#my water is invisible when I put the texture and the water is dark

1 messages · Page 1 of 1 (latest)

solar saddle
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This is what it looks like

wild path
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you need to add env_cubemap and point it at the water

solar saddle
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Also none of my props float in the water

wild path
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Or, maybe, there is some leaks

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OR you carved the water

solar saddle
solar saddle
solar saddle
wild path
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Understood. Maybe, you have problems with rendering, or Hammer

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Try redownloading it, idk

fleet shell
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Only the top side of the brush is water? The water brush doesnt cut through any other brushes?

solar saddle
fluid island
alpine rover
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For a beginner, I actually liked keeping a bucket of water in the map, because it's really sensitive to map issues, and immediately shows when something is wrong.

solar saddle
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They just sink to the bottom

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Only I float

alpine rover
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You've applied the water texture on multiple brush faces, and the wiki suggests having multiple water surfaces in proximity breaks it.

solar saddle
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How do I remove those brush faces

alpine rover
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You could retexture them to "nodraw" which will resolve the issue.

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You could also try deleting all the water related brushes and just creating one block, and only placing the water texture on the top face, the rest being nodraw.

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You also could try different water textures, since sometimes I've had issues with broken water textures.

solar saddle
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Sorry I’m new to this

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I changed the texture

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It’s still invisible

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But

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Idk how to make it on one side

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Also my props just fall to the bottom without floating

alpine rover