#Steam Workshop::Moving 2D Damage Numbers
1 messages · Page 1 of 1 (latest)
just curious, how much of this did you write yourself
like did you write the parts with the cvars
Releasing addons by chatgpt is as bad as releasing ai created art (imo that takes seconds and invalidates others effort) on deviantart.com
- fixed chatgpt forgetting / not knowing an argument in a callback function
- fixed a clientside hook being in serverside
2a. adjusted number positions for bullet damage
2b. ignoring numbers 0 to below - removed redundant code meant for clientside but somehow written in serverside as well
- added configurability (convars)
- added fonts shadowing / drawing black text behind another
it's not as easy as sonic clones i think ?
also learnt i can put in functions inside attribute