song change would benefit more
true
i like creo flow i think it fits the rainy exploration vibes
tell them to disregard the free model tree leaves 
i love reusing assets 🤑
zoozoozaza creations
wireframe rendering 
Eat the plant
Omg
i can’t model that well i’ve only been able to make rudimentary assets like buckets and buildings etc
also all the textures too i can’t do that either
everything else has been modeled by me (bushes were done by @latent peak
the atmopsphere i love it I LOVEATTENTION TO ATMOSPHERIE YES this looks so good
thank you
heh .
looking for saomeone to help me script the map becasue i suck
what kind of thing do you want to be scripted
Stuff
are you using fog or atmosphere?
atmosphere
it’s probably the Clouds
yeah
christmas
i need some help with a medal path and figuring out the lightning thing
alr
that sounds wrong 😭
lightning would be easy but dependent on what actual effect you want it to be
like should it be like pretty flashy
i feel like it is easy because i scripted it myself there’s no errors but it just doesn’t WORK !
or goes like brightening the whole area lol
hmm
not a scripter
but lemme see
if i can fix
this is it
did you put lightingsfx in correct place
wait do u just want the screen to flash
my eyes
@hard bison
can MapLib lighting be tweened
yes it can
im stupid i didnt put :Play()
why is the function gloval
and then i realize that you didnt do lighting:play()
vro i have gone through hell trung to tween lighting
IDK .
what the fuck are you on
its 5amam.amma z.x..v no. .n. mm.......
55555
⁶
wth .
youbforgo r somwthinf
which is
yeah
holon i n eed to get the documentation out
add a 0, and a true
already did that
any erro rs?
No
you kinda forgot to add a line that reverts color back
Oh No Bro
the tween IS the reversion
:SetLighting is instant and it fades out with the tween
do i need to somehow incorporate :SetLighting into the tween
Once your done tweening, setlighting back to normal
does it not stay when it finishes
tween doesnt stay globally
only player client
:setLighting do
did my first divine instead of testing
gg
@thin condor show that effectscript vro
but but
mr malaysian dude said so
put a print(lightingF)
i have. gotten off studio
it’s just gonna look like this for now
i’ll also randomize the settings for the sfx because it gets repetitive
@radcal he calls you
i’ll just add people to studio and hope it gets fixed
map making equivalent of human shield
been using pipes and lights since 2021 ......
this was taken in september wth ...
here it is now
DAAAAMN
that’s what happens when you . make the map
,aps
wait is that your first map from forums?
(cbg forums)
no it’s the first remake of my first map
oh
rrv2 has been studio’d around 4 months now
only map making csn get me to look up Commercial Railings
😭
freaky rainfall
its still water
my water

where’s my water
i drank it all
you can try add storm effect almost on start
heh. does he know
(he doesn’t know)
heh. does he know
Happy New Years! 😂🎉
; - ;
this tweet is actually where i got the other one
aw hell nah
hawk tuah
I forgot that I'm a bi
biden
WTH .
Icy is biden
insane asylum map
aewosek
You can still do a lot with White, even decorations :)
“Patient 5964, how do I phrase this…No, Active Volcanic Mines Version 6 isn’t real, and will not release. And before you ask, NO, we will NOT port any other versions of it to TRIA.os. You have to get a grip on yourself, 5964.”
I'll create Really Black 
whos afraid of the big black
isle players

@thin condor congrats on daily
i saw
he 🪚
that’s fire
The flow is very good 🔥
Gay
“Patient 5964, how do I phrase this…No, Active Volcanic Mines Version 6 isn’t real, and will not release. And before you ask, NO, we will NOT port any other versions of it to TRIA.os. You have to get a grip on yourself, 5964.”
rip avm
Bro
I love Ruinous Rainfall
I love Institutional White
thanks
rate my plastic bag
among
garbage
what could i replace this stair gameplay with
mars mini mart please 
this isn’t in the city yet
but maybe
like make it REALLY old
to show this area was once used for smth idk
this part is supposed to be the entrance to the city for immigration and security whatever
or tas

this is gonna look awesome i swear
looks fishy
i love fish
time to eat
you know what tha t means
MMMMM
FISH!

can i ask you something cuz its kinda related to your map
did you actually update Lush Remnant to 1.0 yet
i mean you already did
but like
did you actually make it wrok in 1.0 and
republish it
because there are still some outdated, bit buggy parts in jere
if you already did then can you republish the map and then later on we will verify it
for sure
make sure to send video of the update too so that we can both verify and maybe give map reward
can’t be bothered
maybe once i get my own revival project done
so i can better convert to 1.0 stuffs
alright
alright i will see about that
cuz there is still that bug that kinda bothered me
which is the falling plank after you pressed that button
it was fixed before but it never updated for some reason
maybe ebcause we didnt reverify it lol
i mean you already updated the map so
already updated the map and fixed that map and all you do is just republishing the map and then we will reverifying that
but if you do have some plans about updating it for 1.0 then sure
A fun experiment with TRIA gameplay and testing some new things
########## [Insane] : mar10z
ID: rzlib
Links------------------
Discord: https://discord.gg/zN8xvqrCCF
Black
Really Black
MOOOO
MOOOOOOOO
MOOOOOOOOO9
MEWWWWWWWWW
:3
Also that's amazing
Doesn't mean there should be no cow around here
The cows are the audiences
Applauding you
Clapping you
im changing this area a bit
i wanna make this a really good map, and im hoping to achieve revolutionary even though its niothing new mechanically
Just finish the map and send the video here lol we will eventually judge it and give reward
i am proud of this cone
your learning to blend i’m proud of you
the amount of meshes ive made for this map is Craz
how do i enetr Material Variants again
i know someone said you can use material variants in tria but how do i do that
VLC from the dolla r stor
uhhh huhmh huhhhhhhhh erm uh @Ethar12 🤣
make it wearable
@modern inlet are you knowledgeable in this field
Ok who here is good at scipting again
help this man
i need a script to change every concrete part without a material variant to a material variant
preferrably command bar friendlt
also its crazy how many meshes ive modeled and the map only has 700
here's what it looks like now that i've got some new textures
This is looks insane man
hello revo

also please 🙏
material overrides don’t carry over to tria so i have to do it like this
for i, v in pairs(modelorsmth:GetDescendants()) do
if v.Material == Enum.Material.Concrete then
v.MaterialVariant = "whateverurmaterialvariantnameis"
end
end
i think its past my brain time
now i dont use material variants id have to check overgrowth to see how they work lol
how do i add another argument for if MaterialVariant = <None>
ah fair
looked it up and
for i, v in pairs(modelorsmth:GetDescendants()) do
if v.Material == Enum.Material.Concrete and v.MaterialVariant = "" then
v.MaterialVariant = "whateverurmaterialvariantnameis"
end
end
pretty sure
just an empty string
oh ye
thanks
np 
radical saved the day
https://youtu.be/sl-_cfVRdHw gameplay
i hope it’s not too boring but it’s mostly environment focused
perfect gameplay
It's a normal youll be fine
really beautiful detailing, love it sm
make the thunders more frequent, and make the rain more intense maybe
btw at 1:25 in the video, you could make it so the player has to go throught the second left pillar by blocking the main area
other than that, this is one of the best maps in terms of environment I've seen in roblox in a while
i feel like that would make it harder on the eyes
since the gameplay is mostly done i just have to:
- create medal path
- detail
- sound design
ok then
omg he looks so good
the map is already good for a normal map
there isnt much of thing going around here but thats becuase its supposed to be made for beginner and explorer
waiting for the release
sob
testing wall design
yes
tria is so addictive that you dont want to do your job
True
gotta get those badges
i think i did
i have every easy-hard badge and most insanes
who created Active Volcano Mines but Bad in tria 
Gayyyy

DAMN this looks so perfect
burst of progress yesterday; today i have no idea what to do
we love stray
what the sigma
Whose house is this
yours
It might collapse after one night
you fool it goes in the building
That's a heavy night
that city looks sick
i finally modedld chairs
Plastic ahhhh chair
Plastic Chairs!
heh .
who wanted to help with the medal path again
🥺
just do secret fleshy zurk nest for the medal location
what are you trying to do
i want to make an alternate ending to give the map more replayability if you’re going if for the medal
should be pretty simple to make with booleans and touch functions
actually I could probably help you out with it if necessary

Hi Hi Hi Hi Hi Hi Hi Hi Hi Hi Hi Hi Hi Hi Hi Hi Hi Hi Hi Hi Hi Hi Hi Hi Hi Hi Hi Hi Hi Hi Hi Hi Hi Hi Hi Hi Hi Hi Hi Hi Hi Hi Hi Hi Hi Hi Hi Hi Hi Hi Hi Hi Hi Hi
Username pls
H0nkB0nk_REAL
um .
but i can accept the fren req from my phon e
put those little shops from the old version in the background but remade and stuff
goofy ahh radio tower
this looks much better now
this is actually pretty well-optimized
100k instances
erm it’s actually like 6-8k i haven’t checked in a bit
PERIOD
good shit
good shit mario
I will layout the path in Dms
its temporary because it wont let me tween MapLib lighting
there’s also a stray neon part im tetsing a flickering lights script on
(spoiler: it’s not working
ik how to
glorp?
graphic design is my passion
goofy ahh map
remake it
No
it was a one-off thing for the comp
best film of 2025 mr. freakster is the best villain ever
the first button is kinda lame so im adding a crane which will hold gameplay
detailing
Neat!
Thats so massive
no please ….
thats so good
updated gp
i want to have the crane extend the platform and drop it into the hole which will be why it opens up
It should work on models ye
Ive never personally put a primary part for it idk if the move code uses it
vro remove the wall at the ending so player looks at whole city
i’m planning on changing the ending
Tree
Destroy the wall, let the trees grow
silly not that wall
yes
Make a lighting like that as a variant too 
i could add it to the medal route
stray
oooo
can you add a walmart to the map
WHY IS THERE 1500 COMMENTS?!?
wdym
Its cuz we yap
mostly me
yorg
this ^
^
make this a poster in ruinous rainfall
progress is slow but i still hope to finish this month
changing up some of the lgihts to match the theme
finally doing some interior deisgn
Char
Char
Char
Do you want the TRIA Os Plastic Chair
i have my own
it would be funny i swear
high quality images
Super hot
du de when is this releasing this is not boltzone v4
hopefully this month
there’s still quite a bit to do and i work kinda slow sometimes
i want this to be BIG . MASSIVE even . ….
best normal map ever
such a massive normal map
normal
detailing
more
i retook some of these photos here you go
also i’m reaching like 6k parts 😰
its fine
aslong as the parts are scattered evenly
after all you have 50k parts limit
which is more than generous
where is the walmart mar os...
there’s a building to the right of the central building that i’ve reserved for that
here
thanks for this small laugh during a hard time period for this server
walkbart
what does it do
go shopping for medal
i feel like eating somewhere else
thats surprisingly too little
optimization king
the real lag is probably gonna be from the particles and lighting
mostly particles
once roblox adds compatibility for particles in the occlusion culling thing it will make it more optimizable (thats if they even do that)
better
light it u
light it
down
coming next month maybe
nothing is truly final BTW
Links------------------
Discord: https://discord.gg/zN8xvqrCCF
I like this map!
very crude but here's the second step to the medal path layout
also is there a way to have this flickering function run in the BG while the rest runs normally
wait i might have it
@thin condor use coroutines
use what
local threads = {}
local thread = coroutine.new(
function()
--your code here
end
)
table.insert(threads, thread)
coroutine.resume(thread)
@thin condor
does spawn(function work
ehhhh
i find coroutine easier bc tables n shi
which is more Optimize
task.spawn i thin k
yeah i got that from the script tips
using task.spawn instea dof spawn
however put those task.spawn thingys inside a table/array so at the end of the map you can clear it with
MapLib.RoundEnding:Connect(function()
table.clear(thread)
end)``` @thin condor
you also use task.wait() instead of wait() do you?
i do
good
you can’t keep telling everyone to use coroutines bro
no one knows how they work
@thin condor so basically
coroutines work like making a 2nd thread that runs by itself
say if you had a while task.wait loop
without a coroutine the script would have to wait until the loop finishes in order to move on to the parts below
with a coroutine the while task.wait loop will still do its thing but lines below thst while task.wait loop will still run
scripting the medal path has been easier than i thought
however it’s currently impossible because:
- i made the second key too hard to get
- it’s not done
this is how it's looking so far
Woah
Would be cool to have rain splashing effect on your screen
^
i was thinking about that but i have no idea how i would consistently get that to work
ui i guess
well yeah but i don’t wanna deal with randomizing the positions and figuring out how to get it all to work
Lol true
PEAK songwriting, Edwin!
generator
I had a dream where I played rr v2 it was crazy
maybe someday
i had a nightmare where rr v2 was never released
i had a nightmare where rr v2 was completely unanchored
don’t worry i anchor everything as i go
i make sure things that aren’t supposed to be anchored have their own folder
Pls make 1 in 100 chance of unanchoring the whole map
No
1 in 1000 chance where the map just explodes at a random point of time
make it more detailed plss
walmart obby when
does gas override actual liquids
it might
almost a year I think
do i smell a port
no
damn that wouldve been certainly interesting to see
No
my masterpiece
?
mar please do your work
dont worry i have a 98 in that class
i replaced the BG terrain in the beginning with the better one
so the map kinda just looks like this now
Soul bound network
no
this is BETTER .
that actually looks amaizng

Runious Network
i reduced the amount of lights here and i think it looks better
before adn after
new roof texture because 🤑
looks nicer that way
starting my comp map to take a break from RR
Dune
No
CURSE OF PHARAOH
𓀀 𓀁 𓀂 𓀃 𓀄 𓀅 𓀆 𓀇 𓀈 𓀉 𓀊 𓀋 𓀌 𓀍 𓀎 𓀏 𓀐 𓀑 𓀒 𓀓 𓀔 𓀕 𓀖 𓀗 𓀘 𓀙 𓀚 𓀛 𓀜 𓀝
star wars
map
Yowch! Sunburn!
THIS IS SO COOL I LOVE THIS
Mar is cooking up another map, and it’s already looking amazing.
hot
🥵
can i make a question?, how did you make the terrain for under the twin suns
Blender .
ive GYAT to find a solution for the materials
can i eat
that thing looks like the giant robot walking things in star wars
Because it is
i wonder why
Bro how do you landscape so nicely
expanding the scope
Um
so true mars
Hi
i find some on AmbientCG
oooooo
or is it 3D i forgor
goon squad transportation method 🗣️ @vernal vessel
hu h

updating my avo ref sheet
subscribe
Links------------------
Discord: https://discord.gg/zN8xvqrCCF
not wrong
sunset lighting
🥀
And on the pedestal, these words appear:
My name is Ozymandias, King of Kings;
Look on my Works, ye Mighty, and despair!
Nothing beside remains. Round the decay
Of that colossal Wreck, boundless and bare
The lone and level sands stretch far away.
( - Percy Bysshe Shelley, 'Ozymandias')
My SoundCloud: https://soundcloud.com/naktigonis/tra...
yoo starswept valley 
gampela
Ok guys with the competition and how RR development is going it’s probably gonna release on my birthday at this point …
reference
add lightsaber weapon shop
please fill it with microtransactions
Jabbas palace
box
very swag
progress
as a star wars fan, i am genuienly excited to play this when its done
ur def winning
is that a shrek reference
somebody once told me
the world is gonna roll me
i aint the sharpest tool i nthe shed
holy shit star wars themed map this is insane!!!
why are you reacting to a 2 week old message ..
the updated video is right here
UtTS, "TS" 💔💔💔🥀
map image probably
∆
spike
something is telling me to cancel RRv2
no plz ill pay 22 robux to revive map development 🙏
dawg the map is almost finished 💀
that would be an absolute waste
yeah and it doesn’t feel up to standard after coming back from UtTS
icl id just releasse it and be done with it
No.
if im being fr this is gonna happen with any map that takes longer than the usual
glub
yhis is gonna take a while
finally the at at 
MILLENNIUM FALCON
progress
The nether
progress
he evolved
LEG
i’m only doing the front legs since the back legs are just the same
ok
donme
cool
here it is
hell yea that looks so fire
tall boi
i can finally focus the rest of the map
awesome
idk how to fill this space
hmmm
kinda looks like it could be an area with a stage so maybe put chairs?
make it a lounge like location
there are plenty examples in star wars that will help
maybe this
but not small
this is the way
young padawan
where did you get the textures
maybe just add boxes and random props
maybe add some robots idk
Add EMBOT
less empty
nice
👁️
i love having scripting knowledge the size of a molecule
...molecule?
I know it's not much, but I'm still proud to present, my first created map! :D
/// ID: xyuen
BGM: Kubbi - Pathfinder
As seen the theme is that of you being as small as an atom and seeing all the molecules around you. And I made it a simplistic theme to perform better in making it. It took a couple days to make, and got a little demotived towar...
first of all position.Y or other axes can not be changed like that
second of all just do position
remove the.Y
i was gonna try that today
also are you trying to move it up one
WAIT WHY ARE YOU USING VECTOR 2
@thin condor is this a gui thing
the only thing i see odd is Vector2.new((0.1,0)})
Because I thought there's supposed to be three numbers resembling x y z as far as my understanding tells me
Also at the end of this section I typed, is that an extra closing bracket or was there one before which wasn't shown in the screenshot
Ok that's all from me bye
i turned it into a string idk what kind of value gui uses
oh so it is gui
that’s vector3
you're going to want to use UDim2.new
💥
why ts not working bruh ..
💔
cool
work on comp map now
trying to get my UI to work but it won’t
i’ve also converted my script to EaseLighting
@olive sundial HELP HIM
show scrip t
Pretty goofy effect imo, maybe use particles instead and make that transparent quick
optimization
i will fox the timings though it does look pretty slow
“i will fox”
Yeah
identify the UI from the playergui after loading it
it won’t Load
i get how the feature works i jst don’t know how to access it from the map model
You're identifying it correctly with LoadUI?
like if the UI is a child of the localmapscript you're finding it with map.LocalMapScript:WaitForChild("UI")?
i’m just using map:WaitForChild
so the UI's parent is the map model?
also LoadUI is a localmapscript exclusive feature, just putting it out there in case
Yeah i’m using LMS
ok
Are you able to send a screenshot of the script and the UI instance in the explorer?
it’s in the UI thing in settings
o
what I usually do is make the UI a child of the localmapscript and then do this
local Players = game:GetService("Players")
local PlayerUI = MapLib:GetFeature("PlayerUI")
PlayerUI:LoadUI(script.UIname)
local UI = Players.LocalPlayer.PlayerGui:WaitForChild("UIname")
@thin condor
I'm not entirely sure how to access the UI thing in settings as I don't use that but I'd assume it's just
local uiFeature = MapLib:GetFeature("UI")
if you used the UI config in settings you can just leave out these bits
oh wait UI does LoadUI automatically?
i thought it was just a holder for neatness
ye it does
ok that's good to know
the ui feature is deprecated i think(?)
thanks 🙏
i’ll do this when i get home
what do i do now
Vro
grass jumpscare
try spam particle
i said i wouldn’t
this way is more optimized and more fitting to the style than the old Squares
better
also which should be the map image
right
i really like that medal detour
I noticed this collision
do you know about CollisionFidelity?
wheres chicken jockey

Bro LOL
🔥
focus on one thing at a time lol
No .
2 days in a row
should've released utts today cuz may 4
things have changed
not done 🥀
GUH UNDETAILED PARTS THIS IS BLASPHEMY!!1!111!!1
ITS A FIGHT TO THE DEATH, KID.
Bro
any more of ts and i might start using it as my desktop wallpaper 💔
this one is just too good 😭
FLINT N STEEL
x
X-WINGS BABY
final to-do list:
- finish polishing the x wing model
- integrate cutscene
- polish
yes
LETS GO
niceee
one final request
put ships fighting in the background when in the map
or just fly by
No
😭
i want to keep it simple

say the word and ill improve the cutscene by adding 10 seizure inducing effects
back to RR V2?
maybe
woohoo
And thats one map done
@thin condor congrats on the release i love it



