Wow. Automod just nuked all my text, too. Sweet.
I'm getting server lag that is causing players to appear to jitter (media will be uploaded when possible). It looks like client updates aren't replicating on the server consistently, or maybe the server is correcting the position of other clients.
Tickrate is set to 33. Never have more than 12 players on the server. Server host support (Bisect) said that none of our usage seems to be stressing the hardware on their end. No errors print to logs when the issue occurs, as far as I can tell.
The lag comes for bursts of 2-3 seconds then will go away for a few seconds or a few minutes before coming back.
Are there any tools, debug arguments, or other ways that I can "snapshot" what is happening on the server-side to try and diagnose this issue?