#My Radical Creations
1 messages Β· Page 3 of 1
Tbh we can add it as an extension update in the future why not
hue: rainbow
ykw ill try to finish it by the deadline lmao
// INCOMING TRANSMISSION \\
hue0 Revamp/v2 - Friday
Industrial Surge Revamp/v1.7 - Saturday
see you soon
ending off with a bang before 2025 π
also we hit 2k idk when that happened but gg

https://youtu.be/E2Q8hvJwpPY?si=BrZLh9ma8G16E_mQ Also I don't even have words for this
Composed by ???
Play: https://www.roblox.com/games/738339342/FLOOD-ESCAPE-2
Thank you to @ryalbern for making this video while I was working on getting v63.1 out!
Genuine crazy shit be happening in december ok man π
wild
What's this
his creations are radical
oh wtf thatβs castle of calamity LOL
they got tired of the castle of calamity kingdom joke
my kingdom come...
π
Calamity Castle
industrial surge is under downtime while we prepare for v1.7 on tria btw
Yall ain't ready for the medal π
Oh no
it was an fe2 megacollab i helped on
very cool to see it ingame
Going through with this though I need to keep in mind my deadline
What is the next step of the operation
Watermelon and grapefruit
YAY
wdym watermelon i love watermelon π
Watermelon and grapefruit
my idea is almost done fully i think
grapemelon and waterfruit
done with collectable functionality
G
the goal now is to playtest so its possible
ive had to do a bunch of fixes to course correct tria being kind of annoying with ziplines
make it known that using super fast ziplines is genuinely a terrible idea
havent been testing with actual lava which is why im scared lol
i shifted the platform before the wj closer to where the platform before is
and i should be
and this makes me realize how fuckin insane i made the last section pace what was jan me on????
im gonan expose some of the medal stuff but i wanna make an end cutscene for doing it that i will keep γοΈ (maybe i cant do this by friday LOL)
look at it what do you think π
WOAH
valiant
sick
i need to uh start doing stuff now lol
video time
interstellar being broken has uh really dented into my plans
i should be fine but damn
i made a toggle on the medal so rn itll put the medal where it was initially
all collectables also die so people dont get confused
take your time
im ngl theres a chance i push hue into the same day as surge 1.7
// INCOMING TRANSMISSION \
hue0 delayed until Saturday
hue0 testing when
never
The maps practically done rn so
thats still soon wtf
its already friday and we are already frying
lol
itll drop but its not going to be as high quality as i hoped (hue0)
but honestly people probably care more about the map releasing than anything
i think i can save allat for when i (eventually) make dev videos so ill just focus on the Typical map release video
i dont think you should take a rush
in sacrifice of quality
you can just retract it and then polish the map more
hire some testers to testify the quality
and if the map is ready to go then just drop whenever you want lol
dont put too low expectation on your map lol everyone cares about your progress in here
meh just fpcus on whatveer you can lol
the maps already done and i patched and polished a lot of stuff
its fine dw
i really just need like a decent clip from av and id be good
otherwise ill just use my old footag who care
oh yea did you get that recorded
oop
going to redo a line i did NOT cook one sec
im gonna kill you radical wtf are you wroried abo8ut
im tryna do a voiceover thats the lengthy part π¦ i have experience from last time though so itll prolly go quicker? idk
π
april 14 alright
time to go through my model
found it and wait this looks so ass
AAAAAAAAAAAa
???
ok time to publish this
nur nur nur nur nur nur
what is going on?
Going to be gone for a bit
K take your time
Map IDs: (after premiere!)
-
Special thanks
Macro - verifying the map again and helping with stuff in the map
Rayhan - offering me the chance to have my map featured in the 1.0 Map Teasers video
Everyone who gave feedback - giving me a chance to improve my map -
Description
Somehow I dished out editing this video in like a 2 hour burst i m...
medal route is gonna be ez 
Hyping up mid goes crazy
chair sounds
https://youtu.be/pWkr4l8_bB0 has raw footages
had a lot of fun working on this, really happy how it came out :D
ID \ wvvbb
Creators \ RaxdiiGames & Macr0X2 (me!!!)
BGM \ https://www.youtube.com/watch?v=DaH1X87rE_0
Raw Footage \ https://youtu.be/gGTsOuBtk64 https://youtu.be/gGTsOuBtk64
Personal Difficulty \ 6.18
Radical's Channel: https://www.youtube.com/@RadicalRadio
wvvbb
for revamp
if yo wanna play v1 for some reason cpwhu
ch
π€«
alright uh is 1.7 ill make a video when im free lol but (i want to try a new style for updates that arent major revamps and itll take some commitment)
should be updated in tria π€
fe2cm version prolly doesnt work rn?
idk i aint played my own map in months
Sorry for missing the premiere guys
dw about it
now hue1
where is the medal path
you just do that wrap in the tower and it activates it
no the new one
is it still in progress
yeah
ah i see
we're prob gonna release it in the new year
rn the medal is in the same spot but it doesnt activate anything so
i see
theres smth special i wanna do for it
im not rlly in the mindset to code allat though rn
I wonder what this will be? π
no rush btw take your time
I can help maybe
@radical i n eed scripting help
minor change but it looked ugly before
going to do one more thing and then ill get off studio
there is now a 2nd indicator not to jump π¦
in the future i might consider tryna ajust the wallruns but i already did to make them easier to time so idk
ok so i set ur jumppower to 37
so that if you jump
you dont get cooked
i even raised the 2nd one by a stud upward π
set the jump power to 1e+36
stratosphere
old emergency exit gives me suicidal thoughts emergency exit is a pretty good map, im glad its getting revamped
π
did a lot more than i thought i would today
You missed the opportunity to say "Old emergency exit makes me pull an emergency exit"
free
honestly i did so little this year but it worked out
anyway its time to fucking push the gas a bit we gotta grind grind grind
i forgot that i deleted this door somehow
ok well first order of business is probably to drop that is 1.7 video when i can
i never did the cutscene thing for hue0 whoops
cutscnee?
thats a funny gif
i did find it
gg
lagging on my own map is crazy wtf man
anyway 2025 woohoo! ill yap tomorrow
its been like months since ive actually shown my map in full
this zipline now is jumpable
didnt rlly like you having to backtrack to get the medal so
this now exists for consistency purposes
the Arch Room (where you see at the very end of this video) as you can tell is hella wip and i dont see that finishing for a whileee
honestly just been doing polishing cuz i never rlly did that until now
platform changes i did 2 days ago
gas now actually exists in this room
lol
bringing back the link glass shatter stuff which i think he did
ill also properly work on this soon
well i gotta figure out this first
tomorrow the grind lowkey begins
i want to really make uhh the room after the vent in terms of foreground fall like feel less like open and more mechanical and industrial ish
rn its pretty open
Gas tbh
Hi
radical!!!
Whem i wake up cuz im in bed
changed this
lets blender
entering blender to fix smth
need to readjust arches one last time but im not doing that rn so
honestly tho this map is kind of slowing down for me cuz super ambitious room and π i do so bad at ambitious rooms
Theres also prolly just more exciting things rn
did you fix your sins of misalignment in the arch room..
Aligned them as best I can but im also adjusting the meshes rn so idk
Hello.
ok this is done were back on track
idea
ignore that i didnt anchor this was like 4 hours ag
tried some (different) trail idea i think its okay ill improve it later
Is this industrial surge?
its one of my other maps named galdux gateway (i just call it galdux)
moved this back so you dont have a chance of head bumping anymore
literally defies laws of physics but its whatever
pacing for this map lines up pr well with where i want it to be
bouncepad now
because directly up orbs SUCK and they will suck even more with lag π€
speaking off ive moved ziplines around so you dont get ultra fucked if you have lag
alright thats all im doing i thnk
ppl had their heads bonked there?
very cool map
by people if you mean me yeah 
tho yeah if you jumped from the very edge before youd bump on the deco above
thank you solar π i cannot wait to actually finish this AAAAAAa
how do you make those holographic trails
probably not the best person if were talking script efficiency but whatever
i just have like a folder with parts and these attributes
lmao
whoops that did not
Lesbian
That's amazing
π
Where is my yaoi...
Is that for hologram trail
How does it work
Kinda wonder how you actually implement trail into every single Tria mechanic
So that I can implement that to our map lol
oh wait this makes a hologram clone of the character when the player touches one of those parts/
a lot of it is just putting parts where mechanics is π i wish i could have a better way of detecting but that would prolly be accessng tria stuff (which i cant do)
but ig ill write it in steps cuz it kind of sucks to read on discord lol
?
pretty much
i think i could attempt to get accessories to be apart of the clone but i didnt do that yet
i wanted to open source my trails from cj since a while ago cuz like the only person i gave it to was rayhan (end of virus tower orb part) lol
never got to doing it
THIS IS FUCKING AWESOME π₯ π₯ KEEP COOKING MY FRIEND π£οΈ
thank you!

Happy birthday
yup happy birthday radical
haoppy brithdya rayhan
wait is it actually your birthdya rayhan lol
silly
My birthday is in a month icy π
LMAO
Flower car
no more zip
doing this change because
- you survive the map faster
- you dont get cooked if you're late and the liquid covers the zipline because of 1.0 underwater orbs!!!!! awesome
its also a better visual indicator
ill properly test this and then im going to
slightly update cj before i update
Thank you that thing was hard asf to know it's a zipline for some people
Real my brother Will Not Suffer Any Longer
hhhhhhhh i dont feel like doing anything yet again
ok i updated windy
- Destructable pillar fragments from button 3βs explosion now properly destroy
- Last zipline removed and replaced with an orb for better accessibility while submerged (Ziplines don't work when submerged, leading to bloated difficulty at the end)
- Exit moved closer
- Exit blocks added at the end
@thorn lark uhh
lol
prob wont be updated for a while tho unless radical wants to
fair
Bro
Honestly this would look good for a corrupted map
change the grass tone to something less blueish
but it looks good
maybe adding some more foliage
Yeah thats a good idea
Would prefer not to go through verification again for one change so itll stay for now
Today thid
Then I'll mess with Interstellar...again
i thought the same thing lmao
π
l_ttayg if you wanna load all of my maps currently in this game, unverified or not
is that a list
ye
cant do this because insertservice is blocked on the sandbox
theres no other method afaik that would be viable for a map so gg ig
anyway
anyayayywyay
stellar
the main thign is just tryna figure out a system for the new dimension switch functionality
GL
hiiiii working on a brick color map as a short break
theres another low effort quick map i wanna make after this
the idea is so im not like going head over hells on maps cuz that really screwed my productivity in 2024
also, interstellar is working 100 as intended so 
should see it in a few days ig
bricked up (literally)
π
Mar's making institutional white, and your making medium blue. what is going on here
The easiest way to explain is https://discord.com/channels/565208753914249256/1323778580689321994
Fun community project where you just make a low effort brick color and stuffs in pins
i will make every possible RGB value timeline
doesnt rlly work if you arent exactly on synced pace but Whatever You get boring section
Now the stuff after this i actually have ideas for π€
going to be workng on a hue0 patch/fix
will be taking very mini break from thiss
i might slightly buff the medal
in hue0
by slightly i mean just making it more of a slight detour
nothing like this
part of me wants to make it its own thing inside the map, unrelated to the medal
it would just activate some cool ending at the end
my radical creation
Razizzy
razizzy
Its verified awesome 
razizzy zawarudo the third
Idk
hitbox
what for!!
oh ok
Btw this slide was supposed to be apart of the old medal whoops
finally got to doing this lmao i didnt like it
also you could skip it cuz well i made ur walkspeed faster
fafiffy
and just cut to the wj (which was probably more consistent anyway LOL)
i hate this so bad
Hell Naw
tria hates fast ziplines so this shit just
Does not work ig π€£ AAAAAAAa
Yeah its just like
im glad i had judgement to make the wallrun stupid fat to account for this but its so not satisfying
and it is even more annoying that i made many maps use fast ziplines so this will happen to all of them π
and like im using orb attached to zipline ends for this reason
I still like it
i dont like its exit much
mainly cuz the platform after needs to be shifted
nvm i do not like workng on this map
lol
I do
i did some stuff ig
i kind of dislike touching up maps after i finish them cuz then my reason for working on it is to appeal to people rather than myself
but theres so many people playing this forsaken map
Radid
as an entry to divine like Tf bro play smth else π
harderergency exit
Praying radicals maps get verified soon Pls

yeah you can
fixing exit 1 π€
Hi 
i just left bro Going back in to convert everything into 1.0 structure π
i infact did NOT add usefrontonly to these walljumps
maybe ill do the tria-fe2 unity walljumps on this map in a bit
updated manic steeple, emergency exit, and volcanic disarray
radical the old ee right?
is it in the place we're in
No its in another place
dms,,,,,
AAAAAAAAAAAAAAAAAAAAAAAAAA
ok yall
ok when tria uh lets me into the main menu
were gonna fnish what i wanna so i can focus on this
Cunt
manic i think is good to go
I gotta actually survive this creature now π AAAAAAAAA
ok nvm i got it
moving onto other maps 
moving on||to other maps|| 
π
current recording status (phase 1):
industrial surge (fe2: β | tria: β
| av: β
(thanks macro)
volcanic disarray (tria: β
)
manic steeple (tria: β
)
emergency exit: β
current recording status (phase 2):
industrial surge (0/?)
volcanic disarray (3/3)
manic steeple (3/3)
emergency exit: (0/?)
current editing status:
volcanic 1.8.5 | 0%
Then i gotta chop all this up so i might start doing it now lmao
hm i got another idea shit this video is going to be lterally the most edited video that ive made if i do this π
i kind of wanna start from least updates -> most updates

ok i recorded ee im gonna make another change
basically gonna update the death effect you get at the end of ee to the revamp one
Oh yeah how does that work in 1.0
Spams the particles
been a bug for a whle i think i fxed it with the revamp but i wanna look at it again
update pushed
before if you had an effect like idk lightning or alien abduction it would spam particles like shit cuz of the amount of times you touched it
Lesbian
LESBIAN also what is AV
Are all of these maps your maps ported in Tria
Debounce
Aquavade
Have never heard of her
Fe2 fangame
oo
Some of them have alr been here im just making updates to them and the goal is to make one big video
Theres only one other map i see myself porting and its my first released map because i dont wanna recycle content too much
Ooo
Wb
first released map in general btw My first released tra map is ofc ee but this was released on dec 31 2018 lmao
2018 π
7 years ago,
ill port this later first
doing more adjustments mainly usefrontonly cuz i need my map to be playable
but yeah thats ancient history of me π€ Technically not my first first first map but I did find that
not porting cuz it literally doesnt have an end
wtf is the radio doin on the wooden pole bru π€£ shi crazyy in windy departure
Windy departure if it was rigorous
now this reminds me
i do have my first ever map and... i just dont want to port it in tira lmfaooo
π
im just doing it cuz i like to use my old stuff as a benchmark
but tbh thats the only old (<2021) map youll see from me because im not rlly that special when it came to my older maps lol
reminder to remake this design
doing more stuff
editing will happen on the weekend because i dont rlly got that time
Probably the last thing i wanna do with this room that isnt like adding more filler deco
Thinking if i should do my first hallway remake now or wait
maybe make this area into like a vent or something so that the wall isnβt just indentations and x-beams
idk just an idea
looks great though
is that oil world i see
Let me try this when I get home
I tried it but i need to find a better texture
π
https://youtu.be/Rvme25XJ5tY?si=AkIQECCXEOcHeXrn
boing boing boing boing
i worked on 0.001% of the map π€ Still very fun to work on
MAP ID: /o6rn7kkf
OST VIDEO: https://youtu.be/2zcWY6XH1CM?si=hGOoH9I6n3OnuCdm
This mega-collab was AWESOME!! Starting all the way back in OCTOBER!? This has been a wild ride, glad to co-host with @ryalbern . All 100+ of you have been AMAZING!! Hope you all enjoy the map :D
// VIDEO CREDITS //
// @ryalbern- Co-host w me :D
//@NoticeAFK - Thumbn...
actually nah this works might just make it one when i get back to it
I hate how unoptimized parts of this map are
the 2nd area is actually a lag fest and idfk what i did π
going to do some minor stuff and then ill focus on more important stuff (my map update video)
real
big
Five big booms
Go away
Idk what it even means its just the first thing that came to my mind (thanks my brother)
It's unfiltered brainrot
I dont participate in brainrot cuz i dont understand 95% of it
very cool
i am ngl
doing way more than i should be with this video LOL and im only 15 seconds properly in
havent even gotten to the keyframing stuff
i'm going to verify emergency exit early
rest of my maps will be verified later and the video will still cover ee's updates π
lots of people want it back so i got a reason to ig
doing one last thing wth galdux and its just been sound effects
yay gimme
verify hardertopia curse,
Did you beat it or
no π
so i didnt check if the map actually worked because my judgment was that it did work from me beatng the map on jan 19
however from me playing both in a verified server and a unverified server using a different id well
Hi radical
lowkey so annoying but ig its my bad π Why my map just shit itself tho i still dont understand
Hi
Why didnβt it do that before
what broke lmao
also hardertopia version broke too?
will do the fixes after my hw (ill prolly be afk in the place until then lol)
ill update curse tho but i wanna change a few things with ee
Not going to lie part of me wants to remake the ee script esp the localmapscript
pretty terrible scripting practices in it
currently testng map i made some changes
emergency exit update
rgwbm or smth its not like the maps gonna be verified until the system exists afaik
(doom function is hitting the floor of the last hallway,
rip function is running out of time)
also thank you for 70 hearts ig π€
Does The Demand For Saturation0 Exist
http://youtube.com/post/UgkxbT1sr94EV2_TtTPdG8GqgZK9kSmyR0he?si=HHHPk5nWyNctfk6V
π€
It would be probably after a few maps tho lol
But I think it would be funny to bring more hell to people
hue1,
Top 5
Oh
the one no was me 
π£οΈ
Id like to have an intended difficulty but like im not good at telling divine difficulty
Today we are doing some stupid optimizations on galdux (again)
And uh maybe ill like do other stuff idk
Still need to do that one video but i despise editing
wasnt galdux going to be insane π¦
i think it still is
its supposed to ig but
its teetering towards extreme (which ive been aware of since like 2023 lol)
had so many lights for no reason so were going trough each room
i mean lights cant be that bad can they?
They can if u have too many of them
Theres definitely more than i should have in this map
Also going through to turn off shadows on some of them
Tomorrow i think well do more map progress
Today idk i might catch up on hw and stuff
made my bouncepad do effect stuff so people can have feedback but besides that eh
im hoping comp drops like 2 weeks from now icl
its kind of demotivatng having such a like Terrible irl situation with school rn and it basically hitting the point where i just dont have freetime
and like i dont want gg to eat up like half of my year cuz i wanna do oher stuff other maps
but ye im being done cooked with school
tryna weigh if i should just drop mapmaking for the moment and focus on that
here it is ig
i think ill chill until tuesday
yay
today: fix some major skips
and whatever else i decide to do tbh
still working on this i just hate editing π
and to see new changes i have to export literally every time and π its aids
volcanic segment is done, manic is next π€ after i polish i think
also this is just me not knowing how to do resolve nvm
what r u doing in manic and volcanic!!
I made some changes that assuming i remembered to publish them should alr be in the maps but im just making one (semi) big video going through them all
still need to make the minor hue0 updates ive been uh slacking on
hue1
hue2
Thats just red
hue(-1)
I dont even know what that is lma π€£
Working on this, galdux stuff later
ive wanred to change the doors in galdux for a bit to look a little more detailed
hue(xΒ²+β -81)
β
The goal for the video is on the 15th
id do it on my birthday but thats a monday this year so π€£
back on the volcanic segment to do polishng and to basically redo like half of what i did
alr we back on track lmao
Damn he is using fusion Lol
π€
i feel like sharing so lmao
Dude i forgot that like industrila has like 50 minor changes its so over the cutting im gonna have to do
Manic steeple!!
Theres supposed to be more going on but i ran out of time
i just made the text look cooler This is cooking
likely i have to record another freecam standstill
industrial will def have the most idk the exact number but
radical cooking
ill prolly put a newer video status thing
video status (projected release: feb 17th mar 8th)
volcanic disarray β
| recording: 100% | editing: 99%
manic steeple β
π¨ | recording: 100% (rerecording segment) | editing: 100%
emergency exit π¨ | recording: 100% | editing: 75%
industrial surge π₯ | recording: IDK depends on how i wanna edit it | editing: 0%
ok im gonna properly update manic to 1.0 b4 i forget
done, editing continues
wawa
more dev π€
I am dieding
Zawg Use Easing Styl es,,,,
why is it 120 fps
Later
I feel like ive seen that before...
fusion π€
360:
lets just say i buffed manic again LOLLLLLLLLL this one is def the stupidest of them all and ill prolly nerf some things cuz of the medal
ok reverified
it went from hard but consistent (like ee) to uh actually requiring me to lock in
im going to uh take a break from my laptop tho cuz my head is pain
radical does the manic medal change anything in the layout,
Nope tho i should provably consider doing that and nerfing the normal route
i shall do this now
woo hoo
6-8 days left π€ time to lock in lmao
manic steeple almost done editng wise
just need to do this to the map
tho honestly itll just really nerf some really hard jumps i think ill keep most buffs present in the normal version lol
oh dear though lmao
super bowl happened nvm
Nevermind putting it on hold
alr im ready to start again
Hey. I'm sure most of yall are aware of what happened yesterday. Not really in the mood to go further in that but Yeah thats a mood killer
In terms of the video I was editing, I'll probably try to get it done within the timespan I set out
Future plans really, really depend on the placement of the comp and the turnout of narv's situation but
I feel inclined to make another update to hue0 (as he used one of my designs in his map disassociating)
Dw we understand π
done with manic so were moving onto everyones favorite map ee π€
does the medal buff manic now?

didnt get to it yet
wondering if i should add more buffs or make the non-medal a nerf

in the video i get the medal so π€£ and im not releasing the version of the map until the video so
ig after i do the video cuz its one change
g
btw im out of the loop a bit will ee v2 eventually happen
Yeah
Just need to figure out where i wanna take the map (and whenever i stop being apart of so many maps LOL)
Huge chance ee v2.5 exists
Galdux π€
ee is a bit messy rn tbf
glux
I love eee
I (do)n't
One day it shall exs t
Release date being pushed back as usual Womp Womp
GG
video work continues
ayyy ggs!!
recording clips for exit
π€
exit was gonna be short asl but i gotta make an extra segment on the fact my map broke
cuz im that petty
gg
gg
was it the exit thing
Yes
5
i should prolly remake this fr one day
unfortunately still kind of in the phase where idk what to do with this room lmao
lmao
Nice
Hi
ζιηε₯ζ?
Yap
sorry about like Dying on the video brah stupid priorites π
eev2 gif before eev2 release
Emergency exit version what
okay im sorta free today
done with a rough sketch of the bottom half of the big room, now the more advanced stuff starts really (the dome)
referring to galdux
prolly will do some more minor stuff and call it cuz the videos still a thing and im 5 days overdue π£οΈ
ok well now i fele like changing the lighting of the outside portions again leaving b4 i get myself into a rabbit hole thats for future me
going to go into manic so i can do this
considering if i should buff manic again and make all the new changes js for the medal along with some of the other buffs i alr made
okay yeah honestly the buff sucks so bad LOL im glad i put it on the medal
so ill say play the medal if you really wanna cry playing a map π€£
But the original map actually plays ok i think
im going on a yap spree whoops uhhhhhhhh
updated
im done with my like 35 second rant about emergency exit breaking so π€£
wb actual update video
gg
Realizing that i never uploaded anything about galdux to my yt
Honestly i should release more teaser stuff im cooked lmao
Theres one thing i wanna do and thats to develop the city that surge is supposed to take place lore wise
MEDAL!!!
probably a terrible idea to try rendering the entirety of ee's segment
this is why i will always sit on top of trusses before jumping somewhere else π
we're doing this btw
i found like 1-2 things with ee's segment to fixthe rest is fine ig
it took 44 minutes to render though so uhhhhhhhh π¬
downside of mid cpu
okay Thats a start
tho its kind of too low maybe ill
today i wanna upload some stufff
maybe soulbound and like everything i have of galdux
galdux?
Yeah
interesting
window
Ye thats the idea
no this is a stupid idea wb delaying the map
ummm but this is radicals..
shes going insane dw
zadicalzadio
taking an off day on comp to seriously fnish this
π€
well i did go and play with friends so i lowkey built this in an hour
gameplay done details and water ill do tomorrow
radical lore map
https://youtu.be/p948GqMi1mg nothing to really care about but i wanted it to stop being like 85% done and staying that way (aka radical curse)
more <insane maps this year π alr got another like 2 ideas for post-comp
nearly done with this 
mid blue lol
okay i finished liquid stuff so tomorrow π€
Its unlisted but i did upload the video
Thinking if its a good idea to schedule it without music or hope i can find a way around roblox destroying the music if you attempt to upload
Ykw ill just drop it
scheduled to drop 16 hours from now
I kind of forgot i scheduled that video whoops LOL

Map ID:
vunar
NO MUSIC CURRENTLY I GOTTA FIGURE OUT WHAT TO DO ROBLOX HATES ME UPLOADING THE MUSIC
I guess I'll do the local file method:
https://drive.google.com/file/d/1_R0CZGFYAzPRFO_Iukj73Zba5_92W9yV/view?usp=drivesdk
- Description
No big editing on this one. I mean, have you seen the map? Yeah, I fell off. Sucks to be me, I guess.
Jokes ...
No music so its gonna stay unverified for a whileee
yay medium blue
medium blue fans when the high red and low yellow fans come in
Later today I should be able to reverify Emergency Exit
Tho im also thinking of like
Moving the medal
Might make it a 2 parter
wondering if a 3 min crazy/extreme diff is a good idea
3 parter if its even possible
shit i got so many ideas NOOOOOO
ok lets see what i can do ig
ok i did choose to chill on it
theres 2 parts to it and thats really it
this is actually pretty damn scary now jeez
for the medal to be obtainable you gotta hit this button (dw the hitbox is big)
means that theres now a pacing check for the medal cuz youll die trying to do the jumps in the descent if ur late
theres like 1-2 more things i want to do
then i think i can call it done for the map
why all the π¨ sfxs?
π¨
Tbh idk
the missing parts fall but you cant really see them
π¨
no way ee medal
π¨
Ill add to this and probably change the sound cuz it doesnt sound like a metal clank
I wanna buff other parts tbh but idk exactly what
Maybe the uh room after watee swimming b4 the acid vent
Id prolly just make it do the same with falling parts cuz its funny
Theres also like one or 2 jumps id buff at the end
wb
hm im wondering how to do this
gonna move the medal to the last secton of the map i thnk
ok i pushed to tomorrow cuz its a better release date tbh
ye i think medal is fine i just need to do the order system
the medal will be at the end of the hallway btw i might make extra gp that rises up for you to get it idk
ee tcoh medal 
ngl i would've added it but lucky hardertopia doesn't have a medal
Makes sense hardertopia doesnt need one
turns out i got ambitious π
been grinding it on and off seeing what i can do to it
Video when
have not been in that headspace
currently im at industrial surge (havent recorded everything i need) but ee 1.4 is probably going to make me redo a good portion of the ee segment
medal done. final changes begin π
2 changes i wanna do then we set up everything i think
1 in 1m chance of tcoh.....
Free ticket to unverificafion
But i do wanna see if i can do ui/screens or smth cuz ive never liked the alerts in the final hallway
umm but tcoh 1 is verified!!
I mean this with all respect
Please discontinue this and why is it verified WHY WHY WHY WHY
Cuz you go from willingly playing a map to at random not willingly
(they also check the scripts lol)
i love your building style bro
thank you π
1.4
indeed
https://www.youtube.com/watch?v=o5KE2IarQTk
changelog in desc its a big ahh text wall so not sending here
Map ID:
rgwbm
- Description
Yeah, another one. I got this map verified (and Featured) but then it chose to break at the exit. Indeed such a No Exit moment. What was supposed to be a simple bug fix kind of turned into a bigger update, especially from March 12, 2025, and onward lol.
Hope you enjoy! Changelog at the bottom.
- *Music used in ...
need to actually publish update give me like a minute but π
Yayy
might do a mini test in a bit incase the medal buttons cook everyone
dont want a repeat of waterfall LOL
ctrl c ctrl v 
Indeed π Everyones favorite type of medal to make
Eh nah i aint editing all of that lol let me just cut the ee section short π€«
I wonder if you should just do one vid for industrial surge
And the map vid thing
Yeah but the issue is more how much of a pain truna do is' segment will br
my cats
- Description
I never actually uploaded anything regarding this map to my channel, and I haven't had proper time to work on this, so I decided it would be best to show the gameplay up to the rooms that are finished. This is probably going to be my magnum opus regarding facility maps.
This map comes after Emergency Exit if you couldn't te...
galπ¦ galaxy
Actual shadow drop
Its js a gameplay preview so i aint hyping it up lmao
Also the fact its been at that point for eons π Thanks Priorities
THISGUYISCRAZY
going to start working on is segment
eventually
just need to figure out LIFE stuff rn
theres an emergency... and we need to exit.
Going to do more work todaygg
today ill actually do smth
anyway galdux's (unfinished state) is public for playtesting purposes SINCE THE DUMB 8 PLAYER UNVERIFIED COUNT EXISTS so no more gatekeeping
Idk the lore behind this i genuinely just felt like making this LMAO (tho the concept is like a grand building but ive only been doing the outer walls and stuff)
going to make some changes tbh to the map
i think its supposed to be darker i havent fixed up the lighting cuz it used to be a fully open dome lmao
colosseum
Yeah
and i now remember why i didnt want to work on the video
so when i made the ee segment that was before i did all this shit π
(it was only this part)
and i might throw myself into an abyss if i have t edit an extra 2 minutes of that sooo yeahhh im adjusting stuff in the middle of the video so i just tell people to go watch the video and look at desc for the changelog 
ok i readjusted everything
ok i reedited manic with updated footage 
should be done now?? i nerfed one jump at the v end cuz it was dumb
Did some basic stuff to one comp map
Unfortunately we're nearly at the halfway point with these comp maps and im squeezed out of time with the mega hunt + school
q
recorded an extra clip i needed
now the real pains gonna start (recording clips showcasing all the changes)
gg
Changes should be good
I think
video status (projected release: good question)
volcanic disarray β
| recording: 100% | editing: 99% (might touch up)
manic steeple β
π¨ | recording 1: 100% | recording 2: 100% | editing: 100% | editing 2: 95%
emergency exit β
| recording: 100% | editing: 99%
industrial surge β²οΈ (on hold) | recording: 4% | editing: 0%
ts
Going to unverify emergency exit today to do some minor changes
not today nvm π
gonna do a test with descs first tbh
but yk the more and more i play my older maps i realize that ee in terms of enjoyability whenever i have to verify is at the fucking bottom this final hallway has me TWEAKING π every time i have to verify or even get a good recording i end up spending 30 minutes+ on the map
my hardest is like .6 above this shit why does it wreck me so badly π
first draft regarding p1 of video ha rendered after 43 minutes π Lock in
now its basically js looking over for errors
okay well i just ended up deleting it
not really a better spot after looking around so free nerf 
uhhh im not sure when i should unverify/update this map
maybe when i feel like beating ee again π
i think i might just kill the ee segment tbh (which is pretty π considering i spent 2 days on it)
Tho i will keep in my complaining part π€£
rippo medal button
Indeed
saturday
then uh the old map shit will subside for a bit lol
js using this basic format cuz i cant be arsed to make a more complex thumbnail tbh π
REALLY wanna make layouts js to show my concepts but im held between school and comp so it has just been a huge βΉοΈ
Fire
when a 2.2
i hate this maps tower
π€
idk if any of my remakes are certain yet
Today idk what the goal is tbh
Need to rerecord a decent bit of footage but i kind of wanna make a layout to chill after these
2+ is remake?
beat tcoh 1 
No
Yes
number jumpscare
need to rerecord these maps' footage i think ill do that now
Ye ill do this
Nothings getting me to play a puesdo eternal buff of a map i alr hate playing π
Yo heads up im probably going to update emergency exit on sunday 6 pm cst (itll be unverified)
This mainly will add a desc, remove a medal button and probably any minor fixes i end up doing
going to do like 2-3 more thing to manic and then we can consider it done
yall in the next :00 the manic video will drop i think nope i changed plans so its gonna take me longer (ill post when im ready)
no premiere or any of that it doesnt deserve it LMAO
welll i was fgonna actually be ale to drop but then i decided i wanna drop volcanic along with it
this pos finally done π
theres like 2 thinga and then i gotta just hope theres no mistakes cu this shits gonna take eons
thinOS
Te youtu yout Te che che Text+ Text+ Tex Te Ro Roblox Rob Robl Roblox 2025-0 Ro R Rob Robl 20 youtube_G5AlgOa1_co_audio.mp3 Text Text - Changes chevron.png TRIA_Medal.png Text Te Text - Tex Robl Roblox Rp Robl Roblox Ro Robl 447046_shredder_boss.mp3 Robl 447046_shredder_boss.mp3 4470
this is the language of all time
also is this manic or volcanic or ee
gah damn
gimme like 5 or so need to finalize stuff
alright i got everything done
any visual errors or whatever i take the l on atp lol
yeah yall nvm im reuploadng that LMAO
aw hell nah π
The video quality at the start π
reuploading π
Gg
Map ID:
bjotd
- Description
Here's another old map, as I cross off the list on my "radix restoration" where I just go around fixing my previously published maps lol. This is Manic Steeple's turn, and while I'm sure pretty much nobody played this prior to now, that won't stop me from doing crazy things to this map! Being jankier in terms of ...
(reuploaded to fix audio)
Map ID:
gykvv
- Description
Volcanic Disarray! The map that is probably a good half of the reason why I still make maps. This map has been broken for years at this point, and I chose to fix it during the Revival Project period, so here you go!
This map is the least polished, definitely, but that's fine. Don't thi...
Map IDs:
Volcanic Disarray: gykvv
Manic Steeple: bjotd
RAW FOOTAGE:
Volcanic Disarray: https://www.youtube.com/watch?v=JCx9klrrSy8
Manic Steeple: https://www.youtube.com/watch?v=soN869uzTrg
- Description
This is kind of just an edited video cuz I felt like it. Probably wont see me do this again (only one in plans is Industrial Surge v1.7...
both maps published too π€
Thank for all the patience ill send verification laterrr
3 radical uploads in a day wtf this is insane
Indeed
Kind of waiting to drop this cuz my storage was actually dying out here with all these clips
Nowitll be easier to work on is video
holy radical
GG
14.2 watch hours on ee β οΈ what the fuck what are yall doing π
Anyway the goal now is hue0 v2.1 (i make the map not stupid)
Issue with comp maps is that I cant leak them on youtube until they're done so its just π
I can however record all the comp maps
Promise im working on stuff fr fr fr
Sheesh you are busy nowadays huh?
the bots are coming
How is the medal path doing so far?
dead internet theory
all airdive rings in the first section ccf
this so ur forced to center
because i changed how this works
dk if i ever showed but now theres indicators
reverting this i forgot to do this back on release
Update Period
hue0 will be going Unverified
for its update π
GL on medal
good idea
Hhhhhhhj
Well I'm going to sleep
Nothing else for me to do right now and I'd prefer not pondering in my thoughts
alr day 2
wowww yesterday was a doozy
subtle indicator ig
have thought about dropping the wrap entirely cuz it blind hm
lowered some of these because they were literally the highest jumps in the map
forced to use jump measurement π
so ik ive like nerfed the map a ton but tbh its cuz ths maps difficulty was so inflated by jank LOL
hi
Woop
tomorrow ill do more
april 1st
You lyin now
guys radio told me hue0 update canceled srry
Real shit i got no plans for april fool
hue1
kind of lame tbh π
tbh im not super sure if im gonna actually make saturation0 or whatever
mainly cuz i wanna make other stuff
and also the main concept i had with that one (orb momentum jumps) have proven to be not that consistent LOL so uh
were backing away from that avenue hue0 is alr gambling in itself
slight adjustment to this medal
make sat0 and val0 so you have a full trilogy 
That was the plan
however i have no idea how to make val0 actually playable LMAOOOOO shit would be full memory
idk im still tryna figure it out
we take memory
Nah but id want it to be fair π
maybe ill do a concept one day to see if its worth my time but it def wouldnt be detailed cuz i dont think youd be able to see it
π ?
well just as well ass i expected
trying to see if there is literally Anything that can make this even remotely readable
what are we looking at
the parts in the center
it is pretty much impossible to see it
the roblox sparkles object kind of works
not that helpful though
Think ill break some rules here cuz i think we could cook if i dont hard stick myself to everything 0
is this a lighting test or sum
Yes aint making it now π
okay New revelation: this map being carried by colorcorrection
layers
Fair
saturation0/hue255 i think will js be a little on the chiller side in terms of gp
dk where itll place difficulty wise
im gonna finish my hue0 stuff tho
if you're going to make val0 use valor/starcross as the bgm

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valor/starcross (feat. Wyvren) Β· Lundy Β· Wyvren Β· Lundy vs. Wyvren
valor/starcross (feat. Wyvren)
β Lundy
Released on: 2023-08-03
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hm
very fast but i think it can work
i forgot how much i dont feel like coding this π
yall fr im considering uploading what i have of ee v2 because im probably gonna rip apart the map when i get back on it anyway (minus the core room i aint changing that π )
its so peak ig
aw yes i hate this room
and i STILL do it looks so weird
ye i think i will lol
on avg how long do your maps take to build? also how do you stick to a theme
on average? hm
2-3 months on most maps if im mostly focused on it

sticking to a theme though hmm
i like to have one central theme but tbh each room varies for me
i plan my maps js cuz its better for me in general but tbh if you just have a general idea of what you want each room to be like thats probably good enough at least for me
ty for answering my question
its kinda peak tho
and honestly i feel like we should remake the gp on this + core room π
phigros π
Meh idk if i wanna remake core room
