✅ Solution:
#1159972138283970641 message
Hello everyone! Im trying to make a super simple pumpkin basket model in Blender. After exporting I get some artifacts on it. I've tried many ways to solve it, but none of them work. If anyone has any ideas why it's happening, please let me know.
This is only part of what I've tried, I can't remember everything:
- Checked normals
- Removed doubles (merge by distance)
- Added padding for UV
- Used Triangulate modifier
- Used Weighted normal modifier
- Used normals autosmooth 30/65 degrees
Video:
https://youtu.be/6_ND74T3m0c