#Bones bad position

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finite verge
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Are the wheels bones connected into the main bone? @shell wren source has really bad time while deciding the parent of bones

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And definitely won't work in prop models

shell wren
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The sequence I mean

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Does the main bone has to have a specifiq name like "body" or it just have to have the same name as the main vertex group like I do

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In blender I can move the bone independently and the wheel move correctly without moving any other part

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I also have this warning but I know it's because the model have some part that are too thin, can it affect the final bones placement ?