#How to create accurate physics model in blender for gmod stuff?

1 messages · Page 1 of 1 (latest)

lucid abyss
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I have a boat which i took from the workshop and removed some torpedos on it but because of the phsyics model the player basicly walks against something invisible, i wanted to ask how to create physics model or in my situation maybe edit the current one ?

twin spear
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  1. Make sure there are no gaps, holes, or duplicate faces in the physics mesh
lucid abyss
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so i could just copy the orginal model and make it shaded smooth ?

twin spear
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  1. Make sure the mesh is made of convex hulls (in edit mode with something selected, press f3 and type “convex” to get an example)
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  1. Make sure you are not exceeding the max convex pieces you wrote in your qc file (this line should just be removed if studiomdl isnt saying anything about it so it stops interfering)
lucid abyss