#Salaries and money
1 messages · Page 1 of 1 (latest)
o-oh
im looking into buying a condo in seattle, 700k USD
let's say 10 million rubles
134,600 USD
for 1-2 room
I think that's the low pass
like 100 sqm?
no
less?
damn son
thats more than i though
you could make that as a programmer pretty easy though i bet
local programmer jobs are lower as well
if you work in europe company maybe it's better
ok here is moscow
1-2 room, buying, secondary market only
tell me what to choose
yeah you can make decent proportional money https://www.levels.fyi/comp.html?track=Software Engineer&city=1384
this is a center of moscow
get one near putin
i used to have my server in washington DC bcus i wanted it to be close to Trump
oh shit thats pretty high then
so 74 million is 99620 usd
what about moderately farther out
like where Moscow almost ends?
say 500k usd
im looking at one of these https://gyazo.com/9a39be992b0458a52d76082b62ac57b7
lower price than i remembered it being
500k USD = 37 141 100 rub
its gonna be stressful to buy this shit ive never bought anything more expensive than a gaming computer lol
these would be condos, not houses
?
conso is studio or room or what?
if you are looking for comparative figures, I make ~$70k/y before taxes and pay ~$345/m = $4140/y for rent split between 5 people in a 3 bed 2.5 bath
2.5 bath...
2 with shower/bath one without
0.5 bath is a shower
nah opposite
lol
He was working with Facepunch, come on
They have 1 developer per game
i make like 220k and live with my parents
yeah and thats like the seattle median
buying a grocery store every month
Well, I'm sure nobody cares, but I make 1336р/m and live with my parents, yes, hello
check https://www.levels.fyi/
1 362 803 million rubles per fucking month
might have to use USA VPN to see the real numbers ^
Paint
i also literally only write python lol
i took the job because i like it, i'm fine on money
me trying to apply to gmod to code in Lua and failing
: |
Garry hasn't finished tormenting Rubat, sorry
yeah i mean if its easy, thats a bonus, luckily my job is pretty easy
but some of them are stressful
I was invited for a vacancy in programmatic-ad company that has business logic in Lua
IT recruiter found me on fucking stackoverflow lol
yeah but once you start getting shit on your resume you can work your way up
i have a friend who never went to college who makes almost as much as i do
he did IT -> devops -> SWE
I have main job and wanted to fill other part of the day
I quit my uni
(but I joined new one because paper with word bachelor written on it is still required on some jobs)
i make 2€/month scamming my classmates on potato chip sales
uninronically just make some shit on gmod or like roblox for passive income
i love when gmodstore mod that picks up my unban ticket is in the australia time zone or smth
not sure you could still live off gmod income anymore without prior establishment, but roblox is a gold mine if you can stomach it
Name me an idea for DarkRP server that would shoot, and any other idea that would at least bear with DarkRP playerbase
i'm sketchy on the longevity of any new communities with S&Box Realism infecting younger minds
and maybe it's only the jobs, but gmodstore has dried up a ton recently
yeah i noticed that too
The last time I've been to gmodstore, there were model portings (little to do with Lua), developer for hire or some underpaid shit
s&box is more than a year away from release though
Lucky
I got ghosted by that one job offer I was confident I was able to do
yes i hired 2 people off gmodstore and dont wanna do more lol
well I had trust factor: gmod discord mod role
i have had a 0% success rate on gmostore jobs, most stuff i paid for was stolen, didnt work or just bad
most of my applicants ghosted and the ones who didnt just made unclean code
hire me
you never made my tazer tho
i do not remember this
i'm out of money
bruh
Accepting 24hr/d developer for monthly exposure
you can make more money off of donations form your own server lmao
i was talking to swamp lol
what do you think of this code i made last night https://gyazo.com/bf3d1b7266266d33601e7cce9c9fe3b2
solid, duplicitous IsValid checks but who cares since it's query code
its mostly about the transaction
im paranoid about people multilogging
on 2 servers
even though i basically only have one 1 server lol
yeah but i wanna be able to expand
i dont think the isvalid is duplicate because it's a callback?
oh nvm i see
ya
i had a bug 5 years ago where people could multilog and get infinite points by basically sending all their money to a different account on both servers at once so now i write everything with autistic massive transactions like that
anyway ill message you if i can find something for you to do
you could just prevent multirunning so that you wouldn't have to ever worry about it in your transactions
ill try to find something appropriate and not just "make le retard swep" like i usually tell people to do
darkrp had a good solution iirc
no rules in threads
but what if! they manage to do something before the system kicks them
-_-
except for you specifically
Zad
don't allow them past your initializer/loader before you verify they are authentic and singular
i did make this "lock" system where it wouldn't allow queries to affect a player until it like gets a lock on that row sort of but it was complicated and slow
and i found limitations
like if you're doing something with multiple players (trading etc) its not clear how to lock it
or with items/other rows
so now i just basically treat every operation as separate
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
that's good if you do ever allow multirun on your servers at least
i don't, but i am concerned about the second or so between connecting to another server and the first server kicking them
also the website can edit their data
or another server might edit their data
even if they arent logged in (auction/trading shit)
so like, now whenever you buy something it runs this query: UPDATE users SET points=points-? WHERE id64=? AND points>=? and checks affected rows
so you can't buy something unless you have the money, but the check happens on the database
'no rules in threads' time to shitpost
I just wouldn't let them run commands if they haven't been verified as not being logged into another server. I think SUP does this in this network initialisation screen which is just a post-loading screen network loader that artificially keeps players held
anyway yeah off topic lol
But the website integration is a good reason for being cautious, especially if you ever allow out-of-game trading
yeah my SQL locker thing would put all the queries into a queue and wait until the player got locked
but i just removed it last night in favor of this sort of "each query is seperate" system
oh that's what you meant by "row locker"
eyo you know where i can find a tutorial for retarded people(me) on using sqlite in gmod?
hm so lets say you traded items via the website
how do you update the server the player is on
Ok, it's too late for my college project, and as long as I wasted my time, I want to waste it completely
@loud flicker what kind of thing are you most interested in doing, it would be easier for me if it's more client/shared TBH
Does anyone know any techniques that would allow me to efficiently run a sort of master server
?
i put a refresh column in every table, when a row is updated, set it to (SELECT MAX(refresh)+1 FROM table)
So, my plan is to make a multiple servers with all players on all servers existing simultaneously
then on the server, periodically do like SELECT * FROM table WHERE refresh>lastrefresh
well what are you gonna do, pull refresh every 5s?
Ok, I think I'll ask tomorrow
apparently ur supposed to use redis or some shit for this but i really don't wanna have two databases going so
what about ie item uses
do you try to delete/update sql first and then do the action?
it depnds what youre doing
but like do everything in one transaction
its hard to think about sometimes
i guess stuff that affects economy somehow should be validated through sql
EVERYTHING MUST BE VALIDATED IN SQL
i have no idea what the item you described actually is or does