#need a little help with physics mesh

1 messages · Page 1 of 1 (latest)

mighty cloud
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damn

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the whole thing got deleted cause I had no image perms

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anyway

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seems like embeds work

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since my stuff got deleted I'll have to repeat again

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so I was working on making a physics mesh from scratch. for a playermodel.

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once I'm done, I export the model as .dmx, but when I compile the .qc file that contains the physics mesh dmx in crowbar, I get this error.

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after some fiddling around, I decided to import my physics mesh dmx, only to get this error.

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is there a way to fix it?

also I'm using blender 4.1 with blender source tools version 3.3.1

warm geyser
shadow hearth
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That shouldn’t cause studiomdl to error like that, though. Something else is up

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Try compiling just the physics mesh as if it were the visual mesh. Replace the $model you were intending to use with that .dmx to troubleshoot whether it’s the physics or the actual model that’s erroring.

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ACCESS VIOLATION usually means you exceeded some limit such as the vertex count, and the program overran its memory trying to process it.

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though I could see it probably doing that with an invalid dmx too. no idea what’s wrong with that. I usually only export smd.

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should contact the BST devs