#Wrong physics movement direction

1 messages · Page 1 of 1 (latest)

weary sierra
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Hey guys, so basically, i was doing a VRChat .fbx model to convert it into gmod as a ragdoll and then into a playermodel.
So basically, the model is done ive did even the physics but there is a problem, when i want to coordinate the orientation of the physics (in particular the leg) the Z coordinates respect the direction but it doesnt go totally back, it just goes diagonally in the back as you can see in the picture. In some models that i've made, i'venever had this issue, i've even applied the physics to another model with bip_bones and the issue doesnt persist. So, i was just wondering, its normal or the model is messed up? Because this problem only applies on the "bip_hip" bones physics. Any help is appreciate it! Thanks.

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As you can see, it doesnt actually goes back but like in a diagonal way.

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This persists even in the other coordinates (they go to the right direction ofc but in a diagonal way)

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I even moved the leg in blender, it doesnt persist there

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Another thing, i noticed that the coordinates are wrong with these bones in fact, if i add another model with bip bones the X coordinates goes foward and backwards, meanwhile this one does not.

small barn
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“bip_xxxx” bones won’t work for PMs.

“Valvebiped_xxxx” is what Gmod uses for PM and NPC animations.

weary sierra
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thats strange

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im only doing for the ragdolls

small barn
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Download the required template.

Do the “Bone rename” section and “QC editing” only.

small barn
weary sierra
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then i rename them into valvebiped for make them into pms

weary sierra
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but the orientation is wrong

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only for the hips

small barn
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Then correct it.

weary sierra
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i even tried to re do it

weary sierra
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from zero

weary sierra
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they need to go foward

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if you know what i mean

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its difficult to explain

small barn
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I’ve never had an issue like yours in my entire modding career. I’ve ported hundreds of VRC models. But none of them has that issue.

weary sierra
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probably it will work? idk

small barn
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No. It doesn’t matter for now.

weary sierra
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cause the physics is fine

small barn
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It's just bone orientation.

weary sierra
small barn
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Absolutely not.

weary sierra
small barn
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It's fine as long as you specified the bone name correctly + hips bone is the root of the model’s armature.

weary sierra
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probably i rotate the hip bone by mistake while rename it?

weary sierra
weary sierra
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wait a min

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This is another model that i converted it from MMD. As you can see the X coordinate is correct

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and it goes foward

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meanwhile the new one it isnt

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it goes diagonally

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and the coordinates are random

small barn
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Compare that MMD model’s bone orientation and your current model’s bone orientation in Blender and match it if it differs.

weary sierra
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meanwhile the other bones work fine

weary sierra
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*rotation

small barn
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Yes.

weary sierra
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cause when i rotate the bone idk if its correct or not

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you know what? ill re do it from zero in another folder

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one time happened that the model didnt even find the texture because for a location folder

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thanks anyway tho : )

small barn
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It’ll worth the time.

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Plus, it is all in one: Ragdoll, NPCs, and PM in a single run.

weary sierra
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you helped me so much for some things

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like for the errors

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i watched your guide 2 months ago

weary sierra
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Update: Its the model it self

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i did a new model from a random mmd model to see if it was me transforming badly the model, but then i rename it into bip bones, compiled it and the coordinates are correct. So basically, it was the model it self that it needs to have some particular changes.

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I probably need to re do it and be careful without moving the the bones

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Thank god, i thought it was me not remembering how to do models

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haha thanks anyway

small barn
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Oh. That's weird, haha.

weary sierra
# small barn Oh. That's weird, haha.

Yeah, in fact later i need to check cause if i need to do something i need to resolve it, this is how my head works haha. Some models that had problems like that i left the project of them, since source is crap sometimes.

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Im good at models now so i got panicated after i noticed this problem