#how exactly do i rig the face of a model with a 2d face

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icy stream
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dude

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fuck you

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uuughhhh

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i typed like three paragraphs out and the bot deleted it all

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i need to know how to rig the face of a model with a 2d face

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so it blinks at random and the mouth changes when the player talks

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is this bodygroups? texturegroups? i dont know

sly stag
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For blinking : You will need an eye blink shape key named “Blink”.

For mouth animation : You will need a mouth shape key named “jaw_drop”.

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But for 2D. I’m not sure how you’re going to deal with but there are ways to do so.

icy stream
sly stag
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I’m telling the default way. You can do your own hacky ways if you can.

icy stream
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what is it indicative of when a texture is completely black in studiomdl

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there are three materials here - an "eyes", "nose" and "mouth" texture. i exported all of them identically but only the mouth texture works

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the nose texture isn't assigned to a bodygroup so it's got nothing to do with that

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i think i've got a clue

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i don't think i can overextend the UVs at all

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that's what's fucking it up i hope

icy stream
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gods sake WHY

icy stream
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fuck me dude i've been looking for ANY DIFFERENCE BETWEEN THE TWO TEXTURE FILES

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AND THERE ARE NONE

icy stream
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damn did the guy go to sleep right after answering this