#[FIXED] Server X64 crash Linux
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It's related to a map
But i dont know the reason
Server X64 crash Linux
Crash in singleplayer x64 windows 10
a custom map
nop just navigate though the layer with noclip
you can reproduce the crash in 10s
we have 4 layers on the map
If i navigate on a dedicated server it's the server who crash
and if i navigate in singleplayer it's the game who crash
can you send me the map that causes this?
Yes of course
If you want you can join this IP : 45.140.141.110:27017 (allow the download content before)
or use this for singleplayer :
"RK:CONTENT 1"
It's the content
"RK - Map" has the bsp
name of the map
rp_rk_debug_test6.bsp
The way :
i have -noworkshop option
the net graph is not the same on my dedicated server idk why
The rp_rk_grandline_01.bsp map has 3 layers (not 4 like rp_rk_debug_test6.bsp)
and does not crash, so I don't understand why we simply added a layer and the map started crashing
Ok I know why it happens, but don't have a fix for you yet.
The issue is with the amount of static props you have, if you want to avoid the crash, you need to lower it to below 16k
Okay thx 
Our mapper managed to get below 16k static prop, and it works, thank you very much 