Hello, so as you saw yesterday in #developer-talk im trying to port a SFM model created by my friend, Gisnis (the character is created by me btw), to Gmod as a Playermodel. Plus a skin where the character doesnt wear the equipment except the belt in the pants). I installed the program that should be use like blender, crowbar and GCF, but I don’t find the Model ID in the content folder. Do you guys think I should use steamdownloader? If you can help me just text right here. Thanks
#SFM model as Gmod playermodel
1 messages · Page 1 of 1 (latest)
just ask your friend for the source files lol
If you have the .mdl file of the character you can just decompile it with Crowbar to get the .smd files. About the "skins", they are called bodygroups and to make them you need to export 2 or more different files of your character
I have it but it doesnt work
Cause is a simple folder
You think I need to use steamdownloader for the model and port it in crowbar
i guess you had understood bad the utilities of those tools
what do you mean?
if you have the .mdl file of that character and you want to add bodygroups, you need to decompile the .mdl file so you'll get the .smd files. After that, you have to open the .smd files in blender to edit them and add the bodygroups you want
then re-export all again, and compile the .qc file with crowbar
I see
are you searching your friend's addon?
Which one
if you have installed it by the gmod workshop, then you need to go to this steam path: C:\Program Files (x86)\Steam\steamapps\workshop\content\4000
you'll see then a lot of folders (depends how many addons you have installed)
to get the addon's number you need to go to the workshop and copy the addon's ID
then open the folder and if there's a .gma file, just extract it with gmad.exe (it's in C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\bin) by just drag the folder and drop it on gmad.exe
if you find a .bin file, you need to extract it with 7-Zip, rename the file's extension extracted with ".gma" and do the same thing with gmad.exe
And I have to unpack
?
The files
After this
What i have to do
?
did you find the .bin file instead a .gma one?
use gmpublisher
With that you can just publish the addon
He needs to change some stuff
it does extraction too