#Need help with "ED_alloc: No free edicts" engine error
1 messages · Page 1 of 1 (latest)
you have too many entities
on the map
you cannot increase this limit
if it happens on map respawn, the issue is likely with a specifc addon doing the map respawn
is there any reason the limit is fixed? what does the launch parameter even do then?
also is there any way to specifically identificate addons that do that instead of looking through them one by one
yes, the limit is set at program compile time, it cannot be changed after that point. The launch paramter you refer to doesn't exist.
Then why does this tutorial have it? Did the launch parameter exist before?