#i'm trying to update GP2-framework in

1 messages · Page 1 of 1 (latest)

vapid aspen
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add modelsrc/* to blacklist

tepid yarrow
vapid aspen
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then I don't see any other way to put it on the workshop

tepid yarrow
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it might save myself some time

vapid aspen
digital tangle
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ignored paths on the right side of your screenshot

tepid yarrow
# digital tangle <@941436800780628018>

well i already did that before but i'm already planning to create .bat files that uses powershell to install the blacklisted files automaticly to the addon folder

digital tangle
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why..? what do end users need the model source files for

tepid yarrow
digital tangle
vapid aspen
digital tangle
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cringe

tepid yarrow
tepid yarrow
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this is what the addon needs there's so many of them

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it's so long

tepid yarrow
digital tangle
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hm

digital tangle
tepid yarrow
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that's how long it is

digital tangle
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keyvalues; didn't niknaks/SF2 make its own soundscape system?
cc @verbal sonnet

tepid yarrow
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after all these are coded by Urakolouy5 and not me but it's just me and my team such as femboy and pop4484 and Lixue trying to revive this addon

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it was abandoned originally

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now also URAK didn't mind about a revive after all

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in fact the archived version from URAK said this

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@digital tangle

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@vapid aspen

vapid aspen
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idk about SF2, but I'm pretty sure you'll have to create some kind of soundscape system of your own that will meet the workshop requirements

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or just support this addon only on github

tepid yarrow
digital tangle
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it all starts with a single step

vapid aspen
tepid yarrow
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not again

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@haughty flame any advices?

haughty flame
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Sorry, I don't know!

tepid yarrow
verbal sonnet
verbal sonnet
tepid yarrow
verbal sonnet
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Soundscapes are a closed system since messing with it will result in an instant crash. (If a file / node or something else is missing)

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Idk why gp2 needs 106 soundscript files. Seems unreasonable for 8 maps, so they're most likely for overriding default portal maps or something.

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The mod will work without the soundscript files, and your console should tell you if they're missing.
So what I would do is to port the project and check what is missing from there.

tepid yarrow
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and GP2 is focused on making portal 2 maps function

verbal sonnet
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Each map should already have the soundscape files in them

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At least it is common

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If you mount Portal content, you will also mount the soundscape files

tepid yarrow
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i'm just revivng this addon with a team and i'm still learning Glua

verbal sonnet
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Thats why I suggest ignoring them from now and figure out what is missing later

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Idk why the original creator try to override the soundscape files, or what GP2 is. But I do know you can run the game fine while missing a few textures, sounds or soundscape files. You'll just be notified in the console.

tepid yarrow
verbal sonnet
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Wish you the best of luck tho

tepid yarrow
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i know it's gonna be really hard for me though