I'm making zombie legs boss, and there is some issue related to proportions trick.
Basically, i just set parameter $scale in model to make it bigger, and then make proportion trick
The thing is, i made a couple of new animations for this, and they work incorrectly with increased size.
But i noticed, when i disable the "autoplay" option in proportion sequence and apply it in Model Viewer, the animations start look right, and even other z_anm animations looks better, instead of ik of course, any idea how to fix this with autoplay enabled?
The trick:
$sequence reference "anims/new_z_ref.smd" scale 0.5714285 fps 1
$animation a_proportions "anims/new_z_ref.smd" subtract reference 0
$sequence "ragdoll" {
"anims\new_z_ref.smd"
activity "ACT_DIERAGDOLL" 1
scale 0.5714285
fadein 0.2
fadeout 0.2
fps 30
}
$scale 1
$include "extra_anims2_rescale.qci"
$scale 1.75
$sequence proportions a_proportions predelta fps 1 //autoplay
$includemodel "z_anm.mdl"
The videos where you can see the difference, second one is the how animations suppose to look