#GitHub - Srlion/LuaJIT-Obfuscator: LuaJI...
1 messages · Page 1 of 1 (latest)
isnt this just gonna turn 100 lines of code into something so larger it cant be used in gmod lol
as long as u dont go over -n 2 then it should work just fine
64kb max for cl files
this one is funny
you already know whats it gonna be used for lmfao
ikr lmfao
but it will be hard for them to do it correctly because it turns into really big fat one
that wont work ye like u said, with -n 2 for just print(true) turns into 32kb lmfao

what have you unleashed upon the world
there was this before it lol https://github.com/Srlion/lua_obfuscator
@distant cairn make a minifer now
the french will love this
i would if it was a simple thing to write lul
just use chat gpt and make it…
simpler than a linter
minifiers are piss easy
I could turn this into a minifier too as it's easier to work with bytecode rather than parsing lua and figuring out locals and such
u make one now
no u
Cl files are compressed, so the file limit is much larger depending on the contents of a file
no continue support, day ruined
i only use goto continue instead of continue because of how unreliable it is
How easy is it to unobfuscate this? Could someone in theory reverse engineer the tool to make an unobfuscator? And, does this have any significant impact to performance in-game?
Also, no continue support? What does that mean?
@distant cairn
1- i cant tell if it will be easy or not, but if output is huge it probably becomes annoying
2- yes
3- huge impact really
4- you cant use "continue" keyword
if ur gonna use it for ur server for clientside files then its not meant for u
unless u need to hide really important small scripts then ye go for it