#New to custom playermodels, just need help texturing.

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gleaming matrix
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So I followed a tutorial in order to port my custom character ingame (https://steamcommunity.com/sharedfiles/filedetails/?id=2851755404), and sure enough he's in. However he's not textured nor shaded and I have no idea how to give him his textures. I know my way around blender and such but VTFEditor is a whole new monster for me, so any help to get him shaded/colored would be appreciated.

serene haven
gleaming matrix
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smh

serene haven
gleaming matrix
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Yup lmao

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I'm assuming I follow along the texturing bit and then do I compile again?

serene haven
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No need to recompile unless you want to change the material path.

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Which is $cdmaterials

gleaming matrix
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Man the qc bit is confusing

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Because I'm not quite sure how exactly it works for cdmaterials

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I'm assuming I just give it a path, then add the materials after the path is made

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Or do I make the materials first and then point to that path

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Would this be accurate?

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I guess do I compile with the materials or do I make the materials afterwards?