#Textures giving off different lighting?
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Your light_environment ambient light is yellow.
“Ambient” refers to the indirect global illumination given off by the sky/clouds. “Brightness” is the sun’s color.
Or your sun might just be too yellow. Increase the brightness or make it slightly whiter. Or both.
ive set the brightnes up from 1000 to 1200,, seems a bit better ill kepp trying different values
set it to 2000, thanks man youre a lifesaver
What you mean, about different lighting? I see there a no different lighting..
Maybe here.. just not different textures, like red and white colors of the walls..
the colour of the road was changed due to the lighting, this map is kinda something i wanted when i was much much younger so simplicity is wanted