#Help with finding vanilla models
1 messages · Page 1 of 1 (latest)
I made a photobash of what I'd like for it to look like, and have even been editing textures for it, but I can't find the female_02 model in order to put it in blender and preview my texture.
you can use gcfscape and extract the models from gmod .vpk files
this, and/or HL2's files as well
See my problem is that when I've done this so far, the only thing that appears in Blender is the skeleton.
extract everything related to the model and put them in one folder then decompile
dont just take the .mdl file
!!! you fuckin genius I'll try that right now
And I'm decompiling with crowbar, right
yeah
Do I turn that folder into a zip file? Cause with crowbar I can't decompile just a folder.
You take all the female_01 or whatever files. Into one directory
no just simply decompile the .mdl but make sure the other files are in it
awesome
Time to create the perfect scrappy Gmod pirate.
yee sounds fun
weewooo
Will say if you don't edit the mesh, you can use the original VTA
Only saying this cause imported then exported VTAs can be a bit iffy for whatever reason
I plan on editing the mesh by replacing the body and adding a hat, would I have to make a new mesh for that? I also plan on using the male skeleton, I think.
nah it's all fine