#Diagnostics for finding the source of server lag?

1 messages · Page 1 of 1 (latest)

white snow
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Wow. Automod just nuked all my text, too. Sweet.

I'm getting server lag that is causing players to appear to jitter (media will be uploaded when possible). It looks like client updates aren't replicating on the server consistently, or maybe the server is correcting the position of other clients.

Tickrate is set to 33. Never have more than 12 players on the server. Server host support (Bisect) said that none of our usage seems to be stressing the hardware on their end. No errors print to logs when the issue occurs, as far as I can tell.

The lag comes for bursts of 2-3 seconds then will go away for a few seconds or a few minutes before coming back.

Are there any tools, debug arguments, or other ways that I can "snapshot" what is happening on the server-side to try and diagnose this issue?

white snow
gaunt oar
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FProfiler

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@white snow

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(i also made my own profiler but it's only limited to profiling hooks)

white snow
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Can these run on servers I'm renting, or do I need to run a local server to get this?

white snow
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oh sick. Thanks for the recommendation.

gaunt oar
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np

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btw the official fprofiler addon is not on the workshop

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it's on github

white snow
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Ah