#Can you guys optimize this ig?

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stable raptor
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My friend made this map. It crashes whenever he tries to compile.

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nvm we might've got it working..

night helm
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I'll be honest...
I'm not a pro at creating maps, I don't pretend to be the smartest person there is, but this is a mix of maps from the workshop.
The first thing that struck me was the weight, the second thing struck me was the size of the Brushes, which hit the limits very hard...
A brush for 32768 units, I would even start making sections of squares for 2048 units from scratch.
Additionally, I will assume that env_cubemaps were also taken from the original maps and transferred to this one. This is also a mistake, and a big one, they don't like being copied from one card to another card.

(I'm writing through a translator, I'm sorry if it's not clear at times)

The idea looks interesting, but if you try to do something, as far as I'm concerned, it's better to start gradually from scratch by reading information about each entity and its purpose.

tardy shadow
night helm
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I feel sorry for my PC

tardy shadow
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Only vbsp or vbsp + vvis

night helm
tardy shadow
night helm
stable raptor
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yeah its fine guys our idea changed we're just gonna make a completely new map

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it'll be smaller but i think it'll be somewhat good

wintry hearth
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Are you stealing Freespace 13? Looks like you just slapped its map geometry together with another map

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Last screenshot clearly shows like all of the geometry from one of the Freespace maps by freakonaleash

brisk rune
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This map just looks like chaos

bleak latch
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This is the kind of thing that keeps mappers up at night

stable raptor
trail bone
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Most popular gmod maps happen to teeter just on the verge of hitting limits.

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I'm currently designing a big map and I'm realizing why most of them contain empty space.